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https://gitlab.com/freepascal.org/fpc/source.git
synced 2025-08-29 14:40:25 +02:00
* Gameunit, Fpctris and samegame fixed for win32 GUI
This commit is contained in:
parent
36e2cf45d2
commit
0efccccf3b
@ -174,6 +174,7 @@ v0.08 - FileMode in GameUnit fixed.
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checks on.
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- Graph mode implemented. Hopefully it also works under Linux (read the
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Graph unit is platform independant enough) Compile with -dUseGraphics.
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v0.09 - Fixes for Win32 GUI mode.
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----------
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SameGame.
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@ -219,6 +220,7 @@ v0.03 - Fix to game unit that upset configuration files under 0.99.13
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- Weirdly enough, mouse cursor disappears when moving over a black spot.
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Playing with delays was unsuccesfull.
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- Graphical support. Compile with -dUseGraphics
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v0.04 - Fixes for Win32 GUI mode.
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----------
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Gravwars (author:Sohrab Ismail-Beigi)
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@ -44,7 +44,20 @@ TheHeight-1
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}
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Uses Crt,Dos,
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{$ifdef UseGraphics}
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{$ifdef Win32}
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{$define Win32Graph}
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{$APPTYPE GUI}
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{$endif}
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{$endif}
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Uses
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{$ifdef Win32Graph}
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WinCrt, Windows,
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{$else}
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Crt,
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{$endif}
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Dos,
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{$IFDEF UseGraphics}
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Graph,
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{$ENDIF}
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@ -577,6 +590,9 @@ VAR
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BEGIN
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{$IFDEF UseGraphics}
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{$ifdef Win32}
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ShowWindow(GetActiveWindow,0);
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{$endif}
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gm:=vgahi;
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gd:=vga;
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InitGraph(gd,gm,'');
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@ -600,8 +616,10 @@ BEGIN
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{$ELSE}
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UseColor:=TRUE;
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{$ENDIF}
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{$ifndef Win32Graph}
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ClrScr;
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CursorOff;
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{$endif}
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RANDOMIZE;
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HighX:=BaseX;
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HighY:=BaseY;
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@ -695,7 +713,9 @@ BEGIN
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ORD('q'),
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ESC : BEGIN
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SetDefaultColor;
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{$ifndef Win32Graph}
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GotoXY(1,25);
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{$endif}
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EndGame:=TRUE;
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END;
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@ -807,11 +827,15 @@ ORD('p') : BEGIN {"p" : Pause}
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DisplMainField;
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UNTIL EndGame;
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FixHighScores;
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{$ifndef Win32Graph}
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CursorOn;
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SetDefaultColor;
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GotoXY(1,25);
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{$endif}
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{$IFDEF UseGraphics}
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{$ifndef Win32}
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TextMode(CO80);
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{$endif}
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{$ENDIF}
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END;
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@ -829,7 +853,10 @@ END.
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{
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$Log$
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Revision 1.1 2001-05-03 21:39:33 peter
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Revision 1.2 2001-11-11 21:09:49 marco
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* Gameunit, Fpctris and samegame fixed for win32 GUI
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Revision 1.1 2001/05/03 21:39:33 peter
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* moved to own module
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Revision 1.2 2000/07/13 11:33:08 michael
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@ -146,8 +146,13 @@ BEGIN
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Bar(300,440,450,458);
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OutTextXY(300,440,'Score :'+S);
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END;
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{
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$Log$
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Revision 1.1 2001-05-03 21:39:33 peter
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Revision 1.2 2001-11-11 21:09:49 marco
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* Gameunit, Fpctris and samegame fixed for win32 GUI
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Revision 1.1 2001/05/03 21:39:33 peter
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* moved to own module
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Revision 1.2 2000/07/13 11:33:08 michael
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@ -236,8 +236,13 @@ BEGIN
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GotoXY(40,18);
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Write('Score :',Score);
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END;
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{
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$Log$
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Revision 1.1 2001-05-03 21:39:33 peter
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Revision 1.2 2001-11-11 21:09:49 marco
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* Gameunit, Fpctris and samegame fixed for win32 GUI
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Revision 1.1 2001/05/03 21:39:33 peter
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* moved to own module
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Revision 1.2 2000/07/13 11:33:08 michael
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@ -44,6 +44,12 @@ INTERFACE
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{$define MouseAPI}
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{$G+}
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{$endif}
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{$ifdef UseGraphics}
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{$ifdef Win32}
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{$define Win32Graph}
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{$endif}
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{$endif}
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CONST LineDistY=13;
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@ -136,19 +142,28 @@ PROCEDURE outportl(portx : word;data : longint);
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IMPLEMENTATION
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{$IFDEF MouseAPI}
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{$IFDEF UseGraphics}
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Uses Mouse,Dos,Crt,Graph;
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Uses
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{$ifdef Win32Graph}
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WinMouse,
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{$undef MouseApi}
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{$else}
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{$IFDEF MouseAPI}
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Mouse,
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{$ELSE}
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Uses Mouse,Dos,Crt;
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MSMouse,
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{$ENDIF}
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{$ELSE}
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{$IFDEF UseGraphics}
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Uses MsMouse,Dos,Crt,Graph;
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{$ELSE}
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Uses MsMouse,Dos,Crt;
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{$ENDIF}
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{$ENDIF}
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{$endif}
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{$ifdef UseGraphics}
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Graph,
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{$endif}
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{$ifdef Win32Graph}
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WinCrt,
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{$else}
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Crt,
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{$endif}
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Dos;
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VAR DefColor : BYTE; {Backup of startup colors}
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@ -172,39 +187,54 @@ END;
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PROCEDURE ShowMouse;
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BEGIN
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{$ifdef Win32Graph}
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WinMouse.ShowMouse;
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{$else}
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{$IFDEF MouseAPI}
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Mouse.ShowMouse;
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{$ELSE}
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MsMouse.ShowMouse;
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{$ENDIF}
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Mouse.ShowMouse;
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{$ELSE}
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MsMouse.ShowMouse;
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{$ENDIF}
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{$endif}
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END;
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PROCEDURE HideMouse;
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BEGIN
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{$IFDEF MouseAPI}
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Mouse.HideMouse;
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{$ELSE}
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MsMouse.HideMouse;
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{$ENDIF}
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{$ifdef Win32Graph}
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WinMouse.HideMouse;
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{$else}
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{$IFDEF MouseAPI}
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Mouse.HideMouse;
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{$ELSE}
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MsMouse.HideMouse;
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{$ENDIF}
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{$endif}
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END;
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PROCEDURE InitMouse;
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BEGIN
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{$IFDEF MouseAPI}
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Mouse.InitMouse;
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{$ELSE}
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MsMouse.InitMouse;
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{$ENDIF}
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{$ifdef Win32Graph}
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WinMouse.InitMouse;
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{$else}
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{$IFDEF MouseAPI}
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Mouse.InitMouse;
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{$ELSE}
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MsMouse.InitMouse;
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{$ENDIF}
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{$endif}
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END;
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PROCEDURE DoneMouse;
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BEGIN
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{$IFDEF MouseAPI}
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Mouse.DoneMouse;
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{$ENDIF}
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{$ifdef Win32Graph}
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{$else}
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{$IFDEF MouseAPI}
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Mouse.DoneMouse;
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{$ENDIF}
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{$endif}
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END;
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PROCEDURE GetMouseState(VAR MX,MY,MState : LONGINT);
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@ -220,17 +250,23 @@ BEGIN
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MY:=MouseEvent.Y SHL 3;
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MState:=MouseEvent.Buttons;
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{$ELSE}
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MsMouse.GetMouseState(MX,MY,MState);
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{$ifdef Win32Graph}
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WinMouse.GetMouseState(MX,MY,MState);
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{$else}
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MsMouse.GetMouseState(MX,MY,MState);
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{$endif}
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{$ENDIF}
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END;
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PROCEDURE SetMousePosition(X,Y:LONGINT);
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BEGIN
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{$ifndef Win32Graph}
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{$IFDEF MouseAPI}
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SetMouseXY(x,y);
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{$ELSE}
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SetMousePos(X,Y);
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{$endif}
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{$ENDIF}
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END;
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@ -409,7 +445,7 @@ END;
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PROCEDURE DoCursor; { Put Cursor in/out insert-mode }
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BEGIN
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{$IFNDEF Linux}
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{$IFNDEF Unix}
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{ IF Ins THEN
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SetCursorSize($11E)
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ELSE
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@ -454,16 +490,20 @@ BEGIN
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Posi:=Len;
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END;
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GotoXY(X+Posi-1,Y);
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{$IFNDEF Linux}
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{$IFNDEF Unix}
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{$IFDEF FPC}
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CursorOn;
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{$ifndef Win32Graph}
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CursorOn;
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{$endif}
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{$ENDIF}
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DoCursor;
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{$ENDIF}
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Key:=GetKey;
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{$IFNDEF Linux}
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{$IFNDEF Unix}
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{$IFDEF FPC}
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CursorOff;
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{$ifndef Win32Graph}
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CursorOff;
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{$endif}
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{$ENDIF}
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{$ENDIF}
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CASE Key OF
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@ -623,16 +663,20 @@ BEGIN
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Full:=TRUE;
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Posi:=Len;
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END;
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{$IFNDEF Linux}
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{$IFNDEF Unix}
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{$IFDEF FPC}
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CursorOn;
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{$ifndef Win32Graph}
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CursorOn;
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{$endif}
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{$ENDIF}
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DoCursor;
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{$ENDIF}
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Key:=GetKey;
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{$IFNDEF Linux}
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{$IFDEF FPC}
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CursorOff;
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{$ifndef Win32Graph}
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CursorOff;
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{$endif}
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{$ENDIF}
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{$ENDIF}
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CASE Key OF
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@ -703,8 +747,10 @@ END;
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PROCEDURE SetDefaultColor;
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BEGIN
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TextColor(DefColor AND 15);
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TextBackground(DefColor SHR 4);
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{$ifndef UseGraphics}
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TextColor(DefColor AND 15);
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TextBackground(DefColor SHR 4);
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{$endif}
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END;
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@ -853,12 +899,17 @@ END;
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{$ENDIF}
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BEGIN
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{$ifndef Win32Graph}
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DefColor:=TextAttr; { Save the current attributes, to restore}
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{$endif}
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Negative:=FALSE; { Negative=true-> better scores are lower}
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END.
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{
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$Log$
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Revision 1.1 2001-05-03 21:39:33 peter
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Revision 1.2 2001-11-11 21:09:49 marco
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* Gameunit, Fpctris and samegame fixed for win32 GUI
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Revision 1.1 2001/05/03 21:39:33 peter
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* moved to own module
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Revision 1.2 2000/07/13 11:33:08 michael
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@ -21,7 +21,18 @@ ORIGINAL Header:
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Turbo Pascal 4.0 source code. Requires VGA 640x480x16 display.
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Note: pix=pixels in the comments}
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Uses Crt,Graph;
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{$ifdef Win32}
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{$apptype GUI}
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{$endif}
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Uses
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{$ifdef Win32}
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Windows,
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WinCrt,
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{$else}
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Crt,
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{$endif}
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Graph;
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Type
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spacecraft=Record {used for ships and pointer}
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@ -58,6 +69,10 @@ begin
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//SetGraphBufSize(10);
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GraphDriver:=VGA;
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GraphMode:=VGAHi;
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{$ifdef Win32}
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ShowWindow(GetActiveWindow,0);
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{$endif}
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InitGraph(GraphDriver,GraphMode,'');
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setbkcolor(black);
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setviewport(0,0,getmaxx,getmaxy,clipoff);
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@ -909,7 +924,10 @@ BEGIN
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Finish;
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END.
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$Log$
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Revision 1.1 2001-05-03 21:39:33 peter
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Revision 1.2 2001-11-11 21:09:49 marco
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* Gameunit, Fpctris and samegame fixed for win32 GUI
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Revision 1.1 2001/05/03 21:39:33 peter
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* moved to own module
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Revision 1.2 2000/07/13 11:33:08 michael
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@ -21,7 +21,14 @@ program mandel;
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Note: For linux you need to run this program as root !!
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}
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{$ifdef Win32}
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{$apptype GUI}
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{$endif}
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uses
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{$ifdef Win32}
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Windows,
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{$endif}
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dos,Graph;
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{
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@ -288,6 +295,9 @@ begin
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GetModeRange(gd,dummy,gm);
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GetTime(hour, minute, second, sec100);
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starttime:=((hour*60+minute)*60+second)*100+sec100;
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{$ifdef Win32}
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ShowWindow(GetActiveWindow,0);
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{$endif}
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InitGraph(gd,gm,'');
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if GraphResult <> grOk then
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begin
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@ -331,12 +341,17 @@ begin
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readln;
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{$endif fpc_profile}
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CloseGraph;
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Writeln('Mandel took ',Real(neededtime)/100/count:0:3,' secs to generate mandel graph');
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Writeln('With graph driver ',gd,' and graph mode ',gm);
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{$ifndef Win32}
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Writeln('Mandel took ',Real(neededtime)/100/count:0:3,' secs to generate mandel graph');
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Writeln('With graph driver ',gd,' and graph mode ',gm);
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{$endif}
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end.
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{
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$Log$
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Revision 1.1 2001-05-03 21:39:33 peter
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Revision 1.2 2001-11-11 21:09:49 marco
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* Gameunit, Fpctris and samegame fixed for win32 GUI
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Revision 1.1 2001/05/03 21:39:33 peter
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* moved to own module
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Revision 1.3 2001/04/25 22:45:41 peter
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@ -27,8 +27,15 @@ Don't forget the BGIPATH of InitGraph.
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program makemaze;
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{$apptype GUI}
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uses
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crt, graph;
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{$ifdef Win32}
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WinCrt,Windows,
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{$else}
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crt,
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{$endif}
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graph;
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const
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screenwidth = 640;
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@ -425,7 +432,9 @@ procedure getsize;
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var
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j, k : real;
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begin
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{$ifndef win32}
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clrscr;
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{$endif}
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writeln(' Mind');
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writeln(' Over');
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writeln(' Maze');
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@ -446,9 +455,9 @@ begin
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maxrun := 65535; { infinite }
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j := Real(screenwidth) / blockwidth;
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k := Real(screenheight) / blockwidth;
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if j = int(j) then
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if j = system.int(j) then
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j := j - 1;
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if k = int(k) then
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if k= system.int(k) then
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k := k - 1;
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width := trunc(j);
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height := trunc(k);
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@ -461,23 +470,37 @@ begin
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end;
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begin
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{$ifdef Win32}
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ShowWindow(GetActiveWindow,0);
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Initbgi;
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{$endif}
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repeat
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getsize;
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initbgi;
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{$ifndef Win32}
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initbgi;
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{$endif}
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new(cell); { allocate this large array on heap }
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drawmaze;
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solvemaze;
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dispose(cell);
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closegraph;
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{$ifndef Win32}
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closegraph;
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{$endif}
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while keypressed do
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ch := readkey;
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write ('another one? ');
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ch := upcase (readkey);
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until (ch = 'N') or (ch = #27);
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{$ifdef Win32}
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CloseGraph;
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{$endif}
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end.
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{
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$Log$
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Revision 1.1 2001-05-03 21:39:33 peter
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Revision 1.2 2001-11-11 21:09:49 marco
|
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* Gameunit, Fpctris and samegame fixed for win32 GUI
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|
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Revision 1.1 2001/05/03 21:39:33 peter
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* moved to own module
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Revision 1.2 2000/07/13 11:33:08 michael
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|
@ -23,11 +23,30 @@
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**********************************************************************}
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PROGRAM SameGame;
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Uses Crt,Dos,
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{$ifdef UseGraphics}
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{$ifdef Win32}
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{$define Win32Graph}
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{$apptype GUI}
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{$endif}
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{$endif}
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Uses
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{$ifdef Win32}
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Windows,
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||||
{$endif}
|
||||
{$ifdef Win32Graph}
|
||||
WinCrt,
|
||||
{$else}
|
||||
Crt,
|
||||
{$endif}
|
||||
Dos,
|
||||
{$IFDEF UseGraphics}
|
||||
Graph,
|
||||
Graph,
|
||||
{$INFO GRAPH}
|
||||
{$ENDIF}
|
||||
GameUnit;
|
||||
GameUnit;
|
||||
|
||||
CONST
|
||||
{$IFDEF UseGraphics}
|
||||
@ -335,6 +354,8 @@ END;
|
||||
PROCEDURE BuildScreen;
|
||||
{Some procedures that build the screen}
|
||||
|
||||
var s : String;
|
||||
|
||||
BEGIN
|
||||
{$IFDEF UseGraphics}
|
||||
setbkcolor(black);
|
||||
@ -349,7 +370,6 @@ BEGIN
|
||||
ShowHighScore;
|
||||
ShowMouse;
|
||||
{$IFDEF UseGraphics}
|
||||
|
||||
SetTextStyle(0,Horizdir,2);
|
||||
OuttextXY(10,10,'SameGame v0.03, (C) by Marco v/d Voort. ');
|
||||
SetTextStyle(0,Horizdir,1);
|
||||
@ -366,8 +386,14 @@ BEGIN
|
||||
{$ENDIF}
|
||||
IF LastScore<>0 THEN
|
||||
BEGIN
|
||||
GotoXY(10,20);
|
||||
Write('The score in the last game was :',LastScore);
|
||||
{$Ifdef UseGraphics}
|
||||
SetTextStyle(0,Horizdir,1);
|
||||
Str(LastScore,S);
|
||||
OuttextXY(50,40,'The Score in the last game was :'+S);
|
||||
{$else}
|
||||
GotoXY(10,20);
|
||||
Write('The score in the last game was :',LastScore);
|
||||
{$endif}
|
||||
END;
|
||||
DisplayPlayField(PlayField);
|
||||
MarkField:=PlayField;
|
||||
@ -451,11 +477,19 @@ BEGIN
|
||||
MarkField:=PlayField;
|
||||
MarkAfield(X,Y);
|
||||
DisplayPlayField(MarkField);
|
||||
TextColor(White);
|
||||
GotoXY(20,22);
|
||||
Write(' ':20);
|
||||
GotoXY(20,22);
|
||||
Write('Marked :',CubesToScore);
|
||||
{$ifdef UseGraphics}
|
||||
SetFillStyle(SolidFill,black);
|
||||
Bar(420,440,540,460);
|
||||
SetTextStyle(0,Horizdir,1);
|
||||
Str(CubesToScore,S);
|
||||
OuttextXY(420,440,'Marked : '+S);
|
||||
{$else}
|
||||
TextColor(White);
|
||||
GotoXY(20,22);
|
||||
Write(' ':20);
|
||||
GotoXY(20,22);
|
||||
Write('Marked :',CubesToScore);
|
||||
{$endif}
|
||||
END;
|
||||
IF (MarkField[X,Y]=4) AND ((MState AND LButton) <>0) THEN
|
||||
{If leftbutton pressed,}
|
||||
@ -508,6 +542,9 @@ VAR I : LONGINT;
|
||||
|
||||
BEGIN
|
||||
{$IFDEF UseGraphics}
|
||||
{$ifdef Win32}
|
||||
ShowWindow(GetActiveWindow,0);
|
||||
{$endif}
|
||||
gm:=vgahi;
|
||||
gd:=vga;
|
||||
InitGraph(gd,gm,'');
|
||||
@ -529,7 +566,9 @@ BEGIN
|
||||
HighScore[I].Score:=I*1500;
|
||||
LoadHighScore(FileName);
|
||||
InitMouse;
|
||||
CursorOff;
|
||||
{$ifndef Win32Graph}
|
||||
CursorOff;
|
||||
{$endif}
|
||||
{$IFDEF UseGraphics}
|
||||
HighX:=450; HighY:=220; {the position of the highscore table}
|
||||
{$else}
|
||||
@ -540,18 +579,25 @@ BEGIN
|
||||
|
||||
HideMouse;
|
||||
DoneMouse;
|
||||
CursorOn;
|
||||
{$ifndef Win32Graph}
|
||||
CursorOn;
|
||||
{$endif}
|
||||
SaveHighScore;
|
||||
{$IFDEF UseGraphics}
|
||||
CloseGraph;
|
||||
{$ENDIF}
|
||||
ClrScr;
|
||||
{$ifndef Win32Graph}
|
||||
ClrScr;
|
||||
Writeln;
|
||||
Writeln('Last games'#39' score was : ',Score);
|
||||
{$endif}
|
||||
END.
|
||||
{
|
||||
$Log$
|
||||
Revision 1.1 2001-05-03 21:39:33 peter
|
||||
Revision 1.2 2001-11-11 21:09:50 marco
|
||||
* Gameunit, Fpctris and samegame fixed for win32 GUI
|
||||
|
||||
Revision 1.1 2001/05/03 21:39:33 peter
|
||||
* moved to own module
|
||||
|
||||
Revision 1.2 2000/07/13 11:33:09 michael
|
||||
|
Loading…
Reference in New Issue
Block a user