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* fix problems with system unit is not present for __fp__ compilation
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@ -688,7 +688,8 @@ function CompilerOpenInputFile(const filename: string): pinputfile; {$ifndef FPC
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var f: pinputfile;
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W: PSourceWindow;
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begin
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if assigned(CompilingHiddenFile) then
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if assigned(CompilingHiddenFile) and
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(NameandExtof(filename)=CompilingHiddenFile^.Editor^.Filename) then
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W:=CompilingHiddenFile
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else
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W:=EditorWindowFile(FExpand(filename));
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@ -705,7 +706,11 @@ function CompilerOpenInputFile(const filename: string): tinputfile; {$ifndef FPC
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var f: tinputfile;
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W: PSourceWindow;
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begin
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W:=EditorWindowFile(FExpand(filename));
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if assigned(CompilingHiddenFile) and
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(NameandExtof(filename)=CompilingHiddenFile^.Editor^.Filename) then
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W:=CompilingHiddenFile
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else
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W:=EditorWindowFile(FExpand(filename));
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if Assigned(W) and (W^.Editor^.GetModified) then
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f:=TFPInputFile.Create(W^.Editor)
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else
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@ -1293,7 +1298,10 @@ end;
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end.
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{
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$Log$
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Revision 1.14 2002-09-13 22:30:50 pierre
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Revision 1.15 2002-09-26 15:00:35 pierre
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* fix problems with system unit is not present for __fp__ compilation
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Revision 1.14 2002/09/13 22:30:50 pierre
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* only fpc uses video unit
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Revision 1.13 2002/09/09 06:53:54 pierre
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