* Fix errors in sourcezip generation:

in fcl-process, by adding src subdirectory also as include dir.
    in winceunits, by removing activex from implicit unit list for wince target,
    as it already is in the explicit unit list.

git-svn-id: trunk@42762 -
This commit is contained in:
pierre 2019-08-22 15:33:45 +00:00
parent a5906c160f
commit 3c04f20252
2 changed files with 1 additions and 1 deletions

View File

@ -30,6 +30,7 @@ begin
P.OSes := P.OSes - [java,android];
P.SourcePath.Add('src');
P.IncludePath.Add('src',AllOSes);
P.IncludePath.Add('src/unix',AllUnixOSes);
P.IncludePath.Add('src/winall',AllWindowsOSes);
P.IncludePath.Add('src/win',[win32,win64]);

View File

@ -94,7 +94,6 @@ begin
T:=P.Targets.AddImplicitUnit('tsp.pp', [wince]);
T:=P.Targets.AddImplicitUnit('extapi.pp', [wince]);
T:=P.Targets.AddImplicitUnit('imm.pp', [wince]);
T:=P.Targets.AddImplicitUnit('activex.pp', [wince]);
T:=P.Targets.AddImplicitUnit('pnp.pas', [wince]);
T:=P.Targets.AddImplicitUnit('storemgr.pas', [wince]);