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* when loading the functions for a particular OpenGL function, also
automatically load those for lower versions (patch by "satan", mantis #13687) git-svn-id: trunk@13167 -
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@ -4484,7 +4484,7 @@ begin
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if not Assigned(glCompressedTexSubImage1D) then Exit;
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glGetCompressedTexImage := wglGetProcAddress('glGetCompressedTexImage');
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if not Assigned(glGetCompressedTexImage) then Exit;
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Result := TRUE;
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Result := Load_GL_version_1_2;
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end;
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@ -9081,7 +9081,7 @@ begin
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if not Assigned(glWindowPos3s) then Exit;
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glWindowPos3sv := wglGetProcAddress('glWindowPos3sv');
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if not Assigned(glWindowPos3sv) then Exit;
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Result := TRUE;
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Result := Load_GL_version_1_3;
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end;
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@ -9131,7 +9131,7 @@ begin
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if not Assigned(glGetBufferParameteriv) then Exit;
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glGetBufferPointerv := wglGetProcAddress('glGetBufferPointerv');
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if not Assigned(glGetBufferPointerv) then Exit;
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Result := TRUE;
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Result := Load_GL_version_1_4;
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end;
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@ -9329,7 +9329,7 @@ begin
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if not Assigned(glVertexAttrib4usv) then Exit;
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glVertexAttribPointer := wglGetProcAddress('glVertexAttribPointer');
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if not Assigned(glVertexAttribPointer) then Exit;
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Result := TRUE;
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Result := Load_GL_version_1_5;
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end;
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