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* fix for Mantis #34640: don't access the thread queue entry directly after it was added to the queue if it's a Queue()d entry instead of a Synchronize()d one
git-svn-id: trunk@40651 -
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@ -299,6 +299,9 @@ end;
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procedure ThreadQueueAppend(aEntry: TThread.PThreadQueueEntry; aQueueIfMain: Boolean);
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procedure ThreadQueueAppend(aEntry: TThread.PThreadQueueEntry; aQueueIfMain: Boolean);
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var
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thd: TThread;
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issync: Boolean;
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begin
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begin
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{ do we really need a synchronized call? }
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{ do we really need a synchronized call? }
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{$ifdef FPC_HAS_FEATURE_THREADING}
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{$ifdef FPC_HAS_FEATURE_THREADING}
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@ -310,6 +313,14 @@ begin
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Dispose(aEntry);
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Dispose(aEntry);
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{$ifdef FPC_HAS_FEATURE_THREADING}
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{$ifdef FPC_HAS_FEATURE_THREADING}
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end else begin
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end else begin
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{ store thread and whether we're dealing with a synchronized event; the
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event record itself might already be freed after the ThreadQueueLock is
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released (in case of a Queue() call; for a Synchronize() call the record
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will stay valid, thus accessing SyncEvent later on (if issync is true) is
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okay) }
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thd := aEntry^.Thread;
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issync := Assigned(aEntry^.SyncEvent);
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System.EnterCriticalSection(ThreadQueueLock);
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System.EnterCriticalSection(ThreadQueueLock);
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try
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try
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{ add the entry to the thread queue }
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{ add the entry to the thread queue }
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@ -325,10 +336,10 @@ begin
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{ ensure that the main thread knows that something awaits }
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{ ensure that the main thread knows that something awaits }
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RtlEventSetEvent(SynchronizeTimeoutEvent);
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RtlEventSetEvent(SynchronizeTimeoutEvent);
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if assigned(WakeMainThread) then
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if assigned(WakeMainThread) then
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WakeMainThread(aEntry^.Thread);
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WakeMainThread(thd);
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{ is this a Synchronize or Queue entry? }
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{ is this a Synchronize or Queue entry? }
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if Assigned(aEntry^.SyncEvent) then begin
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if issync then begin
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RtlEventWaitFor(aEntry^.SyncEvent);
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RtlEventWaitFor(aEntry^.SyncEvent);
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if Assigned(aEntry^.Exception) then
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if Assigned(aEntry^.Exception) then
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raise aEntry^.Exception;
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raise aEntry^.Exception;
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