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synced 2025-04-09 22:48:57 +02:00
+ Huge video unit rework for Amiga/MorphOS
* removed tons of Win32 unit leftovers, and other cleanups * cursor handling fixes, additions (like changing cursor shapes) * added initial support for sysmsgs git-svn-id: trunk@11982 -
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42871abdeb
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@ -22,9 +22,16 @@ uses
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{$i videoh.inc}
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{ Amiga specific calls, to help interaction between Keyboard, Mouse and
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Video units, and Free Vision }
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procedure GotCloseWindow;
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function HasCloseWindow: boolean;
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var
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videoWindow : pWindow;
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implementation
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uses
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@ -45,57 +52,36 @@ var
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videoPens : array[0..15] of longint;
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oldCursorX, oldCursorY: longint;
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visibleCursor: boolean;
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oldvisibleCursor: boolean;
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cursorType: word;
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oldcursorType: word;
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gotCloseWindowMsg: boolean;
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procedure SysInitVideo;
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var counter: longint;
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begin
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// writeln('sysinitvideo');
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InitGraphicsLibrary;
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InitIntuitionLibrary;
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{
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ScreenColor:=true;
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GetConsoleScreenBufferInfo(TextRec(Output).Handle, OrigConsoleInfo);
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GetConsoleCursorInfo(TextRec(Output).Handle, OrigConsoleCursorInfo);
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OrigCP := GetConsoleCP;
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ConsoleInfo:=OrigConsoleInfo;
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ConsoleCursorInfo:=OrigConsoleCursorInfo;
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{
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About the ConsoleCursorInfo record: There are 3 possible
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structures in it that can be regarded as the 'screen':
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- dwsize : contains the cols & row in current screen buffer.
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- srwindow : Coordinates (relative to buffer) of upper left
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& lower right corners of visible console.
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- dmMaximumWindowSize : Maximal size of Screen buffer.
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The first implementation of video used srWindow. After some
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bug-reports, this was switched to dwMaximumWindowSize.
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}
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with ConsoleInfo.dwMaximumWindowSize do
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begin
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ScreenWidth:=X;
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ScreenHeight:=Y;
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end;
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{ TDrawBuffer only has FVMaxWidth elements
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larger values lead to crashes }
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if ScreenWidth> FVMaxWidth then
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ScreenWidth:=FVMaxWidth;
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CursorX:=ConsoleInfo.dwCursorPosition.x;
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CursorY:=ConsoleInfo.dwCursorPosition.y;
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if not ConsoleCursorInfo.bvisible then
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CursorLines:=0
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else
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CursorLines:=ConsoleCursorInfo.dwSize;
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}
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// fill videobuf and oldvideobuf with different bytes, to allow proper first draw
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FillDword(VideoBuf^,VideoBufSize Div 4,$1234D3AD);
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FillDword(OldVideoBuf^,VideoBufSize Div 4,$4321BEEF);
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videoWindow:=OpenWindowTags(Nil, [
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WA_Left,50,
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WA_Top,50,
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WA_InnerWidth,80*8,
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WA_InnerHeight,25*16,
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WA_MaxWidth,32768,
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WA_MaxHeight,32768,
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// WA_IDCMP,IDCMP_MOUSEBUTTONS Or IDCMP_RAWKEYS,
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WA_IDCMP,IDCMP_VANILLAKEY Or IDCMP_RAWKEY,
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WA_IDCMP,IDCMP_VANILLAKEY Or IDCMP_RAWKEY Or
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IDCMP_CLOSEWINDOW,
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WA_Title,DWord(PChar('Free Pascal Video Output')),
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WA_Flags,(WFLG_GIMMEZEROZERO Or WFLG_SMART_REFRESH Or WFLG_NOCAREREFRESH Or WFLG_ACTIVATE Or WFLG_DRAGBAR Or WFLG_DEPTHGADGET)
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WA_Flags,(WFLG_GIMMEZEROZERO Or WFLG_SMART_REFRESH Or WFLG_NOCAREREFRESH Or
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WFLG_ACTIVATE Or WFLG_DRAGBAR Or WFLG_DEPTHGADGET Or
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// WFLG_SIZEGADGET Or WFLG_SIZEBBOTTOM Or
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WFLG_CLOSEGADGET)
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]);
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ScreenWidth := 80;
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@ -115,8 +101,10 @@ begin
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CursorY:=0;
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oldCursorX:=0;
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oldCursorY:=0;
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visibleCursor:=true;
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oldvisibleCursor:=true;
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cursorType:=crHidden;
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oldcursorType:=crHidden;
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gotCloseWindowMsg:=false;
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end;
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@ -125,101 +113,18 @@ var counter: longint;
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begin
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if videoWindow<>nil then CloseWindow(videoWindow);
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for counter:=0 to 15 do ReleasePen(videoColorMap,videoPens[counter]);
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{
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SetConsoleScreenBufferSize (TextRec (Output).Handle, OrigConsoleInfo.dwSize);
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SetConsoleWindowInfo (cardinal (TextRec (Output).Handle), true, OrigConsoleInfo.srWindow);
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SetConsoleCursorInfo(TextRec(Output).Handle, OrigConsoleCursorInfo);
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SetConsoleCP(OrigCP);
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}
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end;
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function SysVideoModeSelector (const VideoMode: TVideoMode): boolean;
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function SysSetVideoMode (Const Mode : TVideoMode) : Boolean;
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{
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var MI: Console_Screen_Buffer_Info;
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C: Coord;
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SR: Small_Rect;
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}
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begin
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{
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if not (GetConsoleScreenBufferInfo (TextRec (Output).Handle, MI)) then
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SysVideoModeSelector := false
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else
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begin
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with MI do
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begin
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C.X := VideoMode.Col;
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C.Y := VideoMode.Row;
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end;
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with SR do
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begin
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Top := 0;
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Left := 0;
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{ First, we need to make sure we reach the minimum window size
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to always fit in the new buffer after changing buffer size. }
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Right := MI.srWindow.Right - MI.srWindow.Left;
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if VideoMode.Col <= Right then
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Right := Pred (VideoMode.Col);
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Bottom := MI.srWindow.Bottom - MI.srWindow.Top;
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if VideoMode.Row <= Bottom then
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Bottom := Pred (VideoMode.Row);
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end;
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if SetConsoleWindowInfo (cardinal (TextRec (Output).Handle), true, SR) then
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if SetConsoleScreenBufferSize (TextRec (Output).Handle, C) then
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begin
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with SR do
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begin
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{ Now, we can resize the window to the final size. }
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Right := Pred (VideoMode.Col);
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Bottom := Pred (VideoMode.Row);
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end;
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if SetConsoleWindowInfo (cardinal (TextRec (Output).Handle), true, SR) then
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begin
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SysVideoModeSelector := true;
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SetCursorType (LastCursorType);
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ClearScreen;
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end
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else
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begin
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SysVideoModeSelector := false;
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SetConsoleScreenBufferSize (TextRec (Output).Handle, MI.dwSize);
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SetConsoleWindowInfo (cardinal (TextRec (Output).Handle), true, MI.srWindow);
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SetCursorType (LastCursorType);
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end
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end
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else
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begin
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SysVideoModeSelector := false;
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SetConsoleWindowInfo (cardinal (TextRec (Output).Handle), true, MI.srWindow);
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SetCursorType (LastCursorType);
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end
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else
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SysVideoModeSelector := false;
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end;
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}
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end;
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Const
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SysVideoModeCount = 6;
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SysVMD : Array[0..SysVideoModeCount-1] of TVideoMode = (
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(Col: 40; Row: 25; Color: True),
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(Col: 80; Row: 25; Color: True),
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(Col: 80; Row: 30; Color: True),
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(Col: 80; Row: 43; Color: True),
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(Col: 80; Row: 50; Color: True),
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(Col: 80; Row: 25; Color: True) // Reserved for TargetEntry
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);
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Function SysSetVideoMode (Const Mode : TVideoMode) : Boolean;
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Var
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var
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I : Integer;
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begin
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{
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I:=SysVideoModeCount-1;
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SysSetVideoMode:=False;
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While (I>=0) and Not SysSetVideoMode do
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@ -238,21 +143,9 @@ begin
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ScreenColor:=SysVMD[I].Color;
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end else SysSetVideoMode := false;
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end;
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}
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end;
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Function SysGetVideoModeData (Index : Word; Var Data : TVideoMode) : boolean;
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begin
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SysGetVideoModeData:=(Index<=high(SysVMD));
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If SysGetVideoModeData then
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Data:=SysVMD[Index];
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end;
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Function SysGetVideoModeCount : Word;
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begin
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SysGetVideoModeCount:=SysVideoModeCount;
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end;
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procedure SysClearScreen;
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begin
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@ -260,7 +153,7 @@ begin
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end;
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procedure DrawChar(x,y: longint; bitmap: pBitmap; drawCursor: boolean);
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procedure DrawChar(x,y: longint; crType: word);
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var tmpCharData: word;
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tmpChar : byte;
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tmpFGColor : byte;
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@ -273,17 +166,24 @@ begin
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tmpChar :=tmpCharData and $0ff;
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tmpFGColor :=(tmpCharData shr 8) and %00001111;
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tmpBGColor :=(tmpCharData shr 12) and %00000111;
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sX:=x*8;
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sY:=y*16;
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SetAPen(videoWindow^.Rport,videoPens[tmpFGColor]);
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SetBPen(videoWindow^.RPort,videoPens[tmpBGColor]);
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if crType <> crBlock then begin
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SetABPenDrMd(videoWindow^.RPort,videoPens[tmpFGColor],videoPens[tmpBGColor],JAM2);
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end else begin
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{ in case of block cursor, swap fg/bg colors
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and BltTemplate() below will take care of everything }
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SetABPenDrMd(videoWindow^.RPort,videoPens[tmpBGColor],videoPens[tmpFGColor],JAM2);
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end;
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BltTemplate(@vgafont[tmpChar,0],0,1,videoWindow^.RPort,sX,sY,8,16);
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if drawCursor then begin
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gfxMove(videoWindow^.RPort,sX,sY+14); Draw(videoWindow^.RPort,sX+7,sY+14);
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gfxMove(videoWindow^.RPort,sX,sY+15); Draw(videoWindow^.RPort,sX+7,sY+15);
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if crType = crUnderLine then begin
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{ draw two lines at the bottom of the char, in case of underline cursor }
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gfxMove(videoWindow^.RPort,sX,sY+14); Draw(videoWindow^.RPort,sX+7,sY+14);
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gfxMove(videoWindow^.RPort,sX,sY+15); Draw(videoWindow^.RPort,sX+7,sY+15);
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end;
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end;
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@ -292,11 +192,12 @@ procedure SysUpdateScreen(force: boolean);
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var
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BufCounter : Longint;
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smallforce : boolean;
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cursormoved : boolean;
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counter, counterX, counterY: longint;
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var
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tmpBitmap : tBitmap;
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begin
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smallforce:=false;
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cursormoved:=false;
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if force then
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smallforce:=true
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else begin
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@ -312,21 +213,23 @@ begin
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for counterY:=0 to ScreenHeight-1 do begin
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for counterX:=0 to ScreenWidth-1 do begin
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if VideoBuf^[BufCounter]<>OldVideoBuf^[BufCounter] then
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DrawChar(counterX,counterY,@tmpBitmap,false);
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DrawChar(counterX,counterY,crHidden);
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Inc(BufCounter);
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end;
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end;
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move(VideoBuf^,OldVideoBuf^,VideoBufSize);
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end;
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if (oldvisibleCursor<>visibleCursor) or (CursorX<>oldCursorX) or (CursorY<>oldCursorY) then begin
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writeln('kurzor:',cursorx,' ',cursory);
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DrawChar(oldCursorY,oldCursorX,@tmpBitmap,false);
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DrawChar(CursorY,CursorX,@tmpBitmap,visibleCursor);
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if (cursorType<>oldcursorType) or
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(CursorX<>oldCursorX) or (CursorY<>oldCursorY) or
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smallforce then begin
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DrawChar(oldCursorY,oldCursorX,crHidden);
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DrawChar(CursorY,CursorX,cursorType);
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oldCursorX:=CursorX;
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oldCursorY:=CursorY;
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oldVisibleCursor:=visibleCursor;
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oldcursorType:=cursorType;
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end;
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end;
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@ -344,54 +247,33 @@ end;
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function SysGetCursorType: Word;
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begin
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if not visibleCursor then SysGetCursorType:=crHidden
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else SysGetCursorType:=crUnderline;
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{
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GetConsoleCursorInfo(TextRec(Output).Handle,ConsoleCursorInfo);
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if not ConsoleCursorInfo.bvisible then
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SysGetCursorType:=crHidden
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else
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case ConsoleCursorInfo.dwSize of
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1..30:
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SysGetCursorType:=crUnderline;
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31..70:
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SysGetCursorType:=crHalfBlock;
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71..100:
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SysGetCursorType:=crBlock;
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end;
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}
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SysGetCursorType:=cursorType;
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end;
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procedure SysSetCursorType(NewType: Word);
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begin
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if newType=crHidden then visibleCursor:=false
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else visibleCursor:=true;
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cursorType:=newType;
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{ FIXME: halfBlock cursors are not supported for now
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by the rendering code }
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if cursorType = crHalfBlock then cursorType:=crBlock;
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SysUpdateScreen(false);
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{
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GetConsoleCursorInfo(TextRec(Output).Handle,ConsoleCursorInfo);
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if newType=crHidden then
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ConsoleCursorInfo.bvisible:=false
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else
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begin
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ConsoleCursorInfo.bvisible:=true;
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case NewType of
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crUnderline:
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ConsoleCursorInfo.dwSize:=10;
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crHalfBlock:
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ConsoleCursorInfo.dwSize:=50;
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crBlock:
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ConsoleCursorInfo.dwSize:=99;
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end
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end;
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SetConsoleCursorInfo(TextRec(Output).Handle,ConsoleCursorInfo);
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}
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end;
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// Amiga specific calls
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procedure GotCloseWindow;
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begin
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gotCloseWindowMsg:=true;
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end;
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function HasCloseWindow: boolean;
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begin
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HasCloseWindow:=gotCloseWindowMsg;
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gotCloseWindowMsg:=false;
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end;
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const
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SysVideoDriver : TVideoDriver = (
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@ -400,13 +282,12 @@ const
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UpdateScreen : @SysUpdateScreen;
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ClearScreen : @SysClearScreen;
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SetVideoMode : @SysSetVideoMode;
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GetVideoModeCount : @SysGetVideoModeCount;
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GetVideoModeData : @SysGetVideoModeData;
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GetVideoModeCount : nil;
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GetVideoModeData : nil;
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SetCursorPos : @SysSetCursorPos;
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GetCursorType : @SysGetCursorType;
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SetCursorType : @SysSetCursorType;
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GetCapabilities : @SysGetCapabilities
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);
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