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* update to sdl1.2
git-svn-id: trunk@6878 -
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@ -1924,6 +1924,8 @@ type
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UnusedBits3: UInt8; // Unused at this point
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video_mem: UInt32; // The total amount of video memory (in K)
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vfmt: PSDL_PixelFormat; // Value: The format of the video surface
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current_w: Integer; // Value: The current video mode width
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current_h: Integer; // Value: The current video mode height
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end;
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// The YUV hardware video overlay
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@ -1956,7 +1958,9 @@ type
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SDL_GL_ACCUM_ALPHA_SIZE,
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SDL_GL_STEREO,
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SDL_GL_MULTISAMPLEBUFFERS,
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SDL_GL_MULTISAMPLESAMPLES);
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SDL_GL_MULTISAMPLESAMPLES,
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SDL_GL_ACCELERATED_VISUAL,
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SDL_GL_SWAP_CONTROL);
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@ -3534,6 +3538,11 @@ function SDL_EnableKeyRepeat(delay: Integer; interval: Integer): Integer;
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cdecl; external {$IFDEF __GPC__}name 'SDL_EnableKeyRepeat'{$ELSE} SDLLibName{$ENDIF __GPC__};
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{$EXTERNALSYM SDL_EnableKeyRepeat}
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procedure SDL_GetKeyRepeat(delay: Integer; interval: Integer);
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cdecl; external {$IFDEF __GPC__}name 'SDL_GetKeyRepeat'{$ELSE} SDLLibName{$ENDIF __GPC__};
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{$EXTERNALSYM SDL_GetKeyRepeat}
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{ Get a snapshot of the current state of the keyboard.
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Returns an array of keystates, indexed by the SDLK_* syms.
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Used:
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