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packages: add opengl as required for win32 and win64 for gtk1
git-svn-id: trunk@20360 -
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@ -28,7 +28,7 @@ begin
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if Defaults.CPU<>arm then
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P.OSes := P.OSes + [darwin];
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P.Dependencies.Add('opengl',AllUnixOSes);
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P.Dependencies.Add('opengl',AllUnixOSes+[Win32,Win64]);
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T:=P.Targets.AddUnit('src/gdk/gdkpixbuf.pp');
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with T.Dependencies do
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