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+ Meteor benchmark
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@ -5538,6 +5538,7 @@ tests/bench/shootout/src/binarytrees.pp svneol=native#text/plain
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tests/bench/shootout/src/hello.pp svneol=native#text/plain
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tests/bench/shootout/src/knucleotide.pp svneol=native#text/plain
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tests/bench/shootout/src/mandelbrot.pp svneol=native#text/plain
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tests/bench/shootout/src/meteorshower.pp svneol=native#text/x-pascal
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tests/bench/shootout/src/nsieve.pp svneol=native#text/plain
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tests/bench/shootout/src/partialsums.pp svneol=native#text/plain
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tests/bench/shootout/src/recursive.pp svneol=native#text/plain
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887
tests/bench/shootout/src/meteorshower.pp
Normal file
887
tests/bench/shootout/src/meteorshower.pp
Normal file
@ -0,0 +1,887 @@
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program meteorshower;
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{Shootout Meteor puzzle implementation
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by Daniel Mantione
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mostly based on Ben St. John's implementation.}
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{$Q-}
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uses dos;
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const N_COL = 5;
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N_ROW = 10;
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N_CELL = N_COL * N_ROW;
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N_PIECE_TYPE = 10;
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N_ELEM=5;
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N_ORIENT=12;
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ALL_PIECE_MASK=[0..N_PIECE_TYPE-1];
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SKIP_PIECE=5;
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no_piece=high(byte);
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L_EDGE_MASK=[0,5,10,15,20,25,30];
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R_EDGE_MASK=[4,9,14,19,24,29];
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TOP_ROW = [0*N_COL..1*N_COL-1];
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SECOND_ROW = [1*N_COL..2*N_COL-1];
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THIRD_ROW = [2*N_COL..3*N_COL-1];
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FOURTH_ROW = [3*N_COL..4*N_COL-1];
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FIFTH_ROW = [4*N_COL..5*N_COL-1];
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SIXTH_ROW = [5*N_COL..6*N_COL-1];
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LAST_ROW = SIXTH_ROW;
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ROW_0_MASK=[0..N_COL-1,10..N_COL+10-1,20..N_COL+20-1,30,31];
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ROW_1_MASK=[5..N_COL+5-1,15..N_COL+15-1,25..N_COL+25-1];
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BOARD_MASK=[0..29];
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type bitvec=set of 0..31;
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dimensions=(dimx,dimy);
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parity=(even,odd);
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goodbad=(good,bad,always_bad);
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piecenr=type 0..N_PIECE_TYPE-1;
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orientation=type 0..N_ORIENT-1;
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piece_placement=record
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vec:bitvec;
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ipiece:piecenr;
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row:byte;
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end;
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type Soln=object
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m_pieces:array[piecenr] of piece_placement;
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m_npiece:byte;
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m_cells:array[0..N_ROW-1,0..N_COL-1] of piecenr;
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m_synched:boolean;
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constructor init(fillval:byte);
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procedure setCells;
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function lessThan(var r:Soln):boolean;
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procedure write(var f:text);
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procedure fill(value:byte);
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procedure spin(var spun:Soln);
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function isEmpty:boolean;
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procedure popPiece;inline;
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procedure pushPiece(Avec:bitvec;AiPiece:piecenr;Arow:byte);
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end;
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instance=record
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m_allowed:set of byte;
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m_vec:bitvec;
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m_offset:longint;
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end;
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TPts=array[0..N_ELEM-1,dimensions] of shortint;
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piece=object
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m_instance:array[parity] of instance;
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procedure set_ok_positions(isOdd:parity;w,h:longint);
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end;
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OkPieces=record
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nPieces:array[piecenr] of byte;
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pieceVec:array[piecenr,orientation] of bitvec;
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end;
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type fixed=(OPEN, CLOSED);
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islandinfo=record
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has_bad:array[fixed,parity] of bitvec;
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is_known:array[fixed,parity] of bitvec;
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alwaysBad:array[parity] of bitvec;
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end;
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const MAX_ISLAND_OFFSET=1024;
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type cacherec=record
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krow,kpiecevec:word;
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kboardvec:bitvec;
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end;
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var s_basePiece:array[piecenr,orientation] of piece;
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g_okPieces:array[0..N_ROW-1,0..N_COL-1] of OkPieces;
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g_islandInfo:array[0..MAX_ISLAND_OFFSET-1] of islandinfo;
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g_nIslandInfo:cardinal=0;
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cache:array[0..1024*128-1] of cacherec;
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m_curSoln,m_minSoln,m_maxSoln:Soln;
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m_nSoln:cardinal;
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const basevecs:array [0..9] of bitvec= (
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[0,1,2,3,8],
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[0,1,3,6,7],
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[0,1,2,7,12],
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[0,1,2,5,10],
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[0,2,5,6,10],
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[0,1,2,6,7],
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[0,1,5,10,15],
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[0,1,2,5,7],
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[0,1,2,7,8],
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[0,1,2,3,7]
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);
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constructor soln.init(fillval:byte);
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begin
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fill(fillval);
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end;
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procedure Soln.fill(value:byte);
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begin
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m_synched:=false;
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fillchar(m_cells,N_CELL,value);
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end;
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function soln.isEmpty:boolean;
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begin
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isempty:=m_nPiece=0;
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end;
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procedure soln.pushPiece(Avec:bitvec;AiPiece:piecenr;Arow:byte);
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begin
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with m_pieces[m_npiece] do
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begin
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vec:=Avec;
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iPiece:=AiPiece;
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row:=Arow;
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end;
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inc(m_npiece);
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end;
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procedure soln.popPiece;inline;
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begin
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dec(m_nPiece);
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m_synched := false;
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end;
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procedure soln.write(var f:text);
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var x,y:byte;
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begin
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for y:=0 to N_ROW-1 do
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begin
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{indent every second line}
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if y mod 2=1 then
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system.write(f,' ');
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for x:=0 to N_COL-1 do
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if m_cells[y,x]=no_piece then
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system.write(f,'. ')
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else
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system.write(f,char(byte('0')+m_cells[y,x]),' ');
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writeln(f);
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end;
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end;
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procedure Soln.setCells;
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var c,i,x,y,newcells:byte;
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begin
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if m_synched then
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exit;
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for i:=1 to m_nPiece do
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with m_pieces[i-1] do
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begin
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newcells:=0;
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c:=0;
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for y:=row to N_ROW do
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begin
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for x:=0 to N_COL-1 do
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begin
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if c in vec then
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begin
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m_cells[y,x]:=ipiece;
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inc(NewCells);
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end;
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inc(c);
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end;
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if NewCells=N_ELEM then
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break;
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end;
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end;
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m_synched:=true;
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end;
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function Soln.lessThan(var r:Soln):boolean;
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var x,y,lval,rval:byte;
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begin
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if m_pieces[0].iPiece<>r.m_pieces[0].iPiece then
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begin
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lessthan:=m_pieces[0].iPiece < r.m_pieces[0].iPiece;
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exit;
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end;
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setCells();
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r.setCells();
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for y:=0 to N_ROW-1 do
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for x:=0 to N_COL-1 do
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begin
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lval:=m_cells[y,x];
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rval:=r.m_cells[y,x];
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if lval <> rval then
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begin
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lessthan:=lval<rval;
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exit;
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end;
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end;
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lessthan:=false; {solutions are equal}
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end;
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procedure Soln.spin(var spun:Soln);
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var x,y:byte;
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begin
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setCells;
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{swap cells}
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for y:=0 to N_ROW-1 do
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for x:=0 to N_COL-1 do
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spun.m_cells[y,x]:=m_cells[N_ROW-y-1,N_COL-x-1];
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{swap first and last pieces (the rest aren't used)}
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spun.m_pieces[0].iPiece:=m_pieces[N_PIECE_TYPE-1].iPiece;
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spun.m_synched:=true;
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end;
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function floor(top,bot:longint):longint;
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begin
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floor:=top div bot;
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{negative numbers should be rounded down, not towards zero}
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if (floor*bot<>top) and ((top<0) xor (bot<=0)) then
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dec(floor);
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end;
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const s_firstOne:array[0..31] of byte=(
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0, 0, 1, 0, 2, 0, 1, 0,
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3, 0, 1, 0, 2, 0, 1, 0,
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4, 0, 1, 0, 2, 0, 1, 0,
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3, 0, 1, 0, 2, 0, 1, 0
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);
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function first_set_bit(v:bitvec):cardinal;inline;
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{$ifdef endian_little}
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const l=0;
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h=1;
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{$else}
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const l=1;
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h=0;
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{$endif}
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var d:double;
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u:array[0..1] of bitvec absolute d;
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begin
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first_set_bit:=0;
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if v<>[] then
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begin
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u[l]:=v;
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u[h]:=[30,25,24,21,20];
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d:=d-4503599627370496;
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first_set_bit:=cardinal(u[h]) shr 20-$3ff;
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end;
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end;
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function count_ones(v:bitvec):cardinal;inline;
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begin
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count_ones:=0;
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while v<>[] do
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begin
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inc(count_ones);
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cardinal(v):=cardinal(v) and (cardinal(v)-1);
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end;
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end;
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procedure setCoordList(vec:bitvec;var pts:Tpts);
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var iPt,n:longint;
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x,y:byte;
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begin
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iPt:=0;
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n:=0;
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for y:=0 to N_ROW-1 do
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for x:=0 to N_COL-1 do
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begin
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if n in vec then
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begin
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pts[iPt,dimx]:=x;
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pts[iPt,dimy]:=y;
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inc(iPt);
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end;
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inc(n);
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if n=32 then
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exit;
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end;
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end;
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function toBitVector(const pts:Tpts):bitvec;
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var x,y,iPt:byte;
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begin
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tobitvector:=[];
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for iPt:=low(pts) to high(pts) do
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begin
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x:=pts[iPt,dimx];
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y:=pts[iPt,dimy];
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include(tobitvector,y*N_COL+x);
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end;
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end;
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procedure shiftUpLines(var pts:Tpts;shift:longint);
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var iPt:byte;
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begin
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{vertical shifts have a twist}
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for iPt:=low(pts) to high(pts) do
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begin
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if pts[iPt,dimy] and shift and 1<>0 then
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inc(pts[iPt,dimx]);
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dec(pts[iPt,dimy],shift);
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end;
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end;
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function shiftToX0(var pts:Tpts;var Ainstance:instance;offsetRow:longint):shortint;
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var x,y,xmin,xmax,iPt,offset:shortint;
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begin
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{ .. determine shift}
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xMin:=pts[0,dimx];
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xMax:=xMin;
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for iPt:=low(pts)+1 to high(pts) do
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begin
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x:=pts[iPt,dimx];
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y:=pts[iPt,dimy];
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if x<xMin then
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xMin:=x
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else if x > xMax then
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xMax:=x;
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end;
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offset:=N_ELEM;
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for iPt:=low(pts) to high(pts) do
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begin
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dec(pts[iPt,dimx],xMin);
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{check offset -- leftmost cell on top line}
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if (pts[iPt,dimy]=offsetRow) and (pts[iPt,dimx]<offset) then
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offset:=pts[iPt,dimx];
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end;
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Ainstance.m_offset := offset;
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Ainstance.m_vec := toBitVector(pts);
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shifttox0:=xMax - xMin;
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end;
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function badregion(var to_fill:bitvec;rnew:bitvec):boolean;
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var region,even_region,odd_region:bitvec;
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cell_count:cardinal;
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begin
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{Grow empty region, until it doesn't change any more.}
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repeat
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region:=rnew;
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even_region:=region*(ROW_0_MASK*([0..31]-L_EDGE_MASK));
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odd_region:=region*(ROW_1_MASK*([0..31]-R_EDGE_MASK));
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rnew:=to_fill*(rnew
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{simple grow up/down}
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+bitvec(cardinal(region) shr N_COL)
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+bitvec(cardinal(region) shl N_COL)
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{grow right/left}
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+bitvec(cardinal(region) and not cardinal(L_EDGE_MASK) shr 1)
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+bitvec(cardinal(region) and not cardinal(R_EDGE_MASK) shl 1)
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{tricky growth}
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+bitvec(cardinal(even_Region) shr (N_COL+1))
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+bitvec(cardinal(even_Region) shl (N_COL-1))
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+bitvec(cardinal(odd_Region) shr (N_COL-1))
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+bitvec(cardinal(odd_Region) shl (N_COL+1))
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);
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until (rnew=to_fill) or (rnew=region);
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{Subtract empty region from board.}
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to_fill:=to_fill-rnew;
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cell_count:=count_ones(to_fill);
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{Optimize 'cell_count mod 5<>0' by hand...}
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badregion:=cell_count<>((cell_count*$cccd) shr 18)*5;
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end;
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function has_bad_islands_single(boardVec:bitvec;row:longint):boolean;
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var tofill,startregion,bmask:bitvec;
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isodd:boolean;
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begin
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tofill:=[0..31]-boardvec;
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isOdd:=row and 1<>0;
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if isOdd then
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begin
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dec(row);
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toFill:=bitvec(cardinal(tofill) shl N_COL); {shift to even aligned}
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toFill:= tofill + TOP_ROW;
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end;
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startRegion := TOP_ROW;
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bMask := BOARD_MASK; {all but the first two bits}
|
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if row>=4 then
|
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cardinal(bMask):=cardinal(bmask) shr ((row-4)*N_COL)
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else if isOdd or (row = 0) then
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startRegion := LAST_ROW;
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|
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toFill:=tofill*bMask;
|
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startRegion:=startregion*toFill;
|
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|
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has_bad_islands_single:=true;
|
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while toFill<>[] do
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begin
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if badRegion(toFill, startRegion) then
|
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exit;
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startRegion:=[first_set_bit(toFill)];
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end;
|
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has_bad_islands_single:=false;
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end;
|
||||
|
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procedure piece.set_ok_positions(isOdd:parity;w,h:longint);
|
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var x,y,xpos,pos:byte;
|
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begin
|
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pos:=byte(isodd)*N_COL;
|
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with m_instance[isOdd] do
|
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begin
|
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m_allowed:=[];
|
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y:=byte(isOdd);
|
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while y<N_ROW-h do
|
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begin
|
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if m_offset<>0 then
|
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inc(pos,m_offset);
|
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for xPos:=0 to N_COL-1-m_offset do
|
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begin
|
||||
{check if the new position is on the board}
|
||||
if (xPos<N_COL-w) and not has_bad_islands_single(bitvec(cardinal(m_vec) shl xPos),y) then
|
||||
begin
|
||||
{position is allowed}
|
||||
include(m_allowed,pos);
|
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end;
|
||||
inc(pos);
|
||||
end;
|
||||
y:=y+2;
|
||||
{Skip row with wrong parity:}
|
||||
inc(pos,N_COL);
|
||||
end;
|
||||
end;
|
||||
end;
|
||||
|
||||
procedure gen_orientation(vec:bitvec;iOrient:cardinal;var target:Piece);
|
||||
|
||||
var pts:Tpts;
|
||||
x,y,ymin,ymax,h,w:shortint;
|
||||
rot,iPt:byte;
|
||||
flip:boolean;
|
||||
|
||||
begin
|
||||
{get (x,y) coordinates}
|
||||
setCoordList(vec, pts);
|
||||
|
||||
rot := iOrient mod 6;
|
||||
flip := iOrient >= 6;
|
||||
if flip then
|
||||
for iPt:=0 to N_ELEM-1 do
|
||||
pts[iPt,dimy]:=-pts[iPt,dimy];
|
||||
|
||||
{rotate as necessary}
|
||||
while rot>0 do
|
||||
begin
|
||||
for iPt:=0 to N_ELEM-1 do
|
||||
begin
|
||||
x:=pts[iPt,dimx];
|
||||
y:=pts[iPt,dimy];
|
||||
pts[iPt,dimx]:=floor(2*x-3*y+1,4);
|
||||
pts[iPt,dimy]:=floor(2*x+y+1,2);
|
||||
end;
|
||||
dec(rot);
|
||||
end;
|
||||
|
||||
{determine vertical shift}
|
||||
yMin := pts[0,dimy];
|
||||
yMax := yMin;
|
||||
for iPt:= 1 to N_ELEM-1 do
|
||||
begin
|
||||
y := pts[iPt,dimy];
|
||||
|
||||
if y < yMin then
|
||||
yMin := y
|
||||
else if y > yMax then
|
||||
yMax := y;
|
||||
end;
|
||||
h:=yMax-yMin;
|
||||
|
||||
shiftUpLines(pts, yMin);
|
||||
w := shiftToX0(pts, target.m_instance[EVEN], 0);
|
||||
target.set_ok_positions(EVEN, w, h);
|
||||
cardinal(target.m_instance[EVEN].m_vec) := cardinal(target.m_instance[EVEN].m_vec) shr target.m_instance[EVEN].m_offset;
|
||||
|
||||
{shift down one line}
|
||||
shiftUpLines(pts, -1);
|
||||
w := shiftToX0(pts, target.m_instance[ODD], 1);
|
||||
{shift the bitmask back one line}
|
||||
cardinal(target.m_instance[ODD].m_vec) :=cardinal(target.m_instance[ODD].m_vec) shr N_COL;
|
||||
target.set_ok_positions(ODD, w, h);
|
||||
cardinal(target.m_instance[ODD].m_vec):= cardinal(target.m_instance[ODD].m_vec) shr target.m_instance[ODD].m_offset;
|
||||
end;
|
||||
|
||||
function getPiece(iPiece,iOrient:cardinal;iParity:parity):instance;inline;
|
||||
|
||||
begin
|
||||
getpiece:=s_basePiece[iPiece][iOrient].m_instance[iParity];
|
||||
end;
|
||||
|
||||
procedure gen_all_orientations;
|
||||
|
||||
var ipiece:piecenr;
|
||||
iorient:orientation;
|
||||
irow,icol:byte;
|
||||
refpiece:bitvec;
|
||||
n,npiece:byte;
|
||||
|
||||
begin
|
||||
for iPiece:=low(ipiece) to high(ipiece) do
|
||||
begin
|
||||
refPiece:=BaseVecs[iPiece];
|
||||
for iOrient:=low(iorient) to high(iorient) do
|
||||
begin
|
||||
gen_orientation(refPiece, iOrient, s_basePiece[iPiece,iOrient]);
|
||||
with s_basePiece[iPiece,iOrient] do
|
||||
begin
|
||||
if (iPiece=SKIP_PIECE) and (iOrient in [3..5,9..11]) then
|
||||
begin
|
||||
m_instance[odd].m_allowed := [];
|
||||
m_instance[even].m_allowed := [];
|
||||
end;
|
||||
end;
|
||||
end;
|
||||
end;
|
||||
|
||||
for iPiece:=low(ipiece) to high(ipiece) do
|
||||
begin
|
||||
for iOrient:=low(iorient) to high(iorient) do
|
||||
begin
|
||||
n:=0;
|
||||
for iRow:=0 to N_ROW-1 do
|
||||
begin
|
||||
with getPiece(iPiece, iOrient, parity(iRow and 1)) do
|
||||
for iCol:=0 to N_COL-1 do
|
||||
begin
|
||||
if n in m_allowed then
|
||||
begin
|
||||
nPiece:=g_okPieces[iRow,iCol].nPieces[iPiece];
|
||||
g_okPieces[iRow,iCol].pieceVec[iPiece,nPiece]:=bitvec(cardinal(m_vec) shl iCol);
|
||||
inc(g_okPieces[iRow,iCol].nPieces[iPiece]);
|
||||
end;
|
||||
inc(n);
|
||||
end;
|
||||
end
|
||||
end
|
||||
end
|
||||
end;
|
||||
|
||||
procedure init_board;
|
||||
|
||||
begin
|
||||
m_cursoln.init(NO_PIECE);
|
||||
m_minsoln.init(NO_PIECE);
|
||||
m_maxsoln.init(NO_PIECE);
|
||||
m_nsoln:=0;
|
||||
end;
|
||||
|
||||
const g_firstRegion:array[0..31] of bitvec=(
|
||||
[], [0], [1], [0,1],
|
||||
[2], [0], [1,2], [0,1,2],
|
||||
[3], [0], [1], [0,1],
|
||||
[2,3], [0], [1,2,3], [0,1,2,3],
|
||||
[4], [0], [1], [0,1],
|
||||
[2], [0], [1,2], [0,1,2],
|
||||
[3,4], [0], [1], [1,2],
|
||||
[2,3,4], [0], [1,2,3,4], [0,1,2,3,4]
|
||||
);
|
||||
|
||||
function calc_bad_islands(boardVec:bitvec;row:longint):goodbad;
|
||||
|
||||
var tofill,boardmask,bottom,startregion:bitvec;
|
||||
filled:boolean;
|
||||
|
||||
begin
|
||||
toFill:=[0..31]-boardVec;
|
||||
{Compensate for odd rows.}
|
||||
if row and 1<>0 then
|
||||
begin
|
||||
dec(row);
|
||||
cardinal(toFill):=cardinal(tofill) shl N_COL;
|
||||
end;
|
||||
|
||||
boardMask := BOARD_MASK; {all but the first two bits}
|
||||
if row>4 then
|
||||
cardinal(boardMask):=cardinal(boardmask) shr ((row-4)*N_COL);
|
||||
toFill:=tofill*boardMask;
|
||||
|
||||
{a little pre-work to speed things up}
|
||||
filled:=toFill*LAST_ROW=LAST_ROW;
|
||||
bottom:=LAST_ROW;
|
||||
while bottom*toFill=bottom do
|
||||
begin
|
||||
toFill:=tofill-bottom;
|
||||
cardinal(bottom):=cardinal(bottom) shr N_COL;
|
||||
end;
|
||||
|
||||
if filled or (row<4) then
|
||||
startRegion := bottom * toFill
|
||||
else
|
||||
begin
|
||||
startRegion := g_firstRegion[cardinal(toFill*TOP_ROW)];
|
||||
if startRegion=[] then
|
||||
begin
|
||||
startRegion := bitvec(cardinal(toFill) shr N_COL)*TOP_ROW;
|
||||
startRegion := g_firstRegion[cardinal(startRegion)];
|
||||
cardinal(startRegion) := cardinal(startregion) shl N_COL;
|
||||
end;
|
||||
startRegion:=startregion+bitvec(cardinal(startRegion) shl N_COL)*toFill;
|
||||
end;
|
||||
|
||||
while toFill<>[] do
|
||||
begin
|
||||
if badRegion(toFill, startRegion) then
|
||||
begin
|
||||
if toFill<>[] then
|
||||
calc_bad_islands:=ALWAYS_BAD
|
||||
else
|
||||
calc_bad_islands:=BAD;
|
||||
exit;
|
||||
end;
|
||||
startRegion := [first_set_bit(toFill)];
|
||||
end;
|
||||
|
||||
calc_bad_islands:=GOOD;
|
||||
end;
|
||||
|
||||
|
||||
function has_bad_islands(boardvec:bitvec;row:longint):goodbad;
|
||||
|
||||
var last_row:bitvec;
|
||||
isodd:parity;
|
||||
isclosed:fixed;
|
||||
|
||||
begin
|
||||
{skip over any filled rows}
|
||||
while boardVec*TOP_ROW=TOP_ROW do
|
||||
begin
|
||||
cardinal(boardVec):=cardinal(boardvec) shr N_COL;
|
||||
inc(row);
|
||||
end;
|
||||
|
||||
has_bad_islands:=bad;
|
||||
with g_islandInfo[cardinal(boardvec*(TOP_ROW+SECOND_ROW))] do
|
||||
begin
|
||||
last_row:=bitvec(cardinal(boardvec) shr (2*N_COL))*TOP_ROW;
|
||||
isOdd:=parity(row and 1);
|
||||
|
||||
if not(cardinal(last_row) in alwaysBad[parity(row and 1)]) then
|
||||
if boardVec*bitvec(cardinal(TOP_ROW) shl N_COL*3)=[] then
|
||||
begin
|
||||
isClosed:=fixed(row>6); {because we track 3 rows}
|
||||
if not(cardinal(last_row) in is_known[isClosed,isOdd]) then
|
||||
if boardVec<>[] then
|
||||
begin
|
||||
has_bad_islands:=calc_bad_islands(boardvec,row);
|
||||
include(is_known[isClosed,isOdd],cardinal(last_row));
|
||||
if has_bad_islands<>good then
|
||||
include(is_known[isClosed,isOdd],cardinal(last_row));
|
||||
end
|
||||
else
|
||||
has_bad_islands:=good
|
||||
else
|
||||
if not(cardinal(last_row) in has_bad[isClosed,isOdd]) then
|
||||
has_bad_islands:=good;
|
||||
end
|
||||
else
|
||||
has_bad_islands:=calc_bad_islands(boardvec,row);
|
||||
end;
|
||||
end;
|
||||
|
||||
const g_flip:array[0..31] of bitvec=(
|
||||
[], [4], [3], [3,4],
|
||||
[2], [2,4], [2,3], [2,3,4],
|
||||
[1], [1,4], [1,3], [1,3,4],
|
||||
[1,2], [1,2,4], [1,2,3], [1,2,3,4],
|
||||
[0], [0,4], [0,3], [0,3,4],
|
||||
[0,2], [0,2,4], [0,2,3], [0,2,3,4],
|
||||
[0,1], [0,1,4], [0,1,3], [0,1,3,4],
|
||||
[0,1,2], [0,1,2,4], [0,1,2,3], [0,1,2,3,4]
|
||||
);
|
||||
|
||||
function flipTwoRows(bits:bitvec):bitvec;inline;
|
||||
|
||||
var flipped:cardinal;
|
||||
|
||||
begin
|
||||
flipped:=cardinal(g_flip[cardinal(bits) shr N_COL]) shl N_COL;
|
||||
fliptworows:=bitvec(flipped or cardinal(g_flip[cardinal(bits*TOP_ROW)]));
|
||||
end;
|
||||
|
||||
procedure mark_bad(var info:IslandInfo;n:byte;eo:parity;always:boolean);inline;
|
||||
|
||||
begin
|
||||
with info do
|
||||
begin
|
||||
include(has_bad[OPEN,eo],n);
|
||||
include(has_bad[CLOSED,eo],n);
|
||||
|
||||
if always then
|
||||
include(alwaysBad[eo],n);
|
||||
end;
|
||||
end;
|
||||
|
||||
procedure calc_always_bad;
|
||||
|
||||
var i,iWord:cardinal;
|
||||
boardvec:bitvec;
|
||||
hasbad:goodbad;
|
||||
always:boolean;
|
||||
flipped:^islandinfo;
|
||||
|
||||
begin
|
||||
for iWord:=1 to MAX_ISLAND_OFFSET-1 do
|
||||
begin
|
||||
flipped := @g_islandInfo[cardinal(flipTwoRows(bitvec(iWord)))];
|
||||
for i:=0 to 31 do
|
||||
begin
|
||||
boardvec:=bitvec((i shl (2*N_COL)) or iWord);
|
||||
if not(i in g_islandInfo[iWord].is_known[OPEN,EVEN]) then
|
||||
begin
|
||||
hasBad:=calc_bad_islands(boardvec,0);
|
||||
if hasBad<>good then
|
||||
begin
|
||||
always:=hasBad=ALWAYS_BAD;
|
||||
mark_bad(g_islandInfo[iWord], i, EVEN, always);
|
||||
mark_bad(flipped^,cardinal(g_flip[i]), ODD, always);
|
||||
end;
|
||||
end;
|
||||
end;
|
||||
flipped^.is_known[OPEN,odd]:=[0..31];
|
||||
g_islandInfo[iWord].is_known[OPEN,even]:=[0..31];
|
||||
end
|
||||
end;
|
||||
|
||||
procedure record_solution(var s:Soln);
|
||||
|
||||
var spun:soln;
|
||||
|
||||
begin
|
||||
s.setcells;
|
||||
inc(m_nSoln,2); {add solution and its rotation}
|
||||
|
||||
if m_minSoln.isEmpty then
|
||||
begin
|
||||
m_minSoln := s;
|
||||
m_maxSoln := s;
|
||||
exit;
|
||||
end;
|
||||
|
||||
if s.lessThan(m_minSoln) then
|
||||
m_minSoln := s
|
||||
else if m_maxSoln.lessThan(s) then
|
||||
m_maxSoln := s;
|
||||
|
||||
s.spin(spun);
|
||||
if spun.lessThan(m_minSoln) then
|
||||
m_minSoln := spun
|
||||
else if m_maxSoln.lessThan(spun) then
|
||||
m_maxSoln := spun;
|
||||
end;
|
||||
|
||||
function gen_all_solutions(boardVec,placedPieces:bitvec;row:byte):cardinal;
|
||||
|
||||
var ipiece:piecenr;
|
||||
iorient:byte;
|
||||
piece:bitvec;
|
||||
|
||||
begin
|
||||
while boardVec*TOP_ROW=TOP_ROW do
|
||||
begin
|
||||
cardinal(boardVec):=cardinal(boardvec) shr N_COL;
|
||||
inc(row);
|
||||
end;
|
||||
gen_all_solutions:=0;
|
||||
with cache[((cardinal(boardvec)*
|
||||
(cardinal(placedpieces) {shl 3} + 1)
|
||||
xor row shl 5)) mod 131071] do
|
||||
if (krow<>row) or (bitvec(cardinal(kpiecevec))<>placedpieces) or (kboardvec<>boardvec) then
|
||||
begin
|
||||
with g_okpieces[row,s_firstOne[cardinal([0..N_COL-1]-boardVec)]] do
|
||||
for ipiece:=0 to N_PIECE_TYPE-1 do
|
||||
if not(ipiece in placedpieces) then
|
||||
for iorient:=1 to npieces[ipiece] do {start with 1, npieces[x] can be zero}
|
||||
begin
|
||||
piece:=pieceVec[iPiece,iOrient-1];
|
||||
{check if piece conflicts with other pieces or if we get a bad island.}
|
||||
if (piece*boardVec=[]) and (has_bad_islands(boardVec+piece,row)=good) then
|
||||
begin
|
||||
m_curSoln.pushPiece(piece,iPiece,row);
|
||||
{recurse or record solution}
|
||||
if placedPieces+[ipiece]<>ALL_PIECE_MASK then
|
||||
inc(gen_all_solutions,gen_all_solutions(boardVec+piece,placedPieces+[ipiece],row))
|
||||
else
|
||||
begin
|
||||
record_solution(m_curSoln);
|
||||
inc(gen_all_solutions);
|
||||
end;
|
||||
m_curSoln.popPiece();
|
||||
end;
|
||||
end;
|
||||
if gen_all_solutions=0 then
|
||||
begin
|
||||
krow:=row;
|
||||
kpiecevec:=word(cardinal(placedpieces));
|
||||
kboardvec:=boardvec;
|
||||
end;
|
||||
end;
|
||||
end;
|
||||
|
||||
begin
|
||||
if paramcount > 2 then
|
||||
halt(1); {spec says this is an error}
|
||||
|
||||
textrec(output).flushfunc:=nil;
|
||||
|
||||
gen_all_orientations;
|
||||
calc_always_bad;
|
||||
init_board;
|
||||
filldword(cache,sizeof(cache) shr 2,$ffffffff);
|
||||
gen_all_solutions([], [], 0);
|
||||
|
||||
writeln(m_nSoln,' solutions found');
|
||||
writeln;
|
||||
m_minSoln.write(output);
|
||||
writeln;
|
||||
m_maxSoln.write(output);
|
||||
writeln;
|
||||
end.
|
||||
Loading…
Reference in New Issue
Block a user