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	+ don't print stack information if previous frame = 0
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				@ -563,13 +563,16 @@ Procedure dump_stack(var f : text;bp : Longint);
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var
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					var
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  i, prevbp : Longint;
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					  i, prevbp : Longint;
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  is_dev : boolean;
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					  is_dev : boolean;
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					  caller_addr : longint;
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Begin
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					Begin
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  prevbp:=bp-1;
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					  prevbp:=bp-1;
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  i:=0;
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					  i:=0;
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  is_dev:=do_isdevice(textrec(f).Handle);
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					  is_dev:=do_isdevice(textrec(f).Handle);
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  while bp > prevbp Do
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					  while bp > prevbp Do
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   Begin
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					   Begin
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     Writeln(f,BackTraceStrFunc(get_caller_addr(bp)));
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					     caller_addr := get_caller_addr(bp);
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					     if caller_addr <> 0 then
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					         Writeln(f,BackTraceStrFunc(caller_addr));
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     Inc(i);
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					     Inc(i);
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     If ((i>max_frame_dump) and is_dev) or (i>256) Then
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					     If ((i>max_frame_dump) and is_dev) or (i>256) Then
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      exit;
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					      exit;
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@ -673,7 +676,10 @@ end;
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{
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					{
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  $Log$
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					  $Log$
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  Revision 1.22  2001-08-19 21:02:01  florian
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					  Revision 1.23  2001-11-19 02:40:24  carl
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					  + don't print stack information if previous frame = 0
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					  Revision 1.22  2001/08/19 21:02:01  florian
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    * fixed and added a lot of stuff to get the Jedi DX( headers
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					    * fixed and added a lot of stuff to get the Jedi DX( headers
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      compiled
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					      compiled
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