* Add thread pool to fpmake

This commit is contained in:
Michaël Van Canneyt 2021-08-17 16:25:24 +02:00
parent 2e0a88901e
commit 6e8775f2a9

View File

@ -130,6 +130,9 @@ begin
T.ResourceStrings:=true;
T:=P.Targets.addUnit('advancedsingleinstance.pas',AllOSes-[atari]);
T.ResourceStrings:=true;
T:=P.Targets.AddUnit('fpthreadpool.pp',AllOSes-[go32v2,nativent,atari]);
T.Dependencies.AddUnit('syncobjs');
T.ResourceStrings:=true;
// Additional sources
P.Sources.AddSrcFiles('src/win/fclel.*', P.Directory);
// Install windows resources
@ -198,6 +201,7 @@ begin
T:=P.Targets.AddExampleProgram('tstelgtk.pp');
T:=P.Targets.AddExampleProgram('txmlreg.pp');
T:=P.Targets.AddExampleProgram('xmldump.pp');
T:=P.Targets.AddExampleProgram('testthreadpool.pp');
// example data files.
// README