* applied the OpenGL library name fixes from the OpenBSD ports tree, but

modified in a way, that doesn't break other platforms

git-svn-id: trunk@41647 -
This commit is contained in:
nickysn 2019-03-09 14:57:07 +00:00
parent 8716b7321e
commit 75bc15868e
3 changed files with 3 additions and 3 deletions

View File

@ -2263,7 +2263,7 @@ initialization
LoadOpenGL('/System/Library/Frameworks/OpenGL.framework/Libraries/libGL.dylib');
{$elseif defined(MorphOS)}
InitTinyGLLibrary;
{$elseif defined(haiku)}
{$elseif defined(haiku) or defined(OpenBSD)}
LoadOpenGL('libGL.so');
{$else}
LoadOpenGL('libGL.so.1');

View File

@ -73,7 +73,7 @@ Const
GLU_Lib = 'opengl.dll';
{$elseif defined(darwin)}
GLU_LIB = '/System/Library/Frameworks/OpenGL.framework/Libraries/libGLU.dylib';
{$elseif defined(haiku)}
{$elseif defined(haiku) or defined(OpenBSD)}
GLU_LIB = 'libGLU.so';
{$elseif defined(MorphOS)}
GLU_LIB = 'tinygl.library';

View File

@ -765,7 +765,7 @@ initialization
LoadGlut('glut.dll');
{$elseif defined(darwin)}
LoadGlut('/System/Library/Frameworks/GLUT.framework/GLUT');
{$elseif defined(haiku)}
{$elseif defined(haiku) or defined(OpenBSD)}
LoadGlut('libglut.so');
{$elseif defined(MORPHOS)}
{nothing}