* Remove debug writelns

This commit is contained in:
Michaël Van Canneyt 2024-07-29 09:02:51 +02:00
parent a4242e60b2
commit afd7d9965a

View File

@ -151,20 +151,14 @@ var
begin
lFLags:=[];
Writeln('Converting vis 0 ',VisibilitiesToString(lFlags));
if (aFlags and WASM_SENDPROPERTYFLAG_PRIVATE) <> 0 then
include(lFlags,mvPrivate);
Writeln('Converting vis 1 ',VisibilitiesToString(lFlags));
if (aFlags and WASM_SENDPROPERTYFLAG_PROTECTED) <> 0 then
include(lFlags,mvProtected);
Writeln('Converting vis 2 ',VisibilitiesToString(lFlags));
if (aFlags and WASM_SENDPROPERTYFLAG_PUBLIC) <> 0 then
include(lFlags,mvPublic);
Writeln('Converting vis 3 ',VisibilitiesToString(lFlags));
if (aFlags and WASM_SENDPROPERTYFLAG_PUBLISHED) <> 0 then
include(lFlags,mvPublished);
Writeln('Converting vis 4 ',VisibilitiesToString(lFlags));
Writeln('Converting vis a: ',Integer(lFlags));
Result:=lFlags;
end;
@ -176,7 +170,6 @@ var
begin
Vis:=PropertyFlagsToVisibilities(aFlags);
Writeln('Converted vis: ',Integer(vis));
Obj:=FindObject(aObjectID);
if Obj=Nil then
Result:=WASMOI_INVALIDOBJECT