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+ Added support for 32-bit writing. Standard is still 24 bit.
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@ -24,13 +24,15 @@ uses FPImage, classes, sysutils;
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type
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TFPWriterBMP = class (TFPCustomImageWriter)
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private
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BytesPerPixel:Integer;
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procedure SetColorSize (AValue : byte);
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protected
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procedure InternalWrite (Stream:TStream; Img:TFPCustomImage); override;
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public
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constructor Create; override;
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private
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FBytesPerPixel : Byte;
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procedure SetColorSize (AValue : Byte);
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protected
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function SaveHeader(Stream:TStream; Img: TFPCustomImage):boolean; virtual;
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procedure InternalWrite (Stream:TStream; Img: TFPCustomImage); override;
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public
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constructor Create; override;
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Property BytesPerPixel : Byte Read FBytesPerPixel Write SetColorSize;
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end;
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@ -38,103 +40,118 @@ implementation
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uses BMPcomn;
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Function FPColorToRGB(Const Color : TFPColor) : TColorRGB;
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begin
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With Result,Color do
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begin
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R:=(Red and $FF00) shr 8;
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G:=(Green and $FF00) shr 8;
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B:=(Blue and $FF00) shr 8;
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end;
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end;
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Function FPColorToRGBA(Const Color : TFPColor) : TColorRGBA;
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begin
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With Result,Color do
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begin
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R:=(Red and $FF00) shr 8;
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G:=(Green and $FF00) shr 8;
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B:=(Blue and $FF00) shr 8;
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A:=(Alpha and $FF00) shr 8;
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end;
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end;
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constructor TFPWriterBMP.create;
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begin
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inherited create;
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BytesPerPixel := 3
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FBytesPerPixel:=3;
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end;
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procedure TFPWriterBMP.SetColorSize (AValue : byte);
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begin
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if AValue >= 3
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then
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BytesPerPixel := 3
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else if AValue = 0
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then
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BytesPerPixel := 1
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else
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BytesPerPixel := AValue;
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if (AValue>4) then
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AValue:=4;
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if (AValue<1) then
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AValue:=1;
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FBytesPerPixel:=AValue;
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end;
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function TFPWriterBMP.SaveHeader(Stream:TStream; Img : TFPCustomImage):boolean;
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var
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BFH:TBitMapFileHeader;
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BFI:TBitMapInfoHeader;
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begin
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Result:=False;
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with BFI do
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begin
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Size:=sizeof(TBitMapInfoHeader);
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Width:=Img.Width;
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Height:=Img.Height;
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Planes:=1;
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BitCount:=BytesPerPixel SHL 3;
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Compression:=0;
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SizeImage:=Width*Height;
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XPelsPerMeter:=100;
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YPelsPerMeter:=100;
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ClrUsed:=0; // No palette yet.
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ClrImportant:=0;
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end;
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with BFH do
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begin
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bfType:=BMmagic;//'BM'
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bfOffset:=sizeof(TBitMapFileHeader)+sizeof(TBitMapInfoHeader);
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bfReserved:=0;
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bfSize:=bfOffset+BFI.SizeImage*BytesPerPixel;
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end;
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Stream.seek(0,soFromBeginning);
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Stream.Write(bfh,sizeof(TBitMapFileHeader));
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Stream.Write(bfi,sizeof(TBitMapInfoHeader));
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Result:=true;
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end;
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procedure TFPWriterBMP.InternalWrite (Stream:TStream; Img:TFPCustomImage);
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function SaveHeader(stream:TStream):boolean;
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var
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BFH:TBitMapFileHeader;
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BFI:TBitMapInfoHeader;
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begin
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SaveHeader := false;
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with BFI do
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begin
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Size:=sizeof(TBitMapInfoHeader);
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Width:=Img.Width;
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Height:=Img.Height;
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Planes:=1;
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BitCount:=BytesPerPixel SHL 3;
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Compression:=0;
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SizeImage:=Width*Height;
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XPelsPerMeter:=100;
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YPelsPerMeter:=100;
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ClrUsed:=0;
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ClrImportant:=0;
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end;
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with BFH do
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begin
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bfType:=BMmagic;//'BM'
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bfOffset:=sizeof(TBitMapFileHeader)+sizeof(TBitMapInfoHeader);
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bfReserved:=0;
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bfSize:=bfOffset+BFI.SizeImage*BytesPerPixel;
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end;
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stream.seek(0,soFromBeginning);
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stream.Write(bfh,sizeof(TBitMapFileHeader));
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stream.Write(bfi,sizeof(TBitMapInfoHeader));
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if(bfi.bitCount = 8)
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then
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begin
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// stream.Write(Palet, bfh.bfOffset - 54);
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end;
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SaveHeader := true;
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end;
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var
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Row,Coulumn,nBpLine,WriteSize:Integer;
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aColor:TFPcolor;
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{$IFDEF UseDynArray}
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aLine:ARRAY OF TColorRGB;
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{$ELSE UseDynArray}
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aLine:^TColorRGB;
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{$ENDIF UseDynArray}
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begin
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SaveHeader(Stream);
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nBpLine:=Img.Width*SizeOf(TColorRGB);
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WriteSize:=(nBpLine+3)AND $FFFFFFFC;//BMP needs evry line 4Bytes aligned
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{$IFDEF UseDynArray}
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SetLength(aLine,Img.Width+1);//3 extra byte for BMP 4Bytes alignement.
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{$ELSE UseDynArray}
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GetMem(aLine,(Img.Width+1)*SizeOf(TColorRGB));//3 extra byte for BMP 4Bytes alignement.
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{$ENDIF UseDynArray}
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for Row:=img.Height-1 downto 0 do
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var
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Row,Col,nBpLine,WriteSize:Integer;
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aLine: PByte;
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S : Integer;
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begin
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If Not (BytesPerPixel in [3,4]) then
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Raise FPImageException.Create('Only 24 or 32 bit images are currently supported.');
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SaveHeader(Stream,Img);
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nBpLine:=Img.Width*BytesPerPixel;
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WriteSize:=(nBpLine+3) AND $FFFFFFFC; //BMP needs evry line 4Bytes aligned
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GetMem(aLine,(Img.Width+1)*BytesPerPixel);//3 extra byte for BMP 4Bytes alignement.
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Try
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for Row:=Img.Height-1 downto 0 do
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begin
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for Coulumn:=0 to img.Width-1 do
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with aLine[Coulumn],aColor do
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begin
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aColor := img.colors[Coulumn,Row];
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{Use only the high byte to convert the color}
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R:=(Red and $FF00) shr 8;
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G:=(Green and $FF00) shr 8;
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B:=(Blue and $FF00) shr 8;
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end;
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Stream.Write(aLine{$IFNDEF UseDynArray}^{$ENDIF UseDynArray},WriteSize);
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Case BytesPerPixel of
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3 : for Col:=0 to img.Width-1 do
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PColorRGB(aLine)[Col]:=FPColorToRGB(img.colors[Col,Row]);
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4 : for Col:=0 to img.Width-1 do
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PColorRGBA(aLine)[Col]:=FPColorToRGBA(img.colors[Col,Row]);
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end;
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Stream.Write(aLine[0],WriteSize);
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end;
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{$IFNDEF UseDynArray}
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FreeMem(aLine,(Img.Width+1)*SizeOf(TColorRGB));
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{$ENDIF UseDynArray}
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end;
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Finally
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FreeMem(aLine);
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end;
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end;
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initialization
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ImageHandlers.RegisterImageWriter ('BMP Format', 'bmp', TFPWriterBMP);
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end.
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{
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$Log$
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Revision 1.5 2003-09-09 11:28:23 mazen
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Revision 1.6 2004-02-20 23:52:49 michael
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+ Added support for 32-bit writing. Standard is still 24 bit.
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Revision 1.5 2003/09/09 11:28:23 mazen
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* fixing copyright section in the file header
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Revision 1.4 2003/09/08 14:08:48 mazen
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