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Fixes compiling avisocncvectorialwriter, adds a dimension entity and multiple improvements to fpvtocanvas and the DXF vectorial reader
git-svn-id: trunk@17092 -
This commit is contained in:
parent
5aea0bc565
commit
c0f254d706
@ -36,6 +36,10 @@ var
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i, j: Integer;
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Str: string;
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APath: TPath;
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CurSegment: T2DSegment;
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Cur3DSegment: T3DSegment;
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Cur2DBezierSegment: T2DBezierSegment;
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Cur3DBezierSegment: T3DBezierSegment;
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begin
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AStrings.Clear;
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@ -51,25 +55,39 @@ begin
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// levanta a broca
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AStrings.Add('P01 // Sobe a cabeça de gravação');
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// vai para o ponto inicial
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CurSegment := T2DSegment(APath.Points);
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AStrings.Add(Format('G01 X%f Y%f',
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[APath.Points[0].X, APath.Points[0].Y]));
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[CurSegment.X, CurSegment.Y]));
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AStrings.Add('P02 // Abaixa a cabeça de gravação');
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for j := 1 to APath.Len - 1 do
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begin
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case APath.Points[j].SegmentType of
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CurSegment := T2DSegment(CurSegment.Next);
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case CurSegment.SegmentType of
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st2DLine: AStrings.Add(Format('G01 X%f Y%f',
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[APath.Points[j].X, APath.Points[j].Y]));
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st3DLine: AStrings.Add(Format('G01 X%f Y%f Z%f',
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[APath.Points[j].X, APath.Points[j].Y, APath.Points[j].Z]));
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st2DBezier: AStrings.Add(Format('B02 X%f Y%f X%f Y%f X%f Y%f',
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[APath.Points[j].X2, APath.Points[j].Y2,
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APath.Points[j].X3, APath.Points[j].Y3,
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APath.Points[j].X, APath.Points[j].Y]));
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st3DBezier: AStrings.Add(Format('B03 X%f Y%f Z%f X%f Y%f Z%f X%f Y%f Z%f',
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[APath.Points[j].X2, APath.Points[j].Y2, APath.Points[j].Z2,
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APath.Points[j].X3, APath.Points[j].Y3, APath.Points[j].Z3,
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APath.Points[j].X, APath.Points[j].Y, APath.Points[j].Z]));
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[CurSegment.X, CurSegment.Y]));
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st3DLine:
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begin
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Cur3DSegment := T3DSegment(CurSegment);
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AStrings.Add(Format('G01 X%f Y%f Z%f',
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[Cur3DSegment.X, Cur3DSegment.Y, Cur3DSegment.Z]));
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end;
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st2DBezier:
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begin
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Cur2DBezierSegment := T2DBezierSegment(CurSegment);
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AStrings.Add(Format('B02 X%f Y%f X%f Y%f X%f Y%f',
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[Cur2DBezierSegment.X2, Cur2DBezierSegment.Y2,
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Cur2DBezierSegment.X3, Cur2DBezierSegment.Y3,
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Cur2DBezierSegment.X, Cur2DBezierSegment.Y]));
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end;
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st3DBezier:
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begin
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Cur3DBezierSegment := T3DBezierSegment(CurSegment);
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AStrings.Add(Format('B03 X%f Y%f Z%f X%f Y%f Z%f X%f Y%f Z%f',
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[Cur3DBezierSegment.X2, Cur3DBezierSegment.Y2, Cur3DBezierSegment.Z2,
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Cur3DBezierSegment.X3, Cur3DBezierSegment.Y3, Cur3DBezierSegment.Z3,
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Cur3DBezierSegment.X, Cur3DBezierSegment.Y, Cur3DBezierSegment.Z]));
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end;
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end;
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end;
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end;
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@ -29,11 +29,10 @@ unit dxfvectorialreader;
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interface
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uses
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Classes, SysUtils,
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Classes, SysUtils, Math,
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fpvectorial;
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type
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{ Used by tcutils.SeparateString }
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T10Strings = array[0..9] of shortstring;
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@ -70,6 +69,9 @@ type
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// HEADER data
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ANGBASE: Double;
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ANGDIR: Integer;
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INSBASE, EXTMIN, EXTMAX, LIMMIN, LIMMAX: T3DPoint;
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// Calculated HEADER data
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DOC_OFFSET: T3DPoint;
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//
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function SeparateString(AString: string; ASeparator: Char): T10Strings;
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procedure ReadHEADER(ATokens: TDXFTokens; AData: TvVectorialDocument);
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@ -77,6 +79,7 @@ type
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procedure ReadENTITIES_LINE(ATokens: TDXFTokens; AData: TvVectorialDocument);
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procedure ReadENTITIES_ARC(ATokens: TDXFTokens; AData: TvVectorialDocument);
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procedure ReadENTITIES_CIRCLE(ATokens: TDXFTokens; AData: TvVectorialDocument);
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procedure ReadENTITIES_DIMENSION(ATokens: TDXFTokens; AData: TvVectorialDocument);
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procedure ReadENTITIES_ELLIPSE(ATokens: TDXFTokens; AData: TvVectorialDocument);
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procedure ReadENTITIES_TEXT(ATokens: TDXFTokens; AData: TvVectorialDocument);
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function GetCoordinateValue(AStr: shortstring): Double;
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@ -326,8 +329,9 @@ end;
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procedure TvDXFVectorialReader.ReadHEADER(ATokens: TDXFTokens;
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AData: TvVectorialDocument);
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var
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i: Integer;
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i, j: Integer;
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CurToken: TDXFToken;
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CurField: P3DPoint;
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begin
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i := 0;
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while i < ATokens.Count do
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@ -344,10 +348,71 @@ begin
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CurToken := TDXFToken(ATokens.Items[i+1]);
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ANGDIR := StrToInt(CurToken.StrValue);
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Inc(i);
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end
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// This indicates the size of the document
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else if (CurToken.StrValue = '$INSBASE') or
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(CurToken.StrValue = '$EXTMIN') or (CurToken.StrValue = '$EXTMAX') or
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(CurToken.StrValue = '$LIMMIN') or (CurToken.StrValue = '$LIMMAX') then
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begin
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if (CurToken.StrValue = '$INSBASE') then CurField := @INSBASE
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else if (CurToken.StrValue = '$EXTMIN') then CurField := @EXTMIN
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else if (CurToken.StrValue = '$EXTMAX') then CurField := @EXTMAX
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else if (CurToken.StrValue = '$LIMMIN') then CurField := @LIMMIN
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else if (CurToken.StrValue = '$LIMMAX') then CurField := @LIMMAX;
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// Check the next 2 items and verify if they are the values of the size of the document
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for j := 0 to 1 do
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begin
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CurToken := TDXFToken(ATokens.Items[i+1]);
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case CurToken.GroupCode of
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10:
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begin;
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CurField^.X := StrToFloat(CurToken.StrValue, FPointSeparator);
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Inc(i);
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end;
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20:
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begin
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CurField^.Y := StrToFloat(CurToken.StrValue, FPointSeparator);
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Inc(i);
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end;
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end;
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end;
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end;
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Inc(i);
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end;
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// After getting all the data, we can try to make some sense out of it
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// Sometimes EXTMIN comes as 10^20 and EXTMAX as -10^20, which makes no sence
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// In these cases we need to ignore them.
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if (EXTMIN.X > 10000000000) or (EXTMIN.X < -10000000000)
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or (EXTMAX.X > 10000000000) or (EXTMAX.X < -10000000000) then
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begin
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DOC_OFFSET.X := 0;
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DOC_OFFSET.Y := 0;
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AData.Width := LIMMAX.X;
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AData.Height := LIMMAX.Y;
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end
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else
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begin
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// The size of the document seams to be given by:
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// DOC_SIZE = min(EXTMAX, LIMMAX) - DOC_OFFSET;
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// if EXTMIN is <> -infinite then DOC_OFFSET = EXTMIN else DOC_OFFSET = (0, 0)
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// We will shift the whole document so that it has only positive coordinates and
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// DOC_OFFSET will be utilized for that
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if EXTMIN.X > -100 then
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begin
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DOC_OFFSET.X := EXTMIN.X;
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DOC_OFFSET.Y := EXTMIN.Y;
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end
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else FillChar(DOC_OFFSET, sizeof(T3DPoint), #0);
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AData.Width := min(EXTMAX.X, LIMMAX.X) - DOC_OFFSET.X;
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AData.Height := min(EXTMAX.Y, LIMMAX.Y) - DOC_OFFSET.Y;
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end;
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end;
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procedure TvDXFVectorialReader.ReadENTITIES(ATokens: TDXFTokens; AData: TvVectorialDocument);
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@ -360,9 +425,11 @@ begin
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CurToken := TDXFToken(ATokens.Items[i]);
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if CurToken.StrValue = 'ARC' then ReadENTITIES_ARC(CurToken.Childs, AData)
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else if CurToken.StrValue = 'CIRCLE' then ReadENTITIES_CIRCLE(CurToken.Childs, AData)
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else if CurToken.StrValue = 'DIMENSION' then ReadENTITIES_DIMENSION(CurToken.Childs, AData)
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else if CurToken.StrValue = 'ELLIPSE' then ReadENTITIES_ELLIPSE(CurToken.Childs, AData)
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else if CurToken.StrValue = 'LINE' then ReadENTITIES_LINE(CurToken.Childs, AData)
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else if CurToken.StrValue = 'TEXT' then
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else if CurToken.StrValue = 'TEXT' then ReadENTITIES_TEXT(CurToken.Childs, AData)
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else
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begin
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// ...
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end;
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@ -406,9 +473,15 @@ begin
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end;
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end;
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// Position fixing for documents with negative coordinates
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LineStartX := LineStartX - DOC_OFFSET.X;
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LineStartY := LineStartY - DOC_OFFSET.Y;
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LineEndX := LineEndX - DOC_OFFSET.X;
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LineEndY := LineEndY - DOC_OFFSET.Y;
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// And now write it
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{$ifdef FPVECTORIALDEBUG}
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WriteLn(Format('Adding Line from %f,%f to %f,%f', [LineStartX, LineStartY, LineEndX, LineEndY]));
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// WriteLn(Format('Adding Line from %f,%f to %f,%f', [LineStartX, LineStartY, LineEndX, LineEndY]));
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{$endif}
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AData.StartPath(LineStartX, LineStartY);
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AData.AddLineToPath(LineEndX, LineEndY);
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@ -416,6 +489,8 @@ begin
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end;
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{
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Arcs are always counter-clockwise in DXF
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100 Subclass marker (AcDbCircle)
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39 Thickness (optional; default = 0)
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10 Center point (in OCS) DXF: X value; APP: 3D point
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@ -462,6 +537,18 @@ begin
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end;
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end;
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// In DXF the EndAngle is always greater then the StartAngle.
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// If it isn't then sum 360 to it to make sure we don't get wrong results
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if EndAngle < StartAngle then EndAngle := EndAngle + 360;
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// Position fixing for documents with negative coordinates
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CenterX := CenterX - DOC_OFFSET.X;
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CenterY := CenterY - DOC_OFFSET.Y;
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{$ifdef FPVECTORIALDEBUG}
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WriteLn(Format('Adding Arc Center=%f,%f Radius=%f StartAngle=%f EndAngle=%f',
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[CenterX, CenterY, Radius, StartAngle, EndAngle]));
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{$endif}
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AData.AddCircularArc(CenterX, CenterY, CenterZ, Radius, StartAngle, EndAngle);
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end;
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@ -506,10 +593,175 @@ begin
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end;
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end;
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// Position fixing for documents with negative coordinates
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CircleCenterX := CircleCenterX - DOC_OFFSET.X;
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CircleCenterY := CircleCenterY - DOC_OFFSET.Y;
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AData.AddCircle(CircleCenterX, CircleCenterY,
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CircleCenterZ, CircleRadius);
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end;
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{
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Group codes Description
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100 Subclass marker (AcDbDimension)
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2 Name of the block that contains the entities that make up the dimension picture
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10 Definition point (in WCS) DXF: X value; APP: 3D point
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20, 30 DXF: Y and Z values of definition point (in WCS)
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11 Middle point of dimension text (in OCS) DXF: X value; APP: 3D point
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21, 31 DXF: Y and Z values of middle point of dimension text (in OCS)
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70 Dimension type.
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Values 0-6 are integer values that represent the dimension type.
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Values 32, 64, and 128 are bit values, which are added to the integer values
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(value 32 is always set in R13 and later releases).
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0 = Rotated, horizontal, or vertical; 1 = Aligned;
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2 = Angular; 3 = Diameter; 4 = Radius;
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5 = Angular 3 point; 6 = Ordinate;
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32 = Indicates that the block reference (group code 2) is referenced by this dimension only.
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64 = Ordinate type. This is a bit value (bit 7) used only with integer value 6.
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If set, ordinate is X-type; if not set, ordinate is Y-type.
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128 = This is a bit value (bit 8) added to the other group 70 values
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if the dimension text has been positioned at a user-defined location
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rather than at the default location.
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71 Attachment point:
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1 = Top left; 2 = Top center; 3 = Top right;
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4 = Middle left; 5 = Middle center; 6 = Middle right;
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7 = Bottom left; 8 = Bottom center; 9 = Bottom right
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72 Dimension text line spacing style (optional):
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1(or missing) = At least (taller characters will override)
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2 = Exact (taller characters will not override)
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41 Dimension text line spacing factor (optional):
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Percentage of default (3-on-5) line spacing to be applied. Valid values range from 0.25 to 4.00.
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42 Actual measurement (optional; read-only value)
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1 Dimension text explicitly entered by the user. Optional; default is the measurement.
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If null or "<>", the dimension measurement is drawn as the text,
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if " " (one blank space), the text is suppressed. Anything else is drawn as the text.
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53 The optional group code 53 is the rotation angle of the dimension
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text away from its default orientation (the direction of the dimension line) (optional).
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51 All dimension types have an optional 51 group code, which indicates the
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horizontal direction for the dimension entity. The dimension entity determines
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the orientation of dimension text and lines for horizontal, vertical, and
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rotated linear dimensions.
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This group value is the negative of the angle between the OCS X axis
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and the UCS X axis. It is always in the XY plane of the OCS.
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210 Extrusion direction (optional; default = 0, 0, 1) DXF: X value; APP: 3D vector
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220, 230 DXF: Y and Z values of extrusion direction (optional)
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3 Dimension style name
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Aligned Dimension Group Codes
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100 Subclass marker (AcDbAlignedDimension)
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12 Insertion point for clones of a dimension-Baseline and Continue (in OCS) DXF: X value; APP: 3D point
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22, 32 DXF: Y and Z values of insertion point for clones of a dimension-Baseline and Continue (in OCS)
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13 Definition point for linear and angular dimensions (in WCS) DXF: X value; APP: 3D point
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23, 33 DXF: Y and Z values of definition point for linear and angular dimensions (in WCS)
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14 Definition point for linear and angular dimensions (in WCS) DXF: X value; APP: 3D point
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24, 34 DXF: Y and Z values of definition point for linear and angular dimensions (in WCS)
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|--text--|->10,20
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X->14,24 X->13,23
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}
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procedure TvDXFVectorialReader.ReadENTITIES_DIMENSION(ATokens: TDXFTokens;
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AData: TvVectorialDocument);
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var
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CurToken: TDXFToken;
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i: Integer;
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// DIMENSION
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BaseLeft, BaseRight, DimensionRight, DimensionLeft, TmpPoint: T3DPoint;
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IsAlignedDimension: Boolean = False;
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begin
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// Initial values
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BaseLeft.X := 0;
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BaseLeft.Y := 0;
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BaseRight.X := 0;
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BaseRight.X := 0;
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DimensionRight.X := 0;
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DimensionRight.Y := 0;
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DimensionLeft.X := 0;
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DimensionLeft.Y := 0;
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for i := 0 to ATokens.Count - 1 do
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begin
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// Now read and process the item name
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CurToken := TDXFToken(ATokens.Items[i]);
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// Avoid an exception by previously checking if the conversion can be made
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if CurToken.GroupCode in [10, 20, 30, 11, 21, 31, 13, 23, 33, 14, 24, 34] then
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begin
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CurToken.FloatValue := StrToFloat(Trim(CurToken.StrValue), FPointSeparator);
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end;
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case CurToken.GroupCode of
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10: DimensionRight.X := CurToken.FloatValue;
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20: DimensionRight.Y := CurToken.FloatValue;
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30: DimensionRight.Z := CurToken.FloatValue;
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13: BaseRight.X := CurToken.FloatValue;
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23: BaseRight.Y := CurToken.FloatValue;
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33: BaseRight.Z := CurToken.FloatValue;
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14: BaseLeft.X := CurToken.FloatValue;
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24: BaseLeft.Y := CurToken.FloatValue;
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34: BaseLeft.Z := CurToken.FloatValue;
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100:
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begin
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if CurToken.StrValue = 'AcDbAlignedDimension' then IsAlignedDimension := True;
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end;
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end;
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end;
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// And now write it
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{$ifdef FPVECTORIALDEBUG}
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// WriteLn(Format('Adding Line from %f,%f to %f,%f', [LineStartX, LineStartY, LineEndX, LineEndY]));
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{$endif}
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if IsAlignedDimension then
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begin
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// Now make sure that we actually that BaseLeft is to the left of BaseRight
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if BaseRight.X < BaseLeft.X then
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begin
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TmpPoint := BaseRight;
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BaseRight := BaseLeft;
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BaseLeft := TmpPoint;
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end;
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// Now check if we are a horizontal or vertical dimension
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// horizontal
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//
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//DL____ DR
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// | |
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// | |
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// BL BR
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if DimensionRight.X = BaseRight.X then
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begin
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DimensionLeft.X := BaseLeft.X;
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DimensionLeft.Y := DimensionRight.Y;
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end
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// vertical
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//
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// BL ----|DR
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// BR --|DL
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//
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// In this case we invert then DR and DL
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else if DimensionRight.Y = BaseLeft.Y then
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begin
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DimensionLeft := DimensionRight;
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DimensionRight.Y := BaseRight.Y;
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end
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// vertical
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//
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// BL ----|DL
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// BR --|DR
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//
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else if DimensionRight.Y = BaseRight.Y then
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begin
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DimensionLeft.X := DimensionRight.X;
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DimensionLeft.Y := BaseLeft.Y;
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end;
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AData.AddAlignedDimension(BaseLeft, BaseRight, DimensionLeft, DimensionRight);
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end;
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end;
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{
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100 Subclass marker (AcDbEllipse)
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10 Center point (in WCS) DXF: X value; APP: 3D point
|
||||
@ -547,6 +799,10 @@ begin
|
||||
end;
|
||||
end;
|
||||
|
||||
// Position fixing for documents with negative coordinates
|
||||
CenterX := CenterX - DOC_OFFSET.X;
|
||||
CenterY := CenterY - DOC_OFFSET.Y;
|
||||
|
||||
//
|
||||
AData.AddEllipse(CenterX, CenterY, CenterZ, MajorHalfAxis, MinorHalfAxis, Angle);
|
||||
end;
|
||||
@ -614,6 +870,10 @@ begin
|
||||
end;
|
||||
end;
|
||||
|
||||
// Position fixing for documents with negative coordinates
|
||||
PosX := PosX - DOC_OFFSET.X;
|
||||
PosY := PosY - DOC_OFFSET.Y;
|
||||
|
||||
//
|
||||
AData.AddText(PosX, PosY, PosZ, '', Round(FontSize), Str);
|
||||
end;
|
||||
|
@ -39,6 +39,12 @@ const
|
||||
STR_WINMETAFILE_EXTENSION = '.wmf';
|
||||
|
||||
type
|
||||
T3DPoint = record
|
||||
X, Y, Z: Double;
|
||||
end;
|
||||
|
||||
P3DPoint = ^T3DPoint;
|
||||
|
||||
TSegmentType = (
|
||||
st2DLine, st2DBezier,
|
||||
st3DLine, st3DBezier, stMoveTo);
|
||||
@ -159,6 +165,17 @@ type
|
||||
procedure CalculateBoundingRectangle;
|
||||
end;
|
||||
|
||||
{@@
|
||||
}
|
||||
|
||||
{ TvAlignedDimension }
|
||||
|
||||
TvAlignedDimension = class(TvEntity)
|
||||
public
|
||||
// Mandatory fields
|
||||
BaseLeft, BaseRight, DimensionLeft, DimensionRight: T3DPoint;
|
||||
end;
|
||||
|
||||
type
|
||||
|
||||
TvCustomVectorialWriter = class;
|
||||
@ -216,6 +233,8 @@ type
|
||||
procedure AddCircle(ACenterX, ACenterY, ACenterZ, ARadius: Double);
|
||||
procedure AddCircularArc(ACenterX, ACenterY, ACenterZ, ARadius, AStartAngle, AEndAngle: Double);
|
||||
procedure AddEllipse(CenterX, CenterY, CenterZ, MajorHalfAxis, MinorHalfAxis, Angle: Double);
|
||||
// Dimensions
|
||||
procedure AddAlignedDimension(BaseLeft, BaseRight, DimLeft, DimRight: T3DPoint);
|
||||
{ properties }
|
||||
property PathCount: Integer read GetPathCount;
|
||||
property Paths[Index: Cardinal]: TPath read GetPath;
|
||||
@ -642,6 +661,19 @@ begin
|
||||
FEntities.Add(lEllipse);
|
||||
end;
|
||||
|
||||
procedure TvVectorialDocument.AddAlignedDimension(BaseLeft, BaseRight,
|
||||
DimLeft, DimRight: T3DPoint);
|
||||
var
|
||||
lDim: TvAlignedDimension;
|
||||
begin
|
||||
lDim := TvAlignedDimension.Create;
|
||||
lDim.BaseLeft := BaseLeft;
|
||||
lDim.BaseRight := BaseRight;
|
||||
lDim.DimensionLeft := DimLeft;
|
||||
lDim.DimensionRight := DimRight;
|
||||
FEntities.Add(lDim);
|
||||
end;
|
||||
|
||||
{@@
|
||||
Convenience method which creates the correct
|
||||
writer object for a given vector graphics document format.
|
||||
|
@ -11,7 +11,7 @@ uses
|
||||
{$ifdef USE_LCL_CANVAS}
|
||||
Graphics, LCLIntf,
|
||||
{$else}
|
||||
fpcanvas,
|
||||
fpcanvas, fpimage,
|
||||
{$endif}
|
||||
fpvectorial;
|
||||
|
||||
@ -25,6 +25,10 @@ procedure DrawFPVectorialToCanvas(ASource: TvVectorialDocument;
|
||||
|
||||
implementation
|
||||
|
||||
{$ifndef Windows}
|
||||
{$define FPVECTORIALDEBUG}
|
||||
{$endif}
|
||||
|
||||
function Rotate2DPoint(P,Fix :TPoint; alpha:double): TPoint;
|
||||
var
|
||||
sinus, cosinus : Extended;
|
||||
@ -97,6 +101,17 @@ procedure DrawFPVectorialToCanvas(ASource: TvVectorialDocument;
|
||||
ADest: TFPCustomCanvas;
|
||||
{$endif}
|
||||
ADestX: Integer = 0; ADestY: Integer = 0; AMulX: Double = 1.0; AMulY: Double = 1.0);
|
||||
|
||||
function CoordToCanvasX(ACoord: Double): Integer;
|
||||
begin
|
||||
Result := Round(ADestX + AmulX * ACoord);
|
||||
end;
|
||||
|
||||
function CoordToCanvasY(ACoord: Double): Integer;
|
||||
begin
|
||||
Result := Round(ADestY + AmulY * ACoord);
|
||||
end;
|
||||
|
||||
var
|
||||
i, j, k: Integer;
|
||||
PosX, PosY: Integer; // Not modified by ADestX, etc
|
||||
@ -113,7 +128,15 @@ var
|
||||
CurEntity: TvEntity;
|
||||
CurCircle: TvCircle;
|
||||
CurEllipse: TvEllipse;
|
||||
//
|
||||
CurArc: TvCircularArc;
|
||||
FinalStartAngle, FinalEndAngle, tmpAngle: double;
|
||||
BoundsLeft, BoundsTop, BoundsRight, BoundsBottom,
|
||||
IntStartAngle, IntAngleLength, IntTmp: Integer;
|
||||
//
|
||||
CurDim: TvAlignedDimension;
|
||||
Points: array of TPoint;
|
||||
UpperDim, LowerDim: T3DPoint;
|
||||
begin
|
||||
{$ifdef FPVECTORIALDEBUG}
|
||||
WriteLn(':>DrawFPVectorialToCanvas');
|
||||
@ -121,6 +144,7 @@ begin
|
||||
|
||||
PosX := 0;
|
||||
PosY := 0;
|
||||
ADest.Brush.Style := bsClear;
|
||||
|
||||
ADest.MoveTo(ADestX, ADestY);
|
||||
|
||||
@ -138,17 +162,11 @@ begin
|
||||
case CurSegment.SegmentType of
|
||||
stMoveTo:
|
||||
begin
|
||||
ADest.MoveTo(
|
||||
Round(ADestX + AMulX * Cur2DSegment.X),
|
||||
Round(ADestY + AMulY * Cur2DSegment.Y)
|
||||
);
|
||||
ADest.MoveTo(CoordToCanvasX(Cur2DSegment.X), CoordToCanvasY(Cur2DSegment.Y));
|
||||
end;
|
||||
st2DLine, st3DLine:
|
||||
begin
|
||||
ADest.LineTo(
|
||||
Round(ADestX + AMulX * Cur2DSegment.X),
|
||||
Round(ADestY + AMulY * Cur2DSegment.Y)
|
||||
);
|
||||
ADest.LineTo(CoordToCanvasX(Cur2DSegment.X), CoordToCanvasY(Cur2DSegment.Y));
|
||||
end;
|
||||
{ To draw a bezier we need to divide the interval in parts and make
|
||||
lines between this parts }
|
||||
@ -164,9 +182,7 @@ begin
|
||||
t := k / CurveLength;
|
||||
CurX := Round(sqr(1 - t) * (1 - t) * PosX + 3 * t * sqr(1 - t) * Cur2DBSegment.X2 + 3 * t * t * (1 - t) * Cur2DBSegment.X3 + t * t * t * Cur2DBSegment.X);
|
||||
CurY := Round(sqr(1 - t) * (1 - t) * PosY + 3 * t * sqr(1 - t) * Cur2DBSegment.Y2 + 3 * t * t * (1 - t) * Cur2DBSegment.Y3 + t * t * t * Cur2DBSegment.Y);
|
||||
ADest.LineTo(
|
||||
Round(ADestX + AMulX * CurX),
|
||||
Round(ADestY + AMulY * CurY));
|
||||
ADest.LineTo(CoordToCanvasX(CurX), CoordToCanvasY(CurY));
|
||||
end;
|
||||
PosX := Round(Cur2DBSegment.X);
|
||||
PosY := Round(Cur2DBSegment.Y);
|
||||
@ -183,10 +199,10 @@ begin
|
||||
begin
|
||||
CurCircle := CurEntity as TvCircle;
|
||||
ADest.Ellipse(
|
||||
Round(ADestX + AmulX * (CurCircle.CenterX - CurCircle.Radius)),
|
||||
Round(ADestY + AMulY * (CurCircle.CenterY - CurCircle.Radius)),
|
||||
Round(ADestX + AmulX * (CurCircle.CenterX + CurCircle.Radius)),
|
||||
Round(ADestY + AMulY * (CurCircle.CenterY + CurCircle.Radius))
|
||||
CoordToCanvasX(CurCircle.CenterX - CurCircle.Radius),
|
||||
CoordToCanvasY(CurCircle.CenterY - CurCircle.Radius),
|
||||
CoordToCanvasX(CurCircle.CenterX + CurCircle.Radius),
|
||||
CoordToCanvasY(CurCircle.CenterY + CurCircle.Radius)
|
||||
);
|
||||
end
|
||||
else if CurEntity is TvEllipse then
|
||||
@ -198,16 +214,155 @@ begin
|
||||
begin
|
||||
CurArc := CurEntity as TvCircularArc;
|
||||
{$ifdef USE_LCL_CANVAS}
|
||||
// ToDo: Consider a X axis inversion
|
||||
// If the Y axis is inverted, then we need to mirror our angles as well
|
||||
BoundsLeft := CoordToCanvasX(CurArc.CenterX - CurArc.Radius);
|
||||
BoundsTop := CoordToCanvasY(CurArc.CenterY - CurArc.Radius);
|
||||
BoundsRight := CoordToCanvasX(CurArc.CenterX + CurArc.Radius);
|
||||
BoundsBottom := CoordToCanvasY(CurArc.CenterY + CurArc.Radius);
|
||||
{if AMulY > 0 then
|
||||
begin}
|
||||
FinalStartAngle := CurArc.StartAngle;
|
||||
FinalEndAngle := CurArc.EndAngle;
|
||||
{end
|
||||
else // AMulY is negative
|
||||
begin
|
||||
// Inverting the angles generates the correct result for Y axis inversion
|
||||
if CurArc.EndAngle = 0 then FinalStartAngle := 0
|
||||
else FinalStartAngle := 360 - 1* CurArc.EndAngle;
|
||||
if CurArc.StartAngle = 0 then FinalEndAngle := 0
|
||||
else FinalEndAngle := 360 - 1* CurArc.StartAngle;
|
||||
end;}
|
||||
IntStartAngle := Round(16*FinalStartAngle);
|
||||
IntAngleLength := Round(16*(FinalEndAngle - FinalStartAngle));
|
||||
// On Gtk2 and Carbon, the Left really needs to be to the Left of the Right position
|
||||
// The same for the Top and Bottom
|
||||
// On Windows it works fine either way
|
||||
// On Gtk2 if the positions are inverted then the arcs are screwed up
|
||||
// In Carbon if the positions are inverted, then the arc is inverted
|
||||
if BoundsLeft > BoundsRight then
|
||||
begin
|
||||
IntTmp := BoundsLeft;
|
||||
BoundsLeft := BoundsRight;
|
||||
BoundsRight := IntTmp;
|
||||
end;
|
||||
if BoundsTop > BoundsBottom then
|
||||
begin
|
||||
IntTmp := BoundsTop;
|
||||
BoundsTop := BoundsBottom;
|
||||
BoundsBottom := IntTmp;
|
||||
end;
|
||||
// Arc(ALeft, ATop, ARight, ABottom, Angle16Deg, Angle16DegLength: Integer);
|
||||
ADest.Arc(
|
||||
Round(ADestX + AmulX * (CurArc.CenterX - CurArc.Radius)),
|
||||
Round(ADestY + AmulY * (CurArc.CenterY - CurArc.Radius)),
|
||||
Round(ADestX + AmulX * (CurArc.CenterX + CurArc.Radius)),
|
||||
Round(ADestY + AmulY * (CurArc.CenterY + CurArc.Radius)),
|
||||
Round(16*CurArc.StartAngle),
|
||||
Round(16*CurArc.EndAngle - CurArc.StartAngle)
|
||||
);
|
||||
{$ifdef FPVECTORIALDEBUG}
|
||||
WriteLn(Format('Drawing Arc Center=%f,%f Radius=%f StartAngle=%f AngleLength=%f',
|
||||
[CurArc.CenterX, CurArc.CenterY, CurArc.Radius, IntStartAngle/16, IntAngleLength/16]));
|
||||
{$endif}
|
||||
ADest.Arc(
|
||||
BoundsLeft, BoundsTop, BoundsRight, BoundsBottom,
|
||||
IntStartAngle, IntAngleLength
|
||||
);
|
||||
// Debug info
|
||||
// {$define FPVECTORIALDEBUG}
|
||||
// {$ifdef FPVECTORIALDEBUG}
|
||||
// WriteLn(Format('Drawing Arc x1y1=%d,%d x2y2=%d,%d start=%d end=%d',
|
||||
// [BoundsLeft, BoundsTop, BoundsRight, BoundsBottom, IntStartAngle, IntAngleLength]));
|
||||
// {$endif}
|
||||
{ ADest.TextOut(CoordToCanvasX(CurArc.CenterX), CoordToCanvasY(CurArc.CenterY),
|
||||
Format('R=%d S=%d L=%d', [Round(CurArc.Radius*AMulX), Round(FinalStartAngle),
|
||||
Abs(Round((FinalEndAngle - FinalStartAngle)))]));
|
||||
ADest.Pen.Color := TColor($DDDDDD);
|
||||
ADest.Rectangle(
|
||||
BoundsLeft, BoundsTop, BoundsRight, BoundsBottom);
|
||||
ADest.Pen.Color := clBlack;}
|
||||
{$endif}
|
||||
end
|
||||
else if CurEntity is TvAlignedDimension then
|
||||
begin
|
||||
CurDim := CurEntity as TvAlignedDimension;
|
||||
//
|
||||
// Draws this shape:
|
||||
// vertical horizontal
|
||||
// ___
|
||||
// | | or ---| X cm
|
||||
// | --|
|
||||
// Which marks the dimension
|
||||
ADest.MoveTo(CoordToCanvasX(CurDim.BaseRight.X), CoordToCanvasY(CurDim.BaseRight.Y));
|
||||
ADest.LineTo(CoordToCanvasX(CurDim.DimensionRight.X), CoordToCanvasY(CurDim.DimensionRight.Y));
|
||||
ADest.LineTo(CoordToCanvasX(CurDim.DimensionLeft.X), CoordToCanvasY(CurDim.DimensionLeft.Y));
|
||||
ADest.LineTo(CoordToCanvasX(CurDim.BaseLeft.X), CoordToCanvasY(CurDim.BaseLeft.Y));
|
||||
// Now the arrows
|
||||
// horizontal
|
||||
SetLength(Points, 3);
|
||||
if CurDim.DimensionRight.Y = CurDim.DimensionLeft.Y then
|
||||
begin
|
||||
{$ifdef USE_LCL_CANVAS}
|
||||
ADest.Brush.Color := clBlack;
|
||||
{$else}
|
||||
ADest.Brush.FPColor := colBlack;
|
||||
{$endif}
|
||||
ADest.Brush.Style := bsSolid;
|
||||
// Left arrow
|
||||
Points[0] := Point(CoordToCanvasX(CurDim.DimensionLeft.X), CoordToCanvasY(CurDim.DimensionLeft.Y));
|
||||
Points[1] := Point(Points[0].X + 7, Points[0].Y - 3);
|
||||
Points[2] := Point(Points[0].X + 7, Points[0].Y + 3);
|
||||
ADest.Polygon(Points);
|
||||
// Right arrow
|
||||
Points[0] := Point(CoordToCanvasX(CurDim.DimensionRight.X), CoordToCanvasY(CurDim.DimensionRight.Y));
|
||||
Points[1] := Point(Points[0].X - 7, Points[0].Y - 3);
|
||||
Points[2] := Point(Points[0].X - 7, Points[0].Y + 3);
|
||||
ADest.Polygon(Points);
|
||||
ADest.Brush.Style := bsClear;
|
||||
// Dimension text
|
||||
Points[0].X := CoordToCanvasX((CurDim.DimensionLeft.X+CurDim.DimensionRight.X)/2);
|
||||
Points[0].Y := CoordToCanvasY(CurDim.DimensionLeft.Y);
|
||||
LowerDim.X := CurDim.DimensionRight.X-CurDim.DimensionLeft.X;
|
||||
ADest.Font.Size := 10;
|
||||
ADest.TextOut(Points[0].X, Points[0].Y, Format('%.1f', [LowerDim.X]));
|
||||
end
|
||||
else
|
||||
begin
|
||||
{$ifdef USE_LCL_CANVAS}
|
||||
ADest.Brush.Color := clBlack;
|
||||
{$else}
|
||||
ADest.Brush.FPColor := colBlack;
|
||||
{$endif}
|
||||
ADest.Brush.Style := bsSolid;
|
||||
// There is no upper/lower preference for DimensionLeft/Right, so we need to check
|
||||
if CurDim.DimensionLeft.Y > CurDim.DimensionRight.Y then
|
||||
begin
|
||||
UpperDim := CurDim.DimensionLeft;
|
||||
LowerDim := CurDim.DimensionRight;
|
||||
end
|
||||
else
|
||||
begin
|
||||
UpperDim := CurDim.DimensionRight;
|
||||
LowerDim := CurDim.DimensionLeft;
|
||||
end;
|
||||
// Upper arrow
|
||||
Points[0] := Point(CoordToCanvasX(UpperDim.X), CoordToCanvasY(UpperDim.Y));
|
||||
Points[1] := Point(Points[0].X + Round(AMulX), Points[0].Y - Round(AMulY*3));
|
||||
Points[2] := Point(Points[0].X - Round(AMulX), Points[0].Y - Round(AMulY*3));
|
||||
ADest.Polygon(Points);
|
||||
// Lower arrow
|
||||
Points[0] := Point(CoordToCanvasX(LowerDim.X), CoordToCanvasY(LowerDim.Y));
|
||||
Points[1] := Point(Points[0].X + Round(AMulX), Points[0].Y + Round(AMulY*3));
|
||||
Points[2] := Point(Points[0].X - Round(AMulX), Points[0].Y + Round(AMulY*3));
|
||||
ADest.Polygon(Points);
|
||||
ADest.Brush.Style := bsClear;
|
||||
// Dimension text
|
||||
Points[0].X := CoordToCanvasX(CurDim.DimensionLeft.X);
|
||||
Points[0].Y := CoordToCanvasY((CurDim.DimensionLeft.Y+CurDim.DimensionRight.Y)/2);
|
||||
LowerDim.Y := CurDim.DimensionRight.Y-CurDim.DimensionLeft.Y;
|
||||
if LowerDim.Y < 0 then LowerDim.Y := -1 * LowerDim.Y;
|
||||
ADest.Font.Size := 10;
|
||||
ADest.TextOut(Points[0].X, Points[0].Y, Format('%.1f', [LowerDim.Y]));
|
||||
end;
|
||||
SetLength(Points, 0);
|
||||
{ // Debug info
|
||||
ADest.TextOut(CoordToCanvasX(CurDim.BaseRight.X), CoordToCanvasY(CurDim.BaseRight.Y), 'BR');
|
||||
ADest.TextOut(CoordToCanvasX(CurDim.DimensionRight.X), CoordToCanvasY(CurDim.DimensionRight.Y), 'DR');
|
||||
ADest.TextOut(CoordToCanvasX(CurDim.DimensionLeft.X), CoordToCanvasY(CurDim.DimensionLeft.Y), 'DL');
|
||||
ADest.TextOut(CoordToCanvasX(CurDim.BaseLeft.X), CoordToCanvasY(CurDim.BaseLeft.Y), 'BL');}
|
||||
end;
|
||||
end;
|
||||
|
||||
@ -215,10 +370,16 @@ begin
|
||||
for i := 0 to ASource.GetTextCount - 1 do
|
||||
begin
|
||||
CurText := ASource.GetText(i);
|
||||
ADest.Font.Height := Round(AmulY * CurText.FontSize);
|
||||
ADest.Font.Size := Round(AmulX * CurText.FontSize);
|
||||
ADest.Pen.Style := psSolid;
|
||||
{$ifdef USE_LCL_CANVAS}
|
||||
ADest.Pen.Color := clBlack;
|
||||
ADest.TextOut(Round(CurText.X), Round(CurText.Y), CurText.Value);
|
||||
{$else}
|
||||
ADest.Pen.FPColor := colBlack;
|
||||
{$endif}
|
||||
ADest.Brush.Style := bsClear;
|
||||
LowerDim.Y := CurText.Y + CurText.FontSize;
|
||||
ADest.TextOut(CoordToCanvasX(CurText.X), CoordToCanvasY(LowerDim.Y), CurText.Value);
|
||||
end;
|
||||
|
||||
{$ifdef FPVECTORIALDEBUG}
|
||||
|
Loading…
Reference in New Issue
Block a user