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* patch by J. Gareth Moreton: handle register allocations correctly in MovMov2Mov 3, resolves #38703
git-svn-id: trunk@49128 -
(cherry picked from commit 503fc85dff
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@ -1362,6 +1362,7 @@ unit aoptx86;
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mov mem, %reg"
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mov mem, %reg"
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}
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}
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AllocRegBetween(taicpu(hp1).oper[1]^.reg,p,hp1,usedregs);
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taicpu(p).loadoper(1,taicpu(hp1).oper[1]^);
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taicpu(p).loadoper(1,taicpu(hp1).oper[1]^);
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DebugMsg(SPeepholeOptimization + 'MovMov2Mov 3 done',p);
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DebugMsg(SPeepholeOptimization + 'MovMov2Mov 3 done',p);
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asml.remove(hp1);
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asml.remove(hp1);
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56
tests/webtbs/tw38703.pp
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56
tests/webtbs/tw38703.pp
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@ -0,0 +1,56 @@
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{ %opt=-O4 }
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{$mode objfpc}
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{$R+}
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program project1;
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const
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MaxLoopDepth = 4;
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type
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TES = record
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LoopDepth: Integer;
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Sums: array [1..MaxLoopDepth] of Double;
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end;
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PES = ^TES;
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TE = class
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ThreadStates: array of PES;
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end;
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TSF = class
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public
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function NI(Evaluator: TE; var a:array of Double): Double; virtual;
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end;
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var
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E: TE;
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ES: TES;
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D: Double;
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SF: TSF;
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threadvar
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ThreadIndex: Integer;
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function TSF.NI(Evaluator: TE; var a: array of Double): Double;
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begin
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with Evaluator.ThreadStates[ThreadIndex-1]^ do begin
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Sums[LoopDepth] := Sums[LoopDepth] + a[0];
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Result := Sums[LoopDepth];
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end;
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end;
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begin
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ThreadIndex := 2;
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SF := TSF.Create;
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E := TE.Create;
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SetLength(E.ThreadStates,2);
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E.ThreadStates[1] := @ES;
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ES.LoopDepth := 1;
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ES.Sums[1] := 0;
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D := 27;
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SF.NI(E, D);
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SF.NI(E, D);
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WriteLn(ES.Sums[1]); { should write 54 }
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if (ES.Sums[1]<53.999) or (ES.Sums[1]>54.001) then
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halt(1);
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writeln('ok');
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end.
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