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* ceil and floor still had bugs :), hopefully it's the final fix now
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@ -430,7 +430,7 @@ function ceil(x : float) : longint;
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begin
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Ceil:=Trunc(x);
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If (x > 0) And (Frac(x) > 0) then
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If Frac(x)>0 then
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Ceil:=Ceil+1;
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end;
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@ -438,8 +438,8 @@ function floor(x : float) : longint;
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begin
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Floor:=Trunc(x);
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If (x < 0) And (Frac(x) > 0) then
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Floor := Floor - 1;
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If Frac(x)<0 then
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Floor := Floor-1;
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end;
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procedure frexp(x : float;var mantissa,exponent : float);
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@ -666,7 +666,10 @@ end;
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end.
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{
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$Log$
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Revision 1.11 1999-06-04 08:44:34 jonas
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Revision 1.12 1999-09-21 20:47:05 florian
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* ceil and floor still had bugs :), hopefully it's the final fix now
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Revision 1.11 1999/06/04 08:44:34 jonas
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* Ceil and Floor are now really fixed :)
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Revision 1.10 1999/06/03 16:22:57 jonas
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