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* Get rid of last softfloat dependencies in genmath.inc. Replaced remaining calls to float_raise with expressions which generate appropriate floating-point exceptions at runtime. This is probably somewhat slower on actual softfloat targets, but the change only affects exceptional control flow, so not a significant issue.
git-svn-id: trunk@27198 -
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@ -70,6 +70,7 @@ const
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DP1 = 7.85398125648498535156E-1;
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DP2 = 3.77489470793079817668E-8;
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DP3 = 2.69515142907905952645E-15;
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zero: double = 0;
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{$if not defined(FPC_SYSTEM_HAS_SIN) or not defined(FPC_SYSTEM_HAS_COS)}
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const sincof : array[0..5] of Real = (
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@ -121,6 +122,16 @@ Begin
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HandleError(207);
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end;
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{ This function does nothing, but its argument is expected to be an expression
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which causes FPE when calculated. If exception is masked, it just returns true,
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allowing to use it in expressions. }
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function fpe_helper(x: valreal): boolean;
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begin
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result:=true;
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end;
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{$ifdef SUPPORT_DOUBLE}
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{$ifndef FPC_HAS_FLOAT64HIGH}
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@ -181,9 +192,9 @@ type
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begin
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if aExp>=$43e then
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begin
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if (a.high<>$C3E00000) or (a.low<>0) then
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if (a.high<>longint($C3E00000)) or (a.low<>0) then
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begin
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float_raise(float_flag_invalid);
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fpe_helper(zero/zero);
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if (longint(a.high)>=0) or ((aExp=$7FF) and
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(aSig<>$0010000000000000 )) then
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begin
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@ -231,7 +242,7 @@ type
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Begin
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if ( a <> Float32($DF000000) ) then
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Begin
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float_raise( float_flag_invalid );
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fpe_helper( zero/zero );
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if ( (longint(a)>=0) or ( ( aExp = $FF ) and (aSig<>0) ) ) then
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Begin
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result:=$7fffffffffffffff;
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@ -969,11 +980,10 @@ type
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begin
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if( d <= 0.0 ) then
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begin
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if d < 0.0 then begin
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float_raise(float_flag_invalid);
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d := 0/0;
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end;
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result := 0.0;
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if d < 0.0 then
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result:=(d-d)/zero
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else
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result := 0.0;
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end
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else
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begin
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