Add missing explicit rules to allow compilation of Windows OS

This commit is contained in:
Pierre Muller 2024-01-08 18:27:36 +01:00
parent 33e2ef0eb9
commit f19a7fa798
2 changed files with 37 additions and 0 deletions

View File

@ -3309,3 +3309,17 @@ ufloatx80$(PPUEXT) : $(INC)/ufloatx80.pp sfpux80$(PPUEXT) $(SYSTEMUNIT)$(PPUEXT)
$(COMPILER) $<
ufloat128$(PPUEXT) : $(INC)/ufloat128.pp sfpu128$(PPUEXT) $(SYSTEMUNIT)$(PPUEXT)
$(COMPILER) $<
fpintres$(PPUEXT): $(INC)/fpintres.pp $(SYSTEMUNIT)$(PPUEXT)
$(COMPILER) $<
unixutil$(PPUEXT) : $(UNIXINC)/unixutil.pp $(SYSTEMUNIT)$(PPUEXT)
$(COMPILER) $<
ports$(PPUEXT) : $(UNIXINC)/ports.pp $(SYSTEMUNIT)$(PPUEXT)
$(COMPILER) $<
syscall$(PPUEXT) : $(UNIXINC)/syscall.pp unixtype$(PPUEXT)
$(COMPILER) $<
dl$(PPUEXT) : $(UNIXINC)/dl.pp ctypes$(PPUEXT) objpas$(PPUEXT)
$(COMPILER) $<
bsd$(PPUEXT) : $(BSDINC)/bsd.pas unix$(PPUEXT) syscall$(PPUEXT) $(SYSTEMUNIT)$(PPUEXT)
$(COMPILER) $<
initc$(PPUEXT) : $(UNIXINC)/initc.pp ctypes$(PPUEXT) $(SYSTEMUNIT)$(PPUEXT)
$(COMPILER) $<

View File

@ -313,3 +313,26 @@ ufloatx80$(PPUEXT) : $(INC)/ufloatx80.pp sfpux80$(PPUEXT) $(SYSTEMUNIT)$(PPUEXT)
ufloat128$(PPUEXT) : $(INC)/ufloat128.pp sfpu128$(PPUEXT) $(SYSTEMUNIT)$(PPUEXT)
$(COMPILER) $<
# Explicit rules that were missing:
fpintres$(PPUEXT): $(INC)/fpintres.pp $(SYSTEMUNIT)$(PPUEXT)
$(COMPILER) $<
unixutil$(PPUEXT) : $(UNIXINC)/unixutil.pp $(SYSTEMUNIT)$(PPUEXT)
$(COMPILER) $<
ports$(PPUEXT) : $(UNIXINC)/ports.pp $(SYSTEMUNIT)$(PPUEXT)
$(COMPILER) $<
syscall$(PPUEXT) : $(UNIXINC)/syscall.pp unixtype$(PPUEXT)
$(COMPILER) $<
dl$(PPUEXT) : $(UNIXINC)/dl.pp ctypes$(PPUEXT) objpas$(PPUEXT)
$(COMPILER) $<
bsd$(PPUEXT) : $(BSDINC)/bsd.pas unix$(PPUEXT) syscall$(PPUEXT) $(SYSTEMUNIT)$(PPUEXT)
$(COMPILER) $<
initc$(PPUEXT) : $(UNIXINC)/initc.pp ctypes$(PPUEXT) $(SYSTEMUNIT)$(PPUEXT)
$(COMPILER) $<