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* objfpc mode added to be able to compile the demos correctly from IDE
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@ -8,6 +8,9 @@
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Converted to Pascal by Peter Vreman
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Converted to Pascal by Peter Vreman
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}
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}
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program bounce;
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program bounce;
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{$mode objfpc}
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uses
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uses
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gl,glut;
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gl,glut;
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as Public Domain.
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as Public Domain.
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}
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}
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{$mode objfpc}
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program GLUTDemo;
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program GLUTDemo;
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uses
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uses
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GL, GLU, GLUT;
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GL, GLU, GLUT;
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@ -34,6 +34,8 @@
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}
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}
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program morph3d;
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program morph3d;
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{$mode objfpc}
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{
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{
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This document is VERY incomplete, but tries to describe the mathematics used
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This document is VERY incomplete, but tries to describe the mathematics used
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in the program. At this moment it just describes how the polyhedra are
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in the program. At this moment it just describes how the polyhedra are
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@ -913,7 +915,10 @@ begin
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end.
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end.
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{
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{
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$Log$
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$Log$
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Revision 1.1 2002-10-13 14:01:45 sg
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Revision 1.2 2002-12-18 13:33:20 pierre
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* objfpc mode added to be able to compile the demos correctly from IDE
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Revision 1.1 2002/10/13 14:01:45 sg
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* added the new, adapted OpenGL examples...
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* added the new, adapted OpenGL examples...
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Revision 1.4 2002/09/07 15:43:05 peter
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Revision 1.4 2002/09/07 15:43:05 peter
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@ -14,6 +14,8 @@
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//------------------------------------------------------------------------
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//------------------------------------------------------------------------
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program RadialBlur;
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program RadialBlur;
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{$mode objfpc}
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uses GL, GLU, GLUT;
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uses GL, GLU, GLUT;
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const
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const
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