{ This file is part of the Free Pascal run time library. Copyright (c) 2003 by the Free Pascal development team. Processor dependent implementation for the system unit for ARM See the file COPYING.FPC, included in this distribution, for details about the copyright. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. **********************************************************************} {$asmmode divided} {$ifndef FPC_SYSTEM_HAS_MOVE} {$define FPC_SYSTEM_FPC_MOVE} {$endif FPC_SYSTEM_HAS_MOVE} {$ifdef FPC_SYSTEM_FPC_MOVE} const cpu_has_edsp : boolean = false; in_edsp_test : boolean = false; {$endif FPC_SYSTEM_FPC_MOVE} {$if not(defined(wince)) and not(defined(gba)) and not(defined(nds)) and not(defined(FPUSOFT)) and not(defined(FPULIBGCC))} {$define FPC_SYSTEM_HAS_SYSINITFPU} Procedure SysInitFPU;{$ifdef SYSTEMINLINE}inline;{$endif} begin { Enable FPU exceptions, but disable INEXACT, UNDERFLOW, DENORMAL } asm {$if defined(FPUFPA) or defined(FPUFPA10) or defined(FPUFPA11)} rfs r0 and r0,r0,#0xffe0ffff orr r0,r0,#0x00070000 wfs r0 {$else} movw r0, #(0xed88) movt r0, #(0xe000) ldr r1, [r0] orr r1, r1, #(0xF << 20) str r1, [r0] {$endif} end; end; {$endif} procedure fpc_cpuinit; begin SysInitFPU; end; {$ifdef wince} function _controlfp(new: DWORD; mask: DWORD): DWORD; cdecl; external 'coredll'; {$define FPC_SYSTEM_HAS_SYSRESETFPU} Procedure SysResetFPU;{$ifdef SYSTEMINLINE}inline;{$endif} begin softfloat_exception_flags:=[]; end; {$define FPC_SYSTEM_HAS_SYSINITFPU} Procedure SysInitFPU;{$ifdef SYSTEMINLINE}inline;{$endif} begin softfloat_exception_mask:=[float_flag_underflow,float_flag_inexact,float_flag_denormal]; { Enable FPU exceptions, but disable INEXACT, UNDERFLOW, DENORMAL } { FPU precision 64 bit, rounding to nearest, affine infinity } _controlfp($000C0003, $030F031F); end; {$endif wince} {**************************************************************************** stack frame related stuff ****************************************************************************} {$IFNDEF INTERNAL_BACKTRACE} {$define FPC_SYSTEM_HAS_GET_FRAME} function get_frame:pointer;assembler;nostackframe; asm mov r0,r11 end; {$ENDIF not INTERNAL_BACKTRACE} { Stack frame on Thumb2: LR <- FP Old FP } {$define FPC_SYSTEM_HAS_GET_CALLER_ADDR} function get_caller_addr(framebp:pointer;addr:pointer=nil):pointer;assembler; asm movs r0,r0 beq .Lg_a_null ldr r0,[r0] .Lg_a_null: end; {$define FPC_SYSTEM_HAS_GET_CALLER_FRAME} function get_caller_frame(framebp:pointer;addr:pointer=nil):pointer;assembler; asm movs r0,r0 beq .Lgnf_null ldr r0,[r0,#-4] .Lgnf_null: end; {$define FPC_SYSTEM_HAS_SPTR} Function Sptr : pointer;assembler; asm mov r0,sp end; {$ifndef FPC_SYSTEM_HAS_FILLCHAR} {$define FPC_SYSTEM_HAS_FILLCHAR} Procedure FillChar(var x;count:longint;value:byte);assembler;nostackframe; asm // less than 0? cmp r1,#0 it lt movlt pc,lr mov r3,r0 cmp r1,#8 // at least 8 bytes to do? blt .LFillchar2 orr r2,r2,r2,lsl #8 orr r2,r2,r2,lsl #16 .LFillchar0: tst r3,#3 // aligned yet? itt ne strneb r2,[r3],#1 subne r1,r1,#1 bne .LFillchar0 mov ip,r2 .LFillchar1: cmp r1,#8 // 8 bytes still to do? blt .LFillchar2 stmia r3!,{r2,ip} sub r1,r1,#8 cmp r1,#8 // 8 bytes still to do? blt .LFillchar2 stmia r3!,{r2,ip} sub r1,r1,#8 cmp r1,#8 // 8 bytes still to do? blt .LFillchar2 stmia r3!,{r2,ip} sub r1,r1,#8 cmp r1,#8 // 8 bytes still to do? itt ge stmgeia r3!,{r2,ip} subge r1,r1,#8 bge .LFillchar1 .LFillchar2: movs r1,r1 // anything left? it eq moveq pc,lr rsb r1,r1,#7 mov r1,r1,lsl #2 add pc,r1 mov r0,r0 strb r2,[r3],#1 strb r2,[r3],#1 strb r2,[r3],#1 strb r2,[r3],#1 strb r2,[r3],#1 strb r2,[r3],#1 strb r2,[r3],#1 mov pc,lr end; {$endif FPC_SYSTEM_HAS_FILLCHAR} {$ifndef FPC_SYSTEM_HAS_MOVE} {$define FPC_SYSTEM_HAS_MOVE} procedure Move_pld(const source;var dest;count:longint);assembler;nostackframe; asm pld [r0] pld [r1] // count <=0 ? cmp r2,#0 it le movle pc,lr // overlap? cmp r1,r0 bls .Lnooverlap add r3,r0,r2 cmp r3,r1 bls .Lnooverlap // overlap, copy backward .Loverlapped: subs r2,r2,#1 ldrb r3,[r0,r2] strb r3,[r1,r2] bne .Loverlapped mov pc,lr .Lnooverlap: // less then 16 bytes to copy? cmp r2,#8 // yes, the forget about the whole optimizations // and do a bytewise copy blt .Lbyteloop // both aligned? orr r3,r0,r1 tst r3,#3 bne .Lbyteloop (* // yes, then align // alignment to 4 byte boundries is enough ldrb ip,[r0],#1 sub r2,r2,#1 stb ip,[r1],#1 tst r3,#2 bne .Ldifferentaligned ldrh ip,[r0],#2 sub r2,r2,#2 sth ip,[r1],#2 .Ldifferentaligned // qword aligned? orrs r3,r0,r1 tst r3,#7 bne .Ldwordloop *) pld [r0,#32] pld [r1,#32] .Ldwordloop: sub r2,r2,#4 ldr r3,[r0],#4 // preload pld [r0,#64] pld [r1,#64] cmp r2,#4 str r3,[r1],#4 bcs .Ldwordloop cmp r2,#0 it eq moveq pc,lr .Lbyteloop: subs r2,r2,#1 ldrb r3,[r0],#1 strb r3,[r1],#1 bne .Lbyteloop mov pc,lr end; procedure Move_blended(const source;var dest;count:longint);assembler;nostackframe; asm // count <=0 ? cmp r2,#0 it le movle pc,lr // overlap? cmp r1,r0 bls .Lnooverlap add r3,r0,r2 cmp r3,r1 bls .Lnooverlap // overlap, copy backward .Loverlapped: subs r2,r2,#1 ldrb r3,[r0,r2] strb r3,[r1,r2] bne .Loverlapped mov pc,lr .Lnooverlap: // less then 16 bytes to copy? cmp r2,#8 // yes, the forget about the whole optimizations // and do a bytewise copy blt .Lbyteloop // both aligned? orr r3,r0,r1 tst r3,#3 bne .Lbyteloop (* // yes, then align // alignment to 4 byte boundries is enough ldrb ip,[r0],#1 sub r2,r2,#1 stb ip,[r1],#1 tst r3,#2 bne .Ldifferentaligned ldrh ip,[r0],#2 sub r2,r2,#2 sth ip,[r1],#2 .Ldifferentaligned // qword aligned? orrs r3,r0,r1 tst r3,#7 bne .Ldwordloop *) .Ldwordloop: sub r2,r2,#4 ldr r3,[r0],#4 cmp r2,#4 str r3,[r1],#4 bcs .Ldwordloop cmp r2,#0 it eq moveq pc,lr .Lbyteloop: subs r2,r2,#1 ldrb r3,[r0],#1 strb r3,[r1],#1 bne .Lbyteloop mov pc,lr end; const moveproc : pointer = @move_blended; procedure Move(const source;var dest;count:longint);[public, alias: 'FPC_MOVE'];assembler;nostackframe; asm ldr ip,.Lmoveproc ldr pc,[ip] .Lmoveproc: .long moveproc end; {$endif FPC_SYSTEM_HAS_MOVE} {**************************************************************************** String ****************************************************************************} {$ifndef FPC_SYSTEM_HAS_FPC_SHORTSTR_ASSIGN} {$define FPC_SYSTEM_HAS_FPC_SHORTSTR_ASSIGN} procedure fpc_shortstr_to_shortstr(out res:shortstring;const sstr:shortstring);assembler;nostackframe;[public,alias: 'FPC_SHORTSTR_TO_SHORTSTR'];compilerproc; {r0: __RESULT r1: len r2: sstr} asm ldrb r12,[r2],#1 cmp r12,r1 it gt movgt r12,r1 strb r12,[r0],#1 cmp r12,#6 (* 6 seems to be the break even point. *) blt .LStartTailCopy (* Align destination on 32bits. This is the only place where unrolling really seems to help, since in the common case, sstr is aligned on 32 bits, therefore in the common case we need to copy 3 bytes to align, i.e. in the case of a loop, you wouldn't branch out early.*) rsb r3,r0,#0 ands r3,r3,#3 sub r12,r12,r3 itttt ne ldrneb r1,[r2],#1 strneb r1,[r0],#1 subnes r3,r3,#1 ldrneb r1,[r2],#1 itttt ne strneb r1,[r0],#1 subnes r3,r3,#1 ldrneb r1,[r2],#1 strneb r1,[r0],#1 it ne subnes r3,r3,#1 .LDoneAlign: (* Destination should be aligned now, but source might not be aligned, if this is the case, do a byte-per-byte copy. *) tst r2,#3 bne .LStartTailCopy (* Start the main copy, 32 bit at a time. *) movs r3,r12,lsr #2 and r12,r12,#3 beq .LStartTailCopy .LNext4bytes: (* Unrolling this loop would save a little bit of time for long strings (>20 chars), but alas, it hurts for short strings and they are the common case.*) ittt ne ldrne r1,[r2],#4 strne r1,[r0],#4 subnes r3,r3,#1 bne .LNext4bytes .LStartTailCopy: (* Do remaining bytes. *) cmp r12,#0 beq .LDoneTail .LNextChar3: ldrb r1,[r2],#1 strb r1,[r0],#1 subs r12,r12,#1 bne .LNextChar3 .LDoneTail: end; procedure fpc_shortstr_assign(len:longint;sstr,dstr:pointer);assembler;nostackframe;[public,alias:'FPC_SHORTSTR_ASSIGN'];compilerproc; {r0: len r1: sstr r2: dstr} asm ldrb r12,[r1],#1 cmp r12,r0 it gt movgt r12,r0 strb r12,[r2],#1 cmp r12,#6 (* 6 seems to be the break even point. *) blt .LStartTailCopy (* Align destination on 32bits. This is the only place where unrolling really seems to help, since in the common case, sstr is aligned on 32 bits, therefore in the common case we need to copy 3 bytes to align, i.e. in the case of a loop, you wouldn't branch out early.*) rsb r3,r2,#0 ands r3,r3,#3 sub r12,r12,r3 itttt ne ldrneb r0,[r1],#1 strneb r0,[r2],#1 subnes r3,r3,#1 ldrneb r0,[r1],#1 itttt ne strneb r0,[r2],#1 subnes r3,r3,#1 ldrneb r0,[r1],#1 strneb r0,[r2],#1 it ne subnes r3,r3,#1 .LDoneAlign: (* Destination should be aligned now, but source might not be aligned, if this is the case, do a byte-per-byte copy. *) tst r1,#3 bne .LStartTailCopy (* Start the main copy, 32 bit at a time. *) movs r3,r12,lsr #2 and r12,r12,#3 beq .LStartTailCopy .LNext4bytes: (* Unrolling this loop would save a little bit of time for long strings (>20 chars), but alas, it hurts for short strings and they are the common case.*) ittt ne ldrne r0,[r1],#4 strne r0,[r2],#4 subnes r3,r3,#1 bne .LNext4bytes .LStartTailCopy: (* Do remaining bytes. *) cmp r12,#0 beq .LDoneTail .LNextChar3: ldrb r0,[r1],#1 strb r0,[r2],#1 subs r12,r12,#1 bne .LNextChar3 .LDoneTail: end; {$endif FPC_SYSTEM_HAS_FPC_SHORTSTR_ASSIGN} {$ifndef FPC_SYSTEM_HAS_FPC_PCHAR_LENGTH} {$define FPC_SYSTEM_HAS_FPC_PCHAR_LENGTH} function fpc_Pchar_length(p:Pchar):sizeint;assembler;nostackframe;[public,alias:'FPC_PCHAR_LENGTH'];compilerproc; asm cmp r0,#0 mov r1,r0 beq .Ldone .Lnextchar: (*Are we aligned?*) tst r1,#3 bne .Ltest_unaligned (*No, do byte per byte.*) ldr r3,.L01010101 .Ltest_aligned: (*Aligned, load 4 bytes at a time.*) ldr r12,[r1],#4 (*Check wether r12 contains a 0 byte.*) sub r2,r12,r3 mvn r12,r12 and r2,r2,r12 ands r2,r2,r3,lsl #7 (*r3 lsl 7 = $80808080*) beq .Ltest_aligned (*No 0 byte, repeat.*) sub r1,r1,#4 .Ltest_unaligned: ldrb r12,[r1],#1 cmp r12,#1 (*r12<1 same as r12=0, but result in carry flag*) bcs .Lnextchar (*Dirty trick: we need to subtract 1 extra because we have counted the terminating 0, due to the known carry flag sbc can do this.*) sbc r0,r1,r0 .Ldone: mov pc,lr .L01010101: .long 0x01010101 end; {$endif} function InterLockedDecrement (var Target: longint) : longint; assembler; nostackframe; asm .Lloop: ldrex ip, [r0] sub ip, #1 strex r3, ip, [r0] cmp r3, #0 bne .Lloop mov r0, ip end; function InterLockedIncrement (var Target: longint) : longint; assembler; nostackframe; asm .Lloop: ldrex ip, [r0] add ip, #1 strex r3, ip, [r0] cmp r3, #0 bne .Lloop mov r0, ip end; function InterLockedExchange (var Target: longint;Source : longint) : longint; assembler; nostackframe; asm .Lloop: ldrex ip, [r0] strex r3, r1, [r0] cmp r3, #0 bne .Lloop mov r0, ip end; function InterLockedExchangeAdd (var Target: longint;Source : longint) : longint; assembler; nostackframe; asm .Lloop: ldrex ip, [r0] add r2, ip, r1 strex r3, r2, [r0] cmp r3, #0 bne .Lloop mov r0, ip end; function InterlockedCompareExchange(var Target: longint; NewValue: longint; Comperand: longint): longint; assembler; nostackframe; asm .Lloop: ldrex ip, [r0] cmp ip, r2 ite eq strexeq r3, r1, [r0] movne r3, #0 cmp r3, #0 bne .Lloop mov r0, ip end; {$define FPC_SYSTEM_HAS_DECLOCKED_LONGINT} function declocked(var l: longint) : boolean; inline; begin Result:=InterLockedDecrement(l) = 0; end; {$define FPC_SYSTEM_HAS_INCLOCKED_LONGINT} procedure inclocked(var l: longint); inline; begin InterLockedIncrement(l); end; procedure fpc_cpucodeinit; begin {$ifdef FPC_SYSTEM_FPC_MOVE} cpu_has_edsp:=true; in_edsp_test:=true; asm mov r1,sp bic r0,r1,#7 ldrd r0,r1,[r0] end; in_edsp_test:=false; if cpu_has_edsp then moveproc:=@move_pld else moveproc:=@move_blended; {$endif FPC_SYSTEM_FPC_MOVE} end;