{ Copyright (c) 2017 Karoly Balogh Rotating 3D cube in a GEM window Example program for Free Pascal's Atari TOS bindings This example program is in the Public Domain under the terms of Unlicense: http://unlicense.org/ **********************************************************************} {$APPTYPE GUI} program gemcube; uses aes, vdi, xbios; type tvertex = record x: longint; y: longint; z: longint; end; const cube: array[0..7] of tvertex = ( ( x: -1; y: -1; z: -1; ), // 0 ( x: 1; y: -1; z: -1; ), // 1 ( x: 1; y: 1; z: -1; ), // 2 ( x: -1; y: 1; z: -1; ), // 3 ( x: -1; y: -1; z: 1; ), // 4 ( x: 1; y: -1; z: 1; ), // 5 ( x: 1; y: 1; z: 1; ), // 6 ( x: -1; y: 1; z: 1; ) // 7 ); type tface = record v1, v2, v3: longint; edge: longint; end; const faces: array[0..11] of tface = ( ( v1: 0; v2: 2; v3: 1; edge: 6), // front ( v1: 2; v2: 0; v3: 3; edge: 6), ( v1: 0; v2: 1; v3: 4; edge: 5), // top ( v1: 1; v2: 5; v3: 4; edge: 3), ( v1: 3; v2: 0; v3: 7; edge: 5), // left ( v1: 0; v2: 4; v3: 7; edge: 3), ( v1: 1; v2: 2; v3: 5; edge: 5), // right ( v1: 1; v2: 6; v3: 5; edge: 6), ( v1: 2; v2: 3; v3: 6; edge: 5), // bottom ( v1: 3; v2: 7; v3: 6; edge: 3), ( v1: 4; v2: 5; v3: 6; edge: 3), // back ( v1: 6; v2: 7; v3: 4; edge: 3) ); const sincos_table: array[0..255] of longint = ( 0, 1608, 3216, 4821, 6424, 8022, 9616, 11204, 12785, 14359, 15924, 17479, 19024, 20557, 22078, 23586, 25079, 26557, 28020, 29465, 30893, 32302, 33692, 35061, 36409, 37736, 39039, 40319, 41575, 42806, 44011, 45189, 46340, 47464, 48558, 49624, 50659, 51664, 52638, 53580, 54490, 55367, 56211, 57021, 57797, 58537, 59243, 59913, 60546, 61144, 61704, 62227, 62713, 63161, 63571, 63943, 64276, 64570, 64826, 65042, 65219, 65357, 65456, 65515, 65535, 65515, 65456, 65357, 65219, 65042, 64826, 64570, 64276, 63943, 63571, 63161, 62713, 62227, 61704, 61144, 60546, 59913, 59243, 58537, 57797, 57021, 56211, 55367, 54490, 53580, 52638, 51664, 50659, 49624, 48558, 47464, 46340, 45189, 44011, 42806, 41575, 40319, 39039, 37736, 36409, 35061, 33692, 32302, 30893, 29465, 28020, 26557, 25079, 23586, 22078, 20557, 19024, 17479, 15924, 14359, 12785, 11204, 9616, 8022, 6424, 4821, 3216, 1608, 0, -1608, -3216, -4821, -6424, -8022, -9616,-11204, -12785,-14359,-15924,-17479,-19024,-20557,-22078,-23586, -25079,-26557,-28020,-29465,-30893,-32302,-33692,-35061, -36409,-37736,-39039,-40319,-41575,-42806,-44011,-45189, -46340,-47464,-48558,-49624,-50659,-51664,-52638,-53580, -54490,-55367,-56211,-57021,-57797,-58537,-59243,-59913, -60546,-61144,-61704,-62227,-62713,-63161,-63571,-63943, -64276,-64570,-64826,-65042,-65219,-65357,-65456,-65515, -65535,-65515,-65456,-65357,-65219,-65042,-64826,-64570, -64276,-63943,-63571,-63161,-62713,-62227,-61704,-61144, -60546,-59913,-59243,-58537,-57797,-57021,-56211,-55367, -54490,-53580,-52638,-51664,-50659,-49624,-48558,-47464, -46340,-45189,-44011,-42806,-41575,-40319,-39039,-37736, -36409,-35061,-33692,-32302,-30893,-29465,-28020,-26557, -25079,-23586,-22078,-20557,-19024,-17479,-15924,-14359, -12785,-11204, -9616, -8022, -6424, -4821, -3216, -1608 ); function sin(x: longint): longint; inline; begin sin:=sincos_table[x and 255]; end; function cos(x: longint): longint; inline; begin cos:=sincos_table[(x + 64) and 255]; end; function mulfp(a, b: longint): longint; inline; begin mulfp:=sarint64((int64(a) * b),16); end; function divfp(a, b: longint): longint; begin divfp:=(int64(a) shl 16) div b; end; procedure rotate_vertex(const v: tvertex; var vr: tvertex; xa, ya, za: longint); var x,y,z: longint; s,c: longint; begin s :=sin(ya); c :=cos(ya); x :=mulfp(c,v.x) - mulfp(s,v.z); z :=mulfp(s,v.x) + mulfp(c,v.z); if za <> 0 then begin vr.x:=mulfp(cos(za),x) + mulfp(sin(za),v.y); y :=mulfp(cos(za),v.y) - mulfp(sin(za),x); end else begin vr.x:=x; y:=v.y; end; vr.z:=mulfp(cos(xa),z) - mulfp(sin(xa),y); vr.y:=mulfp(sin(xa),z) + mulfp(cos(xa),y); end; procedure perspective_vertex(const v: tvertex; zc: longint; var xr,yr: longint); var rzc: longint; begin rzc:=divfp(1 shl 16,(v.z - zc)); xr:=mulfp(mulfp(v.x,zc),rzc); yr:=mulfp(mulfp(v.y,zc),rzc); end; procedure init_cube; var i: longint; begin for i:=low(cube) to high(cube) do begin cube[i].x:=cube[i].x shl 16; cube[i].y:=cube[i].y shl 16; cube[i].z:=cube[i].z shl 16; end; end; const win_info: array[0..63] of char = ''; var appl_h: smallint; win_h: smallint; win_name: pchar; vdi_h: smallint; mx, my: smallint; const WIN_KIND = NAME or INFO or CLOSER or MOVER or SIZER or FULLER; function open_vwk: smallint; var work_in: array[0..16] of smallint; work_out: array[0..64] of smallint; dummy, i: smallint; handle: smallint; xyarray: array[0..3] of smallint; begin handle:=graf_handle(@dummy,@dummy,@dummy,@dummy); work_in[0]:=2+xbios_getrez(); for i:=1 to 9 do work_in[i]:=1; work_in[10]:=2; v_opnvwk(@work_in, @handle, @work_out); xyarray[0]:=0; xyarray[1]:=0; xyarray[2]:=work_out[0]; xyarray[3]:=work_out[1]; vs_clip(handle,1,@xyarray); open_vwk:=handle; end; function open_win: smallint; var handle: smallint; dim: TGRECT; begin handle:=wind_create(WIN_KIND, 0, 0, 0, 0); win_name:='FPC GEM Cube'; wind_set(handle, WF_NAME, hi(ptruint(win_name)), lo(ptruint(win_name)), 0, 0); win_info:='Spinning...'; wind_set(handle, WF_INFO, hi(ptruint(@win_info)), lo(ptruint(@win_info)), 0, 0); wind_get(0, WF_WORKXYWH, @dim.x, @dim.y, @dim.w, @dim.h); dim.x:=dim.x + (dim.w div 20); dim.y:=dim.y + (dim.h div 20); dim.w:=dim.w - (dim.w div 20) * 2; dim.h:=dim.h - (dim.h div 20) * 2; wind_open(handle, dim.x, dim.y, dim.w, dim.h); open_win:=handle; end; procedure wind_set_grect(wh: smallint; rect: PGRECT); var fsrect: TGRECT; begin if rect = nil then begin wind_get(0, WF_WORKXYWH, @fsrect.x, @fsrect.y, @fsrect.w, @fsrect.h); rect:=@fsrect; end; wind_set(wh,WF_CURRXYWH,rect^.x,rect^.y,rect^.w,rect^.h); end; function min(a, b: smallint): smallint; begin if a < b then min:=a else min:=b; end; procedure draw_line(x1,y1,x2,y2: smallint); var xyarray: array[0..7] of smallint; begin xyarray[0]:=x1; xyarray[1]:=y1; xyarray[2]:=x2; xyarray[3]:=y2; v_pline(vdi_h,2,@xyarray); end; procedure wind_redraw(wh: smallint; rect: PGRECT); var i,cx,cy,vx,vy: longint; xyarray: array[0..7] of smallint; rcube: array[low(cube)..high(cube)] of tvertex; wrect: TGRECT; vr: tvertex; scale: longint; begin wind_update(BEG_UPDATE); wind_get(win_h,WF_WORKXYWH,@wrect.x,@wrect.y,@wrect.w,@wrect.h); scale:=(min(wrect.h,wrect.w) div 5) shl 16; cx:=wrect.x + wrect.w div 2; cy:=wrect.y + wrect.h div 2; for i:=low(cube) to high(cube) do begin rotate_vertex(cube[i],vr,-my,-mx,0); perspective_vertex(vr,3 shl 16,vx,vy); rcube[i].x:=cx + sarlongint(mulfp(vx,scale),16); rcube[i].y:=cy + sarlongint(mulfp(vy,scale),16); end; xyarray[0]:=wrect.x; xyarray[1]:=wrect.y; xyarray[2]:=wrect.x+wrect.w-1; xyarray[3]:=wrect.y+wrect.h-1; v_hide_c(vdi_h); vsf_color(vdi_h,WHITE); v_bar(vdi_h,@xyarray); vsl_color(vdi_h,RED); for i:=low(faces) to high(faces) do begin if (faces[i].edge and 1) > 0 then draw_line(rcube[faces[i].v1].x,rcube[faces[i].v1].y, rcube[faces[i].v2].x,rcube[faces[i].v2].y); if (faces[i].edge and 2) > 0 then draw_line(rcube[faces[i].v2].x,rcube[faces[i].v2].y, rcube[faces[i].v3].x,rcube[faces[i].v3].y); if (faces[i].edge and 4) > 0 then draw_line(rcube[faces[i].v3].x,rcube[faces[i].v3].y, rcube[faces[i].v1].x,rcube[faces[i].v1].y); end; v_show_c(vdi_h,1); wind_update(END_UPDATE); end; procedure event_loop; var msg_buf: array[0..7] of smallint; sx,sy: string[16]; nmx,nmy: smallint; dummy: smallint; e: smallint; begin repeat dummy:=0; e:=evnt_multi(MU_TIMER or MU_MESAG,dummy,dummy,dummy, dummy,dummy,dummy,dummy,dummy, dummy,dummy,dummy,dummy,dummy, @msg_buf, 50,0, @dummy,@dummy,@dummy,@dummy, @dummy,@dummy); if e = MU_TIMER then begin graf_mkstate(@nmx,@nmy,@dummy,@dummy); if (nmx <> mx) or (nmy <> my) then begin mx:=nmx; my:=nmy; str(mx,sx); str(my,sy); win_info:='Spinning... X:'+sx+' Y:'+sy; wind_set(win_h, WF_INFO, hi(ptruint(@win_info)), lo(ptruint(@win_info)), 0, 0); wind_get(win_h, WF_WORKXYWH, @msg_buf[4], @msg_buf[5], @msg_buf[6], @msg_buf[7]); msg_buf[0]:=WM_REDRAW; msg_buf[1]:=appl_h; msg_buf[2]:=0; msg_buf[3]:=win_h; appl_write(appl_h, sizeof(msg_buf), @msg_buf); end; end; if e = MU_MESAG then case msg_buf[0] of WM_CLOSED: break; WM_REDRAW: wind_redraw(win_h,PGRECT(@msg_buf[4])); WM_MOVED, WM_SIZED: wind_set_grect(win_h,PGRECT(@msg_buf[4])); WM_FULLED: wind_set_grect(win_h,nil); end; until false; end; begin appl_h:=appl_init; init_cube; vdi_h:=open_vwk; win_h:=open_win; event_loop; wind_close(win_h); wind_delete(win_h); v_clsvwk(vdi_h); appl_exit; end.