uses garrayutils, gutil, gvector; type vectorlli = specialize TVector; lesslli = specialize TLess; sortlli = specialize TOrderingArrayUtils; var data:vectorlli; n,i:longint; begin randomize; data:=vectorlli.Create; read(n); for i:=1 to n do data.pushback(random(1000000000)); sortlli.sort(data, data.size()); for i:=1 to n do writeln(data[i-1]); data.Destroy; end.