{ This file is part of the Free Pascal run time library. Copyright (c) 2007 by the FPC development time Implements overloaded operators and misc. functions to provide a floatx80 type See the file COPYING.FPC, included in this distribution, for details about the copyright. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. **********************************************************************} {$inline on} {$IFNDEF FPC_DOTTEDUNITS} unit ufloatx80; {$ENDIF FPC_DOTTEDUNITS} interface {$IFDEF FPC_DOTTEDUNITS} uses System.SoftFpuX80; {$ELSE FPC_DOTTEDUNITS} uses sfpux80; {$ENDIF FPC_DOTTEDUNITS} type floatx80 = {$IFDEF FPC_DOTTEDUNITS}System.SoftFpuX80{$ELSE}sfpux80{$ENDIF}.floatx80; operator+ (const f1,f2 : floatx80) result : floatx80;inline; operator* (const f1,f2 : floatx80) result : floatx80;inline; operator- (const f1,f2 : floatx80) result : floatx80;inline; operator/ (const f1,f2 : floatx80) result : floatx80;inline; operator :=(const source : double) dest : floatx80;inline; operator :=(const source : floatx80) dest : double;inline; procedure DumpFloatx80(const f : floatx80); implementation procedure DumpFloatx80(const f : floatx80); type ta = packed array[0..SizeOf(floatx80)-1] of byte; var i : longint; begin for i:=SizeOf(floatx80)-1 downto 0 do begin write(hexstr(ta(f)[i],2)); if i<15 then write(' '); end; end; operator+ (const f1,f2 : floatx80) result : floatx80;inline; begin result:=floatx80_add(f1,f2); end; operator* (const f1,f2 : floatx80) result : floatx80;inline; begin result:=floatx80_mul(f1,f2); end; operator- (const f1,f2 : floatx80) result : floatx80;inline; begin result:=floatx80_sub(f1,f2); end; operator/ (const f1,f2 : floatx80) result : floatx80;inline; begin result:=floatx80_div(f1,f2); end; operator :=(const source : double) dest : floatx80;inline; begin dest:=float64_to_floatx80(float64(source)); end; operator :=(const source : floatx80) dest : double;inline; begin dest:=double(floatx80_to_float64(source)); end; end.