{ $Id$ This file is part of the Free Pascal run time library. Copyright (c) 1999-2000 by Florian Klaempfl member of the Free Pascal development team This is unit implements some of the crt functionality for the gui win32 graph unit implementation See the file COPYING.FPC, included in this distribution, for details about the copyright. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. **********************************************************************} unit wincrt; interface function readkey : char; function keypressed : boolean; procedure delay(ms : word); { dummy } procedure textmode(mode : integer); { plays the windows standard sound } { hz is ignored (at least on win95 } procedure sound(hz : word); { dummy } procedure nosound; var directvideo : boolean; { dummy } lastmode : word; implementation uses windows,graph; const keybuffersize = 16; var keyboardhandling : TCriticalSection; keybuffer : array[1..keybuffersize] of char; nextfree,nexttoread : longint; procedure inccyclic(var i : longint); begin inc(i); if i>keybuffersize then i:=1; end; procedure addchar(c : char); begin EnterCriticalSection(keyboardhandling); keybuffer[nextfree]:=c; inccyclic(nextfree); { skip old chars } if nexttoread=nextfree then inccyclic(nexttoread); LeaveCriticalSection(keyboardhandling); end; function readkey : char; begin while true do begin EnterCriticalSection(keyboardhandling); if nexttoread<>nextfree then begin readkey:=keybuffer[nexttoread]; inccyclic(nexttoread); LeaveCriticalSection(keyboardhandling); exit; end; LeaveCriticalSection(keyboardhandling); { give other threads a chance } Windows.Sleep(0); end; end; function keypressed : boolean; begin EnterCriticalSection(keyboardhandling); keypressed:=nexttoread<>nextfree; LeaveCriticalSection(keyboardhandling); end; procedure delay(ms : word); begin Sleep(ms); end; procedure textmode(mode : integer); begin end; procedure sound(hz : word); begin Windows.Beep(hz,500); end; procedure nosound; begin end; function msghandler(Window: hwnd; AMessage, WParam, LParam: Longint): Longint; begin case amessage of WM_CHAR: begin addchar(chr(wparam)); end; WM_KEYDOWN: begin end; end; msghandler:=0; end; var oldexitproc : pointer; procedure myexitproc; begin exitproc:=oldexitproc; charmessagehandler:=nil; DeleteCriticalSection(keyboardhandling); end; begin charmessagehandler:=@msghandler; nextfree:=1; nexttoread:=1; InitializeCriticalSection(keyboardhandling); oldexitproc:=exitproc; exitproc:=@myexitproc; lastmode:=0; end. { $Log$ Revision 1.4 2000-03-05 13:07:58 florian + some more functions added, also some dummies Revision 1.3 2000/01/07 16:41:53 daniel * copyright 2000 Revision 1.2 1999/11/29 22:03:39 florian * first implementation of winmouse unit Revision 1.1 1999/11/24 22:33:15 florian + created from extgraph }