% % $Id$ % This file is part of the FPC documentation. % Copyright (C) 2001, by Michael Van Canneyt % % The FPC documentation is free text; you can redistribute it and/or % modify it under the terms of the GNU Library General Public License as % published by the Free Software Foundation; either version 2 of the % License, or (at your option) any later version. % % The FPC Documentation is distributed in the hope that it will be useful, % but WITHOUT ANY WARRANTY; without even the implied warranty of % MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU % Library General Public License for more details. % % You should have received a copy of the GNU Library General Public % License along with the FPC documentation; see the file COPYING.LIB. If not, % write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, % Boston, MA 02111-1307, USA. % %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% % %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% % The Keyboard unit %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% \chapter{The KEYBOARD unit} \FPCexampledir{kbdex} The \file{KeyBoard} unit implements a keyboard access layer which is system independent. It can be used to poll the keyboard state and wait for certain events. Waiting for a keyboard event can be done with the \seef{GetKeyEvent} function, which will return a driver-dependent key event. This key event can be translated to a interpretable event by the \seef{TranslateKeyEvent} function. The result of this function can be used in the other event examining functions. A custom keyboard driver can be installed using the \seef{SetKeyboardDriver} function. The current keyboard driver can be retrieved using the \seep{GetKeyboardDriver} function. The last section of this chapter demonstrates how to make a keyboard driver. \section{Constants, Type and variables } \subsection{Constants} The following constants define some error constants, which may be returned by the keyboard functions. \begin{verbatim} errKbdBase = 1010; errKbdInitError = errKbdBase + 0; errKbdNotImplemented = errKbdBase + 1; \end{verbatim} The following constants denote special keyboard keys. The first constants denote the function keys: \begin{verbatim} const kbdF1 = $FF01; kbdF2 = $FF02; kbdF3 = $FF03; kbdF4 = $FF04; kbdF5 = $FF05; kbdF6 = $FF06; kbdF7 = $FF07; kbdF8 = $FF08; kbdF9 = $FF09; kbdF10 = $FF0A; kbdF11 = $FF0B; kbdF12 = $FF0C; kbdF13 = $FF0D; kbdF14 = $FF0E; kbdF15 = $FF0F; kbdF16 = $FF10; kbdF17 = $FF11; kbdF18 = $FF12; kbdF19 = $FF13; kbdF20 = $FF14; \end{verbatim} Constants \$15 till \$1F are reserved for future function keys. The following constants denote the cursor movement keys: \begin{verbatim} kbdHome = $FF20; kbdUp = $FF21; kbdPgUp = $FF22; kbdLeft = $FF23; kbdMiddle = $FF24; kbdRight = $FF25; kbdEnd = $FF26; kbdDown = $FF27; kbdPgDn = $FF28; kbdInsert = $FF29; kbdDelete = $FF2A; \end{verbatim} Constants \$2B till \$2F are reserved for future keypad keys. The following flags are also defined: \begin{verbatim} kbASCII = $00; kbUniCode = $01; kbFnKey = $02; kbPhys = $03; kbReleased = $04; \end{verbatim} They can be used to check what kind of data a key event contains. The following shift-state flags can be used to determine the shift state of a key (i.e. which of the SHIFT, ALT and CTRL keys were pressed simultaneously with a key): \begin{verbatim} kbLeftShift = 1; kbRightShift = 2; kbShift = kbLeftShift or kbRightShift; kbCtrl = 4; kbAlt = 8; \end{verbatim} The following constant strings are used in the key name functions \seef{FunctionKeyName} and \seef{KeyEventToString}: \begin{verbatim} SShift : Array [1..3] of string[5] = ('SHIFT','CTRL','ALT'); LeftRight : Array [1..2] of string[5] = ('LEFT','RIGHT'); UnicodeChar : String = 'Unicode character '; SScanCode : String = 'Key with scancode '; SUnknownFunctionKey : String = 'Unknown function key : '; SAnd : String = 'AND'; SKeyPad : Array [0..($FF2F-kbdHome)] of string[6] = ('Home','Up','PgUp','Left', 'Middle','Right','End','Down', 'PgDn','Insert','Delete','', '','','',''); \end{verbatim} They can be changed to localize the key names when needed. \subsection{Types} The \var{TKeyEvent} type is the base type for all keyboard events: \begin{verbatim} TKeyEvent = Longint; \end{verbatim} The key stroke is encoded in the 4 bytes of the \var{TKeyEvent} type. The various fields of the key stroke encoding can be obtained by typecasting the \var{TKeyEvent} type to the \var{TKeyRecord} type: \begin{verbatim} TKeyRecord = packed record KeyCode : Word; ShiftState, Flags : Byte; end; \end{verbatim} The structure of a \var{TKeyRecord} structure is explained in \seet{keyevent}. \begin{FPCltable}{lp{10cm}}{Structure of TKeyRecord}{keyevent} Field & Meaning \\ \hline KeyCode & Depending on \var{flags} either the physical representation of a key (under DOS scancode, ascii code pair), or the translated ASCII/unicode character.\\ ShiftState & Shift-state when this key was pressed (or shortly after) \\ Flags & Determine how to interpret \var{KeyCode} \\ \hline \end{FPCltable} The shift-state can be checked using the various shift-state constants, and the flags in the last byte can be checked using one of the kbASCII, kbUniCode, kbFnKey, kbPhys, kbReleased constants. If there are two keys returning the same char-code, there's no way to find out which one was pressed (Gray+ and Simple+). If it needs to be known which was pressed, the untranslated keycodes must be used, but these are system dependent. System dependent constants may be defined to cover those, with possibily having the same name (but different value). The \var{TKeyboardDriver} record can be used to install a custom keyboard driver with the \seef{SetKeyboardDriver} function: \begin{verbatim} Type TKeyboardDriver = Record InitDriver : Procedure; DoneDriver : Procedure; GetKeyEvent : Function : TKeyEvent; PollKeyEvent : Function : TKeyEvent; GetShiftState : Function : Byte; TranslateKeyEvent : Function (KeyEvent: TKeyEvent): TKeyEvent; TranslateKeyEventUniCode: Function (KeyEvent: TKeyEvent): TKeyEvent; end; \end{verbatim} The various fields correspond to the different functions of the keyboard unit interface. For more information about this record see \sees{kbddriver} \section{Functions and Procedures} \begin{procedure}{DoneKeyboard} \Declaration Procedure DoneKeyboard; \Description \var{DoneKeyboard} de-initializes the keyboard interface if the keyboard driver is active. If the keyboard driver is not active, the function does nothing. This will cause the keyboard driver to clear up any allocated memory, or restores the console or terminal the program was running in to its initial state before the call to \seep{InitKeyBoard}. This function should be called on program exit. Failing to do so may leave the terminal or console window in an unusable state. Its exact action depends on the platform on which the program is running. \Errors None. \SeeAlso \seep{InitKeyBoard} \end{procedure} For an example, see most other functions. \begin{function}{FunctionKeyName} \Declaration Function FunctionKeyName (KeyCode : Word) : String; \Description \var{FunctionKeyName} returns a string representation of the function key with code \var{KeyCode}. This can be an actual function key, or one of the cursor movement keys. \Errors In case \var{KeyCode} does not contain a function code, the \var{SUnknownFunctionKey} string is returned, appended with the \var{KeyCode}. \SeeAlso \seef{ShiftStateToString} \seef{KeyEventToString} \end{function} \FPCexample{ex8} \begin{procedure}{GetKeyboardDriver} \Declaration Procedure GetKeyboardDriver (Var Driver : TKeyboardDriver); \Description \var{GetKeyBoardDriver} returns in \var{Driver} the currently active keyboard driver. This function can be used to enhance an existing keyboarddriver. For more information on getting and setting the keyboard driver \sees{kbddriver}. \Errors None. \SeeAlso \seef{SetKeyboardDriver} \end{procedure} \begin{function}{GetKeyEvent} \Declaration function GetKeyEvent: TKeyEvent; \Description \var{GetKeyEvent} returns the last keyevent if one was stored in \var{PendingKeyEvent}, or waits for one if none is available. A non-blocking version is available in \seef{PollKeyEvent}. The returned key is encoded as a \var{TKeyEvent} type variable, and is normally the physical key scan code, (the scan code is driver dependent) which can be translated with one of the translation functions \seef{TranslateKeyEvent} or \seef{TranslateKeyEventUniCode}. See the types section for a description of how the key is described. \Errors If no key became available, 0 is returned. \SeeAlso \seep{PutKeyEvent}, \seef{PollKeyEvent}, \seef{TranslateKeyEvent}, \seef{TranslateKeyEventUniCode} \end{function} \FPCexample{ex1} \begin{function}{GetKeyEventChar} \Declaration function GetKeyEventChar(KeyEvent: TKeyEvent): Char; \Description \var{GetKeyEventChar} returns the charcode part of the given \var{KeyEvent}, if it contains a translated character key keycode. The charcode is simply the ascii code of the character key that was pressed. It returns the null character if the key was not a character key, but e.g. a function key. \Errors None. \SeeAlso \seef{GetKeyEventUniCode}, \seef{GetKeyEventShiftState}, \seef{GetKeyEventFlags}, \seef{GetKeyEventCode}, \seef{GetKeyEvent} \end{function} For an example, see \seef{GetKeyEvent} \begin{function}{GetKeyEventCode} \Declaration function GetKeyEventCode(KeyEvent: TKeyEvent): Word; \Description \var{GetKeyEventCode} returns the translated function keycode part of the given KeyEvent, if it contains a translated function key. If the key pressed was not a function key, the null character is returned. \Errors None. \SeeAlso \seef{GetKeyEventUniCode}, \seef{GetKeyEventShiftState}, \seef{GetKeyEventFlags}, \seef{GetKeyEventChar}, \seef{GetKeyEvent} \end{function} \FPCexample{ex2} \begin{function}{GetKeyEventFlags} \Declaration function GetKeyEventFlags(KeyEvent: TKeyEvent): Byte; \Description \var{GetKeyEventFlags} returns the flags part of the given \var{KeyEvent}. \Errors None. \SeeAlso \seef{GetKeyEventUniCode}, \seef{GetKeyEventShiftState}, \seef{GetKeyEventCode}, \seef{GetKeyEventChar}, \seef{GetKeyEvent} \end{function} For an example, see \seef{GetKeyEvent} \begin{function}{GetKeyEventShiftState} \Declaration function GetKeyEventShiftState(KeyEvent: TKeyEvent): Byte; \Description \var{GetKeyEventShiftState} returns the shift-state values of the given \var{KeyEvent}. This can be used to detect which of the modifier keys \var{Shift}, \var{Alt} or \var{Ctrl} were pressed. If none were pressed, zero is returned. Note that this function does not always return expected results; In a unix X-Term, the modifier keys do not always work. \Errors None. \SeeAlso \seef{GetKeyEventUniCode}, \seef{GetKeyEventFlags}, \seef{GetKeyEventCode}, \seef{GetKeyEventChar}, \seef{GetKeyEvent} \end{function} \FPCexample{ex3} \begin{function}{GetKeyEventUniCode} \Declaration function GetKeyEventUniCode(KeyEvent: TKeyEvent): Word; \Description \var{GetKeyEventUniCode} returns the unicode part of the given \var{KeyEvent} if it contains a translated unicode character. \Errors None. \SeeAlso \seef{GetKeyEventShiftState}, \seef{GetKeyEventFlags}, \seef{GetKeyEventCode}, \seef{GetKeyEventChar}, \seef{GetKeyEvent} \end{function} No example available yet. \begin{procedure}{InitKeyBoard} \Declaration procedure InitKeyboard; \Description \var{InitKeyboard} initializes the keyboard driver. If the driver is already active, it does nothing. When the driver is initialized, it will do everything necessary to ensure the functioning of the keyboard, including allocating memory, initializing the terminal etc. This function should be called once, before using any of the keyboard functions. When it is called, the \seep{DoneKeyboard} function should also be called before exiting the program or changing the keyboard driver with \seef{SetKeyboardDriver}. \Errors None. \SeeAlso \seep{DoneKeyboard}, \seef{SetKeyboardDriver} \end{procedure} For an example, see most other functions. \begin{function}{IsFunctionKey} \Declaration function IsFunctionKey(KeyEvent: TKeyEvent): Boolean; \Description \var{IsFunctionKey} returns \var{True} if the given key event in \var{KeyEvent} was a function key or not. \Errors None. \SeeAlso \seef{GetKeyEvent} \end{function} \FPCexample{ex7} \begin{function}{KeyEventToString} \Declaration Function KeyEventToString(KeyEvent : TKeyEvent) : String; \Description \var{KeyEventToString} translates the key event in \var{KeyEvent} to a human-readable description of the pressed key. It will use the constants described in the constants section to do so. \Errors If an unknown key is passed, the scancode is returned, prefixed with the \var{SScanCode} string. \SeeAlso \seef{FunctionKeyName}, \seef{ShiftStateToString} \end{function} For an example, see most other functions. \begin{function}{PollKeyEvent} \Declaration function PollKeyEvent: TKeyEvent; \Description \var{PollKeyEvent} checks whether a key event is available, and returns it if one is found. If no event is pending, it returns 0. Note that this does not remove the key from the pending keys. The key should still be retrieved from the pending key events list with the \seef{GetKeyEvent} function. \Errors None. \SeeAlso \seep{PutKeyEvent}, \seef{GetKeyEvent} \end{function} \FPCexample{ex4} \begin{function}{PollShiftStateEvent} \Declaration function PollShiftStateEvent: TKeyEvent; \Description \var{PollShiftStateEvent} returns the current shiftstate in a keyevent. This will return 0 if there is no key event pending. \Errors None. \SeeAlso \seef{PollKeyEvent}, \seef{GetKeyEvent} \end{function} \FPCexample{ex6} \begin{procedure}{PutKeyEvent} \Declaration procedure PutKeyEvent(KeyEvent: TKeyEvent); \Description \var{PutKeyEvent} adds the given \var{KeyEvent} to the input queue. Please note that depending on the implementation this can hold only one value, i.e. when calling \var{PutKeyEvent} multiple times, only the last pushed key will be remembered. \Errors None \SeeAlso \seef{PollKeyEvent}, \seef{GetKeyEvent} \end{procedure} \FPCexample{ex5} \begin{function}{SetKeyboardDriver} \Declaration Function SetKeyboardDriver (Const Driver : TKeyboardDriver) : Boolean; \Description \var{SetKeyBoardDriver} sets the keyboard driver to \var{Driver}, if the current keyboard driver is not yet initialized. If the current keyboard driver is initialized, then \var{SetKeyboardDriver} does nothing. Before setting the driver, the currently active driver should be disabled with a call to \seep{DoneKeyboard}. The function returns \var{True} if the driver was set, \var{False} if not. For more information on setting the keyboard driver, see \sees{kbddriver}. \Errors None. \SeeAlso \seep{GetKeyboardDriver}, \seep{DoneKeyboard}. \end{function} \begin{function}{ShiftStateToString} \Declaration Function ShiftStateToString(KeyEvent : TKeyEvent; UseLeftRight : Boolean) : String; \Description \var{ShiftStateToString} returns a string description of the shift state of the key event \var{KeyEvent}. This can be an empty string. The shift state is described using the strings in the \var{SShift} constant. \Errors None. \SeeAlso \seef{FunctionKeyName}, \seef{KeyEventToString} \end{function} For an example, see \seef{PollShiftStateEvent}. \begin{function}{TranslateKeyEvent} \Declaration function TranslateKeyEvent(KeyEvent: TKeyEvent): TKeyEvent; \Description \var{TranslateKeyEvent} performs ASCII translation of the \var{KeyEvent}. It translates a physical key to a function key if the key is a function key, and translates the physical key to the ordinal of the ascii character if there is an equivalent character key. \Errors None. \SeeAlso \seef{TranslateKeyEventUniCode} \end{function} For an example, see \seef{GetKeyEvent} \begin{function}{TranslateKeyEventUniCode} \Declaration function TranslateKeyEventUniCode(KeyEvent: TKeyEvent): TKeyEvent; \Description \var{TranslateKeyEventUniCode} performs Unicode translation of the \var{KeyEvent}. It is not yet implemented for all platforms. \Errors If the function is not yet implemented, then the \var{ErrorCode} of the \file{system} unit will be set to \var{errKbdNotImplemented} \SeeAlso \end{function} No example available yet. \section{Keyboard scan codes} Special physical keys are encoded with the DOS scan codes for these keys in the second byte of the \var{TKeyEvent} type. A complete list of scan codes can be found in \seet{keyscans}. This is the list of keys that is used by the default key event translation mechanism. When writing a keyboard driver, either these constants should be returned by the various key event functions, or the \var{TranslateKeyEvent} hook should be implemented by the driver. \begin{FPCltable}{llllll}{Physical keys scan codes}{keyscans} Code & Key & Code & Key & Code & Key\\ \hline \input{keys.tex} \hline \end{FPCltable} A list of scan codes for special keys and combinations with the SHIFT, ALT and CTRL keys can be found in \seet{speckeys}; They are for quick reference only. \begin{FPCltable}{llccc}{Special keys scan codes}{speckeys} Key & Code & SHIFT-Key & CTRL-Key & Alt-Key \\ \hline NoKey & 00 & & & \\ F1 & 3B & 54 & 5E & 68 \\ F2 & 3C & 55 & 5F & 69 \\ F3 & 3D & 56 & 60 & 6A \\ F4 & 3E & 57 & 61 & 6B \\ F5 & 3F & 58 & 62 & 6C \\ F6 & 40 & 59 & 63 & 6D \\ F7 & 41 & 5A & 64 & 6E \\ F8 & 42 & 5A & 65 & 6F \\ F9 & 43 & 5B & 66 & 70 \\ F10 & 44 & 5C & 67 & 71 \\ F11 & 85 & 87 & 89 & 8B \\ F12 & 86 & 88 & 8A & 8C \\ Home & 47 & & 77 & 97 \\ Up & 48 & & 8D & 98 \\ PgUp & 49 & & 84 & 99 \\ Left & 4B & & 73 & 9B \\ Center & 4C & & 8F & \\ Right & 4D & & 74 & 9D \\ end & 4F & & 75 & 9F \\ Down & 50 & & 91 & A0 \\ PgDn & 51 & & 76 & A1 \\ Ins & 52 & 05 & 04 & A2 \\ Del & 53 & 07 & 06 & A3 \\ Tab & 8 & 0F & 94 & A5 \\ GreyPlus & & & 90 & 4E \\ \hline \end{FPCltable} \section{Writing a keyboard driver} \label{se:kbddriver} Writing a keyboard driver means that hooks must be created for most of the keyboard unit functions. The \var{TKeyBoardDriver} record contains a field for each of the possible hooks: \begin{verbatim} TKeyboardDriver = Record InitDriver : Procedure; DoneDriver : Procedure; GetKeyEvent : Function : TKeyEvent; PollKeyEvent : Function : TKeyEvent; GetShiftState : Function : Byte; TranslateKeyEvent : Function (KeyEvent: TKeyEvent): TKeyEvent; TranslateKeyEventUniCode: Function (KeyEvent: TKeyEvent): TKeyEvent; end; \end{verbatim} The meaning of these hooks is explained below: \begin{description} \item[InitDriver] Called to initialize and enable the driver. Guaranteed to be called only once. This should initialize all needed things for the driver. \item[DoneDriver] Called to disable and clean up the driver. Guaranteed to be called after a call to \var{initDriver}. This should clean up all things initialized by \var{InitDriver}. \item[GetKeyEvent] Called by \seef{GetKeyEvent}. Must wait for and return the next key event. It should NOT store keys. \item[PollKeyEvent] Called by \seef{PollKeyEvent}. It must return the next key event if there is one. Should not store keys. \item[GetShiftState] Called by \seef{PollShiftStateEvent}. Must return the current shift state. \item[TranslateKeyEvent] Should translate a raw key event to a cOrrect key event, i.e. should fill in the shiftstate and convert function key scancodes to function key keycodes. If the \var{TranslateKeyEvent} is not filled in, a default translation function will be called which converts the known scancodes from the tables in the previous section to a correct keyevent. \item[TranslateKeyEventUniCode] Should translate a key event to a unicode key representation. \end{description} Strictly speaking, only the \var{GetKeyEvent} and \var{PollKeyEvent} hooks must be implemented for the driver to function correctly. The following unit demonstrates how a keyboard driver can be installed. It takes the installed driver, and hooks into the \var{GetKeyEvent} function to register and log the key events in a file. This driver can work on top of any other driver, as long as it is inserted in the \var{uses} clause {\em after} the real driver unit, and the real driver unit should set the driver record in its initialization section. \FPCexample{logkeys} The following program demonstrates the use of the unit: \FPCexample{ex9} Note that with a simple extension of this unit could be used to make a driver that is capable of recording and storing a set of keyboard strokes, and replaying them at a later time, so a 'keyboard macro' capable driver. This driver could sit on top of any other driver.