{ This file is part of the Free Pascal run time library. Copyright (c) 1999-2016 by the Free Pascal development team. See the file COPYING.FPC, included in this distribution, for details about the copyright. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. **********************************************************************} {********************************************************************** Set_Jmp/Long_jmp **********************************************************************} {$warning Fix register handling in case of nostackframe } Function fpc_SetJmp (Var S : Jmp_buf) : longint;assembler;nostackframe;[Public, alias : 'FPC_SETJMP'];compilerproc; asm {$ifndef REGCALL} // load S to a0 // with register convention S is in a0 already move.l 4(sp),a0 {$endif} // Save nonvolatile registers {$ifdef ver3_0} {$if defined(amiga)} movem.l d2/d3/d4/d5/d6/d7/a2/a3/a4/a6,12(a0) { amiga uses a5 as fp } {$else} movem.l d2/d3/d4/d5/d6/d7/a2/a3/a4/a5,12(a0) {$endif} {$else} {$if defined(amiga)} movem.l d2-d7/a2-a4/a6,12(a0) { amiga uses a5 as fp } {$else} movem.l d2-d7/a2-a5,12(a0) {$endif} {$endif} {$if defined(fpu68881) or defined(fpucoldfire)} fmove.l fpcr,d0 move.l d0,52(a0) {$endif} {$if defined(fpu68881)} fmovem.x fp2-fp7,56(a0) {$elseif defined(fpucoldfire)} fmovem.d fp2-fp7,56(a0) {$endif} // save FP move.l fp,(a0) {$ifndef REGCALL} // save return address (PC) and pop S off the stack move.l (sp)+,d0 move.l d0,(sp) {$else} move.l (sp),d0 {$endif} move.l d0,8(a0) // save SP move.l sp,d0 // 4 bytes already popped, 4 to go. addq.l #4,d0 move.l d0,4(a0) // return 0 clr.l d0 end; Procedure fpc_longJmp (Var S : Jmp_buf; value : longint); assembler;nostackframe;[Public, alias : 'FPC_LONGJMP'];compilerproc; asm {$ifndef REGCALL} // load S to a0 move.l 4(sp),a0 // load 'value' to d0 move.l 8(sp),d0 {$else} // with register calling convention // S is in a0 and value is in d0 already tst.l d0 {$endif} // don't return zero bne @valueok moveq.l #1,d0 @valueok: // restore FP move.l (a0),fp // restore SP move.l 4(a0),sp // jump to PC move.l 8(a0),-(sp) // Restore registers {$ifdef ver3_0} {$if defined(amiga)} movem.l 12(a0),d2/d3/d4/d5/d6/d7/a2/a3/a4/a6 { amiga uses a5 as fp } {$else} movem.l 12(a0),d2/d3/d4/d5/d6/d7/a2/a3/a4/a5 {$endif} {$else} {$if defined(amiga)} movem.l 12(a0),d2-d7/a2-a4/a6 { amiga uses a5 as fp } {$else} movem.l 12(a0),d2-d7/a2-a5 {$endif} {$endif} {$if defined(fpu68881) or defined(fpucoldfire)} move.l 52(a0),d1 fmove.l d1,fpcr {$endif} {$if defined(fpu68881)} fmovem.x 56(a0),fp2-fp7 {$elseif defined(fpucoldfire)} fmovem.d 56(a0),fp2-fp7 {$endif} // new return pc is at (sp) end;