% % $Id$ % This file is part of the FPC documentation. % Copyright (C) 1997, by Michael Van Canneyt % % The FPC documentation is free text; you can redistribute it and/or % modify it under the terms of the GNU Library General Public License as % published by the Free Software Foundation; either version 2 of the % License, or (at your option) any later version. % % The FPC Documentation is distributed in the hope that it will be useful, % but WITHOUT ANY WARRANTY; without even the implied warranty of % MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU % Library General Public License for more details. % % You should have received a copy of the GNU Library General Public % License along with the FPC documentation; see the file COPYING.LIB. If not, % write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, % Boston, MA 02111-1307, USA. % %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% % %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% % The MSMouse unit %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% \chapter{The MsMouse unit} \FPCexampledir{mmouseex} The msmouse unit provides basic mouse handling under \dos (Go32v1 and Go32v2) Some general remarks about the msmouse unit: \begin{itemize} \item For maximum portability, it is advisable to use the \file{mouse} unit; that unit is portable across platforms, and offers a similar interface. Under no circumstances should the two units be used together. \item The mouse driver does not know when the text screen scrolls. This results in unerased mouse cursors on the screen when the screen scrolls while the mouse cursor is visible. The solution is to hide the mouse cursor (using HideMouse) when writing something to the screen and to show it again afterwards (using ShowMouse). \item All Functions/Procedures that return and/or accept coordinates of the mouse cursor, always do so in pixels and zero based (so the upper left corner of the screen is (0,0)). To get the (column, row) in standard text mode, divide both x and y by 8 (and add 1 if it must be 1 based). \item The real resolution of graphic modes and the one the mouse driver uses can differ. For example, mode 13h (320*200 pixels) is handled by the mouse driver as 640*200, so the X coordinates given to the driver must be multiplied by 2 and divided by 2 when the return from the driver in that mode. \item By default the msmouse unit is compiled with the conditional define MouseCheck. This causes every procedure/function of the unit to check the MouseFound variable prior to doing anything. Of course this is not necessary, so when proper checking is added to the calling program, this define may be removed and the unit can be recompiled. \item Several procedures/functions have longint sized parameters while only the lower 16 bits are used. This is because FPC is a 32 bit compiler and consequently 32 bit parameters result in faster code. \end{itemize} \section{Constants, types and variables} The following constants are defined (to be used in e.g. the \seef{GetLastButtonPress} call). \begin{verbatim} LButton = 1; {left button} RButton = 2; {right button} MButton = 4; {middle button} \end{verbatim} The following variable exist: \begin{verbatim} MouseFound: Boolean; \end{verbatim} it is set to \var{True} or \var{False} in the unit's initialization code. \section{Functions and procedures} \begin{function}{GetLastButtonPress} \Declaration Function GetLastButtonPress (Button: Longint; Var x,y:Longint) : Longint; \Description \var{GetLastButtonPress} Stores the position where \var{Button} was last pressed in \var{x} and \var{y} and returns the number of times this button has been pressed since the last call to this function with \var{Button} as parameter. For \var{Button} the \var{LButton}, \var{RButton} and \var{MButton} constants can be used for resp. the left, right and middle button. With certain mouse drivers, checking the middle button when using a two-button mouse to gives and clears the stats of the right button. \Errors None. \SeeAlso \seef{GetLastButtonRelease} \end{function} \FPCexample{mouse5} \begin{function}{GetLastButtonRelease} \Declaration Function GetLastButtonRelease (Button: Longint; Var x,y:Longint) : Longint; \Description \var{GetLastButtonRelease} stores the position where \var{Button} was last released in \var{x} and \var{y} and returns the number of times this button has been released since the last call to this function with \var{Button} as parameter. For button the \var{LButton}, \var{RButton} and \var{MButton} constants can be used for resp. the left, right and middle button. With certain mouse drivers, checking the middle button when using a two-button mouse to gives and clears the stats of the right button. \Errors None. \SeeAlso \seef{GetLastButtonPress} \end{function} For an example, see \seef{GetLastButtonPress}. \begin{procedure}{GetMouseState} \Declaration Procedure GetMouseState (Var x, y, buttons: Longint); \Description \var{GetMouseState} Returns information on the current mouse position and which buttons are currently pressed. \var{x} and \var{y} return the mouse cursor coordinates in pixels. \var{Buttons} is a bitmask. Check the example program to see how to get the necessary information from it. \Errors None. \SeeAlso \seef{LPressed}, \seef{MPressed}, \seef{RPressed}, \seep{SetMousePos} \end{procedure} \FPCexample{mouse3} \begin{procedure}{HideMouse} \Declaration Procedure HideMouse ; \Description \var{HideMouse} makes the mouse cursor invisible. Multiple calls to HideMouse will require just as many calls to ShowMouse to make the mouse cursor visible again. \Errors None. \SeeAlso \seep{ShowMouse}, \seep{SetMouseHideWindow} \end{procedure} For an example, see \seep{ShowMouse}. \begin{procedure}{InitMouse} \Declaration Procedure InitMouse ; \Description \var{InitMouse} Initializes the mouse driver sets the variable \var{MouseFound} depending on whether or not a mouse is found. This is Automatically called at the start of a program. Normally it should never be called, unless everything should be reset to its default values. \Errors None. \SeeAlso \var{MouseFound} variable. \end{procedure} \FPCexample{mouse1} \begin{function}{LPressed} \Declaration Function LPressed : Boolean; \Description \var{LPressed} returns \var{True} if the left mouse button is pressed. This is simply a wrapper for the GetMouseState procedure. \Errors None. \SeeAlso \seep{GetMouseState}, \seef{MPressed}, \seef{RPressed} \end{function} For an example, see \seep{GetMouseState}. \begin{function}{MPressed} \Declaration Function MPressed : Boolean; \Description \var{MPressed} returns \var{True} if the middle mouse button is pressed. This is simply a wrapper for the GetMouseState procedure. \Errors None. \SeeAlso \seep{GetMouseState}, \seef{LPressed}, \seef{RPressed} \end{function} For an example, see \seep{GetMouseState}. \begin{function}{RPressed} \Declaration Function RPressed : Boolean; \Description \var{RPressed} returns \var{True} if the right mouse button is pressed. This is simply a wrapper for the GetMouseState procedure. \Errors None. \SeeAlso \seep{GetMouseState}, \seef{LPressed}, \seef{MPressed} \end{function} For an example, see \seep{GetMouseState}. \begin{procedure}{SetMouseAscii} \Declaration Procedure SetMouseAscii (Ascii: Byte); \Description \var{SetMouseAscii} sets the \var{Ascii} value of the character that depicts the mouse cursor in text mode. The difference between this one and \seep{SetMouseShape}, is that the foreground and background colors stay the same and that the Ascii code entered is the character that will get on screen; there's no XOR'ing. \Errors None \SeeAlso \seep{SetMouseShape} \end{procedure} \FPCexample{mouse8} \begin{procedure}{SetMouseHideWindow} \Declaration Procedure SetMouseHideWindow (xmin,ymin,xmax,ymax: Longint); \Description \var{SetMouseHideWindow} defines a rectangle on screen with top-left corner at (\var{xmin,ymin}) and botto-right corner at (\var{xmax,ymax}),which causes the mouse cursor to be turned off when it is moved into it. When the mouse is moved into the specified region, it is turned off until call \var{ShowMouse} is called again. However, once \seep{ShowMouse} is called, \var{SetMouseHideWindow} must be called again to redefine the hide window... This may be annoying, but it's the way it's implemented in the mouse driver. While \var{xmin, ymin, xmax} and \var{ymax} are Longint parameters, only the lower 16 bits are used. Warning: it seems Win98 SE doesn't (properly) support this function, maybe this already the case with earlier versions too! \Errors None. \SeeAlso \seep{ShowMouse}, \seep{HideMouse} \end{procedure} \FPCexample{mouse9} \begin{procedure}{SetMousePos} \Declaration Procedure SetMousePos (x,y:Longint); \Description \var{SetMosusePos} sets the position of the mouse cursor on the screen. \var{x} is the horizontal position in pixels, \var{y} the vertical position in pixels. The upper-left hand corner of the screen is the origin. While \var{x} and \var{y} are longints, only the lower 16 bits are used. \Errors None. \SeeAlso \seep{GetMouseState} \end{procedure} \FPCexample{mouse4} \begin{procedure}{SetMouseShape} \Declaration Procedure SetMouseShape (ForeColor,BackColor,Ascii: Byte); \Description \var{SetMouseShape} defines how the mouse cursor looks in textmode The character and its attributes that are on the mouse cursor's position on screen are XOR'ed with resp. \var{ForeColor}, \var{BackColor} and \var{Ascii}. Set them all to 0 for a "transparent" cursor. \Errors None. \SeeAlso \seep{SetMouseAscii} \end{procedure} \FPCexample{mouse7} \begin{procedure}{SetMouseSpeed} \Declaration Procedure SetMouseSpeed (Horizontal, Vertical: Longint); \Description \var{SetMouseSpeed} sets the mouse speed in mickeys per 8 pixels. A mickey is the smallest measurement unit handled by a mouse. With this procedure one can set how many mickeys the mouse should move to move the cursor 8 pixels horizontally of vertically. The default values are 8 for horizontal and 16 for vertical movement. While this procedure accepts longint parameters, only the low 16 bits are actually used. \Errors None. \SeeAlso \end{procedure} \FPCexample{mouse10} \begin{procedure}{SetMouseWindow} \Declaration Procedure SetMouseWindow (xmin,ymin,xmax,ymax: Longint); \Description \var{SetMousWindow} defines a rectangle on screen with top-left corner at (\var{xmin,ymin}) and bottom-right corner at (\var{xmax,ymax}), out of which the mouse cursor can't move. This procedure is simply a wrapper for the \seep{SetMouseXRange} and \seep{SetMouseYRange} procedures. While \var{xmin, ymin, xmax} and \var{ymax} are Longint parameters, only the lower 16 bits are used. \Errors None. \SeeAlso \seep{SetMouseXRange}, \seep{SetMouseYRange} \end{procedure} For an example, see \seep{SetMouseXRange}. \begin{procedure}{SetMouseXRange} \Declaration Procedure SetMouseXRange (Min, Max: Longint); \Description \var{SetMouseXRange} sets the minimum (\var{Min}) and maximum (\var{Max}) horizontal coordinates in between which the mouse cursor can move. While \var{Min} and \var{Max} are Longint parameters, only the lower 16 bits are used. \Errors None. \SeeAlso \seep{SetMouseYRange}, \seep{SetMouseWindow} \end{procedure} \FPCexample{mouse6} \begin{procedure}{SetMouseYRange} \Declaration Procedure SetMouseYRange (Min, Max: Longint); \Description \var{SetMouseYRange} sets the minimum (\var{Min}) and maximum (\var{Max}) vertical coordinates in between which the mouse cursor can move. While \var{Min} and \var{Max} are Longint parameters, only the lower 16 bits are used. \Errors None. \SeeAlso \seep{SetMouseXRange}, \seep{SetMouseWindow} \end{procedure} For an example, see \seep{SetMouseXRange}. \begin{procedure}{ShowMouse} \Declaration Procedure ShowMouse ; \Description \var{ShowMouse} makes the mouse cursor visible. At the start of the program, the mouse cursor is invisible. \Errors None. \SeeAlso \seep{HideMouse},\seep{SetMouseHideWindow} \end{procedure} \FPCexample{mouse2}