fpc/rtl/amicommon/athreads.pp
2023-08-27 12:13:43 +02:00

1361 lines
37 KiB
ObjectPascal

{
This file is part of the Free Pascal run time library.
Copyright (c) 2015 by Karoly Balogh,
member of the Free Pascal development team.
native threadmanager implementation for Amiga-like systems
See the file COPYING.FPC, included in this distribution,
for details about the copyright.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
**********************************************************************}
{$mode objfpc}
{$IFNDEF FPC_DOTTEDUNITS}
unit athreads;
{$ENDIF FPC_DOTTEDUNITS}
interface
procedure SetAThreadBaseName(s: String);
function GetAThreadProcess(threadID: TThreadID): Pointer;
implementation
{ enable this to compile athreads easily outside the RTL }
{.$DEFINE ATHREADS_STANDALONE}
{$IFDEF ATHREADS_STANDALONE}
uses
exec, amigados, utility;
{$ELSE}
{ * Include required system specific includes * }
{$include execd.inc}
{$include execf.inc}
{$include timerd.inc}
{$include doslibd.inc}
{$include doslibf.inc}
{$ifdef cpum68k}
{$if defined(amiga_v1_0_only) or defined(amiga_v1_2_only) or defined(amiga_v2_0_only)}
{$include legacyexech.inc}
{$if not defined(amiga_v2_0_only)}
{$include legacydosh.inc}
{$endif}
{$endif}
{$endif}
{$ENDIF}
const
threadvarblocksize : dword = 0;
var
SubThreadBaseName: String = 'FPC Subthread';
{.$define DEBUG_MT}
{.$define DEBUG_AMIEVENT}
type
TThreadOperation = ( toNone, toStart, toResume, toExit );
type
PThreadMsg = ^TThreadMsg;
PThreadInfo = ^TThreadInfo;
TThreadInfo = record
threadVars: Pointer; { have threadvars ptr as first field, so no offset is needed to access it (faster) }
threadVarsSize: DWord; { size of the allocated threadvars block }
nextThread: PThreadInfo; { threadinfos are a linked list, using this field }
threadPtr: PProcess; { our thread pointer, as returned by CreateNewProc(). invalid after exited field is true! }
threadID: TThreadID; { thread Unique ID }
stackLen: PtrUInt; { stack size the thread was construced with }
exitCode: Pointer; { exitcode after the process has exited }
f: TThreadFunc; { ThreadFunc function pointer }
p: Pointer; { ThreadFunc argument }
flags: dword; { Flags this thread were created with }
num: longint; { This was the "num"th thread to created }
mainthread: boolean; { true if this is our main thread }
exited: boolean; { true if the thread has exited, and can be cleaned up }
startSuspended: boolean; { true if the thread was started suspended, and not resumed yet }
suspended: boolean; { true if the thread is currently suspended }
mutex: TSignalSemaphore; { thread's mutex. locked during the thread's life. }
name: String; { Thread's name }
end;
TThreadMsg = record
tm_MsgNode : TMessage;
tm_ThreadInfo: PThreadInfo;
tm_Operation : TThreadOperation;
end;
var
AThreadManager: TThreadManager;
AThreadMainThreadInfo: TThreadInfo;
AThreadList: PThreadInfo;
AThreadListLen: LongInt;
AThreadNum: LongInt;
AThreadListSemaphore: TSignalSemaphore;
{ Simple IntToStr() replacement which works with ShortStrings }
function IToStr(const i: LongInt): String;
begin
Str(I,result);
end;
{$IFDEF DEBUG_MT}
function IToHStr(const i: LongInt): String;
begin
result:=HexStr(Pointer(i));
end;
{$ENDIF}
{ Function to add a thread to the running threads list }
procedure AddToThreadList(var l: PThreadInfo; ti: PThreadInfo);
var
p : PThreadInfo;
inList: Boolean;
begin
inList:=False;
ObtainSemaphore(@AThreadListSemaphore);
if l = nil then
{ if the list is not yet allocated, the newly added
threadinfo will be the first item }
l:=ti
else
begin
{ otherwise, look for the last item and append }
p:=l;
while (p^.nextThread<>nil) do p:=p^.nextThread;
p^.nextThread:=ti;
end;
inc(AThreadNum);
ti^.num:=AThreadNum;
inc(AThreadListLen);
{$IFDEF DEBUG_MT}
SysDebugLn('FPC AThreads: thread ID:'+IToHStr(ti^.threadID)+' added, now '+IToStr(AThreadListLen)+' thread(s) in list.');
{$ENDIF}
ReleaseSemaphore(@AThreadListSemaphore);
end;
{ Function to remove a thread from running threads list }
function RemoveFromThreadList(var l: PThreadInfo; threadID: TThreadID): boolean;
var
p : PThreadInfo;
pprev : PThreadInfo;
inList : Boolean;
tmpNext: PThreadInfo;
tmpInfo: PThreadInfo;
begin
inList:=False;
if l=nil then
begin
RemoveFromThreadList:=inList;
exit;
end;
ObtainSemaphore(@AThreadListSemaphore);
p:=l;
pprev:=nil;
while (p <> nil) and (p^.threadID <> threadID) do
begin
pprev:=p;
p:=p^.nextThread;
end;
if p <> nil then
begin
tmpNext:=p^.nextThread;
if not p^.mainthread and p^.exited then
begin
{$IFDEF DEBUG_MT}
SysDebugLn('FPC AThreads: Releasing resources for thread ID:'+IToHStr(threadID));
if (p^.threadVars <> nil) or (p^.threadVarsSize <> 0) then
SysDebugLn('FPC AThreads: WARNING, threadvars area wasn''t properly freed!'+IToHStr(threadID));
{$ENDIF}
dispose(p);
if pprev <> nil then
pprev^.nextThread:=tmpNext;
Dec(AThreadListLen);
end
else
begin
{$IFDEF DEBUG_MT}
SysDebugLn('FPC AThreads: Error! Attempt to remove threadID, which is the mainthread or not exited:'+IToHStr(threadID));
{$ENDIF}
inList:=false;
end;
end
{$IFDEF DEBUG_MT}
else
SysDebugLn('FPC AThreads: Error! Attempt to remove threadID, which is not in list:'+IToHstr(threadID))
{$ENDIF}
;
ReleaseSemaphore(@AThreadListSemaphore);
RemoveFromThreadList:=inList;
end;
{ Function to return a function's ThreadInfo based on the threadID }
function GetThreadInfo(var l: PThreadInfo; threadID: TThreadID): PThreadInfo;
var
p : PThreadInfo;
inList: Boolean;
begin
inList:=False;
GetThreadInfo:=nil;
if l = nil then
exit;
ObtainSemaphoreShared(@AThreadListSemaphore);
p:=l;
while (p <> nil) and (p^.threadID <> threadID) do
p:=p^.nextThread;
GetThreadInfo:=p;
ReleaseSemaphore(@AThreadListSemaphore);
end;
{ Get current thread's ThreadInfo structure }
function GetCurrentThreadInfo: PThreadInfo;
begin
result:=PThreadInfo(PProcess(FindTask(nil))^.pr_Task.tc_UserData);
end;
{ Returns the number of threads still not exited in our threadlist }
function CountRunningThreads(var l: PThreadInfo): LongInt;
var
p: PThreadInfo;
begin
CountRunningThreads:=0;
ObtainSemaphoreShared(@AThreadListSemaphore);
p:=l;
while p <> nil do
begin
inc(CountRunningThreads,ord(not p^.exited));
p:=p^.nextThread;
end;
ReleaseSemaphore(@AThreadListSemaphore);
end;
{ Helper function for IPC }
procedure SendMessageToThread(var threadMsg: TThreadMsg; p: PThreadInfo; const op: TThreadOperation; waitReply: boolean);
var
replyPort: PMsgPort;
begin
replyPort:=@PProcess(FindTask(nil))^.pr_MsgPort;
FillChar(threadMsg,sizeof(threadMsg),0);
with threadMsg do
begin
with tm_MsgNode do
begin
mn_Node.ln_Type:=NT_MESSAGE;
mn_Length:=SizeOf(TThreadMsg);
if waitReply then
mn_ReplyPort:=replyPort
else
mn_ReplyPort:=nil;
end;
tm_ThreadInfo:=p;
tm_Operation:=op;
end;
PutMsg(@p^.threadPtr^.pr_MsgPort,@threadMsg);
if waitReply then
begin
WaitPort(replyPort);
GetMsg(replyPort);
end;
end;
procedure SetAThreadBaseName(s: String);
begin
ObtainSemaphore(@AThreadListSemaphore);
SubThreadBaseName:=s;
ReleaseSemaphore(@AThreadListSemaphore);
end;
function GetAThreadBaseName: String;
begin
ObtainSemaphoreShared(@AThreadListSemaphore);
GetAThreadBaseName:=SubThreadBaseName;
ReleaseSemaphore(@AThreadListSemaphore);
end;
function GetAThreadProcess(threadID: TThreadID): Pointer;
begin
GetAThreadProcess:=nil;
ObtainSemaphoreShared(@AThreadListSemaphore);
with PThreadInfo(threadID)^ do
begin
if not exited then
GetAThreadProcess:=threadPtr;
end;
ReleaseSemaphore(@AThreadListSemaphore);
end;
procedure AInitThreadvar(var offset : dword;size : dword);
begin
{$IFDEF DEBUG_MT}
{SysDebugLn('FPC AThreads: InitThreadvar');}
{$ENDIF}
offset:=threadvarblocksize;
inc(threadvarblocksize,size);
end;
function ARelocateThreadvar(offset : dword) : pointer;
var
p: PThreadInfo;
begin
{$IFDEF DEBUG_MT}
{SysDebugLn('FPC AThreads: RelocateThreadvar');}
{$ENDIF}
p:=GetCurrentThreadInfo;
if (p <> nil) and (p^.threadVars <> nil) then
result:=p^.threadVars + Offset
else
result:=nil;
end;
procedure AAllocateThreadVars;
var
p: PThreadInfo;
begin
{ we've to allocate the memory from system }
{ because the FPC heap management uses }
{ exceptions which use threadvars but }
{ these aren't allocated yet ... }
{ allocate room on the heap for the thread vars }
p:=GetCurrentThreadInfo;
if p <> nil then
begin
{$ifdef DEBUG_MT}
SysDebugLn('FPC AThreads: Allocating threadvars, ID:'+IToHStr(p^.threadID));
{$endif}
{$ifdef AMIGA}
ObtainSemaphore(ASYS_heapSemaphore);
{$endif}
p^.threadVars:=AllocPooled(ASYS_heapPool,threadvarblocksize);
if p^.threadVars = nil then
SysDebugLn('FPC AThreads: Failed to allocate threadvar memory!')
else
begin
p^.threadVarsSize:=threadvarblocksize;
FillChar(p^.threadVars^,threadvarblocksize,0);
end;
{$ifdef AMIGA}
ReleaseSemaphore(ASYS_heapSemaphore);
{$endif}
end
else
begin
{$ifdef DEBUG_MT}
SysDebugLn('FPC AThreads: AllocateThreadVars: tc_UserData of this process was nil!')
{$endif}
end;
end;
procedure AReleaseThreadVars;
var
p: PThreadInfo;
begin
p:=GetCurrentThreadInfo;
if (p <> nil) and (p^.threadVars <> nil) then
begin
{$ifdef DEBUG_MT}
SysDebugLn('FPC AThreads: Releasing threadvars, ID:'+IToHStr(p^.threadID));
{$endif}
{$ifdef AMIGA}
ObtainSemaphore(ASYS_heapSemaphore);
{$endif}
FreePooled(ASYS_heapPool,p^.threadVars,p^.threadVarsSize);
p^.threadVars:=nil;
p^.threadVarsSize:=0;
{$ifdef AMIGA}
ReleaseSemaphore(ASYS_heapSemaphore);
{$endif}
end
else
begin
{$ifdef DEBUG_MT}
SysDebugLn('FPC AThreads: ReleaseThreadVars: tc_UserData or threadVars area of this process was nil!')
{$endif}
end;
end;
procedure InitAThreading;
var
threadInfo: PThreadInfo;
p: PProcess;
begin
if (InterLockedExchange(longint(IsMultiThread),ord(true)) = 0) then
begin
{ We're still running in single thread mode, setup the TLS }
{$ifdef DEBUG_MT}
SysDebugLn('FPC AThreads: Entering multithreaded mode...');
{$endif}
p:=PProcess(FindTask(nil));
{ the main thread info is allocated as a global var, it is the cleanest solution,
as it can never really be freed after threading was initialized, due to clashes
with threadvar handling in heap managers, etc. }
threadInfo:=@AThreadMainThreadInfo;
FillChar(threadInfo^,sizeof(TThreadInfo),0);
p^.pr_Task.tc_UserData:=threadInfo;
threadInfo^.mainThread:=true;
InitSemaphore(@threadInfo^.mutex);
ObtainSemaphore(@threadInfo^.mutex);
threadInfo^.threadPtr:=p;
threadInfo^.threadID:=TThreadID(threadInfo);
InitThreadVars(@ARelocateThreadvar);
AddToThreadList(AThreadList,threadInfo);
end;
end;
procedure ThreadFunc; cdecl;
var
thisThread: PProcess;
threadMsg: PThreadMsg;
resumeMsg: PThreadMsg;
exitSuspend: boolean; // true if we have to exit instead of resuming
threadInfo: PThreadInfo;
begin
thisThread:=PProcess(FindTask(nil));
{ wait for our start message to arrive, then fetch it }
WaitPort(@thisThread^.pr_MsgPort);
threadMsg:=PThreadMsg(GetMsg(@thisThread^.pr_MsgPort));
{ fetch existing threadinfo from the start message, and set
it to tc_userData, so we can proceed with threadvars }
threadInfo:=threadMsg^.tm_ThreadInfo;
thisThread^.pr_Task.tc_userData:=threadInfo;
{$ifdef DEBUG_MT}
SysDebugLn('FPC AThreads: Entering subthread function, ID:'+hexStr(threadInfo));
{$endif}
{ Obtain the threads' mutex, used for exit sync }
ObtainSemaphore(@threadInfo^.mutex);
{ Allocate local thread vars, this must be the first thing,
because the exception management and io depends on threadvars }
AAllocateThreadVars;
{ Rename the thread into something sensible }
if threadInfo^.name <> '' then
begin
{$ifdef DEBUG_MT}
{ this line can't be before threadvar allocation }
SysDebugLn('FPC AThreads: Renaming thread ID:'+hexStr(threadInfo)+' to '+threadInfo^.name);
{$endif}
thisThread^.pr_Task.tc_Node.ln_Name:=PAnsiChar(@threadInfo^.name[1]);
end;
{ Reply the message, so the calling thread could continue }
{ note that threadMsg was allocated on the caller's task, so }
{ it will be invalid below this point }
ReplyMsg(PMessage(threadMsg));
{ if creating a suspended thread, wait for the wakeup message to arrive }
{ then check if we actually have to resume, or exit }
exitSuspend:=false;
if threadInfo^.startSuspended then
begin
{$ifdef DEBUG_MT}
SysDebugLn('FPC AThreads: Suspending subthread on entry, ID:'+hexStr(threadInfo));
{$endif}
WaitPort(@thisThread^.pr_MsgPort);
resumeMsg:=PThreadMsg(GetMsg(@thisThread^.pr_MsgPort));
exitSuspend:=resumeMsg^.tm_Operation <> toResume;
threadInfo^.startSuspended:=false;
ReplyMsg(PMessage(resumeMsg));
{$ifdef DEBUG_MT}
SysDebugLn('FPC AThreads: Resuming subthread on entry, ID:'+hexStr(threadInfo)+', resumed only to exit: '+IToStr(ord(exitSuspend)));
{$endif}
end;
{ Finally, call the user code }
if not exitSuspend then
begin
InitThread(threadInfo^.stackLen);
DoThreadInitProcChain;
threadInfo^.exitCode:=Pointer(threadInfo^.f(threadInfo^.p));
DoThreadExitProcChain;
DoneThread;
end;
{$ifdef DEBUG_MT}
SysDebugLn('FPC AThreads: Exiting Subthread function, ID:'+hexStr(threadInfo));
{$endif}
Forbid();
threadInfo^.exited:=true;
threadInfo^.threadPtr:=nil;
{ Finally, Release our exit mutex. }
ReleaseSemaphore(@threadInfo^.mutex);
end;
function CreateNewProcess(const Tags : Array Of PtrUInt) : PProcess;
begin
result:=CreateNewProc(@Tags[0]);
end;
function ABeginThread(sa : Pointer;stacksize : PtrUInt;
ThreadFunction : tthreadfunc;p : pointer;
creationFlags : dword; var ThreadId : TThreadId) : TThreadID;
var
threadInfo: PThreadInfo;
threadMsg: TThreadMsg;
threadName: String;
subThread: PProcess;
begin
ABeginThread:=TThreadID(0);
{$ifdef DEBUG_MT}
SysDebugLn('FPC AThreads: Creating new thread...');
{$endif DEBUG_MT}
{ Initialize multithreading if not done }
if not IsMultiThread then
InitAThreading;
{ the only way to pass data to the newly created thread
in a MT safe way, is to use the heap }
new(threadInfo);
FillChar(threadInfo^,sizeof(TThreadInfo),0);
InitSemaphore(@threadInfo^.mutex);
threadInfo^.f:=ThreadFunction;
threadInfo^.p:=p;
if (creationFlags and STACK_SIZE_PARAM_IS_A_RESERVATION) > 0 then
threadInfo^.stackLen:=stacksize
else
threadInfo^.stackLen:=System.StackLength; { inherit parent's stack size }
threadInfo^.startSuspended:=(creationFlags and CREATE_SUSPENDED) > 0;
{$ifdef DEBUG_MT}
SysDebugLn('FPC AThreads: Starting new thread... Stack size: '+IToStr(threadInfo^.stackLen));
{$endif}
subThread:=CreateNewProcess([NP_Entry,PtrUInt(@ThreadFunc),
{$IFDEF MORPHOS}
NP_CodeType,CODETYPE_PPC,
NP_PPCStackSize,threadInfo^.stacklen,
{$ELSE}
NP_StackSize,threadInfo^.stacklen,
{$ENDIF}
TAG_DONE]);
if subThread = nil then
begin
{$ifdef DEBUG_MT}
SysDebugLn('FPC AThreads: Failed to start the subthread!');
{$endif}
exit;
end;
ThreadID:=TThreadID(threadInfo);
threadInfo^.threadPtr:=subThread;
threadInfo^.threadID:=ThreadID;
AddToThreadList(AThreadList,threadInfo);
{ the thread should be started, and waiting for our start message, so send it }
{$ifdef DEBUG_MT}
SysDebugLn('FPC AThreads: Sending start message to subthread and waiting for reply, ID:'+IToHStr(threadID));
{$endif}
{ AddToThreadList assigned us a number, so use it to name the thread }
threadInfo^.name:=GetAThreadBaseName+' #'+IToStr(threadInfo^.num);
SendMessageToThread(threadMsg,threadInfo,toStart,true);
ABeginThread:=ThreadId;
{$ifdef DEBUG_MT}
SysDebugLn('FPC AThreads: Thread created successfully, ID:'+IToHStr(threadID));
{$endif}
end;
procedure AEndThread(ExitCode : DWord);
begin
{ Do not call DoneThread here. It will be called by the threadfunction, when it exits. }
end;
function ASuspendThread (threadHandle : TThreadID) : dword;
var
p: PThreadInfo;
m: PThreadMsg;
begin
ASuspendThread:=0;
if GetCurrentThreadID = threadHandle then
begin
p:=GetThreadInfo(AThreadList,threadHandle);
if p <> nil then
begin
p^.suspended:=true;
while p^.suspended do
begin
WaitPort(@p^.threadPtr^.pr_MsgPort);
m:=PThreadMsg(GetMsg(@p^.threadPtr^.pr_MsgPort));
if m^.tm_Operation = toResume then
p^.suspended:=false
else
{$ifdef DEBUG_MT}
SysDebugLn('FPC AThreads: Got message during suspend, but it wasn''t toResume! ID:'+IToHStr(threadHandle))
{$endif}
;
ReplyMsg(PMessage(m));
end;
end;
end
else
begin
{$ifdef DEBUG_MT}
SysDebugLn('FPC AThreads: SuspendThread called for ID:'+IToHStr(threadHandle)+' which is not the current thread!');
{$endif}
result:=dword(-1);
end;
end;
function AResumeThread (threadHandle : TThreadID) : dword;
var
m: TThreadMsg;
p: PThreadInfo;
begin
AResumeThread:=0;
Forbid();
p:=GetThreadInfo(AThreadList,threadHandle);
if (p <> nil) and (p^.suspended or p^.startSuspended) then
begin
{$ifdef DEBUG_MT}
SysDebugLn('FPC AThreads: Waiting for thread to resume, ID:'+IToHStr(threadHandle));
{$endif}
{ WaitPort in SendMessageToThread will break the Forbid() state... }
SendMessageToThread(m,p,toResume,true);
AResumeThread:=0;
end
else
begin
{$ifdef DEBUG_MT}
SysDebugLn('FPC AThreads: Error, attempt to resume a non-suspended thread, or invalid thread ID:'+IToHStr(threadHandle));
{$endif}
AResumeThread:=dword(-1);
end;
Permit();
end;
procedure AThreadSwitch; {give time to other threads}
begin
{ On Unix, this calls sched_yield();
Harry 'Piru' Sintonen recommended to emulate this on Amiga systems with
exec/Forbid-exec/Permit pair which is pretty fast to execute and will
trigger a rescheduling.
Another idea by Frank Mariak was to use exec/SetTaskPri() with the same
priority }
Forbid();
Permit();
end;
function AKillThread (threadHandle : TThreadID) : dword;
begin
{$ifdef DEBUG_MT}
SysDebugLn('FPC AThreads: unsupported operation: KillThread called for ID:'+IToHStr(threadHandle));
{$endif}
// cannot be properly supported on Amiga
AKillThread:=dword(-1);
end;
function ACloseThread (threadHandle : TThreadID) : dword;
begin
{$WARNING The return value here seems to be undocumented}
RemoveFromThreadList(AThreadList, threadHandle);
result:=0;
end;
function AWaitForThreadTerminate (threadHandle : TThreadID; TimeoutMs : longint) : dword; {0=no timeout}
var
p: PThreadInfo;
m: TThreadMsg;
begin
{.$WARNING Support for timeout argument is not implemented}
{ But since CThreads uses pthread_join, which has also no timeout,
I don't think this is a big issue. (KB) }
AWaitForThreadTerminate:=0;
Forbid();
p:=GetThreadInfo(AThreadList,threadHandle);
if (p <> nil) then
begin
if not p^.exited then
begin
{$ifdef DEBUG_MT}
SysDebugLn('FPC AThreads: Waiting for thread to exit, ID:'+IToHStr(threadHandle));
{$endif}
{ WaitPort in SendMessageToThread will break the Forbid() state... }
if p^.startSuspended then
begin
SendMessageToThread(m,p,toExit,true);
{$ifdef DEBUG_MT}
SysDebugLn('FPC AThreads: Signaled start-suspended thread to exit, ID:'+IToHStr(threadHandle));
{$endif}
end;
{ Wait for the thread to exit... }
Permit();
ObtainSemaphore(@p^.mutex);
ReleaseSemaphore(@p^.mutex);
Forbid();
end
else
{$ifdef DEBUG_MT}
SysDebugLn('FPC AThreads: Thread already exited, ID:'+IToHStr(threadHandle));
{$endif}
AWaitForThreadTerminate:=DWord(p^.exitCode);
end
else
begin
{$ifdef DEBUG_MT}
SysDebugLn('FPC AThreads: Error, attempt to wait for invalid thread ID to exit, ID:'+IToHStr(threadHandle));
{$endif}
AWaitForThreadTerminate:=dword(-1); { Return non-zero code on error. }
end;
Permit();
end;
function AThreadSetPriority (threadHandle : TThreadID; Prio: longint): boolean; {-15..+15, 0=normal}
begin
{$Warning ThreadSetPriority needs to be implemented}
result:=false;
end;
function AThreadGetPriority (threadHandle : TThreadID): Integer;
begin
{$Warning ThreadGetPriority needs to be implemented}
result:=0;
end;
function AGetCurrentThreadId : TThreadID;
begin
AGetCurrentThreadId := TThreadID(GetCurrentThreadInfo);
end;
procedure ASetThreadDebugNameA(threadHandle: TThreadID; const ThreadName: AnsiString);
begin
{$Warning SetThreadDebugName needs to be implemented}
end;
procedure ASetThreadDebugNameU(threadHandle: TThreadID; const ThreadName: UnicodeString);
begin
ASetThreadDebugNameA(threadHandle, AnsiString(ThreadName));
end;
Type PINTRTLEvent = ^TINTRTLEvent;
TINTRTLEvent = record
isset: boolean;
Sem: TSignalSemaphore; // Semaphore to protect the whole stuff
end;
Function intRTLEventCreate: PRTLEvent;
var p:pintrtlevent;
begin
new(p);
p^.isset:=false;
InitSemaphore(@p^.Sem);
result:=PRTLEVENT(p);
end;
procedure intRTLEventDestroy(AEvent: PRTLEvent);
var p:pintrtlevent;
begin
p:=pintrtlevent(aevent);
dispose(p);
end;
procedure intRTLEventSetEvent(AEvent: PRTLEvent);
var p:pintrtlevent;
begin
p:=pintrtlevent(aevent);
ObtainSemaphore(@p^.Sem);
p^.isset:=true;
ReleaseSemaphore(@p^.Sem);
end;
procedure intRTLEventResetEvent(AEvent: PRTLEvent);
var p:pintrtlevent;
begin
p:=pintrtlevent(aevent);
ObtainSemaphore(@p^.Sem);
p^.isset:=false;
ReleaseSemaphore(@p^.Sem);
end;
procedure intRTLEventWaitFor(AEvent: PRTLEvent);
var p:pintrtlevent;
begin
p:=pintrtlevent(aevent);
ObtainSemaphore(@p^.Sem);
while not p^.isset do
begin
ReleaseSemaphore(@p^.Sem);
DOSDelay(1);
ObtainSemaphore(@p^.Sem);
end;
p^.isset:=false;
ReleaseSemaphore(@p^.Sem);
end;
procedure intRTLEventWaitForTimeout(AEvent: PRTLEvent;timeout : longint);
var
p : pintrtlevent;
begin
p:=pintrtlevent(aevent);
timeout:=timeout div 20; // DOSDelay expects (1/50 seconds)
ObtainSemaphore(@p^.Sem);
while (not p^.isset) and (timeout > 0) do
begin
ReleaseSemaphore(@p^.Sem);
DOSDelay(1);
dec(timeout);
ObtainSemaphore(@p^.Sem);
end;
p^.isset:=false;
ReleaseSemaphore(@p^.Sem);
end;
procedure AInitCriticalSection(var CS);
begin
{$IFDEF DEBUG_MT}
SysDebugLn('FPC AThreads: InitCriticalSection '+hexStr(@CS));
{$ENDIF}
InitSemaphore(PSignalSemaphore(@CS));
end;
procedure AEnterCriticalSection(var CS);
begin
{$IFDEF DEBUG_MT}
SysDebugLn('FPC AThreads: EnterCriticalSection '+hexStr(@CS));
{$ENDIF}
ObtainSemaphore(PSignalSemaphore(@CS));
end;
function ATryEnterCriticalSection(var CS):longint;
begin
{$IFDEF DEBUG_MT}
SysDebugLn('FPC AThreads: TryEnterCriticalSection '+hexStr(@CS));
{$ENDIF}
result:=DWord(AttemptSemaphore(PSignalSemaphore(@CS)));
if result<>0 then
result:=1;
end;
procedure ALeaveCriticalSection(var CS);
begin
{$IFDEF DEBUG_MT}
SysDebugLn('FPC AThreads: LeaveCriticalSection '+hexStr(@CS));
{$ENDIF}
ReleaseSemaphore(PSignalSemaphore(@CS));
end;
procedure ADoneCriticalSection(var CS);
begin
{$IFDEF DEBUG_MT}
SysDebugLn('FPC AThreads: DoneCriticalSection '+hexStr(@CS));
{$ENDIF}
{ unlock as long as unlocking works to unlock it if it is recursive
some Delphi code might call this function with a locked mutex }
with TSignalSemaphore(CS) do
while ss_NestCount > 0 do
ReleaseSemaphore(PSignalSemaphore(@CS));
end;
// Event Stuff
// Return values for WaitFor
const
wrSignaled = 0;
wrTimeout = 1;
wrAbandoned = 2;
wrError = 3;
// the internal AmigaEvent
type
TAmiEvent = record
IsSet: Boolean; // the actual Event setting
Manual: Boolean; // do not automatically reset the event
Name: string; // Name for the event structure (needed for cross process)
Waiter: Integer; // number of WaitFor waiting for this event
Destroyed: Boolean; // the event is going to be destroyed, all WaitFor please leave first
Sem: TSignalSemaphore; // Semaphore to protect the whole stuff
end;
PAmiEvent = ^TAmiEvent;
// Create an Event
function intBasicEventCreate(EventAttributes : Pointer;
AManualReset,InitialState : Boolean;const Name : ansistring):pEventState;
var
AmiEvent: PAmiEvent;
begin
New(AmiEvent);
AmiEvent^.isSet := InitialState;
AmiEvent^.Name := Name;
AmiEvent^.Waiter := 0;
AmiEvent^.Manual := AManualReset;
AmiEvent^.Destroyed := False;
InitSemaphore(@AmiEvent^.Sem);
Result := AmiEvent;
end;
procedure intbasiceventdestroy(state:peventstate);
var
AmiEvent: PAmiEvent absolute State;
Waiter: Integer;
begin
if Assigned(AmiEvent) then
begin
ObtainSemaphore(@AmiEvent^.Sem);
AmiEvent^.Destroyed := True; // we destroy the event
ReleaseSemaphore(@AmiEvent^.Sem);
repeat
DosDelay(1);
until AmiEvent^.Waiter <= 0;
ObtainSemaphore(@AmiEvent^.Sem); // is there anyone still waiting for it?
ReleaseSemaphore(@AmiEvent^.Sem);
Dispose(AmiEvent);
end;
end;
procedure intbasiceventResetEvent(state:peventstate);
var
AmiEvent: PAmiEvent absolute State;
begin
if Assigned(AmiEvent) then
begin
{$IFDEF DEBUG_AMIEVENT}
SysDebugLn('AmiEvent: Reset Event');
{$ENDIF}
ObtainSemaphore(@AmiEvent^.Sem);
AmiEvent^.IsSet := False;
ReleaseSemaphore(@AmiEvent^.Sem);
end;
end;
procedure intbasiceventSetEvent(state:peventstate);
var
AmiEvent: PAmiEvent absolute State;
begin
if Assigned(AmiEvent) then
begin
{$IFDEF DEBUG_AMIEVENT}
SysDebugLn('AmiEvent: Set Event');
{$ENDIF}
ObtainSemaphore(@AmiEvent^.Sem);
AmiEvent^.IsSet := True;
ReleaseSemaphore(@AmiEvent^.Sem);
end;
end;
// Timer stuff
procedure NewList(List: PList); inline;
begin
with List^ do
begin
lh_Head := PNode(@lh_Tail);
lh_Tail := nil;
lh_TailPred := PNode(@lh_Head)
end;
end;
function CreatePort(Name: PAnsiChar; Pri: LongInt): PMsgPort;
var
SigBit: ShortInt;
Port: PMsgPort;
begin
Sigbit := AllocSignal(-1);
if sigbit = -1 then
CreatePort := nil;
Port := ExecAllocMem(SizeOf(TMsgPort), MEMF_CLEAR);
if Port = nil then
begin
FreeSignal(SigBit);
CreatePort := nil;
end;
with port^ do
begin
if Assigned(Name) then
mp_Node.ln_Name := Name
else
mp_Node.ln_Name := nil;
mp_Node.ln_Pri := pri;
mp_Node.ln_Type := 4;
mp_Flags := 0;
mp_SigBit := SigBit;
mp_SigTask := FindTask(nil);
end;
if Assigned(Name) then
AddPort(Port)
else
NewList(Addr(Port^.mp_MsgList));
CreatePort := Port;
end;
procedure DeletePort(Port: PMsgPort);
begin
if port <> nil then
begin
if Port^.mp_Node.ln_Name <> nil then
RemPort(Port);
Port^.mp_Node.ln_Type := $FF;
Port^.mp_MsgList.lh_Head := PNode(-1);
FreeSignal(Port^.mp_SigBit);
ExecFreeMem(Port, SizeOf(TMsgPort));
end;
end;
function CreateExtIO(Port: PMsgPort; Size: LongInt): PIORequest;
begin
Result := nil;
if Port <> nil then
begin
Result := ExecAllocMem(Size, MEMF_CLEAR);
if Result <> nil then
begin
Result^.io_Message.mn_Node.ln_Type := 7;
Result^.io_Message.mn_Length := Size;
Result^.io_Message.mn_ReplyPort := Port;
end;
end;
end;
procedure DeleteExtIO (IoReq: PIORequest);
begin
if IoReq <> nil then
begin
IoReq^.io_Message.mn_Node.ln_Type := $FF;
IoReq^.io_Message.mn_ReplyPort := PMsgPort(-1);
IoReq^.io_Device := PDevice(-1);
ExecFreeMem(IoReq, IoReq^.io_Message.mn_Length);
end
end;
function Create_Timer(TheUnit: LongInt): PTimeRequest;
var
TimerPort: PMsgPort;
begin
Result := nil;
TimerPort := CreatePort(nil, 0);
if TimerPort = nil then
Exit;
Result := PTimeRequest(CreateExtIO(TimerPort, SizeOf(TTimeRequest)));
if Result = Nil then
begin
DeletePort(TimerPort);
Exit;
end;
if OpenDevice(TIMERNAME, TheUnit, PIORequest(Result), 0) <> 0 then
begin
DeleteExtIO(PIORequest(Result));
DeletePort(TimerPort);
Result := nil;
end;
end;
Procedure Delete_Timer(WhichTimer: PTimeRequest);
var
WhichPort: PMsgPort;
begin
WhichPort := WhichTimer^.tr_Node.io_Message.mn_ReplyPort;
if assigned(WhichTimer) then
begin
CloseDevice(PIORequest(WhichTimer));
DeleteExtIO(PIORequest(WhichTimer));
end;
if Assigned(WhichPort) then
DeletePort(WhichPort);
end;
function GetEventTime(TR: PTimeRequest): Int64;
begin
Result := -1;
if tr = nil then
Exit;
tr^.tr_node.io_Command := TR_GETSYSTIME;
DoIO(PIORequest(tr));
// structure assignment
Result := Int64(tr^.tr_time.TV_Secs) * 1000 + tr^.tr_time.TV_Micro div 1000;
end;
// End timer stuff
// the mighty Waitfor routine
function intbasiceventWaitFor(Timeout : Cardinal;state:peventstate;FUseComWait : Boolean=False) : longint;
var
AmiEvent: PAmiEvent absolute State;
Tr: PTimeRequest = nil;
StartTime, CurTime: Int64;
begin
{$IFDEF DEBUG_AMIEVENT}
SysDebugLn('AmiEvent: Enter WaitFor');
{$ENDIF}
Result := wrError;
if Assigned(AmiEvent) then
begin
// we do an initial Check
ObtainSemaphore(@AmiEvent^.Sem);
if AmiEvent^.Destroyed then
begin
Result := wrAbandoned; // we got destroyed, so we just leave
{$IFDEF DEBUG_AMIEVENT}
SysDebugLn('AmiEvent: WaitFor Early Destroy');
{$ENDIF}
ReleaseSemaphore(@AmiEvent^.Sem);
Exit;
end;
if AmiEvent^.IsSet then
begin
Result := wrSignaled; // signal Already set
if not AmiEvent^.Manual then
AmiEvent^.IsSet := False;
{$IFDEF DEBUG_AMIEVENT}
SysDebugLn('AmiEvent: WaitFor Early Signaled');
{$ENDIF}
ReleaseSemaphore(@AmiEvent^.Sem);
Exit;
end;
// signal not set, so we add this call to the waiterlist
Inc(AmiEvent^.Waiter);
ReleaseSemaphore(@AmiEvent^.Sem);
// that means we have to wait and care about the timeout -> need a timer
Tr := create_timer(UNIT_MICROHZ);
if not Assigned(Tr) then // cannot create timer :-O
Exit;
// time we started the actual waiting
StartTime := GetEventTime(TR);
try
// the main loop, notice the breaks are inside the Obtain/Release
// therefore the finally block must release it, (and no other exit allowed!)
repeat
CurTime := GetEventTime(TR); // to check the timeout, outside obtain/release to save some time
ObtainSemaphore(@AmiEvent^.Sem);
// check the status of event
if AmiEvent^.Destroyed then
begin
Result := wrAbandoned; // we got destroyed
{$IFDEF DEBUG_AMIEVENT}
SysDebugLn('AmiEvent: WaitFor Destroy');
{$ENDIF}
break;
end;
if AmiEvent^.IsSet then
begin
Result := wrSignaled; // signal got set
{$IFDEF DEBUG_AMIEVENT}
SysDebugLn('AmiEvent: WaitFor Signaled');
{$ENDIF}
Break;
end;
if CurTime - StartTime > Timeout then
begin
Result := wrTimeOut; // we got a timeout
{$IFDEF DEBUG_AMIEVENT}
SysDebugLn('AmiEvent: WaitFor TimeOut');
{$ENDIF}
Break;
end;
// if we reach here, nothing happend...
// we release the semaphore and wait for other threads to do something
ReleaseSemaphore(@AmiEvent^.Sem);
DosDelay(1);
until False;
finally
// reset the Event if needed
if (Result = wrSignaled) and (not AmiEvent^.Manual) then
AmiEvent^.IsSet := False;
// we finished so get us away from waiter list
Dec(AmiEvent^.Waiter);
ReleaseSemaphore(@AmiEvent^.Sem); // unlock the event
Delete_timer(tr); // timer not needed anymore
end;
end;
{$IFDEF DEBUG_AMIEVENT}
SysDebugLn('AmiEvent: Leave WaitFor');
{$ENDIF}
end;
// end Event stuff
function AInitThreads : Boolean;
begin
{$ifdef DEBUG_MT}
SysDebugLn('FPC AThreads: Entering InitThreads...');
{$endif}
result:=true;
// We assume that if you set the thread manager, the application is multithreading.
InitAThreading;
ThreadID := TThreadID(GetCurrentThreadInfo);
end;
function ADoneThreads : Boolean;
begin
result:=true;
end;
procedure SetAThreadManager;
begin
with AThreadManager do begin
InitManager :=@AInitThreads;
DoneManager :=@ADoneThreads;
BeginThread :=@ABeginThread;
EndThread :=@AEndThread;
SuspendThread :=@ASuspendThread;
ResumeThread :=@AResumeThread;
KillThread :=@AKillThread;
ThreadSwitch :=@AThreadSwitch;
CloseThread :=@ACloseThread;
WaitForThreadTerminate :=@AWaitForThreadTerminate;
ThreadSetPriority :=@AThreadSetPriority;
ThreadGetPriority :=@AThreadGetPriority;
GetCurrentThreadId :=@AGetCurrentThreadId;
SetThreadDebugNameA :=@ASetThreadDebugNameA;
SetThreadDebugNameU :=@ASetThreadDebugNameU;
InitCriticalSection :=@AInitCriticalSection;
DoneCriticalSection :=@ADoneCriticalSection;
EnterCriticalSection :=@AEnterCriticalSection;
TryEnterCriticalSection:=@ATryEnterCriticalSection;
LeaveCriticalSection :=@ALeaveCriticalSection;
InitThreadVar :=@AInitThreadVar;
RelocateThreadVar :=@ARelocateThreadVar;
AllocateThreadVars :=@AAllocateThreadVars;
ReleaseThreadVars :=@AReleaseThreadVars;
BasicEventCreate :=@intBasicEventCreate;
BasicEventDestroy :=@intBasicEventDestroy;
BasicEventResetEvent :=@intBasicEventResetEvent;
BasicEventSetEvent :=@intBasicEventSetEvent;
BasiceventWaitFor :=@intBasicEventWaitFor;
rtlEventCreate :=@intrtlEventCreate;
rtlEventDestroy :=@intrtlEventDestroy;
rtlEventSetEvent :=@intrtlEventSetEvent;
rtlEventResetEvent :=@intrtlEventResetEvent;
rtleventWaitForTimeout :=@intrtleventWaitForTimeout;
rtleventWaitFor :=@intrtleventWaitFor;
end;
SetThreadManager(AThreadManager);
end;
Procedure InitSystemThreads; external name '_FPC_InitSystemThreads';
{ This should only be called from the finalization }
procedure WaitForAllThreads;
var
p: PThreadInfo;
pn: PThreadInfo;
begin
{ If we are the main thread exiting, we have to wait for our subprocesses to
exit. Because AmigaOS won't clean up for us. Also, after exiting the main
thread the OS unloads all the code segments with code potentially still
running in the background... So even waiting here forever is better than
exiting with active threads, which will most likely just kill the OS
immediately. (KB) }
ObtainSemaphore(@AThreadListSemaphore);
{$IFDEF DEBUG_MT}
if AThreadListLen > 1 then
begin
SysDebugLn('FPC AThreads: We have registered subthreads, checking their status...');
if CountRunningThreads(AThreadList) > 1 then
SysDebugLn('FPC AThreads: We have running subthreads, waiting for them to exit...');
end;
{$ENDIF}
while CountRunningThreads(AThreadList) > 1 do
begin
ReleaseSemaphore(@AThreadListSemaphore);
DOSDelay(1);
{ Reobtain the semaphore... }
ObtainSemaphore(@AThreadListSemaphore);
end;
if AThreadListLen > 1 then
begin
{$IFDEF DEBUG_MT}
SysDebugLn('FPC AThreads: All threads exited but some lacking cleanup - trying to free up resources...');
{$ENDIF}
p:=AThreadList;
while p <> nil do
begin
pn:=p^.nextThread;
if not p^.mainThread then
RemoveFromThreadList(AThreadList,p^.threadID);
p:=pn;
end;
end
else
begin
{$IFDEF DEBUG_MT}
SysDebugLn('FPC AThreads: All threads exited normally.');
{$ENDIF}
end;
ReleaseSemaphore(@AThreadListSemaphore);
end;
initialization
initsystemthreads;
{$IFDEF DEBUG_MT}
SysDebugLn('FPC AThreads: Unit Initialization');
{$ENDIF}
if ThreadingAlreadyUsed then
begin
writeln('Threading has been used before athreads was initialized.');
writeln('Make athreads one of the first units in your uses clause!');
runerror(211);
end;
AThreadList:=nil;
AThreadListLen:=0;
AThreadNum:=-1; { Mainthread will be 0. }
InitSemaphore(@AThreadListSemaphore);
SetAThreadManager;
{$IFDEF DEBUG_MT}
SysDebugLn('FPC AThreads: Unit Initialization Done');
{$ENDIF}
finalization
{$IFDEF DEBUG_MT}
SysDebugLn('FPC AThreads: Unit Finalization');
{$ENDIF}
WaitForAllThreads;
end.