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273 lines
10 KiB
Modula-2
273 lines
10 KiB
Modula-2
# This is the definition file for all GLUT stuff
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%COPY_INTERFACE
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const
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// Display mode bit masks
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GLUT_RGB = 0;
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GLUT_RGBA = GLUT_RGB;
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GLUT_INDEX = 1;
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GLUT_SINGLE = 0;
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GLUT_DOUBLE = 2;
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GLUT_ACCUM = 4;
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GLUT_ALPHA = 8;
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GLUT_DEPTH = 16;
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GLUT_STENCIL = 32;
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GLUT_MULTISAMPLE = 128;
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GLUT_STEREO = 256;
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GLUT_LUMINANCE = 512;
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// Mouse buttons
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GLUT_LEFT_BUTTON = 0;
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GLUT_MIDDLE_BUTTON = 1;
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GLUT_RIGHT_BUTTON = 2;
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// Mouse button state
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GLUT_DOWN = 0;
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GLUT_UP = 1;
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// Keys ###
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// Enter / exit state
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GLUT_LEFT = 0;
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GLUT_ENTERED = 1;
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// Menu usage state
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GLUT_MENU_NOT_IN_USE = 0;
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GLUT_MENU_IN_USE = 1;
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// Visibility state
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GLUT_NOT_VISIBLE = 0;
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GLUT_VISIBLE = 1;
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// Window status state
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GLUT_HIDDEN = 0;
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GLUT_FULLY_RETAINED = 1;
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GLUT_PARTIALLY_RETAINED = 2;
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GLUT_FULLY_COVERED = 3;
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// Color index component selection values
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GLUT_RED = 0;
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GLUT_GREEN = 1;
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GLUT_BLUE = 2;
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// Layers for use
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GLUT_NORMAL = 0;
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GLUT_OVERLAY = 1;
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// Bitmap stuff###
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// glutGet parameters
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GLUT_WINDOW_X = 100;
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GLUT_WINDOW_Y = 101;
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GLUT_WINDOW_WIDTH = 102;
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GLUT_WINDOW_HEIGHT = 103;
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GLUT_WINDOW_BUFFER_SIZE = 104;
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GLUT_WINDOW_STENCIL_SIZE = 105;
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GLUT_WINDOW_DEPTH_SIZE = 106;
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GLUT_WINDOW_RED_SIZE = 107;
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GLUT_WINDOW_GREEN_SIZE = 108;
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GLUT_WINDOW_BLUE_SIZE = 109;
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GLUT_WINDOW_ALPHA_SIZE = 110;
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GLUT_WINDOW_ACCUM_RED_SIZE = 111;
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GLUT_WINDOW_ACCUM_GREEN_SIZE = 112;
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GLUT_WINDOW_ACCUM_BLUE_SIZE = 113;
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GLUT_WINDOW_ACCUM_ALPHA_SIZE = 114;
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GLUT_WINDOW_DOUBLEBUFFER = 115;
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GLUT_WINDOW_RGBA = 116;
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GLUT_WINDOW_PARENT = 117;
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GLUT_WINDOW_NUM_CHILDREN = 118;
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GLUT_WINDOW_COLORMAP_SIZE = 119;
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GLUT_WINDOW_NUM_SAMPLES = 120;
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GLUT_WINDOW_STEREO = 121;
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GLUT_WINDOW_CURSOR = 122;
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GLUT_SCREEN_WIDTH = 200;
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GLUT_SCREEN_HEIGHT = 201;
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GLUT_SCREEN_WIDTH_MM = 202;
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GLUT_SCREEN_HEIGHT_MM = 203;
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GLUT_MENU_NUM_ITEMS = 300;
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GLUT_DISPLAY_MODE_POSSIBLE = 400;
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GLUT_INIT_WINDOW_X = 500;
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GLUT_INIT_WINDOW_Y = 501;
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GLUT_INIT_WINDOW_WIDTH = 502;
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GLUT_INIT_WINDOW_HEIGHT = 503;
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GLUT_INIT_DISPLAY_MODE = 504;
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GLUT_ELAPSED_TIME = 700;
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GLUT_WINDOW_FORMAT_ID = 123;
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// glutDeviceGet parameters
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GLUT_HAS_KEYBOARD = 600;
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GLUT_HAS_MOUSE = 601;
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GLUT_HAS_SPACEBALL = 602;
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GLUT_HAS_DIAL_AND_BUTTON_BOX = 603;
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GLUT_HAS_TABLET = 604;
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GLUT_NUM_MOUSE_BUTTONS = 605;
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GLUT_NUM_SPACEBALL_BUTTONS = 606;
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GLUT_NUM_BUTTON_BOX_BUTTONS = 607;
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GLUT_NUM_DIALS = 608;
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GLUT_NUM_TABLET_BUTTONS = 609;
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GLUT_DEVICE_IGNORE_KEY_REPEAT = 610;
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GLUT_DEVICE_KEY_REPEAT = 611;
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GLUT_HAS_JOYSTICK = 612;
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GLUT_OWNS_JOYSTICK = 613;
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GLUT_JOYSTICK_BUTTONS = 614;
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GLUT_JOYSTICK_AXES = 615;
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GLUT_JOYSTICK_POLL_RATE = 616;
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// glutLayerGet parameters
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GLUT_OVERLAY_POSSIBLE = 800;
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GLUT_LAYER_IN_USE = 801;
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GLUT_HAS_OVERLAY = 802;
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GLUT_TRANSPARENT_INDEX = 803;
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GLUT_NORMAL_DAMAGED = 804;
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GLUT_OVERLAY_DAMAGED = 805;
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// glutVideoResizeGet parameters
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GLUT_VIDEO_RESIZE_POSSIBLE = 900;
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GLUT_VIDEO_RESIZE_IN_USE = 901;
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GLUT_VIDEO_RESIZE_X_DELTA = 902;
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GLUT_VIDEO_RESIZE_Y_DELTA = 903;
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GLUT_VIDEO_RESIZE_WIDTH_DELTA = 904;
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GLUT_VIDEO_RESIZE_HEIGHT_DELTA= 905;
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GLUT_VIDEO_RESIZE_X = 906;
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GLUT_VIDEO_RESIZE_Y = 907;
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GLUT_VIDEO_RESIZE_WIDTH = 908;
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GLUT_VIDEO_RESIZE_HEIGHT = 909;
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// glutGetModifiers return mask
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GLUT_ACTIVE_SHIFT = 1;
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GLUT_ACTIVE_CTRL = 2;
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GLUT_ACTIVE_ALT = 4;
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// Cursor stuff ###
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// GLUT window callback sub-API
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type
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TGlutDisplayFunc = procedure; extdecl
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TGlutReshapeFunc = procedure(width, height: Integer); extdecl
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TGlutTimerFunc = procedure(value: Integer); extdecl
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TGlutKeyboardFunc = procedure(key: char;x,y:Integer); extdecl
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TGlutIdleFunc = procedure; extdecl
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TGlutVisibilityFunc = procedure(state:Integer); extdecl
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// GLUT game mode sub-API
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{$ifdef GLUT_GAME}
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// glutGameModeGet
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const
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GLUT_GAME_MODE_ACTIVE = 0;
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GLUT_GAME_MODE_POSSIBLE = 1;
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GLUT_GAME_MODE_WIDTH = 2;
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GLUT_GAME_MODE_HEIGHT = 3;
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GLUT_GAME_MODE_PIXEL_DEPTH = 4;
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GLUT_GAME_MODE_REFRESH_RATE = 5;
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GLUT_GAME_MODE_DISPLAY_CHANGED= 6;
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{$endif GLUT_GAME}
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%END
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#=====================================================================
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# Procedures and functions
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#=====================================================================
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%PROCS
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// GLUT initialization sub-API
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glutInit: procedure(argcp: PInteger; argv: PPChar);
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glutInitDisplayMode: procedure(mode: LongWord);
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glutInitDisplayString: procedure(AString: PChar);
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glutInitWindowPosition: procedure(x, y: Integer);
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glutInitWindowSize: procedure(width, height: Integer);
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glutMainLoop: procedure;
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// GLUT window sub-API
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glutCreateWindow: function(title: PChar): Integer;
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glutCreateSubWindow: function(win, x, y, width, height: Integer): Integer;
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glutDestroyWindow: procedure(win: Integer);
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glutPostRedisplay: procedure;
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glutPostWindowRedisplay: procedure(win: Integer);
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glutSwapBuffers: procedure;
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glutGetWindow: function: Integer;
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glutSetWindow: procedure(win: Integer);
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glutSetWindowTitle: procedure(title: PChar);
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glutSetIconTitle: procedure(title: PChar);
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glutPositionWindow: procedure(x, y: Integer);
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glutReshapeWindow: procedure(width, height: Integer);
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glutPopWindow: procedure;
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glutPushWindow: procedure;
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glutIconifyWindow: procedure;
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glutShowWindow: procedure;
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glutHideWindow: procedure;
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glutFullScreen: procedure;
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glutSetCursor: procedure(cursor: Integer);
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glutWarpPointer: procedure(x, y: Integer);
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//overlays ###
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//menus ###
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// GLUT window callback sub-API
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glutDisplayFunc: procedure(func: TGlutDisplayFunc);
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glutReshapeFunc: procedure(func: TGlutReshapeFunc);
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glutTimerFunc: procedure(millis: LongWord; func: TGlutTimerFunc; value: longint);
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glutKeyboardFunc : procedure(func: TGlutKeyboardFunc);
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glutIdleFunc : procedure(func: TGlutIdleFunc);
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glutVisibilityFunc : procedure(func: TGlutVisibilityFunc);
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// GLUTAPI void APIENTRY glutDisplayFunc(void (GLUTCALLBACK * func)(void));
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// GLUTAPI void APIENTRY glutReshapeFunc(void (GLUTCALLBACK * func)(int width, int height));
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// GLUTAPI void APIENTRY glutKeyboardFunc(void (GLUTCALLBACK * func)(unsigned char key, int x, int y));
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// GLUTAPI void APIENTRY glutMouseFunc(void (GLUTCALLBACK * func)(int button, int state, int x, int y));
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// GLUTAPI void APIENTRY glutMotionFunc(void (GLUTCALLBACK * func)(int x, int y));
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// GLUTAPI void APIENTRY glutPassiveMotionFunc(void (GLUTCALLBACK * func)(int x, int y));
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// GLUTAPI void APIENTRY glutEntryFunc(void (GLUTCALLBACK * func)(int state));
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// GLUTAPI void APIENTRY glutVisibilityFunc(void (GLUTCALLBACK * func)(int state));
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// GLUTAPI void APIENTRY glutIdleFunc(void (GLUTCALLBACK * func)(void));
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// GLUTAPI void APIENTRY glutTimerFunc(unsigned int millis, void (GLUTCALLBACK * func)(int value), int value);
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// GLUTAPI void APIENTRY glutMenuStateFunc(void (GLUTCALLBACK * func)(int state));
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// GLUTAPI void APIENTRY glutSpecialFunc(void (GLUTCALLBACK * func)(int key, int x, int y));
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// GLUTAPI void APIENTRY glutSpaceballMotionFunc(void (GLUTCALLBACK * func)(int x, int y, int z));
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// GLUTAPI void APIENTRY glutSpaceballRotateFunc(void (GLUTCALLBACK * func)(int x, int y, int z));
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// GLUTAPI void APIENTRY glutSpaceballButtonFunc(void (GLUTCALLBACK * func)(int button, int state));
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// GLUTAPI void APIENTRY glutButtonBoxFunc(void (GLUTCALLBACK * func)(int button, int state));
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// GLUTAPI void APIENTRY glutDialsFunc(void (GLUTCALLBACK * func)(int dial, int value));
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// GLUTAPI void APIENTRY glutTabletMotionFunc(void (GLUTCALLBACK * func)(int x, int y));
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// GLUTAPI void APIENTRY glutTabletButtonFunc(void (GLUTCALLBACK * func)(int button, int state, int x, int y));
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// GLUTAPI void APIENTRY glutMenuStatusFunc(void (GLUTCALLBACK * func)(int status, int x, int y));
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// GLUTAPI void APIENTRY glutOverlayDisplayFunc(void (GLUTCALLBACK * func)(void));
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// GLUTAPI void APIENTRY glutWindowStatusFunc(void (GLUTCALLBACK * func)(int state));
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// GLUTAPI void APIENTRY glutKeyboardUpFunc(void (GLUTCALLBACK * func)(unsigned char key, int x, int y));
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// GLUTAPI void APIENTRY glutSpecialUpFunc(void (GLUTCALLBACK * func)(int key, int x, int y));
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// GLUTAPI void APIENTRY glutJoystickFunc(void (GLUTCALLBACK * func)(unsigned int buttonMask, int x, int y, int z), int pollInterval)
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// GLUT color index sub-API
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glutSetColor: procedure(index: Integer; red, green, blue: Single);
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glutGetColor: function(ndx, component: Integer): Single;
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glutCopyColormap: procedure(win: Integer);
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// GLUT state retrieval sub-API
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glutGet: function(AType: GLEnum): Integer;
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glutDeviceGet: function(AType: GLEnum): Integer;
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glutExtensionSupported: function(name: PChar): Integer;
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glutGetModifiers: function: Integer;
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glutLayerGet: function(AType: GLEnum): Integer;
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// fonts ###
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// pre-built models ###
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// video resize ###
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// debugging ###
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// device control ###
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// GLUT game mode sub-API
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{$ifdef GLUT_GAME}
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glutGameModeString: procedure(AString: PChar);
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glutEnterGameMode: function: Integer;
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glutLeaveGameMode: procedure;
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glutGameModeGet: function(mode: GLEnum): Integer;
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{$endif GLUT_GAME}
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%END
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