mirror of
https://gitlab.com/freepascal.org/fpc/source.git
synced 2025-07-20 21:55:59 +02:00
323 lines
11 KiB
ObjectPascal
323 lines
11 KiB
ObjectPascal
{
|
|
$Id$
|
|
|
|
Translation of the GLUT headers for FreePascal
|
|
Copyright (C) 1999 Sebastian Guenther
|
|
Version for static linking in Win32 environment by Alexander Stohr.
|
|
Latest change: 1999-11-13
|
|
|
|
Further information:
|
|
|
|
GLUT is a powerful toolkit for programming multiplatform OpenGL
|
|
applications. It was designed by Mark J. Kilgard while working for SGI,
|
|
he is now working for nVidia.
|
|
}
|
|
{ this translation of the c header files is done by Sebastian Guenther 1999 }
|
|
{ version for static linking for Win32 platforms done by Alexander Stohr 1999 }
|
|
|
|
{$MODE delphi}
|
|
|
|
{You have to enable Macros (compiler switch "-Sm") for compiling this unit!
|
|
This is necessary for supporting different platforms with different calling
|
|
conventions via a single unit.}
|
|
|
|
unit GLUT_SL; { version which does statically linking }
|
|
|
|
|
|
interface
|
|
|
|
uses GL_SL;
|
|
|
|
{x$DEFINE GLUT_GAME} {enable if you need game mode sub api}
|
|
|
|
{$MACRO ON}
|
|
|
|
{$IFDEF Win32}
|
|
{$DEFINE glut_dll := external 'glut32.dll'}
|
|
{$DEFINE glut_callback := cdecl}
|
|
{$DEFINE extdecl := }
|
|
{$ELSE}
|
|
{$MESSAGE Unsupported platform.}
|
|
{$ENDIF}
|
|
|
|
|
|
const
|
|
// Display mode bit masks
|
|
GLUT_RGB = 0;
|
|
GLUT_RGBA = GLUT_RGB;
|
|
GLUT_INDEX = 1;
|
|
GLUT_SINGLE = 0;
|
|
GLUT_DOUBLE = 2;
|
|
GLUT_ACCUM = 4;
|
|
GLUT_ALPHA = 8;
|
|
GLUT_DEPTH = 16;
|
|
GLUT_STENCIL = 32;
|
|
GLUT_MULTISAMPLE = 128;
|
|
GLUT_STEREO = 256;
|
|
GLUT_LUMINANCE = 512;
|
|
|
|
// Mouse buttons
|
|
GLUT_LEFT_BUTTON = 0;
|
|
GLUT_MIDDLE_BUTTON = 1;
|
|
GLUT_RIGHT_BUTTON = 2;
|
|
|
|
// Mouse button state
|
|
GLUT_DOWN = 0;
|
|
GLUT_UP = 1;
|
|
|
|
// Keys ###
|
|
|
|
// Enter / exit state
|
|
GLUT_LEFT = 0;
|
|
GLUT_ENTERED = 1;
|
|
|
|
// Menu usage state
|
|
GLUT_MENU_NOT_IN_USE = 0;
|
|
GLUT_MENU_IN_USE = 1;
|
|
|
|
// Visibility state
|
|
GLUT_NOT_VISIBLE = 0;
|
|
GLUT_VISIBLE = 1;
|
|
|
|
// Window status state
|
|
GLUT_HIDDEN = 0;
|
|
GLUT_FULLY_RETAINED = 1;
|
|
GLUT_PARTIALLY_RETAINED = 2;
|
|
GLUT_FULLY_COVERED = 3;
|
|
|
|
// Color index component selection values
|
|
GLUT_RED = 0;
|
|
GLUT_GREEN = 1;
|
|
GLUT_BLUE = 2;
|
|
|
|
// Layers for use
|
|
GLUT_NORMAL = 0;
|
|
GLUT_OVERLAY = 1;
|
|
|
|
// Bitmap stuff###
|
|
|
|
|
|
// glutGet parameters
|
|
GLUT_WINDOW_X = 100;
|
|
GLUT_WINDOW_Y = 101;
|
|
GLUT_WINDOW_WIDTH = 102;
|
|
GLUT_WINDOW_HEIGHT = 103;
|
|
GLUT_WINDOW_BUFFER_SIZE = 104;
|
|
GLUT_WINDOW_STENCIL_SIZE = 105;
|
|
GLUT_WINDOW_DEPTH_SIZE = 106;
|
|
GLUT_WINDOW_RED_SIZE = 107;
|
|
GLUT_WINDOW_GREEN_SIZE = 108;
|
|
GLUT_WINDOW_BLUE_SIZE = 109;
|
|
GLUT_WINDOW_ALPHA_SIZE = 110;
|
|
GLUT_WINDOW_ACCUM_RED_SIZE = 111;
|
|
GLUT_WINDOW_ACCUM_GREEN_SIZE = 112;
|
|
GLUT_WINDOW_ACCUM_BLUE_SIZE = 113;
|
|
GLUT_WINDOW_ACCUM_ALPHA_SIZE = 114;
|
|
GLUT_WINDOW_DOUBLEBUFFER = 115;
|
|
GLUT_WINDOW_RGBA = 116;
|
|
GLUT_WINDOW_PARENT = 117;
|
|
GLUT_WINDOW_NUM_CHILDREN = 118;
|
|
GLUT_WINDOW_COLORMAP_SIZE = 119;
|
|
GLUT_WINDOW_NUM_SAMPLES = 120;
|
|
GLUT_WINDOW_STEREO = 121;
|
|
GLUT_WINDOW_CURSOR = 122;
|
|
GLUT_SCREEN_WIDTH = 200;
|
|
GLUT_SCREEN_HEIGHT = 201;
|
|
GLUT_SCREEN_WIDTH_MM = 202;
|
|
GLUT_SCREEN_HEIGHT_MM = 203;
|
|
GLUT_MENU_NUM_ITEMS = 300;
|
|
GLUT_DISPLAY_MODE_POSSIBLE = 400;
|
|
GLUT_INIT_WINDOW_X = 500;
|
|
GLUT_INIT_WINDOW_Y = 501;
|
|
GLUT_INIT_WINDOW_WIDTH = 502;
|
|
GLUT_INIT_WINDOW_HEIGHT = 503;
|
|
GLUT_INIT_DISPLAY_MODE = 504;
|
|
GLUT_ELAPSED_TIME = 700;
|
|
GLUT_WINDOW_FORMAT_ID = 123;
|
|
|
|
// glutDeviceGet parameters
|
|
GLUT_HAS_KEYBOARD = 600;
|
|
GLUT_HAS_MOUSE = 601;
|
|
GLUT_HAS_SPACEBALL = 602;
|
|
GLUT_HAS_DIAL_AND_BUTTON_BOX = 603;
|
|
GLUT_HAS_TABLET = 604;
|
|
GLUT_NUM_MOUSE_BUTTONS = 605;
|
|
GLUT_NUM_SPACEBALL_BUTTONS = 606;
|
|
GLUT_NUM_BUTTON_BOX_BUTTONS = 607;
|
|
GLUT_NUM_DIALS = 608;
|
|
GLUT_NUM_TABLET_BUTTONS = 609;
|
|
GLUT_DEVICE_IGNORE_KEY_REPEAT = 610;
|
|
GLUT_DEVICE_KEY_REPEAT = 611;
|
|
GLUT_HAS_JOYSTICK = 612;
|
|
GLUT_OWNS_JOYSTICK = 613;
|
|
GLUT_JOYSTICK_BUTTONS = 614;
|
|
GLUT_JOYSTICK_AXES = 615;
|
|
GLUT_JOYSTICK_POLL_RATE = 616;
|
|
|
|
// glutLayerGet parameters
|
|
GLUT_OVERLAY_POSSIBLE = 800;
|
|
GLUT_LAYER_IN_USE = 801;
|
|
GLUT_HAS_OVERLAY = 802;
|
|
GLUT_TRANSPARENT_INDEX = 803;
|
|
GLUT_NORMAL_DAMAGED = 804;
|
|
GLUT_OVERLAY_DAMAGED = 805;
|
|
|
|
// glutVideoResizeGet parameters
|
|
GLUT_VIDEO_RESIZE_POSSIBLE = 900;
|
|
GLUT_VIDEO_RESIZE_IN_USE = 901;
|
|
GLUT_VIDEO_RESIZE_X_DELTA = 902;
|
|
GLUT_VIDEO_RESIZE_Y_DELTA = 903;
|
|
GLUT_VIDEO_RESIZE_WIDTH_DELTA = 904;
|
|
GLUT_VIDEO_RESIZE_HEIGHT_DELTA= 905;
|
|
GLUT_VIDEO_RESIZE_X = 906;
|
|
GLUT_VIDEO_RESIZE_Y = 907;
|
|
GLUT_VIDEO_RESIZE_WIDTH = 908;
|
|
GLUT_VIDEO_RESIZE_HEIGHT = 909;
|
|
|
|
// glutGetModifiers return mask
|
|
GLUT_ACTIVE_SHIFT = 1;
|
|
GLUT_ACTIVE_CTRL = 2;
|
|
GLUT_ACTIVE_ALT = 4;
|
|
|
|
// Cursor stuff ###
|
|
|
|
// GLUT window callback sub-API
|
|
type
|
|
TGlutDisplayFunc = procedure; extdecl
|
|
TGlutReshapeFunc = procedure(width, height: Integer); extdecl
|
|
TGlutTimerFunc = procedure(value: Integer); extdecl
|
|
TGlutKeyboardFunc = procedure(key: char;x,y:Integer); extdecl
|
|
TGlutIdleFunc = procedure; extdecl
|
|
TGlutVisibilityFunc = procedure(state:Integer); extdecl
|
|
|
|
// GLUT game mode sub-API
|
|
{$ifdef GLUT_GAME}
|
|
// glutGameModeGet
|
|
const
|
|
GLUT_GAME_MODE_ACTIVE = 0;
|
|
GLUT_GAME_MODE_POSSIBLE = 1;
|
|
GLUT_GAME_MODE_WIDTH = 2;
|
|
GLUT_GAME_MODE_HEIGHT = 3;
|
|
GLUT_GAME_MODE_PIXEL_DEPTH = 4;
|
|
GLUT_GAME_MODE_REFRESH_RATE = 5;
|
|
GLUT_GAME_MODE_DISPLAY_CHANGED= 6;
|
|
{$endif GLUT_GAME}
|
|
|
|
// GLUT initialization sub-API
|
|
procedure glutInit(argcp: PInteger; argv: PPChar); glut_dll;
|
|
procedure glutInitDisplayMode(mode: LongWord); glut_dll;
|
|
procedure glutInitDisplayString(AString: PChar); glut_dll;
|
|
procedure glutInitWindowPosition(x, y: Integer); glut_dll;
|
|
procedure glutInitWindowSize(width, height: Integer); glut_dll;
|
|
procedure glutMainLoop; glut_dll;
|
|
|
|
// GLUT window sub-API
|
|
function glutCreateWindow(title: PChar): Integer; glut_dll;
|
|
function glutCreateSubWindow(win, x, y, width, height: Integer): Integer; glut_dll;
|
|
procedure glutDestroyWindow(win: Integer); glut_dll;
|
|
procedure glutPostRedisplay; glut_dll;
|
|
procedure glutPostWindowRedisplay(win: Integer); glut_dll;
|
|
procedure glutSwapBuffers; glut_dll;
|
|
function glutGetWindow: Integer; glut_dll;
|
|
procedure glutSetWindow(win: Integer); glut_dll;
|
|
procedure glutSetWindowTitle(title: PChar); glut_dll;
|
|
procedure glutSetIconTitle(title: PChar); glut_dll;
|
|
procedure glutPositionWindow(x, y: Integer); glut_dll;
|
|
procedure glutReshapeWindow(width, height: Integer); glut_dll;
|
|
procedure glutPopWindow; glut_dll;
|
|
procedure glutPushWindow; glut_dll;
|
|
procedure glutIconifyWindow; glut_dll;
|
|
procedure glutShowWindow; glut_dll;
|
|
procedure glutHideWindow; glut_dll;
|
|
procedure glutFullScreen; glut_dll;
|
|
procedure glutSetCursor(cursor: Integer); glut_dll;
|
|
procedure glutWarpPointer(x, y: Integer); glut_dll;
|
|
|
|
//overlays ###
|
|
|
|
//menus ###
|
|
|
|
// GLUT window callback sub-API
|
|
procedure glutDisplayFunc(func: TGlutDisplayFunc); glut_dll;
|
|
procedure glutReshapeFunc(func: TGlutReshapeFunc); glut_dll;
|
|
|
|
procedure glutTimerFunc(millis: LongWord; func: TGlutTimerFunc; value: longint); glut_dll;
|
|
procedure glutKeyboardFunc(func: TGlutKeyboardFunc); glut_dll;
|
|
procedure glutIdleFunc(func: TGlutIdleFunc); glut_dll;
|
|
procedure glutVisibilityFunc(func: TGlutVisibilityFunc); glut_dll;
|
|
|
|
// GLUTAPI void APIENTRY glutDisplayFunc(void (GLUTCALLBACK * func)(void));
|
|
// GLUTAPI void APIENTRY glutReshapeFunc(void (GLUTCALLBACK * func)(int width, int height));
|
|
// GLUTAPI void APIENTRY glutKeyboardFunc(void (GLUTCALLBACK * func)(unsigned char key, int x, int y));
|
|
// GLUTAPI void APIENTRY glutMouseFunc(void (GLUTCALLBACK * func)(int button, int state, int x, int y));
|
|
// GLUTAPI void APIENTRY glutMotionFunc(void (GLUTCALLBACK * func)(int x, int y));
|
|
// GLUTAPI void APIENTRY glutPassiveMotionFunc(void (GLUTCALLBACK * func)(int x, int y));
|
|
// GLUTAPI void APIENTRY glutEntryFunc(void (GLUTCALLBACK * func)(int state));
|
|
// GLUTAPI void APIENTRY glutVisibilityFunc(void (GLUTCALLBACK * func)(int state));
|
|
// GLUTAPI void APIENTRY glutIdleFunc(void (GLUTCALLBACK * func)(void));
|
|
// GLUTAPI void APIENTRY glutTimerFunc(unsigned int millis, void (GLUTCALLBACK * func)(int value), int value);
|
|
// GLUTAPI void APIENTRY glutMenuStateFunc(void (GLUTCALLBACK * func)(int state));
|
|
// GLUTAPI void APIENTRY glutSpecialFunc(void (GLUTCALLBACK * func)(int key, int x, int y));
|
|
// GLUTAPI void APIENTRY glutSpaceballMotionFunc(void (GLUTCALLBACK * func)(int x, int y, int z));
|
|
// GLUTAPI void APIENTRY glutSpaceballRotateFunc(void (GLUTCALLBACK * func)(int x, int y, int z));
|
|
// GLUTAPI void APIENTRY glutSpaceballButtonFunc(void (GLUTCALLBACK * func)(int button, int state));
|
|
// GLUTAPI void APIENTRY glutButtonBoxFunc(void (GLUTCALLBACK * func)(int button, int state));
|
|
// GLUTAPI void APIENTRY glutDialsFunc(void (GLUTCALLBACK * func)(int dial, int value));
|
|
// GLUTAPI void APIENTRY glutTabletMotionFunc(void (GLUTCALLBACK * func)(int x, int y));
|
|
// GLUTAPI void APIENTRY glutTabletButtonFunc(void (GLUTCALLBACK * func)(int button, int state, int x, int y));
|
|
// GLUTAPI void APIENTRY glutMenuStatusFunc(void (GLUTCALLBACK * func)(int status, int x, int y));
|
|
// GLUTAPI void APIENTRY glutOverlayDisplayFunc(void (GLUTCALLBACK * func)(void));
|
|
// GLUTAPI void APIENTRY glutWindowStatusFunc(void (GLUTCALLBACK * func)(int state));
|
|
// GLUTAPI void APIENTRY glutKeyboardUpFunc(void (GLUTCALLBACK * func)(unsigned char key, int x, int y));
|
|
// GLUTAPI void APIENTRY glutSpecialUpFunc(void (GLUTCALLBACK * func)(int key, int x, int y));
|
|
// GLUTAPI void APIENTRY glutJoystickFunc(void (GLUTCALLBACK * func)(unsigned int buttonMask, int x, int y, int z), int pollInterval)
|
|
|
|
// GLUT color index sub-API
|
|
procedure glutSetColor(index: Integer; red, green, blue: Single); glut_dll;
|
|
function glutGetColor(ndx, component: Integer): Single; glut_dll;
|
|
procedure glutCopyColormap(win: Integer); glut_dll;
|
|
|
|
// GLUT state retrieval sub-API
|
|
function glutGet(AType: GLEnum): Integer; glut_dll;
|
|
function glutDeviceGet(AType: GLEnum): Integer; glut_dll;
|
|
function glutExtensionSupported(name: PChar): Integer; glut_dll;
|
|
function glutGetModifiers: Integer; glut_dll;
|
|
function glutLayerGet(AType: GLEnum): Integer; glut_dll;
|
|
|
|
// fonts ###
|
|
|
|
// pre-built models ###
|
|
|
|
// video resize ###
|
|
|
|
// debugging ###
|
|
|
|
// device control ###
|
|
|
|
|
|
// GLUT game mode sub-API
|
|
{$ifdef GLUT_GAME} glut_dll;
|
|
procedure glutGameModeString(AString: PChar); glut_dll;
|
|
function glutEnterGameMode: Integer; glut_dll;
|
|
procedure glutLeaveGameMode; glut_dll;
|
|
function glutGameModeGet(mode: GLEnum): Integer; glut_dll;
|
|
{$endif GLUT_GAME} glut_dll;
|
|
|
|
|
|
implementation
|
|
|
|
|
|
{begin{of init}
|
|
end.
|
|
|
|
|
|
{
|
|
$Log$
|
|
Revision 1.3 2000-10-01 22:17:59 peter
|
|
* new bounce demo
|
|
|
|
Revision 1.1.2.2 2000/10/01 22:12:28 peter
|
|
* new demo
|
|
|
|
}
|