fpc/packages/extra/modplug/modplug.pas
ivost 047c650ca3 * madopenal sample fixes
* libmodplug 0.7 should work with modplug.pas headers now

git-svn-id: trunk@4704 -
2006-09-24 10:38:29 +00:00

130 lines
5.0 KiB
ObjectPascal

{
Translation of the libmodplug headers for FreePascal
Copyright (C) 2006 by Ivo Steinmann
}
(*
* This source code is public domain.
*
* Authors: Kenton Varda <temporal@gauge3d.org> (C interface wrapper)
*)
unit modplug;
{$mode objfpc}
{$MINENUMSIZE 4}
interface
uses
ctypes;
{$IFDEF WINDOWS}
{$DEFINE DYNLINK}
{$ENDIF}
//{$DEFINE DYNLINK}
{$IFDEF DYNLINK}
const
{$IF Defined(WINDOWS)}
modpluglib = 'libmodplug.dll';
{$ELSEIF Defined(UNIX)}
modpluglib = 'libmodplug.so';
{$ELSE}
{$MESSAGE ERROR 'DYNLINK not supported'}
{$IFEND}
{$ELSE}
//{$LINKLIB stdc++}
{$LINKLIB modplug}
{$ENDIF}
type
PModPlugFile = ^ModPlugFile;
ModPlugFile = record
end;
(* Load a mod file. [data] should point to a block of memory containing the complete
* file, and [size] should be the size of that block.
* Return the loaded mod file on success, or NULL on failure. *)
function ModPlug_Load(data: pointer; size: cint): PModPlugFile; cdecl; external {$IFDEF DYNLINK}modpluglib{$ENDIF};
(* Unload a mod file. *)
procedure ModPlug_Unload(_file: PModPlugFile); cdecl; external {$IFDEF DYNLINK}modpluglib{$ENDIF};
(* Read sample data into the buffer. Returns the number of bytes read. If the end
* of the mod has been reached, zero is returned. *)
function ModPlug_Read(_file: PModPlugFile; buffer: pointer; size: cint): cint; cdecl; external {$IFDEF DYNLINK}modpluglib{$ENDIF};
(* Get the name of the mod. The returned buffer is stored within the ModPlugFile
* structure and will remain valid until you unload the file. *)
function ModPlug_GetName(_file: PModPlugFile): pcchar; cdecl; external {$IFDEF DYNLINK}modpluglib{$ENDIF};
(* Get the length of the mod, in milliseconds. Note that this result is not always
* accurate, especially in the case of mods with loops. *)
function ModPlug_GetLength(_file: PModPlugFile): cint; cdecl; external {$IFDEF DYNLINK}modpluglib{$ENDIF};
(* Seek to a particular position in the song. Note that seeking and MODs don't mix very
* well. Some mods will be missing instruments for a short time after a seek, as ModPlug
* does not scan the sequence backwards to find out which instruments were supposed to be
* playing at that time. (Doing so would be difficult and not very reliable.) Also,
* note that seeking is not very exact in some mods -- especially those for which
* ModPlug_GetLength() does not report the full length. *)
procedure ModPlug_Seek(_file: PModPlugFile; millisecond: cint); cdecl; external {$IFDEF DYNLINK}modpluglib{$ENDIF};
const
// _ModPlug_Flags
MODPLUG_ENABLE_OVERSAMPLING = 1 shl 0; (* Enable oversampling (highly recommended) *)
MODPLUG_ENABLE_NOISE_REDUCTION = 1 shl 1; (* Enable noise reduction *)
MODPLUG_ENABLE_REVERB = 1 shl 2; (* Enable reverb *)
MODPLUG_ENABLE_MEGABASS = 1 shl 3; (* Enable megabass *)
MODPLUG_ENABLE_SURROUND = 1 shl 4; (* Enable surround sound. *)
// _ModPlug_ResamplingMode
MODPLUG_RESAMPLE_NEAREST = 0; (* No interpolation (very fast, extremely bad sound quality) *)
MODPLUG_RESAMPLE_LINEAR = 1; (* Linear interpolation (fast, good quality) *)
MODPLUG_RESAMPLE_SPLINE = 2; (* Cubic spline interpolation (high quality) *)
MODPLUG_RESAMPLE_FIR = 3; (* 8-tap fir filter (extremely high quality) *)
type
PModPlug_Settings = ^ModPlug_Settings;
ModPlug_Settings = record
mFlags : cint; (* One or more of the MODPLUG_ENABLE_* flags above, bitwise-OR'ed *)
(* Note that ModPlug always decodes sound at 44100kHz, 32 bit, stereo and then
* down-mixes to the settings you choose. *)
mChannels : cint; (* Number of channels - 1 for mono or 2 for stereo *)
mBits : cint; (* Bits per sample - 8, 16, or 32 *)
mFrequency : cint; (* Sampling rate - 11025, 22050, or 44100 *)
mResamplingMode : cint; (* One of MODPLUG_RESAMPLE_*, above *)
mReverbDepth : cint; (* Reverb level 0(quiet)-100(loud) *)
mReverbDelay : cint; (* Reverb delay in ms, usually 40-200ms *)
mBassAmount : cint; (* XBass level 0(quiet)-100(loud) *)
mBassRange : cint; (* XBass cutoff in Hz 10-100 *)
mSurroundDepth : cint; (* Surround level 0(quiet)-100(heavy) *)
mSurroundDelay : cint; (* Surround delay in ms, usually 5-40ms *)
mLoopCount : cint; (* Number of times to loop. Zero prevents looping. -1 loops forever. *)
end;
(* Get and set the mod decoder settings. All options, except for channels, bits-per-sample,
* sampling rate, and loop count, will take effect immediately. Those options which don't
* take effect immediately will take effect the next time you load a mod. *)
procedure ModPlug_GetSettings(settings: PModPlug_Settings); cdecl; external {$IFDEF DYNLINK}modpluglib{$ENDIF};
procedure ModPlug_SetSettings(const settings: PModPlug_Settings); cdecl; external {$IFDEF DYNLINK}modpluglib{$ENDIF};
implementation
function cppNew(s: cint): pointer; cdecl; public; alias : '_Znaj'; alias : '_Znwj';
begin
GetMem(Result, s);
end;
procedure cppDelete(p: pointer); cdecl; public; alias : '_ZdlPv'; alias : '_ZdaPv';
begin
FreeMem(p);
end;
end.