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https://gitlab.com/freepascal.org/fpc/source.git
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5966 lines
222 KiB
TeX
5966 lines
222 KiB
TeX
%
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% $Id$
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% This file is part of the FPC documentation.
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% Copyright (C) 1997, by Michael Van Canneyt
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%
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% The FPC documentation is free text; you can redistribute it and/or
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% modify it under the terms of the GNU Library General Public License as
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% published by the Free Software Foundation; either version 2 of the
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% License, or (at your option) any later version.
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%
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% The FPC Documentation is distributed in the hope that it will be useful,
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% but WITHOUT ANY WARRANTY; without even the implied warranty of
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% MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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% Library General Public License for more details.
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%
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% You should have received a copy of the GNU Library General Public
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% License along with the FPC documentation; see the file COPYING.LIB. If not,
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% write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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% Boston, MA 02111-1307, USA.
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%
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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% Preamble.
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% Uncomment the one you need here. The book version is for the published
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% book version.
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\documentclass{report}
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%\documentclass{book}
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%
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% Preamble
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\usepackage{epsfig}
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\usepackage{multicol}
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\ifx\pdfoutput\undefined
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\usepackage{html}
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\usepackage{htmllist}
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\latex{\usepackage{fpc}}
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\html{\input{fpc-html.tex}}
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\else
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% Uncomment the fpc or fpcbook version, depending on the output format
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% you want.
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\usepackage{fpc}
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%\usepackage{fpcbook}
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\fi
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\latex{%
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\ifpdf
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\pdfinfo{/Author(Michael Van Canneyt)
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/Title(Programmers' Guide)
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/Subject(Free Pascal Programmers' guide)
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/Keywords(Free Pascal)
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}
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\fi
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}
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%
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% Settings
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%
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\makeindex
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\FPCexampledir{progex}
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%
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% Start of document.
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%
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\begin{document}
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\title{Free Pascal \\ Programmers' manual}
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\docdescription{Programmers' manual for \fpc, version \fpcversion}
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\docversion{1.8}
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\input{date.inc}
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\author{Micha\"el Van Canneyt}
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\maketitle
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\tableofcontents
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\newpage
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\listoftables
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\newpage
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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% Introduction
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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\section*{About this document}
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This is the programmer's manual for \fpc.
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It describes some of the peculiarities of the \fpc compiler, and provides a
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glimpse of how the compiler generates its code, and how you can change the
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generated code. It will not, however, provide you with a detailed account of
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the inner workings of the compiler, nor will it tell you how to use the
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compiler (described in the \userref). It also will not describe the inner
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workings of the Run-Time Library (RTL). The best way to learn about the way
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the RTL is implemented is from the sources themselves.
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The things described here are useful if you want to do things which need
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greater flexibility than the standard Pascal language constructs
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(described in the \refref).
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Since the compiler is continuously under development, this document may get
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out of date. Wherever possible, the information in this manual will be
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updated. If you find something which isn't correct, or you think something
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is missing, feel free to contact me\footnote{at
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\var{Michael.VanCanneyt@wisa.be}}.
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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% Compiler switches
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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\chapter{Compiler directives}
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\label{ch:CompSwitch}
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\fpc supports compiler directives in your source file. They are not the same
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as Turbo Pascal directives, although some are supported for compatibility.
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There is a distinction between local and global directives; local directives
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take effect from the moment they are encountered, global directives have an
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effect on all of the compiled code.
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Many switches have a long form also. If they do, then the name of the
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long form is given also. For long switches, the + or - character to switch
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the option on or off, may be replaced by \var{ON} or \var{OFF} keywords.
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Thus \verb|{$I+}| is equivalent to \verb|{$IOCHECKS ON}| or
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\verb|{$IOCHECKS +}| and
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\verb|{$C-}| is equivalent to \verb|{$ASSERTIONS OFF}| or
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\verb|{$ASSERTIONS -}|
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The long forms of the switches are the same as their Delphi
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counterparts.
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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% Local switches
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\section{Local directives}
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\label{se:LocalSwitch}
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Local directives can occur more than once in a unit or program,
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If they have a command-line counterpart, the command-line artgument is
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restored as the default for each compiled file. The local directives
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influence the compiler's behaviour from the moment they're encountered
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until the moment another switch annihilates their behaviour, or the end
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of the current unit or program is reached.
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\subsection{\var{\$A} or \var{\$ALIGN}: Align Data}
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This switch is recognized for Turbo Pascal Compatibility, but is not
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yet implemented. The alignment of data will be different in any case, since
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\fpc is a 32-bit compiler.
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\subsection{\var{\$ASMMODE} : Assembler mode}
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\label{se:AsmReader}
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The \var{\{\$ASMMODE XXX\}} directive informs the compiler what kind of assembler
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it can expect in an \var{asm} block. The \var{XXX} should be replaced by one
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of the following:
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\begin{description}
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\item [att\ ] Indicates that \var{asm} blocks contain AT\&T syntax assembler.
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\item [intel\ ] Indicates that \var{asm} blocks contain Intel syntax
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assembler.
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\item [direct\ ] Tells the compiler that asm blocks should be copied
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directly to the assembler file.
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\end{description}
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These switches are local, and retain their value to the end of the unit that
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is compiled, unless they are replaced by another directive of the same type.
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The command-line switch that corresponds to this switch is \var{-R}.
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The default assembler reader is the AT\&T reader.
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\subsection{\var{\$B} or \var{\$BOOLEVAL}: Complete boolean evaluation}
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This switch is understood by the \fpc compiler, but is ignored. The compiler
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always uses shortcut evaluation, i.e. the evaluation of a boolean expression
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is stopped once the result of the total exression is known with certainty.
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So, in the following example, the function \var{Bofu}, which has a boolean
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result, will never get called.
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\begin{verbatim}
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If False and Bofu then
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...
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\end{verbatim}
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This has as a consequence that any additional actions that are done by
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\var{Bofu} are not executed.
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\subsection{\var{\$C} or \var{\$ASSERTIONS} : Assertion support}
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The \var{\{\$ASSERTION\}} switch determines if assert statements are
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compiled into the binary or not. If the switch is on, the statement
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\begin{verbatim}
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Assert(BooleanExpression,AssertMessage);
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\end{verbatim}
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Will be compiled in the binary. If te \var{BooleanExpression} evaluates to
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\var{False}, the RTL will check if the \var{AssertErrorProc} is set. If it
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is set, it will be called with as parameters the \var{AssertMessage}
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message, the name of the file, the LineNumber and the address. If it is not
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set, a runtime error 227 is generated.
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The \var{AssertErrorProc} is defined as
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\begin{verbatim}
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Type
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TAssertErrorProc=procedure(const msg,fname:string;lineno,erroraddr:longint);
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Var
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AssertErrorProc = TAssertErrorProc;
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\end{verbatim}
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This can be used mainly for debugging purposes. The \file{SYSTEM} unit sets the
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\var{AssertErrorProc} to a handler that displays a message on \var{stderr}
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and simply exits. The \file{SYSUTILS} unit catches the run-time error 227
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and raises an \var{EAssertionFailed} exception.
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\subsection{\var{\$DEFINE} : Define a symbol}
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The directive
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\begin{verbatim}
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{$DEFINE name}
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\end{verbatim}
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defines the symbol \var{name}. This symbol remains defined until the end of
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the current module (i.e. unit or program), or until a \var{\$UNDEF name} directive is encountered.
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If \var{name} is already defined, this has no effect. \var{Name} is case
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insensitive.
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The symbols that are defined in a unit, are not saved in the unit file,
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so they are also not exported from a unit.
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\subsection{\var{\$ELSE} : Switch conditional compilation}
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The \var{\{\$ELSE \}} switches between compiling and ignoring the source
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text delimited by the preceding \var{\{\$IFxxx\}} and following
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\var{\{\$ENDIF\}}. Any text after the \var{ELSE} keyword but before the
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brace is ignored:
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\begin{verbatim}
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{$ELSE some ignored text}
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\end{verbatim}
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is the same as
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\begin{verbatim}
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{$ELSE}
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\end{verbatim}
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This is useful for indication what switch is meant.
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\subsection{\var{\$ENDIF} : End conditional compilation}
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The \var{\{\$ENDIF\}} directive ends the conditional compilation initiated by the
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last \var{\{\$IFxxx\}} directive. Any text after the \var{ENDIF} keyword but
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before the closing brace is ignored:
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\begin{verbatim}
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{$ENDIF some ignored text}
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\end{verbatim}
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is the same as
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\begin{verbatim}
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{$ENDIF}
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\end{verbatim}
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This is useful for indication what switch is meant to be ended.
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\subsection{\var{\$ERROR} : Generate error message}
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The following code
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\begin{verbatim}
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{$ERROR This code is erroneous !}
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\end{verbatim}
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will display an error message when the compiler encounters it,
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and increase the error count of the compiler.
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The compiler will continue to compile, but no code will be emitted.
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\subsection{\var{\$F} : Far or near functions}
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This directive is recognized for compatibility with Turbo Pascal. Under the
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32-bit programming model, the concept of near and far calls have no meaning,
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hence the directive is ignored. A warning is printed to the screen, telling
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you so.
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As an example, the following piece of code :
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\begin{verbatim}
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{$F+}
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Procedure TestProc;
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begin
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Writeln ('Hello From TestProc');
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end;
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begin
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testProc
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end.
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\end{verbatim}
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Generates the following compiler output:
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\begin{verbatim}
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malpertuus: >pp -vw testf
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Compiler: ppc386
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Units are searched in: /home/michael;/usr/bin/;/usr/lib/ppc/0.9.1/linuxunits
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Target OS: Linux
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Compiling testf.pp
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testf.pp(1) Warning: illegal compiler switch
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7739 kB free
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Calling assembler...
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Assembled...
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Calling linker...
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12 lines compiled,
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1.00000000000000E+0000
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\end{verbatim}
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You can see that the verbosity level was set to display warnings.
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If you declare a function as \var{Far} (this has the same effect as setting it
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between \var{\{\$F+\}...\{\$F-\}} directives), the compiler also generates a
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warning :
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\begin{verbatim}
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testf.pp(3) Warning: FAR ignored
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\end{verbatim}
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The same story is true for procedures declared as \var{Near}. The warning
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displayed in that case is:
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\begin{verbatim}
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testf.pp(3) Warning: NEAR ignored
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\end{verbatim}
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\subsection{\var{\$FATAL} : Generate fatal error message}
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The following code
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\begin{verbatim}
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{$FATAL This code is erroneous !}
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\end{verbatim}
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will display an error message when the compiler encounters it,
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and the compiler will immediatly stop the compilation process.
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This is mainly useful inc conjunction wih \var{\{\$IFDEF \}} or
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\var{\{\$IFOPT \}} statements.
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\subsection{\var{\$GOTO} : Support \var{Goto} and \var{Label}}
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If \var{\{\$GOTO ON\}} is specified, the compiler will support \var{Goto}
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statements and \var{Label} declarations. By default, \var{\$GOTO OFF} is
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assumed. This directive corresponds to the \var{-Sg} command-line option.
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As an example, the following code can be compiled:
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\begin{verbatim}
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{$GOTO ON}
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label Theend;
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begin
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If ParamCount=0 then
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GoTo TheEnd;
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Writeln ('You specified command-line options');
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TheEnd:
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end.
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\end{verbatim}
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\begin{remark}
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If you compile assembler code not in direct mode (using the intel or
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assembler readers) you must declare any labels you use in the assembler
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code and use \var{\{\$GOTO ON\}}. If you compile in Direct mode then this is
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not necessary.
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\end{remark}
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\subsection{\var{\$H} or \var{\$LONGSTRINGS} : Use AnsiStrings}
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If \var{\{\$LONGSTRINGS ON\}} is specified, the keyword \var{String} (no
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length specifier) will be treated as \var{AnsiString}, and the compiler
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will treat the corresponding varible as an ansistring, and will
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generate corresponding code.
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By default, the use of ansistrings is off, corresponding to \var{\{\$H-\}}.
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The system unit is compiled without ansistrings, all its functions accept
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shortstrng arguments. The same is true for all RTL units, except the
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\file{sysutils} unit, which is compiled with ansistrings.
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\subsection{\var{\$HINT} : Generate hint message}
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If the generation of hints is turned on, through the \var{-vh} command-line
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option or the \var{\{\$HINTS ON\}} directive, then
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\begin{verbatim}
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{$Hint This code should be optimized }
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\end{verbatim}
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will display a hint message when the compiler encounters it.
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By default, no hints are generated.
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\subsection{\var{\$HINTS} : Emit hints}
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\var{\{\$HINTS ON\}} switches the generation of hints on.
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\var{\{\$HINTS OFF\}} switches the generation of hints off.
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Contrary to the command-line option \var{-vh} this is a local switch,
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this is useful for checking parts of your code.
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\subsection{\var{\$IF} : Start conditional compilation}
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The directive \var{\{\$IF expr\}} will continue the compilation
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if the boolean expression \var{expr} evaluates to \var{true}. If the
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compilation evaluates to false, then the source is skipped to the first
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\var{\{\$ELSE\}} or \var{\{\$ENDIF\}} directive.
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The compiler must be able to evaluate the expression at parse time.
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This means that you cannot use variables or constants that are defined in
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the source. Macros and symbols may be used, however.
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More information on this can be found in the section about
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conditionals.
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\subsection{\var{\$IFDEF Name} : Start conditional compilation}
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If the symbol \var{Name} is not defined then the \var{\{\$IFDEF name\}}
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will skip the compilation of the text that follows it to the first
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\var{\{\$ELSE\}} or \var{\{\$ENDIF\}} directive.
|
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If \var{Name} is defined, then compilation continues as if the directive
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wasn't there.
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\subsection{\var{\$IFNDEF} : Start conditional compilation}
|
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If the symbol \var{Name} is defined then the \var{\{\$IFNDEF name\}}
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will skip the compilation of the text that follows it to the first
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\var{\{\$ELSE\}} or \var{\{\$ENDIF\}} directive.
|
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If it is not defined, then compilation continues as if the directive
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wasn't there.
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\subsection{\var{\$IFOPT} : Start conditional compilation}
|
|
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The \var{\{\$IFOPT switch\}} will compile the text that follows it if the
|
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switch \var{switch} is currently in the specified state.
|
|
If it isn't in the specified state, then compilation continues after the
|
|
corresponding \var{\{\$ELSE\}} or \var{\{\$ENDIF\}} directive.
|
|
|
|
As an example:
|
|
\begin{verbatim}
|
|
{$IFOPT M+}
|
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Writeln ('Compiled with type information');
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{$ENDIF}
|
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\end{verbatim}
|
|
Will compile the writeln statement if generation of type information is on.
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|
|
\begin{remark}
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The \var{\{\$IFOPT\}} directive accepts only short options,
|
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i.e. \var{\{\$IFOPT TYPEINFO\}} will not be accepted.
|
|
\subsection{\var{\$INFO} : Generate info message}
|
|
\end{remark}
|
|
|
|
If the generation of info is turned on, through the \var{-vi} command-line
|
|
option, then
|
|
\begin{verbatim}
|
|
{$INFO This was coded on a rainy day by Bugs Bunny }
|
|
\end{verbatim}
|
|
will display an info message when the compiler encounters it.
|
|
|
|
This is useful in conjunction with the \var{\{\$IFDEF\}} directive, to show
|
|
information about which part of the code is being compiled.
|
|
|
|
\subsection{\var{\$INLINE} : Allow inline code.}
|
|
The \var{\{\$INLINE ON\}} directive tells the compiler that the \var{Inline}
|
|
procedure modifier should be allowed. Procedures that are declared inline
|
|
are copied to the places where they are called. This has the effect that
|
|
there is no actual procedure call, the code of the procedure is just copied
|
|
to where the procedure is needed, this results in faster execution speed if
|
|
the function or procedure is used a lot.
|
|
|
|
By default, \var{Inline} procedures are not allowed. You need to specify
|
|
this directive if you want to use inlined code. This directive is
|
|
equivalent to the command-line switch \var{-Si}.
|
|
|
|
\begin{remark}
|
|
\begin{enumerate}
|
|
\item Inline code is NOT exported from a unit. This means that if you call an
|
|
inline procedure from another unit, a normal procedure call will be
|
|
performed. Only inside units, \var{Inline} procedures are really inline.
|
|
\item You cannot make recursive inline functions. i.e. an inline function
|
|
that calls itself is not allowed.
|
|
\end{enumerate}
|
|
\end{remark}
|
|
|
|
\subsection{\var{\$I} or \var{\$IOCHECKS} : Input/Output checking}
|
|
The \var{\{\$I-\}} or \var{\{\$IOCHECKS OFF\}} directive tells the compiler
|
|
not to generate input/output checking code in your program. By default, the
|
|
compiler generates this code\footnote{This behaviour changed in the 0.99.13
|
|
release of the compiler. Earlier versions by default did not generate this
|
|
code.}, you must switch it on using the \var{-Ci} command-line switch.
|
|
|
|
If you compile using the \var{-Ci} compiler switch, the \fpc compiler inserts
|
|
input/output checking code after every input/output call in your program.
|
|
If an error occurred during input or output, then a run-time error will
|
|
be generated. Use this switch if you wish to avoid this behavior.
|
|
If you still want to check if something went wrong, you can use the
|
|
\var{IOResult} function to see if everything went without problems.
|
|
|
|
Conversely, \var{\{\$I+\}} will turn error-checking back on, until another
|
|
directive is encountered which turns it off again.
|
|
|
|
The most common use for this switch is to check if the opening of a file
|
|
went without problems, as in the following piece of code:
|
|
\begin{verbatim}
|
|
...
|
|
assign (f,'file.txt');
|
|
{$I-}
|
|
rewrite (f);
|
|
{$I+}
|
|
if IOResult<>0 then
|
|
begin
|
|
Writeln ('Error opening file : "file.txt"');
|
|
exit
|
|
end;
|
|
...
|
|
\end{verbatim}
|
|
See the \var{IOResult} function explanantion in the referece manual for a
|
|
detailed description of the possible errors that can occur when using
|
|
input/output checking.
|
|
|
|
\subsection{\var{\$I} or \var{\$INCLUDE} : Include file }
|
|
The \var{\{\$I filename\}} or \var{\{\$INCLUDE filename\}} directive
|
|
tells the compiler to read further statements from the file \var{filename}.
|
|
The statements read there will be inserted as if they occurred in the
|
|
current file.
|
|
|
|
The compiler will append the \file{.pp} extension to the file if you don't
|
|
specify an extension yourself. Do not put the filename between quotes, as
|
|
they will be regarded as part of the file's name.
|
|
|
|
You can nest included files, but not infinitely deep. The number of files is
|
|
restricted to the number of file descriptors available to the \fpc compiler.
|
|
|
|
Contrary to Turbo Pascal, include files can cross blocks. I.e. you can start
|
|
a block in one file (with a \var{Begin} keyword) and end it in another (with
|
|
a \var{End} keyword). The smallest entity in an include file must be a token,
|
|
i.e. an identifier, keyword or operator.
|
|
|
|
The compiler will look for the file to include in the following places:
|
|
|
|
\begin{enumerate}
|
|
\item It will look in the path specified in the include file name.
|
|
\item It will look in the directory where the current source file is.
|
|
\item it will look in all directories specified in the include file search
|
|
path.
|
|
\end{enumerate}
|
|
You can add directories to the include file search path with the \var{-I}
|
|
command-line option.
|
|
|
|
\subsection{\var{\$I} or \var{\$INCLUDE} : Include compiler info}
|
|
|
|
In this form:
|
|
\begin{verbatim}
|
|
{$INCLUDE %xxx%}
|
|
\end{verbatim}
|
|
where \var{xxx} is one of \var{TIME}, \var{DATE}, \var{FPCVERSION} or
|
|
\var{FPCTARGET}, will generate a macro with the value of these things.
|
|
If \var{xxx} is none of the above, then it is assumed to be the value of
|
|
an environment variable. It's value will be fetched, and inserted in the code
|
|
as if it were a string.
|
|
|
|
For example, the following program
|
|
\begin{verbatim}
|
|
Program InfoDemo;
|
|
|
|
Const User = {$I %USER%};
|
|
|
|
begin
|
|
Write ('This program was compiled at ',{$I %TIME%});
|
|
Writeln (' on ',{$I %DATE%});
|
|
Writeln ('By ',User);
|
|
Writeln ('Compiler version : ',{$I %FPCVERSION%});
|
|
Writeln ('Target CPU : ',{$I %FPCTARGET%});
|
|
end.
|
|
\end{verbatim}
|
|
Creates the following output :
|
|
\begin{verbatim}
|
|
This program was compiled at 17:40:18 on 1998/09/09
|
|
By michael
|
|
Compiler version : 0.99.7
|
|
Target CPU : i386
|
|
\end{verbatim}
|
|
% Assembler type
|
|
\subsection{\var{\$I386\_XXX} : Specify assembler format}
|
|
|
|
This switch selects the assembler reader. \var{\{\$I386\_XXX\}}
|
|
has the same effect as \var{\{\$ASMMODE XXX\}}, \sees{AsmReader}
|
|
|
|
This switch is deprecated, the \var{\{\$ASMMODE XXX\}} directive should
|
|
be used instead.
|
|
|
|
\subsection{\var{\$L} or \var{\$LINK} : Link object file}
|
|
The \var{\{\$L filename\}} or \var{\{\$LINK filename\}} directive
|
|
tells the compiler that the file \file{filename} should be linked to
|
|
your program. This cannot be used for libraries, see section
|
|
\sees{linklib} for that.
|
|
|
|
The compiler will look for this file in the following way:
|
|
|
|
\begin{enumerate}
|
|
\item It will look in the path specified in the object file name.
|
|
\item It will look in the directory where the current source file is.
|
|
\item it will look in all directories specified in the object file search path.
|
|
\end{enumerate}
|
|
You can add directories to the object file search path with the \var{-Fo}
|
|
option.
|
|
|
|
On \linux systems, the name is case sensitive, and must be typed
|
|
exactly as it appears on your system.
|
|
|
|
\begin{remark} Take care that the object file you're linking is in a
|
|
format the linker understands. Which format this is, depends on the platform
|
|
you're on. Typing \var{ld} on the command line gives a list of formats
|
|
\var{ld} knows about.
|
|
\end{remark}
|
|
|
|
You can pass other files and options to the linker using the \var{-k}
|
|
command-line option. You can specify more than one of these options, and
|
|
they will be passed to the linker, in the order that you specified them on
|
|
the command line, just before the names of the object files that must be
|
|
linked.
|
|
|
|
\subsection{\var{\$LINKLIB} : Link to a library}
|
|
\label{se:linklib}
|
|
|
|
The \var{\{\$LINKLIB name\}} will link to a library \file{name}.
|
|
This has the effect of passing \var{-lname} to the linker.
|
|
|
|
As an example, consider the following unit:
|
|
\begin{verbatim}
|
|
unit getlen;
|
|
|
|
interface
|
|
{$LINKLIB c}
|
|
|
|
function strlen (P : pchar) : longint;cdecl;
|
|
|
|
implementation
|
|
|
|
function strlen (P : pchar) : longint;cdecl;external;
|
|
|
|
end.
|
|
\end{verbatim}
|
|
If one would issue the command
|
|
\begin{verbatim}
|
|
ppc386 foo.pp
|
|
\end{verbatim}
|
|
where foo.pp has the above unit in its \var{uses} clause,
|
|
then the compiler would link your program to the c library, by passing the
|
|
linker the \var{-lc} option.
|
|
|
|
The same effect could be obtained by removing the linklib directive in the
|
|
above unit, and specify \var{-k-lc} on the command-line:
|
|
\begin{verbatim}
|
|
ppc386 -k-lc foo.pp
|
|
\end{verbatim}
|
|
|
|
\subsection{\var{\$M} or \var{\$TYPEINFO} : Generate type info}
|
|
|
|
For classes that are compiled in the \var{\{\$M+ \}} or \var{\{\$TYPEINFO ON\}}
|
|
state, the compiler will generate Run-Time Type Information (RTTI). All
|
|
descendent objects of an object that was compiled in the \var{\{\$M+\}} state
|
|
will get RTTI information too, as well as any published classes.
|
|
By default, no Run-Time Type Information is generated. The \var{TPersistent}
|
|
object that is present in the FCL (Free Component Library) is generated in
|
|
the \var{\{\$M+\}} state. The generation of RTTI allows programmers to
|
|
stream objects, and to access published properties of objects, without
|
|
knowing the actual class of the object.
|
|
|
|
The run-time type information is accessible through the \var{TypInfo} unit,
|
|
which is part of the \fpc Run-Time Library.
|
|
|
|
\begin{remark}
|
|
that the streaming system implemented by \fpc requires that you make
|
|
streamable components descendent from \var{TPersistent}.
|
|
\end{remark}
|
|
|
|
\subsection{\var{\$MACRO} : Allow use of macros.}
|
|
|
|
In the \var{\{\$MACRO ON\}} state, the compiler allows you to use C-style
|
|
(although not as elaborate) macros. Macros provide a means for simple text
|
|
substitution. More information on using macros can be found in the
|
|
\sees{Macros} section. This directive is equivalent to the command-line
|
|
switch \var{-Sm}.
|
|
|
|
By default, macros are not allowed.
|
|
|
|
\subsection{\var{\$MAXFPUREGISTERS} : Maximum number of FPU registers for variables}
|
|
|
|
The \var{\{\$MAXFPUREGISTERS XXX\}} directive tells the compiler how much floating point
|
|
variables can be kept in the floating point processor registers. This switch is ignored
|
|
unless the \var{-Or} (use register variables) optimization is used.
|
|
|
|
Since version 0.99.14, the \fpc compiler supports floating point register variables;
|
|
the content of these variables is not stored on the stack, but is kept in the
|
|
floating point processor stack.
|
|
|
|
This is quite tricky because the Intel FPU stack is limited to 8 entries.
|
|
The compiler uses a heuristic algorithm to determine how much variables should be
|
|
put onto the stack: in leaf procedures it is limited to 3 and in non leaf
|
|
procedures to 1. But in case of a deep call tree or, even worse, a recursive
|
|
procedure this can still lead to a FPU stack overflow, so the user can tell
|
|
the compiler how much (floating point) variables should be kept in registers.
|
|
|
|
The directive accepts the following arguments:
|
|
|
|
\begin{description}
|
|
\item [N] where \var{N} is the maximum number of FPU registers to use.
|
|
Currently this can be in the range 0 to 7.
|
|
\item[Normal] restores the heuristic and standard behavior.
|
|
\item[Default] restores the heuristic and standard behaviour.
|
|
\end{description}
|
|
|
|
\begin{remark}
|
|
The directive is valid untill the end of the current procedure.
|
|
\end{remark}
|
|
|
|
\subsection{\var{\$MESSAGE} : Generate info message}
|
|
|
|
If the generation of info is turned on, through the \var{-vi} command-line
|
|
option, then
|
|
\begin{verbatim}
|
|
{$MESSAGE This was coded on a rainy day by Bugs Bunny }
|
|
\end{verbatim}
|
|
will display an info message when the compiler encounters it. The effect is
|
|
the same as the \var{\{\$INFO\}} directive.
|
|
|
|
|
|
\subsection{\var{\$MMX} : Intel MMX support}
|
|
As of version 0.9.8, \fpc supports optimization for the \textbf{MMX} Intel
|
|
processor (see also \ref{ch:MMXSupport}).
|
|
|
|
This optimizes certain code parts for the \textbf{MMX} Intel
|
|
processor, thus greatly improving speed. The speed is noticed mostly when
|
|
moving large amounts of data. Things that change are
|
|
\begin{itemize}
|
|
\item Data with a size that is a multiple of 8 bytes is moved using the
|
|
\var{movq} assembler instruction, which moves 8 bytes at a time
|
|
\end{itemize}
|
|
\begin{remark} MMX support is NOT emulated on non-MMX systems, i.e. if
|
|
the processor doesn't have the MMX extensions, you cannot use the MMX
|
|
optimizations.
|
|
\end{remark}
|
|
When \textbf{MMX} support is on, you aren't allowed to do floating point
|
|
arithmetic. You are allowed to move floating point data, but no arithmetic
|
|
can be done. If you wish to do floating point math anyway, you must first
|
|
switch of \textbf{MMX} support and clear the FPU using the \var{emms}
|
|
function of the \file{cpu} unit.
|
|
|
|
The following example will make this more clear:
|
|
\begin{verbatim}
|
|
Program MMXDemo;
|
|
|
|
uses cpu;
|
|
|
|
var
|
|
d1 : double;
|
|
a : array[0..10000] of double;
|
|
i : longint;
|
|
|
|
begin
|
|
d1:=1.0;
|
|
{$mmx+}
|
|
{ floating point data is used, but we do _no_ arithmetic }
|
|
for i:=0 to 10000 do
|
|
a[i]:=d2; { this is done with 64 bit moves }
|
|
{$mmx-}
|
|
emms; { clear fpu }
|
|
{ now we can do floating point arithmetic }
|
|
....
|
|
end.
|
|
\end{verbatim}
|
|
See, however, the chapter on MMX (\ref{ch:MMXSupport}) for more information
|
|
on this topic.
|
|
|
|
\subsection{\var{\$NOTE} : Generate note message}
|
|
|
|
If the generation of notes is turned on, through the \var{-vn} command-line
|
|
option or the \var{\{\$NOTES ON\}} directive, then
|
|
\begin{verbatim}
|
|
{$NOTE Ask Santa Claus to look at this code }
|
|
\end{verbatim}
|
|
will display a note message when the compiler encounters it.
|
|
|
|
|
|
\subsection{\var{\$NOTES} : Emit notes}
|
|
|
|
\var{\{\$NOTES ON\}} switches the generation of notes on.
|
|
\var{\{\$NOTES OFF\}} switches the generation of notes off.
|
|
Contrary to the command-line option \var{-vn} this is a local switch,
|
|
this is useful for checking parts of your code.
|
|
|
|
By default, \var{\{\$NOTES \}} is off.
|
|
|
|
\subsection{\var{\$OUTPUT\_FORMAT} : Specify the output format}
|
|
\var{\{\$OUTPUT\_FORMAT format\}} has the same functionality as the \var{-A}
|
|
command-line option : It tells the compiler what kind of object file must be
|
|
generated. You can specify this switch only {\em before} the \var{Program}
|
|
or \var{Unit} clause in your source file. The different kinds of formats are
|
|
shown in \seet{Formats}.
|
|
|
|
The default output format depends on the platform the compiler was compiled
|
|
on.
|
|
|
|
\begin{FPCltable}{ll}{Formats generated by the x86 compiler}{Formats} \hline
|
|
Switch value & Generated format \\ \hline
|
|
AS & AT\&T assembler file. \\
|
|
AS\_AOUT & Go32v1 assembler file.\\
|
|
ASW & AT\&T Win32 assembler file. \\
|
|
COFF & Go32v2 COFF object file.\\
|
|
MASM & Masm assembler file.\\
|
|
NASM & Nasm assembler file.\\
|
|
NASMCOFF & Nasm assembler file (COFF format).\\
|
|
NASMELF & Nasm assembler file (ELF format).\\
|
|
PECOFF & PECOFF object file (Win32).\\
|
|
TASM & Tasm assembler file.\\
|
|
\end{FPCltable}
|
|
|
|
\subsection{\var{\$P} or \var{\$OPENSTRINGS} : Use open strings}
|
|
|
|
If this switch is on, all function or procedure parameters of type string
|
|
are considered to be open string parameters; this parameter only has effect
|
|
for short strings, not for ansistrings.
|
|
|
|
When using openstrings, the declared type of the string can be different
|
|
from the type of string that is actually passed, even for strings that are
|
|
passed by reference. The declared size of the string passed can be examined
|
|
with the \var{High(P)} call.
|
|
|
|
Default the use of openstrings is off.
|
|
|
|
\subsection{\var{\$PACKENUM} : Minimum enumeration type size}
|
|
|
|
This directive tells the compiler the minimum number of bytes it should
|
|
use when storing enumerated types. It is of the following form:
|
|
\begin{verbatim}
|
|
{$PACKENUM xxx}
|
|
{$MINENUMSIZE xxx}
|
|
\end{verbatim}
|
|
Where the form with \var{\$MINENUMSIZE} is for Delphi compatibility.
|
|
\var{xxx} can be one of \var{1,2} or \var{4}, or \var{NORMAL} or
|
|
\var{DEFAULT}, corresponding to the default value of 4.
|
|
|
|
As an alternative form one can use \var{\{\$Z1\}}, \var{\{\$Z2\}}
|
|
\var{\{\$Z4\}}. Contrary to Delphi, the default size is 4 bytes
|
|
(\var{\{\$Z4\}}).
|
|
|
|
So the following code
|
|
\begin{verbatim}
|
|
{$PACKENUM 1}
|
|
Type
|
|
Days = (monday, tuesday, wednesday, thursday, friday,
|
|
saturday, sunday);
|
|
\end{verbatim}
|
|
will use 1 byte to store a variable of type \var{Days}, whereas it nomally
|
|
would use 4 bytes. The above code is equivalent to
|
|
\begin{verbatim}
|
|
{$Z1}
|
|
Type
|
|
Days = (monday, tuesday, wednesday, thursday, friday,
|
|
saturday, sunday);
|
|
\end{verbatim}
|
|
|
|
\begin{remark}
|
|
Sets are always put in 32 bits or 32 bytes, this cannot be changed (yet).
|
|
\end{remark}
|
|
\subsection{\var{\$PACKRECORDS} : Alignment of record elements}
|
|
|
|
This directive controls the byte alignment of the elements in a record,
|
|
object or class type definition.
|
|
|
|
It is of the following form:
|
|
\begin{verbatim}
|
|
{$PACKRECORDS n}
|
|
\end{verbatim}
|
|
|
|
Where \var{n} is one of 1,2,4,16,\var{C}, \var{NORMAL} or \var{DEFAULT}.
|
|
This means that the elements of a record that have size greater than \var{n}
|
|
will be aligned on \var{n} byte boundaries. Elements with size less than or
|
|
equal to \var{n} will be aligned to a natural boundary, i.e. to a power of
|
|
two that is equal to or larger than the element's size. The type \var{C}
|
|
is used to specify alignment as by the GNU CC compiler. It should be used
|
|
only when making import units for C routines.
|
|
|
|
The default alignment (which can be selected with \var{DEFAULT}) is 2,
|
|
contrary to Turbo Pascal, where it is 1.
|
|
|
|
More information on this and an example program can be found in the reference
|
|
guide, in the section about record types.
|
|
|
|
\begin{remark}
|
|
Sets are always put in 32 bit or 32 bytes, this cannot be changed
|
|
\end{remark}
|
|
|
|
\subsection{\var{\$Q} \var{\$OVERFLOWCHECKS}: Overflow checking}
|
|
The \var{\{\$Q+\}} or \var{\{\$OVERFLOWCHECKS ON\}} directive turns on
|
|
integer overflow checking. This means that the compiler inserts code
|
|
to check for overflow when doing computations with integers.
|
|
When an overflow occurs, the run-time library will print a message
|
|
\var{Overflow at xxx}, and exit the program with exit code 215.
|
|
|
|
\begin{remark} Overflow checking behaviour is not the same as in
|
|
Turbo Pascal since all arithmetic operations are done via 32-bit
|
|
values. Furthermore, the \var{Inc()} and \var{Dec} standard system
|
|
procedures {\em are} checked for overflow in \fpc, while in Turbo
|
|
Pascal they are not.
|
|
\end{remark}
|
|
Using the \var{\{\$Q-\}} switch switches off the overflow checking code
|
|
generation.
|
|
|
|
The generation of overflow checking code can also be controlled
|
|
using the \var{-Co} command line compiler option (see \userref).
|
|
|
|
\subsection{\var{\$R} or \var{\$RANGECHECKS} : Range checking}
|
|
By default, the compiler doesn't generate code to check the ranges of array
|
|
indices, enumeration types, subrange types, etc. Specifying the
|
|
\var{\{\$R+\}} switch tells the computer to generate code to check these
|
|
indices. If, at run-time, an index or enumeration type is specified that is
|
|
out of the declared range of the compiler, then a run-time error is
|
|
generated, and the program exits with exit code 201. This can happen when
|
|
doing a typecast (implicit or explicit) on an enumeration type or subrange
|
|
type.
|
|
|
|
The \var{\{\$RANGECHECKS OFF\}} switch tells the compiler not to generate range checking
|
|
code. This may result in faulty program behaviour, but no run-time errors
|
|
will be generated.
|
|
|
|
\begin{remark}
|
|
The standard functions \var{val} and \var{Read} will also check ranges
|
|
when the call is compiled in \var{\{\$R+\}} mode.
|
|
\end{remark}
|
|
|
|
\subsection{\var{\$SATURATION} : Saturation operations}
|
|
This works only on the intel compiler, and MMX support must be on
|
|
(\var{\{\$MMX +\}}) for this to have any effect. See the section on
|
|
saturation support (\sees{SaturationSupport}) for more information
|
|
on the effect of this directive.
|
|
|
|
\subsection{\var{\$SMARTLINK} : Use smartlinking}
|
|
|
|
A unit that is compiled in the \var{\{\$SMARTLINK ON\}} state will be
|
|
compiled in such a way that it can be used for smartlinking. This means that
|
|
the unit is chopped in logical pieces: each procedure is put in it's own
|
|
object file, and all object files are put together in a big archive. When
|
|
using such a unit, only the pieces of code that you really need or call,
|
|
will be linked in your program, thus reducing the size of your executable
|
|
substantially.
|
|
|
|
Beware: using smartlinked units slows down the compilation process, because
|
|
a separate object file must be created for each procedure. If you have units
|
|
with many functions and procedures, this can be a time consuming process,
|
|
even more so if you use an external assembler (the assembler is called to
|
|
assemble each procedure or function code block separately).
|
|
|
|
The smartlinking directive should be specified {\em before} the unit
|
|
declaration part:
|
|
\begin{verbatim}
|
|
{$SMARTLINK ON}
|
|
|
|
Unit MyUnit;
|
|
|
|
Interface
|
|
...
|
|
\end{verbatim}
|
|
|
|
This directive is equivalent to the \var{-Cx} command-line switch.
|
|
|
|
\subsection{\var{\$STATIC} : Allow use of \var{Static} keyword.}
|
|
If you specify the \var{\{\$STATIC ON\}} directive, then \var{Static}
|
|
methods are allowed for objects. \var{Static} objects methods do not require
|
|
a \var{Self} variable. They are equivalent to \var{Class} methods for
|
|
classes. By default, \var{Static} methods are not allowed. Class methods
|
|
are always allowed.
|
|
|
|
By default, the address operator returns an untyped pointer.
|
|
|
|
This directive is equivalent to the \var{-St} command-line option.
|
|
|
|
\subsection{\var{\$STOP} : Generate fatal error message}
|
|
|
|
The following code
|
|
\begin{verbatim}
|
|
{$STOP This code is erroneous !}
|
|
\end{verbatim}
|
|
will display an error message when the compiler encounters it.
|
|
The compiler will immediatly stop the compilation process.
|
|
|
|
It has the same effect as the \var{\{\$FATAL\}} directive.
|
|
|
|
\subsection{\var{\$T} or \var{\$TYPEDADDRESS} : Typed address operator (@)}
|
|
|
|
In the \var{\{\$T+\}} or \var{\{\$TYPEDADDRESS ON\}} state the @ operator,
|
|
when applied to a variable, returns a result of type \var{\^{}T}, if the
|
|
type of the variable is \var{T}. In the \var{\{\$T-\}} state, the result is
|
|
always an untyped pointer, which is assignment compatible with all other
|
|
pointer types.
|
|
|
|
\subsection{\var{\$UNDEF} : Undefine a symbol}
|
|
|
|
The directive
|
|
\begin{verbatim}
|
|
{$UNDEF name}
|
|
\end{verbatim}
|
|
un-defines the symbol \var{name} if it was previously defined.
|
|
\var{Name} is case insensitive.
|
|
|
|
|
|
\subsection{\var{\$V} or \var{\$VARSTRINGCHECKS} : Var-string checking}
|
|
|
|
When in the \var{+} or \var{ON} state, the compiler checks that strings
|
|
passed as parameters are of the same, identical, string type as the declared
|
|
parameters of the procedure.
|
|
|
|
\subsection{\var{\$WAIT} : Wait for enter key press}
|
|
|
|
If the compiler encounters a
|
|
\begin{verbatim}
|
|
{$WAIT }
|
|
\end{verbatim}
|
|
directive, it will resume compiling only after the user has pressed the
|
|
enter key. If the generation of info messages is turned on, then the compiler
|
|
will display the follwing message:
|
|
\begin{verbatim}
|
|
Press <return> to continue
|
|
\end{verbatim}
|
|
before waiting for a keypress. Careful ! This may interfere with automatic
|
|
compilation processes. It should be used for debugging purposes only.
|
|
|
|
\subsection{\var{\$WARNING} : Generate warning message}
|
|
|
|
If the generation of warnings is turned on, through the \var{-vw}
|
|
command-line option or the \var{\{\$WARNINGS ON\}} directive, then
|
|
\begin{verbatim}
|
|
{$WARNING This is dubious code }
|
|
\end{verbatim}
|
|
will display a warning message when the compiler encounters it.
|
|
|
|
\subsection{\var{\$WARNINGS} : Emit warnings}
|
|
|
|
\var{\{\$WARNINGS ON\}} switches the generation of warnings on.
|
|
\var{\{\$WARNINGS OFF\}} switches the generation of warnings off.
|
|
Contrary to the command-line option \var{-vw} this
|
|
is a local switch, this is useful for checking parts of your code.
|
|
|
|
By default, no warnings are emitted.
|
|
|
|
\subsection{\var{\$X} or \var{\$EXTENDEDSYNTAX} : Extended syntax}
|
|
Extended syntax allows you to drop the result of a function. This means that
|
|
you can use a function call as if it were a procedure. Standard this feature
|
|
is on. You can switch it off using the \var{\{\$X-\}} or
|
|
\var{\{\$EXTENDEDSYNTAX OFF\}}directive.
|
|
|
|
The following, for instance, will not compile :
|
|
\begin{verbatim}
|
|
function Func (var Arg : sometype) : longint;
|
|
begin
|
|
... { declaration of Func }
|
|
end;
|
|
|
|
...
|
|
|
|
{$X-}
|
|
Func (A);
|
|
\end{verbatim}
|
|
The reason this construct is supported is that you may wish to call a
|
|
function for certain side-effects it has, but you don't need the function
|
|
result. In this case you don't need to assign the function result, saving
|
|
you an extra variable.
|
|
|
|
The command-line compiler switch \var{-Sa1} has the same effect as the
|
|
\var{\{\$X+\}} directive.
|
|
|
|
By default, extended syntax is assumed.
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
% Global switches
|
|
\section{Global directives}
|
|
\label{se:GlobalSwitch}
|
|
Global directives affect the whole of the compilation process. That is why
|
|
they also have a command-line counterpart. The command-line counterpart is
|
|
given for each of the directives.
|
|
|
|
\subsection{\var{\$APPTYPE} : Specify type of application (Win32 only)}
|
|
|
|
The \var{\{\$APPTYPE XXX\}} accepts one argument that can have two possible
|
|
values : \var{GUI} or \var{CONSOLE}. It is used to tell the windows
|
|
Operating system if an application is a console application or a graphical
|
|
application. By default, a program compiled by \fpc is a console
|
|
application. Running it will display a console window. Specifying the
|
|
\var{\{\$APPTYPE GUI\}} directive will mark the application as a graphical
|
|
application; no console window will be opened when the application is run.
|
|
If run from the command-line, the command prompt will be returned immediatly
|
|
after the application was started.
|
|
|
|
Care should be taken when compiling \var{GUI} applications; the \var{Input}
|
|
and \var{Output} files are not available in a GUI application, and
|
|
attempting to read from or write to them will result in a run-time error.
|
|
|
|
It is possible to determine the application type of a windows application
|
|
at runtime. The \var{IsConsole} constant, declared in the Win32 system unit
|
|
as
|
|
\begin{verbatim}
|
|
Const
|
|
IsConsole : Boolean
|
|
\end{verbatim}
|
|
contains \var{True} if the application is a console application, \var{False}
|
|
if the application is a GUI application.
|
|
|
|
\subsection{\var{\$D} or \var{\$DEBUGINFO}: Debugging symbols}
|
|
|
|
When this switch is on (\var{\{\$DEBUGINFO ON\}}),
|
|
the compiler inserts GNU debugging information in
|
|
the executable. The effect of this switch is the same as the command-line
|
|
switch \var{-g}.
|
|
|
|
By default, insertion of debugging information is off.
|
|
|
|
\subsection{\var{\$DESCRIPTION}}
|
|
|
|
This switch is recognised for compatibility only, but is ignored completely
|
|
by the compiler. At a later stage, this switch may be activated.
|
|
|
|
\subsection{\var{\$E} : Emulation of coprocessor}
|
|
|
|
This directive controls the emulation of the coprocessor. There is no
|
|
command-line counterpart for this directive.
|
|
|
|
\subsubsection{ Intel x86 version }
|
|
|
|
When this switch is enabled, all floating point instructions
|
|
which are not supported by standard coprocessor emulators will give out
|
|
a warning.
|
|
|
|
The compiler itself doesn't do the emulation of the coprocessor.
|
|
|
|
To use coprocessor emulation under \dos go32v1 there is nothing special
|
|
required, as it is handled automatically. (As of version 0.99.10, the
|
|
go32v1 platform is no longer be supported)
|
|
|
|
To use coprocessor emulation under \dos go32v2 you must use the
|
|
emu387 unit, which contains correct initialization code for the
|
|
emulator.
|
|
|
|
Under \linux, the kernel takes care of the coprocessor support.
|
|
|
|
\subsubsection{ Motorola 680x0 version }
|
|
|
|
When the switch is on, no floating point opcodes are emitted
|
|
by the code generator. Instead, internal run-time library routines
|
|
are called to do the necessary calculations. In this case all
|
|
real types are mapped to the single IEEE floating point type.
|
|
|
|
\begin{remark} By default, emulation is on. It is possible to
|
|
intermix emulation code with real floating point opcodes, as
|
|
long as the only type used is single or real.
|
|
\end{remark}
|
|
|
|
\subsection{\var{\$G} : Generate 80286 code}
|
|
|
|
This option is recognised for Turbo Pascal compatibility, but is ignored,
|
|
since the compiler works only on 386 or higher Intel processors.
|
|
|
|
\subsection{\var{\$INCLUDEPATH} : Specify include path.}
|
|
|
|
This option serves to specify the include path, where the compiler looks for
|
|
include files. \var{\{\$INCLUDEPATH XXX\}} will add \var{XXX} to the include
|
|
path. \var{XXX} can contain one or more paths, separated by semi-colons or
|
|
colons.
|
|
|
|
for example
|
|
\begin{verbatim}
|
|
{$INCLUDEPATH ../inc;../i386}
|
|
|
|
{$I strings.inc}
|
|
\end{verbatim}
|
|
|
|
Will add the directories \file{../inc} and \file{../i386} to the include
|
|
path of the compiler. The compiler will look for the file \file{strings.inc}
|
|
in both these directories, and will include the first found file. This directive is
|
|
equivalent to the \var{-Fi} command-line switch.
|
|
|
|
Caution is in order when using this directive: If you distribute files, the
|
|
places of the files may not be the same as on your machine; moreover, the
|
|
directory structure may be different. In general it would be fair to say
|
|
that you should avoid using {\em absolute} paths, instead use {\em relative}
|
|
paths, as in the example above. Only use this directive if you are certain
|
|
of the places where the files reside. If you are not sure, it is better
|
|
practice to use makefiles and makefile variables.
|
|
|
|
\subsection{\var{\$L} or \var{\$LOCALSYMBOLS}: Local symbol information}
|
|
|
|
This switch (not to be confused with the \var{\{\$L file\}} file linking
|
|
directive) is recognised for Turbo Pascal compatibility, but is ignored.
|
|
Generation of symbol information is controlled by the \var{\$D} switch.
|
|
|
|
\subsection{\var{\$LIBRARYPATH} : Specify library path.}
|
|
|
|
This option serves to specify the library path, where the linker looks for
|
|
static or dynamic libraries. \var{\{\$LIBRARYPATH XXX\}} will add \var{XXX}
|
|
to the library path. \var{XXX} can contain one or more paths, separated
|
|
by semi-colons or colons.
|
|
|
|
for example
|
|
\begin{verbatim}
|
|
{$LIBRARYPATH /usr/X11/lib;/usr/local/lib}
|
|
|
|
{$LINKLIB X11}
|
|
\end{verbatim}
|
|
|
|
Will add the directories \file{/usr/X11/lib} and \file{/usr/local/lib} to
|
|
the linker library path. The linker will look for the library \file{libX11.so}
|
|
in both these directories, and use the first found file. This directive is
|
|
equivalent to the \var{-Fl} command-line switch.
|
|
|
|
Caution is in order when using this directive: If you distribute files, the
|
|
places of the libraries may not be the same as on your machine; moreover, the
|
|
directory structure may be different. In general it would be fair to say
|
|
that you should avoid using this directive. If you are not sure, it is better
|
|
practice to use makefiles and makefile variables.
|
|
|
|
\subsection{\var{\$M} or \var{\$MEMORY}: Memory sizes}
|
|
|
|
This switch can be used to set the heap and stacksize. It's format is as
|
|
follows:
|
|
\begin{verbatim}
|
|
{$M StackSize,HeapSize}
|
|
\end{verbatim}
|
|
where \var{StackSize} and \var{HeapSize} should be two integer values,
|
|
greater than 1024. The first number sets the size of the stack, and the
|
|
second the size of the heap. (Stack setting is ignored under \linux).
|
|
The two numbers can be set on the command line using the \var{-Ch}
|
|
and \var{-Cs} switches.
|
|
|
|
\subsection{\var{\$MODE} : Set compiler compatibility mode}
|
|
|
|
The \var{\{\$MODE\}} sets the compatibility mode of the compiler. This
|
|
is equivalent to setting one of the command-line options \var{-So},
|
|
\var{-Sd}, \var{-Sp} or \var{-S2}. it has the following arguments:
|
|
\begin{description}
|
|
\item[Default] Default mode. This reverts back to the mode that was set on
|
|
the command-line.
|
|
\item[Delphi] Delphi compatibility mode. All object-pascal extensions are
|
|
enabled. This is the same as the command-line option \var{-Sd}.
|
|
\item[TP] Turbo pascal compatibility mode. Object pascal extensions are
|
|
disabled, except ansistrings, which remain valid.
|
|
This is the same as the command-line option \var{-So}.
|
|
\item[FPC] FPC mode. This is the default, if no command-line switch is
|
|
supplied.
|
|
\item[OBJFPC] Object pascal mode. This is the same as the \var{-S2}
|
|
command-line option.
|
|
\item[GPC] GNU pascal mode. This is the same as the \var{-Sp} command-line
|
|
option.
|
|
\end{description}
|
|
|
|
For an exact description of each of these modes, see appendix \ref{ch:AppD},
|
|
on page \pageref{ch:AppD}.
|
|
|
|
\subsection{\var{\$N} : Numeric processing }
|
|
|
|
This switch is recognised for Turbo Pascal compatibility, but is otherwise
|
|
ignored, since the compiler always uses the coprocessor for floating point
|
|
mathematics.
|
|
|
|
\subsection{\var{\$O} : Overlay code generation }
|
|
|
|
This switch is recognised for Turbo Pascal compatibility, but is otherwise
|
|
ignored.
|
|
|
|
\subsection{\var{\$OBJECTPATH} : Specify object path.}
|
|
|
|
This option serves to specify the object path, where the compiler looks for
|
|
object files. \var{\{\$OBJECTPATH XXX\}} will add \var{XXX} to the object
|
|
path. \var{XXX} can contain one or more paths, separated by semi-colons or
|
|
colons.
|
|
|
|
for example
|
|
\begin{verbatim}
|
|
{$OBJECTPATH ../inc;../i386}
|
|
|
|
{$L strings.o}
|
|
\end{verbatim}
|
|
|
|
Will add the directories \file{../inc} and \file{../i386} to the
|
|
object path of the compiler. The compiler will look for the file \file{strings.o}
|
|
in both these directories, and will link the first found file in the
|
|
program. This directive is equivalent to the \var{-Fo} command-line switch.
|
|
|
|
Caution is in order when using this directive: If you distribute files, the
|
|
places of the files may not be the same as on your machine; moreover, the
|
|
directory structure may be different. In general it would be fair to say
|
|
that you should avoid using {\em absolute} paths, instead use {\em relative}
|
|
paths, as in the example above. Only use this directive if you are certain
|
|
of the places where the files reside. If you are not sure, it is better
|
|
practice to use makefiles and makefile variables.
|
|
|
|
\subsection{\var{\$S} : Stack checking}
|
|
The \var{\{\$S+\}} directive tells the compiler to generate stack checking
|
|
code. This generates code to check if a stack overflow occurred, i.e. to see
|
|
whether the stack has grown beyond its maximally allowed size. If the stack
|
|
grows beyond the maximum size, then a run-time error is generated, and the
|
|
program will exit with exit code 202.
|
|
|
|
Specifying \var{\{\$S-\}} will turn generation of stack-checking code off.
|
|
|
|
The command-line compiler switch \var{-Ct} has the same effect as the
|
|
\var{\{\$S+\}} directive.
|
|
|
|
By default, no stack checking is performed.
|
|
|
|
\subsection{\var{\$UNITPATH} : Specify unit path.}
|
|
|
|
This option serves to specify the unit path, where the compiler looks for
|
|
unit files. \var{\{\$UNITPATH XXX\}} will add \var{XXX} to the unit
|
|
path. \var{XXX} can contain one or more paths, separated by semi-colons or
|
|
colons.
|
|
|
|
for example
|
|
\begin{verbatim}
|
|
{$UNITPATH ../units;../i386/units}
|
|
|
|
Uses strings;
|
|
\end{verbatim}
|
|
|
|
Will add the directories \file{../units} and \file{../i386/units} to the unit
|
|
path of the compiler. The compiler will look for the file \file{strings.ppu}
|
|
in both these directories, and will link the first found file in the
|
|
program. This directive is equivalent to the \var{-Fu} command-line switch.
|
|
|
|
Caution is in order when using this directive: If you distribute files, the
|
|
places of the files may not be the same as on your machine; moreover, the
|
|
directory structure may be different. In general it would be fair to say
|
|
that you should avoid using {\em absolute} paths, instead use {\em relative}
|
|
paths, as in the example above. Only use this directive if you are certain
|
|
of the places where the files reside. If you are not sure, it is better
|
|
practice to use makefiles and makefile variables.
|
|
|
|
\subsection{\var{\$W} or \var{\$STACKFRAMES} : Generate stackframes}
|
|
|
|
The \var{\{\$W\}} switch directove controls the generation of stackframes.
|
|
In the on state (\var{\{\$STACKFRAMES ON\}}), the compiler will generate a
|
|
stackframe for every procedure or function.
|
|
|
|
In the off state, the compiler will omit the generation of a stackframe if
|
|
the following conditions are satisfied:
|
|
\begin{itemize}
|
|
\item The procedure has no parameters.
|
|
\item The procedure has no local variables.
|
|
\item If the procedure is not an \var{assembler} procedure, it must not have
|
|
a \var{asm ... end;} block.
|
|
\item it is not a constuctor or desctructor.
|
|
\end{itemize}
|
|
If these conditions are satisfied, the stack frame will be omitted.
|
|
|
|
\subsection{\var{\$Y} or \var{\$REFERENCEINFO} : Insert Browser information}
|
|
|
|
This switch controls the generation of browser inforation. It is recognized
|
|
for compatibility with Turbo Pascal and Delphi only, as Browser information
|
|
generation is not yet fully supported.
|
|
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
% Using conditionals and macros
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
\chapter{Using conditionals, messages and macros}
|
|
\label{ch:CondMessageMacro}
|
|
The \fpc compiler supports conditionals as in normal Turbo Pascal. It does,
|
|
however, more than that. It allows you to make macros which can be used in
|
|
your code, and it allows you to define messages or errors which will be
|
|
displayed when compiling.
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
% Conditionals
|
|
\section{Conditionals}
|
|
\label{se:Conditionals}
|
|
The rules for using conditional symbols are the same as under Turbo Pascal.
|
|
Defining a symbol goes as follows:
|
|
\begin{verbatim}
|
|
{$Define Symbol }
|
|
\end{verbatim}
|
|
From this point on in your code, the compiler knows the symbol \var{Symbol}.
|
|
Symbols are, like the Pascal language, case insensitive.
|
|
|
|
You can also define a symbol on the command line. the \var{-dSymbol} option
|
|
defines the symbol \var{Symbol}. You can specify as many symbols on the
|
|
command line as you want.
|
|
|
|
Undefining an existing symbol is done in a similar way:
|
|
\begin{verbatim}
|
|
{$Undef Symbol }
|
|
\end{verbatim}
|
|
If the symbol didn't exist yet, this doesn't do anything. If the symbol
|
|
existed previously, the symbol will be erased, and will not be recognized
|
|
any more in the code following the \verb|{$Undef ...}| statement.
|
|
|
|
You can also undefine symbols from the command line with the \var{-u}
|
|
command-line switch..
|
|
|
|
To compile code conditionally, depending on whether a symbol is defined or
|
|
not, you can enclose the code in a \verb|{$ifdef Symbol}| .. \verb|{$endif}|
|
|
pair. For instance the following code will never be compiled :
|
|
\begin{verbatim}
|
|
{$Undef MySymbol}
|
|
{$ifdef Mysymbol}
|
|
DoSomething;
|
|
...
|
|
{$endif}
|
|
\end{verbatim}
|
|
|
|
Similarly, you can enclose your code in a \verb|{$Ifndef Symbol}| .. \verb|{$endif}|
|
|
pair. Then the code between the pair will only be compiled when the used
|
|
symbol doesn't exist. For example, in the following example, the call to the
|
|
\var{DoSomething} will always be compiled:
|
|
\begin{verbatim}
|
|
{$Undef MySymbol}
|
|
{$ifndef Mysymbol}
|
|
DoSomething;
|
|
...
|
|
{$endif}
|
|
\end{verbatim}
|
|
|
|
You can combine the two alternatives in one structure, namely as follows
|
|
\begin{verbatim}
|
|
{$ifdef Mysymbol}
|
|
DoSomething;
|
|
{$else}
|
|
DoSomethingElse
|
|
{$endif}
|
|
\end{verbatim}
|
|
In this example, if \var{MySymbol} exists, then the call to \var{DoSomething}
|
|
will be compiled. If it doesn't exist, the call to \var{DoSomethingElse} is
|
|
compiled.
|
|
|
|
The \fpc compiler defines some symbols before starting to compile your
|
|
program or unit. You can use these symbols to differentiate between
|
|
different versions of the compiler, and between different compilers.
|
|
In \seet{Symbols}, a list of pre-defined symbols is given\footnote{Remark:
|
|
The \var{FPK} symbol is still defined for compatibility with older versions.}. In that table,
|
|
you should change \var{v} with the version number of the compiler
|
|
you're using, \var{r} with the release number and \var{p}
|
|
with the patch-number of the compiler. 'OS' needs to be changed by the type
|
|
of operating system. Currently this can be one of \var{DOS}, \var{GO32V2},
|
|
\var{LINUX}, \var{OS2}, \var{WIN32}, \var{MACOS}, \var{AMIGA} or \var{ATARI}.
|
|
|
|
The \var{OS} symbol is undefined if you specify a target that is different from the
|
|
platform you're compiling on.
|
|
The \var{-TSomeOS} option on the command line will define the \var{SomeOS} symbol,
|
|
and will undefine the existing platform symbol\footnote{In versions prior to
|
|
0.9.4, this didn't happen, thus making Cross-compiling impossible.}.
|
|
|
|
\begin{FPCltable}{c}{Symbols defined by the compiler.}{Symbols} \hline
|
|
FPC \\
|
|
VER\var{v} \\
|
|
VER\var{v}\_\var{r} \\
|
|
VER\var{v}\_\var{r}\_\var{p} \\
|
|
OS \\ \hline
|
|
\end{FPCltable}
|
|
|
|
As an example : Version 0.9.1 of the compiler, running on a Linux system,
|
|
defines the following symbols before reading the command line arguments:
|
|
\var{FPC}, \var{VER0}, \var{VER0\_9}, \var{VER0\_9\_1} and \var{LINUX}.
|
|
Specifying \var{-TOS2} on the command-line will undefine the \var{LINUX}
|
|
symbol, and will define the \var{OS2} symbol.
|
|
|
|
\begin{remark} Symbols, even when they're defined in the interface part of
|
|
a unit, are not available outside that unit.
|
|
\end{remark}
|
|
|
|
Except for the Turbo Pascal constructs, from version 0.9.8 and higher,
|
|
the \fpc compiler also supports a stronger conditional compile mechanism:
|
|
The \var{\{\$If \}} construct.
|
|
|
|
The prototype of this construct is as follows :
|
|
\begin{verbatim}
|
|
{$If expr}
|
|
CompileTheseLines;
|
|
{$else}
|
|
BetterCompileTheseLines;
|
|
{$endif}
|
|
\end{verbatim}
|
|
In this directive \var{expr} is a Pascal expression which is evaluated using
|
|
strings, unless both parts of a comparision can be evaluated as numbers,
|
|
in which case they are evaluated using numbers\footnote{Otherwise
|
|
\var{\{\$If 8>54\}} would evaluate to \var{True}}.
|
|
If the complete expression evaluates to \var{'0'}, then it is considered
|
|
false and rejected. Otherwise it is considered true and accepted. This may
|
|
have unexpected consequences :
|
|
\begin{verbatim}
|
|
{$If 0}
|
|
\end{verbatim}
|
|
Will evaluate to \var{False} and be rejected, while
|
|
\begin{verbatim}
|
|
{$If 00}
|
|
\end{verbatim}
|
|
Will evaluate to \var{True}.
|
|
|
|
You can use any Pascal operator to construct your expression : \var{=, <>,
|
|
>, <, >=, <=, AND, NOT, OR} and you can use round brackets to change the
|
|
precedence of the operators.
|
|
|
|
The following example shows you many of the possibilities:
|
|
\begin{verbatim}
|
|
{$ifdef fpc}
|
|
|
|
var
|
|
y : longint;
|
|
{$else fpc}
|
|
|
|
var
|
|
z : longint;
|
|
{$endif fpc}
|
|
|
|
var
|
|
x : longint;
|
|
|
|
begin
|
|
|
|
{$if (fpc_version=0) and (fpc_release>6) and (fpc_patch>4)}
|
|
{$info At least this is version 0.9.5}
|
|
{$else}
|
|
{$fatal Problem with version check}
|
|
{$endif}
|
|
|
|
{$define x:=1234}
|
|
{$if x=1234}
|
|
{$info x=1234}
|
|
{$else}
|
|
{$fatal x should be 1234}
|
|
{$endif}
|
|
|
|
{$if 12asdf and 12asdf}
|
|
{$info $if 12asdf and 12asdf is ok}
|
|
{$else}
|
|
{$fatal $if 12asdf and 12asdf rejected}
|
|
{$endif}
|
|
|
|
{$if 0 or 1}
|
|
{$info $if 0 or 1 is ok}
|
|
{$else}
|
|
{$fatal $if 0 or 1 rejected}
|
|
{$endif}
|
|
|
|
{$if 0}
|
|
{$fatal $if 0 accepted}
|
|
{$else}
|
|
{$info $if 0 is ok}
|
|
{$endif}
|
|
|
|
{$if 12=12}
|
|
{$info $if 12=12 is ok}
|
|
{$else}
|
|
{$fatal $if 12=12 rejected}
|
|
{$endif}
|
|
|
|
{$if 12<>312}
|
|
{$info $if 12<>312 is ok}
|
|
{$else}
|
|
{$fatal $if 12<>312 rejected}
|
|
{$endif}
|
|
|
|
|
|
{$if 12<=312}
|
|
{$info $if 12<=312 is ok}
|
|
{$else}
|
|
{$fatal $if 12<=312 rejected}
|
|
{$endif}
|
|
|
|
{$if 12<312}
|
|
{$info $if 12<312 is ok}
|
|
{$else}
|
|
{$fatal $if 12<312 rejected}
|
|
{$endif}
|
|
|
|
{$if a12=a12}
|
|
{$info $if a12=a12 is ok}
|
|
{$else}
|
|
{$fatal $if a12=a12 rejected}
|
|
{$endif}
|
|
|
|
{$if a12<=z312}
|
|
{$info $if a12<=z312 is ok}
|
|
{$else}
|
|
{$fatal $if a12<=z312 rejected}
|
|
{$endif}
|
|
|
|
|
|
{$if a12<z312}
|
|
{$info $if a12<z312 is ok}
|
|
{$else}
|
|
{$fatal $if a12<z312 rejected}
|
|
{$endif}
|
|
|
|
{$if not(0)}
|
|
{$info $if not(0) is OK}
|
|
{$else}
|
|
{$fatal $if not(0) rejected}
|
|
{$endif}
|
|
|
|
{$info *************************************************}
|
|
{$info * Now have to follow at least 2 error messages: *}
|
|
{$info *************************************************}
|
|
|
|
{$if not(0}
|
|
{$endif}
|
|
|
|
{$if not(<}
|
|
{$endif}
|
|
|
|
end.
|
|
\end{verbatim}
|
|
As you can see from the example, this construct isn't useful when used
|
|
with normal symbols, only if you use macros, which are explained in
|
|
\sees{Macros}, they can be very useful. When trying this example, you must
|
|
switch on macro support, with the \var{-Sm} command-line switch.
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
% Macros
|
|
\section{Messages}
|
|
\label{se:Messages}
|
|
\fpc lets you define normal, warning and error messages in your code.
|
|
Messages can be used to display useful information, such as copyright
|
|
notices, a list of symbols that your code reacts on etc.
|
|
|
|
Warnings can be used if you think some part of your code is still buggy, or
|
|
if you think that a certain combination of symbols isn't useful. In general
|
|
anything which may cause problems when compiling.
|
|
|
|
Error messages can be useful if you need a certain symbol to be defined
|
|
to warn that a certain variable isn't defined or so, or when the compiler
|
|
version isn't suitable for your code.
|
|
|
|
The compiler treats these messages as if they were generated by the
|
|
compiler. This means that if you haven't turned on warning messages, the
|
|
warning will not be displayed. Errors are always displayed, and the
|
|
compiler stops if 50 errors have occurred. After a fatal error, the compiler
|
|
stops at once.
|
|
|
|
For messages, the syntax is as follows :
|
|
\begin{verbatim}
|
|
{$Message Message text }
|
|
\end{verbatim}
|
|
Or
|
|
\begin{verbatim}
|
|
{$Info Message text }
|
|
\end{verbatim}
|
|
For notes:
|
|
\begin{verbatim}
|
|
{$Note Message text }
|
|
\end{verbatim}
|
|
For warnings:
|
|
\begin{verbatim}
|
|
{$Warning Warning Message text }
|
|
\end{verbatim}
|
|
For errors :
|
|
\begin{verbatim}
|
|
{$Error Error Message text }
|
|
\end{verbatim}
|
|
Lastly, for fatal errors :
|
|
\begin{verbatim}
|
|
{$Fatal Error Message text }
|
|
\end{verbatim}
|
|
or
|
|
\begin{verbatim}
|
|
{$Stop Error Message text }
|
|
\end{verbatim}
|
|
The difference between \var{\$Error} and \var{\$FatalError} or \var{\$Stop}
|
|
messages is that when the compiler encounters an error, it still continues
|
|
to compile. With a fatal error, the compiler stops.
|
|
|
|
\begin{remark} You cannot use the '\var{\}}' character in your message, since
|
|
this will be treated as the closing brace of the message.
|
|
\end{remark}
|
|
As an example, the following piece of code will generate an error when
|
|
the symbol \var{RequiredVar} isn't defined:
|
|
\begin{verbatim}
|
|
{$ifndef RequiredVar}
|
|
{$Error Requiredvar isn't defined !}
|
|
{$endif}
|
|
\end{verbatim}
|
|
But the compiler will continue to compile. It will not, however, generate a
|
|
unit file or a program (since an error occurred).
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
% Macros
|
|
\section{Macros}
|
|
\label{se:Macros}
|
|
Macros are very much like symbols in their syntax, the difference is that
|
|
macros have a value whereas a symbol simply is defined or is not defined.
|
|
If you want macro support, you need to specify the \var{-Sm} command-line
|
|
switch, otherwise your macro will be regarded as a symbol.
|
|
|
|
Defining a macro in your program is done in the same way as defining a symbol;
|
|
in a \var{\{\$define \}} preprocessor statement\footnote{In compiler
|
|
versions older than 0.9.8, the assignment operator for a macros wasn't
|
|
\var{:=}, but \var{=}}:
|
|
\begin{verbatim}
|
|
{$define ident:=expr}
|
|
\end{verbatim}
|
|
If the compiler encounters \var{ident} in the rest of the source file, it
|
|
will be replaced immediately by \var{expr}. This replacement works
|
|
recursive, meaning that when the compiler expanded one of your macros, it
|
|
will look at the resulting expression again to see if another replacement
|
|
can be made. You need to be careful with this, because an infinite loop can
|
|
occur in this manner.
|
|
|
|
Here are two examples which illustrate the use of macros:
|
|
\begin{verbatim}
|
|
{$define sum:=a:=a+b;}
|
|
...
|
|
sum { will be expanded to 'a:=a+b;'
|
|
remark the absence of the semicolon}
|
|
...
|
|
{$define b:=100}
|
|
sum { Will be expanded recursively to a:=a+100; }
|
|
...
|
|
\end{verbatim}
|
|
The previous example could go wrong :
|
|
\begin{verbatim}
|
|
{$define sum:=a:=a+b;}
|
|
...
|
|
sum { will be expanded to 'a:=a+b;'
|
|
remark the absence of the semicolon}
|
|
...
|
|
{$define b=sum} { DON'T do this !!!}
|
|
sum { Will be infinitely recursively expanded... }
|
|
...
|
|
\end{verbatim}
|
|
On my system, the last example results in a heap error, causing the compiler
|
|
to exit with a run-time error 203.
|
|
|
|
\begin{remark}
|
|
Macros defined in the interface part of a unit are not
|
|
available outside that unit ! They can just be used as a notational
|
|
convenience, or in conditional compiles.
|
|
\end{remark}
|
|
By default, from version 0.9.8 of the compiler on, the compiler predefines three
|
|
macros, containing the version number, the release number and the patch
|
|
number. They are listed in \seet{DefMacros}.
|
|
\begin{FPCltable}{ll}{Predefined macros}{DefMacros} \hline
|
|
Symbol & Contains \\ \hline
|
|
\var{FPC\_VERSION} & The version number of the compiler. \\
|
|
\var{FPC\_RELEASE} & The release number of the compiler. \\
|
|
\var{FPC\_PATCH} & The patch number of the compiler. \\
|
|
\hline
|
|
\end{FPCltable}
|
|
|
|
\begin{remark}
|
|
Don't forget that macros support isn't on by default. You
|
|
need to compile with the \var{-Sm} command-line switch.
|
|
\end{remark}
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
% Using assembly language
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
\chapter{Using Assembly language}
|
|
\label{ch:AsmLang}
|
|
\fpc supports inserting of assembler instructions in your code. The
|
|
mechanism for this is the same as under Turbo Pascal. There are, however
|
|
some substantial differences, as will be explained in the following.
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
% Intel syntax
|
|
\section{Intel syntax}
|
|
\label{se:Intel}
|
|
|
|
As of version 0.9.7, \fpc supports Intel syntax for the Intel family of Ix86
|
|
processors in it's \var{asm} blocks.
|
|
|
|
The Intel syntax in your \var{asm} block is converted to AT\&T syntax by the
|
|
compiler, after which it is inserted in the compiled source.
|
|
The supported assembler constructs are a subset of the normal assembly
|
|
syntax. In what follows we specify what constructs are not supported in
|
|
\fpc, but which exist in Turbo Pascal:
|
|
|
|
\begin{itemize}
|
|
\item The \var{TBYTE} qualifier is not supported.
|
|
\item The \var{\&} identifier override is not supported.
|
|
\item The \var{HIGH} operator is not supported.
|
|
\item The \var{LOW} operator is not supported.
|
|
\item The \var{OFFSET} and \var{SEG} operators are not supported.
|
|
use \var{LEA} and the various \var{Lxx} instructions instead.
|
|
\item Expressions with constant strings are not allowed.
|
|
\item Access to record fields via parenthesis is not allowed
|
|
\item Typecasts with normal pascal types are not allowed, only
|
|
recognized assembler typecasts are allowed.\\ Example:
|
|
\begin{verbatim}
|
|
mov al, byte ptr MyWord -- allowed,
|
|
mov al, byte(MyWord) -- allowed,
|
|
mov al, shortint(MyWord) -- not allowed.
|
|
\end{verbatim}
|
|
\item Pascal type typecasts on constants are not allowed. \\
|
|
Example:
|
|
\begin{verbatim}
|
|
const s= 10; const t = 32767;
|
|
\end{verbatim}
|
|
in Turbo Pascal:
|
|
\begin{verbatim}
|
|
mov al, byte(s) -- useless typecast.
|
|
mov al, byte(t) -- syntax error!
|
|
\end{verbatim}
|
|
In this parser, either of those cases will give out a syntax error.
|
|
\item Constant references expressions with constants only are not
|
|
allowed (in all cases they do not work in protected mode,
|
|
under linux i386). \\ Examples:
|
|
\begin{verbatim}
|
|
mov al,byte ptr ['c'] -- not allowed.
|
|
mov al,byte ptr [100h] -- not allowed.
|
|
\end{verbatim}
|
|
(This is due to the limitation of Turbo Assembler).
|
|
\item Brackets within brackets are not allowed
|
|
\item Expressions with segment overrides fully in brackets are
|
|
presently not supported, but they can easily be implemented
|
|
in BuildReference if requested. \\ Example:
|
|
\begin{verbatim}
|
|
mov al,[ds:bx] -- not allowed
|
|
\end{verbatim}
|
|
use instead:
|
|
\begin{verbatim}
|
|
mov al,ds:[bx]
|
|
\end{verbatim}
|
|
\item Possible allowed indexing are as follows:
|
|
\begin{itemize}
|
|
\item \var{Sreg:[REG+REG*SCALING+/-disp]}
|
|
\item \var{SReg:[REG+/-disp]}
|
|
\item \var{SReg:[REG]}
|
|
\item \var{SReg:[REG+REG+/-disp]}
|
|
\item \var{SReg:[REG+REG*SCALING]}
|
|
\end{itemize}
|
|
Where \var{Sreg} is optional and specifies the segment override.
|
|
{\em Notes:}
|
|
\begin{enumerate}
|
|
\item The order of terms is important contrary to Turbo Pascal.
|
|
\item The Scaling value must be a value, and not an identifier
|
|
to a symbol.\\ Examples:
|
|
\begin{verbatim}
|
|
const myscale = 1;
|
|
...
|
|
mov al,byte ptr [esi+ebx*myscale] -- not allowed.
|
|
\end{verbatim}
|
|
use:
|
|
\begin{verbatim}
|
|
mov al, byte ptr [esi+ebx*1]
|
|
\end{verbatim}
|
|
\end{enumerate}
|
|
\item Possible variable identifier syntax is as follows:
|
|
(Id = Variable or typed constant identifier.)
|
|
\begin{enumerate}
|
|
\item \var{ID}
|
|
\item \var{[ID]}
|
|
\item \var{[ID+expr]}
|
|
\item \var{ID[expr]}
|
|
\end{enumerate}
|
|
Possible fields are as follow:
|
|
\begin{enumerate}
|
|
\item \var{ID.subfield.subfield ...}
|
|
\item \var{[ref].ID.subfield.subfield ...}
|
|
\item \var{[ref].typename.subfield ...}
|
|
\end{enumerate}
|
|
\item Local Labels: Contrary to Turbo Pascal, local labels, must
|
|
at least contain one character after the local symbol indicator.\\
|
|
Example:
|
|
\begin{verbatim}
|
|
@: -- not allowed
|
|
\end{verbatim}
|
|
use instead, for example:
|
|
\begin{verbatim}
|
|
@1: -- allowed
|
|
\end{verbatim}
|
|
\item Contrary to Turbo Pascal local references cannot be used as references,
|
|
only as displacements. \\ example:
|
|
\begin{verbatim}
|
|
lds si,@mylabel -- not allowed
|
|
\end{verbatim}
|
|
\item Contrary to Turbo Pascal, \var{SEGCS}, \var{SEGDS}, \var{SEGES} and
|
|
\var{SEGSS} segment overrides are presently not supported.
|
|
(This is a planned addition though).
|
|
\item Contrary to Turbo Pascal where memory sizes specifiers can
|
|
be practically anywhere, the \fpc Intel inline assembler requires
|
|
memory size specifiers to be outside the brackets. \\
|
|
example:
|
|
\begin{verbatim}
|
|
mov al,[byte ptr myvar] -- not allowed.
|
|
\end{verbatim}
|
|
use:
|
|
\begin{verbatim}
|
|
mov al,byte ptr [myvar] -- allowed.
|
|
\end{verbatim}
|
|
\item Base and Index registers must be 32-bit registers.
|
|
(limitation of the GNU Assembler).
|
|
\item \var{XLAT} is equivalent to \var{XLATB}.
|
|
\item Only Single and Double FPU opcodes are supported.
|
|
\item Floating point opcodes are currently not supported
|
|
(except those which involve only floating point registers).
|
|
\end{itemize}
|
|
|
|
The Intel inline assembler supports the following macros :
|
|
\begin{description}
|
|
\item [@Result] represents the function result return value.
|
|
\item [Self] represents the object method pointer in methods.
|
|
\end{description}
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
% AT&T syntax
|
|
\section{AT\&T Syntax}
|
|
\label{se:AttSyntax}
|
|
\fpc uses the \gnu \var{as} assembler to generate its object files for
|
|
the Intel Ix86 processors . Since
|
|
the \gnu assembler uses AT\&T assembly syntax, the code you write should
|
|
use the same syntax. The differences between AT\&T and Intel syntax as used
|
|
in Turbo Pascal are summarized in the following:
|
|
\begin{itemize}
|
|
\item The opcode names include the size of the operand. In general, one can
|
|
say that the AT\&T opcode name is the Intel opcode name, suffixed with a
|
|
'\var{l}', '\var{w}' or '\var{b}' for, respectively, longint (32 bit),
|
|
word (16 bit) and byte (8 bit) memory or register references. As an example,
|
|
the Intel construct \mbox{'\var{mov al bl}} is equivalent to the AT\&T style '\var{movb
|
|
\%bl,\%al}' instruction.
|
|
\item AT\&T immediate operands are designated with '\$', while Intel syntax
|
|
doesn't use a prefix for immediate operands. Thus the Intel construct
|
|
'\var{mov ax, 2}' becomes '\var{movb \$2, \%al}' in AT\&T syntax.
|
|
\item AT\&T register names are preceded by a '\var{\%}' sign.
|
|
They are undelimited in Intel syntax.
|
|
\item AT\&T indicates absolute jump/call operands with '\var{*}', Intel
|
|
syntax doesn't delimit these addresses.
|
|
\item The order of the source and destination operands are switched. AT\&T
|
|
syntax uses '\var{Source, Dest}', while Intel syntax features '\var{Dest,
|
|
Source}'. Thus the Intel construct '\var{add eax, 4}' transforms to
|
|
'\var{addl \$4, \%eax}' in the AT\&T dialect.
|
|
\item Immediate long jumps are prefixed with the '\var{l}' prefix. Thus the
|
|
Intel '\var{call/jmp section:offset'} is transformed to '\var{lcall/ljmp
|
|
\$section,\$offset}'. Similarly the far return is '\var{lret}', instead of the
|
|
Intel '\var{ret far}'.
|
|
\item Memory references are specified differently in AT\&T and Intel
|
|
assembly. The Intel indirect memory reference
|
|
\begin{quote}
|
|
\var{Section:[Base + Index*Scale + Offs]}
|
|
\end{quote}
|
|
is written in AT\&T syntax as :
|
|
\begin{quote}
|
|
\var{Section:Offs(Base,Index,Scale)}
|
|
\end{quote}
|
|
Where \var{Base} and \var{Index} are optional 32-bit base and index
|
|
registers, and \var{Scale} is used to multiply \var{Index}. It can take the
|
|
values 1,2,4 and 8. The \var{Section} is used to specify an optional section
|
|
register for the memory operand.
|
|
\end{itemize}
|
|
|
|
More information about the AT\&T syntax can be found in the \var{as} manual,
|
|
although the following differences with normal AT\&T assembly must be taken
|
|
into account :
|
|
\begin{itemize}
|
|
\item Only the following directives are presently supported:
|
|
\begin{description}
|
|
\item[.byte]
|
|
\item[.word]
|
|
\item[.long]
|
|
\item[.ascii]
|
|
\item[.asciz]
|
|
\item[.globl]
|
|
\end{description}
|
|
\item The following directives are recognized but are not
|
|
supported:
|
|
\begin{description}
|
|
\item[.align]
|
|
\item[.lcomm]
|
|
\end{description}
|
|
Eventually they will be supported.
|
|
\item Directives are case sensitive, other identifiers are not case sensitive.
|
|
\item Contrary to GAS local labels/symbols {\em must} start with \var{.L}
|
|
\item The not operator \var{'!'} is not supported.
|
|
\item String expressions in operands are not supported.
|
|
\item CBTW,CWTL,CWTD and CLTD are not supported, use the normal intel
|
|
equivalents instead.
|
|
\item Constant expressions which represent memory references are not
|
|
allowed even though constant immediate value expressions are supported. \\
|
|
examples:
|
|
\begin{verbatim}
|
|
const myid = 10;
|
|
...
|
|
movl $myid,%eax -- allowed
|
|
movl myid(%esi),%eax -- not allowed.
|
|
\end{verbatim}
|
|
\item When the \var{.globl} directive is found, the symbol following
|
|
it is made public and is immediately emitted.
|
|
Therefore label names with this name will be ignored.
|
|
\item Only Single and Double FPU opcodes are supported.
|
|
\end{itemize}
|
|
|
|
The AT\&T inline assembler supports the following macros :
|
|
\begin{description}
|
|
\item [\_\_RESULT] represents the function result return value.
|
|
\item [\_\_SELF] represents the object method pointer in methods.
|
|
\item [\_\_OLDEBP] represents the old base pointer in recusrive routines.
|
|
\end{description}
|
|
|
|
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
% Calling mechanism
|
|
\section{Calling mechanism}
|
|
\label{se:Calling}
|
|
Procedures and Functions are called with their parameters on the stack.
|
|
Contrary to Turbo Pascal, {\em all} parameters are pushed on the stack, and
|
|
they are pushed {\em right} to {\em left}, instead of left to right for
|
|
Turbo Pascal. This is especially important if you have some assembly
|
|
subroutines in Turbo Pascal which you would like to translate to \fpc.
|
|
|
|
Function results are returned in the accumulator, if they fit in the
|
|
register.
|
|
|
|
The registers are {\em not} saved when calling a function or procedure. If
|
|
you want to call a procedure or function from assembly language, you must
|
|
save any registers you wish to preserve.
|
|
|
|
When you call an object method from assembler, you must load the \var{ESI}
|
|
register with the self pointer of the object or class.
|
|
|
|
The first thing a procedure does is saving the base pointer, and setting the
|
|
base pointer equal to the stack pointer. References to the pushed parameters
|
|
and local variables are constructed using the base pointer.
|
|
|
|
When the procedure or function exits, it clears the stack.
|
|
|
|
When you want your code to be called by a C library or used in a C
|
|
program, you will run into trouble because of this calling mechanism. In C,
|
|
the calling procedure is expected to clear the stack, not the called
|
|
procedure. In other words, the arguments still are on the stack when the
|
|
procedure exits. To avoid this problem, \fpc supports the \var{export}
|
|
modifier. Procedures that are defined using the \var{export} modifier, use a
|
|
C-compatible calling mechanism. This means that they can be called from a
|
|
C program or library, or that you can use them as a callback function.
|
|
|
|
This also means that you cannot call this procedure or function from your
|
|
own program, since your program uses the Pascal calling convention.
|
|
However, in the exported function, you can of course call other Pascal
|
|
routines.
|
|
|
|
As of version 0.9.8, the \fpc compiler supports also the \var{cdecl} and
|
|
\var{stdcall} modifiers, as found in Delphi. The \var{cdecl} modifier does
|
|
the same as the \var{export} modifier, and \var{stdcall} does nothing, since
|
|
\fpc pushes the paramaters from right to left by default.
|
|
In addition to the Delphi \var{cdecl} construct, \fpc also supports the
|
|
\var{popstack} directive; it is nearly the same a the \var{cdecl} directive,
|
|
only it still mangles the name, i.e. makes it into a name such as the
|
|
compiler uses internally.
|
|
|
|
All this is summarized in \seet{Calling}. The first column lists the
|
|
modifier you specify for a procedure declaration. The second one lists the
|
|
order the paramaters are pushed on the stack. The third column specifies who
|
|
is responsible for cleaning the stack: the caller or the called function.
|
|
Finally, the last column specifies if registers are used to pass parameters
|
|
to the function.
|
|
|
|
\begin{FPCltable}{llll}{Calling mechanisms in \fpc}{Calling}\hline
|
|
Modifier & Pushing order & Stack cleaned by & Parameters in registers \\
|
|
\hline
|
|
(none) & Right-to-left & Function & No \\
|
|
cdecl & Right-to-left & Caller & No \\
|
|
export & Right-to-left & Caller & No \\
|
|
stdcall & Right-to-left & Function & No \\
|
|
popstack & Right-to-left & Caller & No \\ \hline
|
|
\end{FPCltable}
|
|
|
|
More about this can be found in \seec{Linking} on linking.
|
|
|
|
|
|
\subsection{ Ix86 calling conventions }
|
|
Standard entry code for procedures and functions is as follows on the
|
|
x86 architecture:
|
|
\begin{verbatim}
|
|
pushl %ebp
|
|
movl %esp,%ebp
|
|
\end{verbatim}
|
|
|
|
The generated exit sequence for procedure and functions looks as follows:
|
|
\begin{verbatim}
|
|
leave
|
|
ret $xx
|
|
\end{verbatim}
|
|
|
|
Where \var{xx} is the total size of the pushed parameters.
|
|
|
|
To have more information on function return values take a look at
|
|
\sees{RegConvs}.
|
|
|
|
|
|
\subsection{ M680x0 calling conventions }
|
|
|
|
Standard entry code for procedures and functions is as follows on the
|
|
680x0 architecture:
|
|
\begin{verbatim}
|
|
move.l a6,-(sp)
|
|
move.l sp,a6
|
|
\end{verbatim}
|
|
|
|
The generated exit sequence for procedure and functions looks as follows:
|
|
\begin{verbatim}
|
|
unlk a6
|
|
move.l (sp)+,a0 ; Get return address
|
|
add.l #xx,sp ; Remove allocated stack
|
|
move.l a0,-(sp) ; Put back return address on top of the stack
|
|
\end{verbatim}
|
|
|
|
Where \var{xx} is the total size of the pushed parameters.
|
|
|
|
To have more information on function return values take a look at
|
|
\sees{RegConvs}.
|
|
|
|
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
% Telling the compiler what registers have changed
|
|
\section{Signalling changed registers}
|
|
\label{se:RegChanges}
|
|
When the compiler uses variables, it sometimes stores them, or the result of
|
|
some calculations, in the processor registers. If you insert assembler code
|
|
in your program that modifies the processor registers, then this may
|
|
interfere with the compiler's idea about the registers. To avoid this
|
|
problem, \fpc allows you to tell the compiler which registers have changed.
|
|
The compiler will then avoid using these registers. Telling the compiler
|
|
which registers have changed, is done by specifying a set of register names
|
|
behind an assembly block, as follows:
|
|
\begin{verbatim}
|
|
asm
|
|
...
|
|
end ['R1',...,'Rn'];
|
|
\end{verbatim}
|
|
Here \var{R1} to \var{Rn} are the names of the 32-bit registers you
|
|
modify in your assembly code.
|
|
|
|
As an example :
|
|
\begin{verbatim}
|
|
asm
|
|
movl BP,%eax
|
|
movl 4(%eax),%eax
|
|
movl %eax,__RESULT
|
|
end ['EAX'];
|
|
\end{verbatim}
|
|
This example tells the compiler that the \var{EAX} register was modified.
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
% Register conventions
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
\section{Register Conventions}
|
|
\label{se:RegConvs}
|
|
|
|
The compiler has different register conventions, depending on the
|
|
target processor used.
|
|
|
|
\subsection{ Intel x86 version }
|
|
|
|
When optimizations are on, no register can be freely modified, without
|
|
first being saved and then restored. Otherwise, EDI is usually used as
|
|
a scratch register and can be freely used in assembler blocks.
|
|
|
|
\subsection{ Motorola 680x0 version }
|
|
|
|
Registers which can be freely modified without saving are registers
|
|
D0, D1, D6, A0, A1, and floating point registers FP2 to FP7. All other
|
|
registers are to be considered reserved and should be saved and then
|
|
restored when used in assembler blocks.
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
% Linking issues
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
\chapter{Linking issues}
|
|
\label{ch:Linking}
|
|
When you only use Pascal code, and Pascal units, then you will not see much
|
|
of the part that the linker plays in creating your executable.
|
|
The linker is only called when you compile a program. When compiling units,
|
|
the linker isn't invoked.
|
|
|
|
However, there are times that you want to link to C libraries, or to external
|
|
object files that are generated using a C compiler (or even another pascal
|
|
compiler). The \fpc compiler can generate calls to a C function,
|
|
and can generate functions that can be called from C (exported functions).
|
|
More on these calling conventions can be found in \sees{Calling}.
|
|
|
|
In general, there are 2 things you must do to use a function that resides in
|
|
an external library or object file:
|
|
\begin{enumerate}
|
|
\item You must make a pascal declaration of the function or procedure you
|
|
want to use.
|
|
\item You must tell the compiler where the function resides, i.e. in what
|
|
object file or what library, so the compiler can link the necessary code in.
|
|
\end{enumerate}
|
|
The same holds for variables. To access a variable that resides in an
|
|
external object file, you must declare it, and tell the compiler where to
|
|
find it.
|
|
The following sections attempt to explain how to do this.
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
% Declaring an external function or procedure
|
|
\section{Using external functions or procedures}
|
|
\label{se:ExternalFunction}
|
|
|
|
The first step in using external code blocks is declaring the function you
|
|
want to use. \fpc supports Delphi syntax, i.e. you must use the
|
|
\var{external} directive. The \var{external} directive replaces, in effect,
|
|
the code block of the function.
|
|
|
|
The external directive doesn't specify a calling convention; it just tells
|
|
the compiler that the code for a procedure or function resides in an
|
|
external code block.
|
|
|
|
There exist four variants of the external directive :
|
|
\begin{enumerate}
|
|
\item A simple external declaration:
|
|
\begin{verbatim}
|
|
Procedure ProcName (Args : TPRocArgs); external;
|
|
\end{verbatim}
|
|
The \var{external} directive tells the compiler that the function resides in
|
|
an external block of code. You can use this together with the \var{\{\$L \}}
|
|
or \var{\{\$LinkLib \}} directives to link to a function or procedure in a
|
|
library or external object file. Object files are looked for in the object
|
|
search path (set by \var{-Fo}) and libraries are searched for in the linker
|
|
path (set by \var{-Fl}).
|
|
|
|
\item You can give the \var{external} directive a library name as an
|
|
argument:
|
|
\begin{verbatim}
|
|
Procedure ProcName (Args : TPRocArgs); external 'Name';
|
|
\end{verbatim}
|
|
This tells the compiler that the procedure resides in a library with name
|
|
\var{'Name'}. This method is equivalent to the following:
|
|
\begin{verbatim}
|
|
Procedure ProcName (Args : TPRocArgs);external;
|
|
{$LinkLib 'Name'}
|
|
\end{verbatim}
|
|
\item The \var{external} can also be used with two arguments:
|
|
\begin{verbatim}
|
|
Procedure ProcName (Args : TPRocArgs); external 'Name'
|
|
name 'OtherProcName';
|
|
\end{verbatim}
|
|
This has the same meaning as the previous declaration, only the compiler
|
|
will use the name \var{'OtherProcName'} when linking to the library. This
|
|
can be used to give different names to procedures and functions in an
|
|
external library.
|
|
|
|
This method is equivalent to the following code:
|
|
\begin{verbatim}
|
|
Procedure OtherProcName (Args : TProcArgs); external;
|
|
{$LinkLib 'Name'}
|
|
|
|
Procedure ProcName (Args : TPRocArgs);
|
|
|
|
begin
|
|
OtherProcName (Args);
|
|
end;
|
|
\end{verbatim}
|
|
\item Lastly, onder \windows and \ostwo, there is a fourth possibility
|
|
to specify an external function: In \file{.DLL} files, functions also have
|
|
a unique number (their index). It is possible to refer to these fuctions
|
|
using their index:
|
|
\begin{verbatim}
|
|
Procedure ProcName (Args : TPRocArgs); external 'Name' Index SomeIndex;
|
|
\end{verbatim}
|
|
This tells the compiler that the procedure \var{ProcName} resides in a
|
|
dynamic link library, with index {SomeIndex}.
|
|
|
|
\begin{remark}
|
|
Note that this is ONLY available under \windows and \ostwo.
|
|
\end{remark}
|
|
\end{enumerate}
|
|
|
|
In earlier versions of the \fpc compiler, the following construct was
|
|
also possible :
|
|
\begin{verbatim}
|
|
Procedure ProcName (Args : TPRocArgs); [ C ];
|
|
\end{verbatim}
|
|
This method is equivalent to the following statement:
|
|
\begin{verbatim}
|
|
Procedure ProcName (Args : TPRocArgs); cdecl; external;
|
|
\end{verbatim}
|
|
However, the \var{[ C ]} directive is no longer supported as of version
|
|
0.99.5 of \fpc, therefore you should use the \var{external} directive,
|
|
with the \var{cdecl} directive, if needed.
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
% Declaring an external variabl
|
|
\section{Using external variables}
|
|
\label{se:ExternalVars}
|
|
|
|
Some libaries or code blocks have variables which they export. You can access
|
|
these variables much in the same way as external functions. To access an
|
|
external variable, you declare it as follows:
|
|
|
|
\begin{verbatim}
|
|
Var
|
|
MyVar : MyType; external name 'varname';
|
|
\end{verbatim}
|
|
The effect of this declaration is twofold:
|
|
\begin{enumerate}
|
|
\item No space is allocated for this variable.
|
|
\item The name of the variable used in the assembler code is \var{varname}.
|
|
This is a case sensitive name, so you must be careful.
|
|
\end{enumerate}
|
|
The variable will be
|
|
accessible with it's declared name, i.e. \var{MyVar} in this case.
|
|
|
|
A second possibility is the declaration:
|
|
\begin{verbatim}
|
|
Var
|
|
varname : MyType; cvar; external;
|
|
\end{verbatim}
|
|
The effect of this declaration is twofold as in the previous case:
|
|
\begin{enumerate}
|
|
\item The \var{external} modifier ensures that no space is allocated for
|
|
this variable.
|
|
\item The \var{cvar} modifier tells the compiler that the name of the
|
|
variable used in the assembler code is exactly as specified in the
|
|
declaration. This is a case sensitive name, so you must be careful.
|
|
\end{enumerate}
|
|
In this case, you access the variable with it's C name, but case
|
|
insensitive. The first possibility allows you to change the name of the
|
|
external variable for internal use.
|
|
|
|
In order to be able to compile such statements, the compiler switch \var{-Sv}
|
|
must be used.
|
|
|
|
As an example, let's look at the following C file (in \file{extvar.c}):
|
|
\begin{verbatim}
|
|
/*
|
|
Declare a variable, allocate storage
|
|
*/
|
|
int extvar = 12;
|
|
\end{verbatim}
|
|
And the following program (in \file{extdemo.pp}):
|
|
\begin{verbatim}
|
|
Program ExtDemo;
|
|
|
|
{$L extvar.o}
|
|
|
|
Var { Case sensitive declaration !! }
|
|
extvar : longint; cvar;external;
|
|
I : longint; external name 'extvar';
|
|
begin
|
|
{ Extvar can be used case insensitive !! }
|
|
Writeln ('Variable ''extvar'' has value : ',ExtVar);
|
|
Writeln ('Variable ''I'' has value : ',i);
|
|
end.
|
|
\end{verbatim}
|
|
Compiling the C file, and the pascal program:
|
|
\begin{verbatim}
|
|
gcc -c -o extvar.o extvar.c
|
|
ppc386 -Sv extdemo
|
|
\end{verbatim}
|
|
Will produce a program \file{extdemo} which will print
|
|
\begin{verbatim}
|
|
Variable 'extvar' has value : 12
|
|
Variable 'I' has value : 12
|
|
\end{verbatim}
|
|
on your screen.
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
% Linking an object file in your program
|
|
\section{Linking to an object file}
|
|
\label{se:LinkIn}
|
|
|
|
Having declared the external function or variable that resides in an object file,
|
|
you can use it as if it was defined in your own program or unit.
|
|
To produce an executable, you must still link the object file in.
|
|
This can be done with the \var{\{\$L file.o\}} directive.
|
|
|
|
This will cause the linker to link in the object file \file{file.o}. On
|
|
\linux systems, this filename is case sensitive. Under \dos, case isn't
|
|
important. Note that \var{file.o} must be in the current directory if you
|
|
don't specify a path. The linker will not search for \file{file.o} if it
|
|
isn't found.
|
|
|
|
You cannot specify libraries in this way, it is for object files only.
|
|
|
|
Here we present an example. Consider that you have some assembly routine that
|
|
calculates the nth Fibonacci number :
|
|
\begin{verbatim}
|
|
.text
|
|
.align 4
|
|
.globl Fibonacci
|
|
.type Fibonacci,@function
|
|
Fibonacci:
|
|
pushl %ebp
|
|
movl %esp,%ebp
|
|
movl 8(%ebp),%edx
|
|
xorl %ecx,%ecx
|
|
xorl %eax,%eax
|
|
movl $1,%ebx
|
|
incl %edx
|
|
loop:
|
|
decl %edx
|
|
je endloop
|
|
movl %ecx,%eax
|
|
addl %ebx,%eax
|
|
movl %ebx,%ecx
|
|
movl %eax,%ebx
|
|
jmp loop
|
|
endloop:
|
|
movl %ebp,%esp
|
|
popl %ebp
|
|
ret
|
|
\end{verbatim}
|
|
Then you can call this function with the following Pascal Program:
|
|
\begin{verbatim}
|
|
Program FibonacciDemo;
|
|
|
|
var i : longint;
|
|
|
|
Function Fibonacci (L : longint):longint;cdecl;external;
|
|
|
|
{$L fib.o}
|
|
|
|
begin
|
|
For I:=1 to 40 do
|
|
writeln ('Fib(',i,') : ',Fibonacci (i));
|
|
end.
|
|
\end{verbatim}
|
|
With just two commands, this can be made into a program :
|
|
\begin{verbatim}
|
|
as -o fib.o fib.s
|
|
ppc386 fibo.pp
|
|
\end{verbatim}
|
|
This example supposes that you have your assembler routine in \file{fib.s},
|
|
and your Pascal program in \file{fibo.pp}.
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
% Linking your program to a library
|
|
\section{Linking to a library}
|
|
\label{se:LinkOut}
|
|
|
|
To link your program to a library, the procedure depends on how you declared
|
|
the external procedure.
|
|
%If you used thediffers a little from the
|
|
%procedure when you link in an object file. although the declaration step
|
|
%remains the same (see \ref{se:ExternalFunction} on how to do that).
|
|
|
|
In case you used the follwing syntax to declare your procedure:
|
|
\begin{verbatim}
|
|
Procedure ProcName (Args : TPRocArgs); external 'Name';
|
|
\end{verbatim}
|
|
You don't need to take additional steps to link your file in, the compiler
|
|
will do all that is needed for you. On \windowsnt it will link to
|
|
\file{Name.dll}, on \linux your program will be linked to library
|
|
\file{libname}, which can be a static or dynamic library.
|
|
|
|
In case you used
|
|
\begin{verbatim}
|
|
Procedure ProcName (Args : TPRocArgs); external;
|
|
\end{verbatim}
|
|
You still need to explicity link to the library. This can be done in 2 ways:
|
|
\begin{enumerate}
|
|
\item You can tell the compiler in the source file what library to link to
|
|
using the \var{\{\$LinkLib 'Name'\}} directive:
|
|
\begin{verbatim}
|
|
{$LinkLib 'gpm'}
|
|
\end{verbatim}
|
|
This will link to the \file{gpm} library. On \linux systems, you needn't
|
|
specify the extension or 'lib' prefix of the library. The compiler takes
|
|
care of that. On \dos or \windows systems, you need to specify the full
|
|
name.
|
|
\item You can also tell the compiler on the command-line to link in a
|
|
library: The \var{-k} option can be used for that. For example
|
|
\begin{verbatim}
|
|
ppc386 -k'-lgpm' myprog.pp
|
|
\end{verbatim}
|
|
Is equivalent to the above method, and tells the linker to link to the
|
|
\file{gpm} library.
|
|
\end{enumerate}
|
|
|
|
As an example; consider the following program :
|
|
\begin{verbatim}
|
|
program printlength;
|
|
|
|
{$linklib c} { Case sensitive }
|
|
|
|
{ Declaration for the standard C function strlen }
|
|
Function strlen (P : pchar) : longint; cdecl;external;
|
|
|
|
begin
|
|
Writeln (strlen('Programming is easy !'));
|
|
end.
|
|
\end{verbatim}
|
|
This program can be compiled with :
|
|
\begin{verbatim}
|
|
ppc386 prlen.pp
|
|
\end{verbatim}
|
|
Supposing, of course, that the program source resides in \file{prlen.pp}.
|
|
|
|
To use functions in C that have a variable number of arguments, you must
|
|
compile your unit or program in \var{objfpc} mode or \var{Delphi} mode,
|
|
and use the \var{Array of const} argument, as in the following example:
|
|
|
|
\begin{verbatim}
|
|
program testaocc;
|
|
|
|
{$mode objfpc}
|
|
|
|
Const
|
|
P : Pchar
|
|
= 'example';
|
|
F : Pchar
|
|
= 'This %s uses printf to print numbers (%d) and strings.'#10;
|
|
|
|
procedure printf(fm: pchar;args: array of const);cdecl;external 'c';
|
|
|
|
begin
|
|
printf(F,[P,123]);
|
|
end.
|
|
\end{verbatim}
|
|
The output of this program looks like this:
|
|
\begin{verbatim}
|
|
This example uses printf to print numbers (123) and strings.
|
|
\end{verbatim}
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
% Making a shared library
|
|
\section{Making libraries}
|
|
\label{se:SharedLib}
|
|
|
|
\fpc supports making shared or static libraries in a straightforward and
|
|
easy manner.
|
|
If you want to make libraries for other \fpc programmers, you just need to
|
|
provide a command line switch. If you want C programmers to be able to use
|
|
your code as well, you will need to adapt your code a little. This process
|
|
is described first.
|
|
|
|
% Exporting functions.
|
|
\subsection{Exporting functions}
|
|
|
|
When exporting functions from a library, there are 2 things you must take in
|
|
account:
|
|
|
|
\begin{enumerate}
|
|
\item Calling conventions.
|
|
\item Naming scheme.
|
|
\end{enumerate}
|
|
The calling conventions are controlled by the modifiers \var{cdecl},
|
|
\var{popstack}, \var{pascal}, \var{stdcall}. See \sees{Calling} for more
|
|
information on the different kinds of calling scheme.
|
|
|
|
The naming conventions can be controlled by 3 modifiers:
|
|
\begin{description}
|
|
\item [cdecl:\ ] A function that has a \var{cdecl} modifier, will be used
|
|
with C calling conventions, that is, the caller clears the stack. Also
|
|
the mangled name will be the name {\em exactly} as in the declaration.
|
|
\var{cdecl} is part of the function declaration, and hence must be present
|
|
both in the interface and implementation section of a unit.
|
|
|
|
\item [export:\ ] A function that has an export modifier, uses also the
|
|
exact declaration name as its mangled name. Under \windowsnt and \ostwo,
|
|
this modifier signals a function that is exported from a DLL.
|
|
The calling conventions used by a \var{export} procedure depend on the OS.
|
|
This keyword can be used only in the implementation section.
|
|
\item [Alias: ] The \var{alias} modifier can be used to give a second
|
|
assembler name to your function. This doesn't modify the calling conventions
|
|
of the function.
|
|
\end{description}
|
|
|
|
If you want to make your procedures and functions available to C
|
|
programmers, you can do this very easily. All you need to do is declare the
|
|
functions and procedures that you want to make available as \var{export}, as
|
|
follows:
|
|
\begin{verbatim}
|
|
Procedure ExportedProcedure; export;
|
|
\end{verbatim}
|
|
|
|
\begin{remark}
|
|
You can only declare a function as exported in the
|
|
\var{Implementation} section of a unit. This function may {\em not} appear
|
|
in the interface part of a unit. This is logical, since a Pascal routine
|
|
cannot call an exported function, anyway.
|
|
\end{remark}
|
|
However, the generated object file will not contain the name of the function
|
|
as you declared it. The \fpc compiler ''mangles'' the name you give your
|
|
function. It makes the name all-uppercase, and adds the types of all
|
|
parameters to it. There are cases when you want to provide a mangled name
|
|
without changing the calling convention. In such cases, you can use the
|
|
\var{Alias} modifier.
|
|
|
|
The \var{Alias} modifier allows you to specify
|
|
another name (a nickname) for your function or procedure.
|
|
|
|
The prototype for an aliased function or procedure is as follows :
|
|
\begin{verbatim}
|
|
Procedure AliasedProc; [ Alias : 'AliasName'];
|
|
\end{verbatim}
|
|
The procedure \var{AliasedProc} will also be known as \var{AliasName}. Take
|
|
care, the name you specify is case sensitive (as C is).
|
|
|
|
\begin{remark}
|
|
If you use in your unit functions that are in other units, or
|
|
system functions, then the C program will need to link in the object files
|
|
from the units too.
|
|
\end{remark}
|
|
% Exporting variable.
|
|
\subsection{Exporting variables}
|
|
Similarly as when you export functions, you can export variables.
|
|
When exportig variables, one should only consider the names of the
|
|
variables. To declare a variable that should be used by a C program,
|
|
one declares it with the \var{cvar} modifier:
|
|
\begin{verbatim}
|
|
Var MyVar : MyTpe; cvar;
|
|
\end{verbatim}
|
|
This will tell the compiler that the assembler name of the variable (the one
|
|
which is used by C programs) should be exactly as specified in the
|
|
declaration, i.e., case sensitive.
|
|
|
|
It is not allowed to declare multiple variables as \var{cvar} in one
|
|
statement, i.e. the following code will produce an error:
|
|
\begin{verbatim}
|
|
var Z1,Z2 : longint;cvar;
|
|
\end{verbatim}
|
|
|
|
% Compiling libraries
|
|
\subsection {Compiling libraries}
|
|
|
|
Once you have your (adapted) code, with exported and other functions,
|
|
you can compile your unit, and tell the compiler to make it into a library.
|
|
The compiler will simply compile your unit, and perform the necessary steps
|
|
to transform it into a \var{static} or \var{shared} (\var{dynamical}) library.
|
|
|
|
You can do this as follows, for a dynamical library:
|
|
\begin{verbatim}
|
|
ppc386 -CD myunit
|
|
\end{verbatim}
|
|
On \linux this will leave you with a file \file{libmyunit.so}. On \windows
|
|
and \ostwo, this will leave you with \file{myunit.dll}.
|
|
|
|
If you want a static library, you can do
|
|
\begin{verbatim}
|
|
ppc386 -CS myunit
|
|
\end{verbatim}
|
|
This will leave you with \file{libmyunit.a} and a file \file{myunit.ppu}.
|
|
The \file{myunit.ppu} is the unit file needed by the \fpc compiler.
|
|
|
|
The resulting files are then libraries. To make static libraries, you need
|
|
the \file{ranlib} or \var{ar} program on your system. It is standard on any
|
|
\linux system, and is provided with the \file{GCC} compiler under \dos.
|
|
For the dos distribution, a copy of ar is included in the file
|
|
\file{gnuutils.zip}.
|
|
|
|
{\em BEWARE:} This command doesn't include anything but the current unit in
|
|
the library. Other units are left out, so if you use code from other units,
|
|
you must deploy them together with your library.
|
|
|
|
% Moving units
|
|
\subsection{Moving units into a library}
|
|
You can put multiple units into a library with the \var{ppumove} command, as
|
|
follows:
|
|
|
|
\begin{verbatim}
|
|
ppumove -e ppl -o name unit1 unit2 unit3
|
|
\end{verbatim}
|
|
This will move 3 units in 1 library (called \file{libname.so} on linux,
|
|
\file{name.dll} on \windows) and it will create 3 files \file{unit1.ppl},
|
|
\file{unit2.ppl} and \file{unit3.ppl}, which are unit files, but which tell
|
|
the compiler to look in library \var{name} when linking your executable.
|
|
|
|
The \var{ppumove} program has options to create statical or dynamical
|
|
libraries. It is provided with the compiler.
|
|
|
|
% unit searching
|
|
\subsection{Unit searching strategy}
|
|
|
|
When you compile a program or unit, the compiler will by
|
|
default always look for \file{.ppl} files. If it doesn't find one, it will
|
|
look for a \file{.ppu} file.
|
|
|
|
To be able to differentiate between units that have been compiled as static
|
|
or dynamic libraries, there are 2 switches:
|
|
|
|
\begin{description}
|
|
\item [-XD:\ ] This will define the symbol \var{FPC\_LINK\_DYNAMIC}
|
|
\item [-XS:\ ] This will define the symbol \var{FPC\_LINK\_STATIC}
|
|
\end{description}
|
|
Definition of one symbol will automatically undefine the other.
|
|
|
|
These two switches can be used in conjunction with the configuration file
|
|
\file{ppc386.cfg}. The existence of one of these symbols can be used to
|
|
decide which unit search path to set. For example:
|
|
\begin{verbatim}
|
|
# Set unit paths
|
|
|
|
#IFDEF FPC_LINK_STATIC
|
|
-Up/usr/lib/fpc/linuxunits/staticunits
|
|
#ENDIF
|
|
#IFDEF FPC_LINK_DYNAMIC
|
|
-Up/usr/lib/fpc/linuxunits/sharedunits
|
|
#ENDIF
|
|
\end{verbatim}
|
|
With such a configuration file, the compiler will look for it's units in
|
|
different directories, depending on whether \var{-XD} or \var{-XS} is used.
|
|
|
|
\section{Using smart linking}
|
|
\label{se:SmartLinking}
|
|
|
|
You can compile your units using smart linking. When you use smartlinking,
|
|
the compiler creates a series of code blocks that are as small as possible,
|
|
i.e. a code block will contain only the code for one procedure or function.
|
|
|
|
When you compile a program that uses a smart-linked unit, the compiler will
|
|
only link in the code that you actually need, and will leave out all other
|
|
code. This will result in a smaller binary, which is loaded in memory
|
|
faster, thus speeding up execution.
|
|
|
|
To enable smartlinking, one can give the smartlink option on the command
|
|
line : \var{-Cx}, or one can put the \var{\{\$SMARTLINK ON\}} directive in
|
|
the unit file:
|
|
\begin{verbatim}
|
|
Unit Testunit
|
|
|
|
{SMARTLINK ON}
|
|
Interface
|
|
...
|
|
\end{verbatim}
|
|
Smartlinking will slow down the compilation process, especially for large
|
|
units.
|
|
|
|
When a unit \file{foo.pp} is smartlinked, the name of the codefile is
|
|
changed to \file{libfoo.a}.
|
|
|
|
Technically speaking, the compiler makes small assembler files for each
|
|
procedure and function in the unit, as well as for all global defined
|
|
variables (whether they're in the interface section or not). It then
|
|
assembles all these small files, and uses \file{ar} to collect the resulting
|
|
object files in one archive.
|
|
|
|
Smartlinking and the creation of shared (or dynamic) libraries are mutually
|
|
exclusive, that is, if you turn on smartlinking, then the creation of shared
|
|
libraries is turned of. The creation of static libraries is still possible.
|
|
The reason for this is that it has little sense in making a smarlinked
|
|
dynamical library. The whole shared library is loaded into memory anyway by
|
|
the dynamic linker (or \windowsnt), so there would be no gain in size by
|
|
making it smartlinked.
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
% Objects
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
\chapter{Objects}
|
|
\label{ch:Objects}
|
|
In this short chapter we give some technical things about objects. For
|
|
instructions on how to use and declare objects, see the \refref.
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
% Constructor and Destructor calls.
|
|
\section{Constructor and Destructor calls}
|
|
\label{se:ConsDest}
|
|
When using objects that need virtual methods, the compiler uses two help
|
|
procedures that are in the run-time library. They are called
|
|
\var{Help\_Destructor} and \var{Help\_Constructor}, and they are written in
|
|
assembly language. They are used to allocate the necessary memory if needed,
|
|
and to insert the Virtual Method Table (VMT) pointer in the newly allocated
|
|
object.
|
|
|
|
When the compiler encounters a call to an object's constructor,
|
|
it sets up the stack frame for the call, and inserts a call to the
|
|
\var{Help\_Constructor}
|
|
procedure before issuing the call to the real constructor.
|
|
The helper procedure allocates the needed memory (if needed) and inserts the
|
|
VMT pointer in the object. After that, the real constructor is called.
|
|
|
|
A call to \var{Help\_Destructor} is inserted in every destructor declaration,
|
|
just before the destructor's exit sequence.
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
% memory storage of Objects
|
|
\section{Memory storage of objects}
|
|
\label{se:ObjMemory}
|
|
Objects are stored in memory just as ordinary records with an extra field :
|
|
a pointer to the Virtual Method Table (VMT). This field is stored first, and
|
|
all fields in the object are stored in the order they are declared.
|
|
This field is initialized by the call to the object's \var{Constructor} method.
|
|
|
|
\begin{remark}
|
|
In earlier versions of \fpc, if the object you defined has no virtual methods, then a \var{nil} is stored
|
|
in the VMT pointer. This ensured that the size of objects was equal, whether
|
|
they have virtual methods or not. However, in the \var{0.99} versions of
|
|
free pascal, this was changed for compatibility reasons. If an object
|
|
doesn't have virtual methods, no pointer to a VMT is inserted.
|
|
\end{remark}
|
|
|
|
The memory allocated looks as in \seet{ObjMem}.
|
|
\begin{FPCltable}{ll}{Object memory layout}{ObjMem} \hline
|
|
Offset & What \\ \hline
|
|
+0 & Pointer to VMT. \\
|
|
+4 & Data. All fields in the order the've been declared. \\
|
|
... & \\
|
|
\hline
|
|
\end{FPCltable}
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
% The virtual method table.
|
|
\section{The Virtual Method Table}
|
|
\label{se:VMT}
|
|
The Virtual Method Table (VMT) for each object type consists of 2 check
|
|
fields (containing the size of the data), a pointer to the object's ancestor's
|
|
VMT (\var{Nil} if there is no ancestor), and then the pointers to all virtual
|
|
methods. The VMT layout is illustrated in \seet{VMTMem}.
|
|
|
|
The VMT is constructed by the compiler. Every instance of an object receives
|
|
a pointer to its VMT.
|
|
|
|
\begin{FPCltable}{ll}{Virtual Method Table memory layout}{VMTMem} \hline
|
|
Offset & What \\ \hline
|
|
+0 & Size of object type data \\
|
|
+4 & Minus the size of object type data. Enables determining of valid VMT
|
|
pointers. \\
|
|
+8 & Pointer to ancestor VMT, \var{Nil} if no ancestor available.\\
|
|
+12 & Pointers to the virtual methods. \\
|
|
... & \\
|
|
\hline
|
|
\end{FPCltable}
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
% Generated code
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
\chapter{Generated code}
|
|
\label{ch:GenCode}
|
|
The \fpc compiler relies on the assembler to make object files. It generates
|
|
just the assembly language file. In the following two sections, we discuss
|
|
what is generated when you compile a unit or a program.
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
% Units
|
|
\section{Units}
|
|
\label{se:Units}
|
|
When you compile a unit, the \fpc compiler generates 2 files :
|
|
\begin{enumerate}
|
|
\item A unit description file (with extension \file{.ppu}, or \file{.ppw on
|
|
\windowsnt}).
|
|
\item An assembly language file (with extension \file{.s}).
|
|
\end{enumerate}
|
|
The assembly language file contains the actual source code for the
|
|
statements in your unit, and the necessary memory allocations for any
|
|
variables you use in your unit. This file is converted by the assembler to
|
|
an object file (with extension \file{.o}) which can then be linked to other
|
|
units and your program, to form an executable.
|
|
|
|
By default (compiler version 0.9.4 and up), the assembly file is removed
|
|
after it has been compiled. Only in the case of the \var{-s} command-line
|
|
option, the assembly file must be left on disk, so the assembler can be
|
|
called later. You can disable the erasing of the assembler file with the
|
|
\var{-a} switch.
|
|
|
|
The unit file contains all the information the compiler needs to use the
|
|
unit:
|
|
\begin{enumerate}
|
|
\item Other used units, both in interface and implementation.
|
|
\item Types and variables from the interface section of the unit.
|
|
\item Function declarations from the interface section of the unit.
|
|
\item Some debugging information, when compiled with debugging.
|
|
\item A date and time stamp.
|
|
\end{enumerate}
|
|
Macros, symbols and compiler directives are {\em not} saved to the unit
|
|
description file. Aliases for functions are also not written to this file,
|
|
which is logical, since they cannot appear in the interface section of a
|
|
unit.
|
|
|
|
The detailed contents and structure of this file are described in the first
|
|
appendix. You can examine a unit description file using the \file{ppudump}
|
|
program, which shows the contents of the file.
|
|
|
|
If you want to distribute a unit without source code, you must provide both
|
|
the unit description file and the object file.
|
|
|
|
You can also provide a C header file to go with the object file. In that
|
|
case, your unit can be used by someone who wishes to write his programs in
|
|
C. However, you must make this header file yourself since the \fpc compiler
|
|
doesn't make one for you.
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
% Programs
|
|
\section{Programs}
|
|
\label{se:Programs}
|
|
|
|
When you compile a program, the compiler produces again 2 files :
|
|
\begin{enumerate}
|
|
\item An assembly language file containing the statements of your program,
|
|
and memory allocations for all used variables.
|
|
\item A linker response file. This file contains a list of object files the
|
|
linker must link together.
|
|
\end{enumerate}
|
|
The link response file is, by default, removed from the disk. Only when you
|
|
specify the \var{-s} command-line option or when linking fails, then the file
|
|
is left on the disk. It is named \file{link.res}.
|
|
|
|
The assembly language file is converted to an object file by the assembler,
|
|
and then linked together with the rest of the units and a program header, to
|
|
form your final program.
|
|
|
|
The program header file is a small assembly program which provides the entry
|
|
point for the program. This is where the execution of your program starts,
|
|
so it depends on the operating system, because operating systems pass
|
|
parameters to executables in wildly different ways.
|
|
|
|
It's name is \file{prt0.o}, and the
|
|
source file resides in \file{prt0.s} or some variant of this name. It
|
|
usually resided where the system unit source for your system resides.
|
|
It's main function is to save the environment and command-line arguments and
|
|
set up the stack. Then it calls the main program.
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
% MMX Support
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
\chapter{Intel MMX support}
|
|
\label{ch:MMXSupport}
|
|
|
|
\section{What is it about ?}
|
|
\label{se:WhatisMMXabout}
|
|
\fpc supports the new MMX (Multi-Media extensions)
|
|
instructions of Intel processors. The idea of MMX is to
|
|
process multiple data with one instruction, for example the processor
|
|
can add simultaneously 4 words. To implement this efficiently, the
|
|
Pascal language needs to be extended. So Free Pascal allows
|
|
to add for example two \var{array[0..3] of word},
|
|
if MMX support is switched on. The operation is done
|
|
by the \var{MMX} unit and allows people without assembler knowledge to take
|
|
advantage of the MMX extensions.
|
|
|
|
Here is an example:
|
|
\begin{verbatim}
|
|
uses
|
|
MMX; { include some predefined data types }
|
|
|
|
const
|
|
{ tmmxword = array[0..3] of word;, declared by unit MMX }
|
|
w1 : tmmxword = (111,123,432,4356);
|
|
w2 : tmmxword = (4213,63456,756,4);
|
|
|
|
var
|
|
w3 : tmmxword;
|
|
l : longint;
|
|
|
|
begin
|
|
if is_mmx_cpu then { is_mmx_cpu is exported from unit mmx }
|
|
begin
|
|
{$mmx+} { turn mmx on }
|
|
w3:=w1+w2;
|
|
{$mmx-}
|
|
end
|
|
else
|
|
begin
|
|
for i:=0 to 3 do
|
|
w3[i]:=w1[i]+w2[i];
|
|
end;
|
|
end.
|
|
\end{verbatim}
|
|
|
|
\section{Saturation support}
|
|
\label{se:SaturationSupport}
|
|
|
|
One important point of MMX is the support of saturated operations.
|
|
If a operation would cause an overflow, the value stays at the
|
|
highest or lowest possible value for the data type:
|
|
If you use byte values you get normally 250+12=6. This is very
|
|
annoying when doing color manipulations or changing audio samples,
|
|
when you have to do a word add and check if the value is greater than
|
|
255. The solution is saturation: 250+12 gives 255.
|
|
Saturated operations are supported by the \var{MMX} unit. If you
|
|
want to use them, you have simple turn the switch saturation on:
|
|
\var{\$saturation+}
|
|
|
|
Here is an example:
|
|
\begin{verbatim}
|
|
Program SaturationDemo;
|
|
{
|
|
example for saturation, scales data (for example audio)
|
|
with 1.5 with rounding to negative infinity
|
|
}
|
|
|
|
var
|
|
audio1 : tmmxword;
|
|
|
|
const
|
|
helpdata1 : tmmxword = ($c000,$c000,$c000,$c000);
|
|
helpdata2 : tmmxword = ($8000,$8000,$8000,$8000);
|
|
|
|
begin
|
|
{ audio1 contains four 16 bit audio samples }
|
|
{$mmx+}
|
|
{ convert it to $8000 is defined as zero, multiply data with 0.75 }
|
|
audio1:=tmmxfixed16(audio1+helpdata2)*tmmxfixed(helpdata1);
|
|
{$saturation+}
|
|
{ avoid overflows (all values>$7fff becomes $ffff) }
|
|
audio1:=(audio1+helpdata2)-helpdata2;
|
|
{$saturation-}
|
|
{ now mupltily with 2 and change to integer }
|
|
audio1:=(audio1 shl 1)-helpdata2;
|
|
{$mmx-}
|
|
end.
|
|
\end{verbatim}
|
|
|
|
\section{Restrictions of MMX support}
|
|
\label{se:MMXrestrictions}
|
|
|
|
In the beginning of 1997 the MMX instructions were introduced in the
|
|
Pentium processors, so multitasking systems wouldn't save the
|
|
newly introduced MMX registers. To work around that problem, Intel
|
|
mapped the MMX registers to the FPU register.
|
|
|
|
The consequence is that
|
|
you can't mix MMX and floating point operations. After using
|
|
MMX operations and before using floating point operations, you
|
|
have to call the routine \var{EMMS} of the \var{MMX} unit.
|
|
This routine restores the FPU registers.
|
|
|
|
{\em Careful:} The compiler doesn't warn if you mix floating point and
|
|
MMX operations, so be careful.
|
|
|
|
The MMX instructions are optimized for multi media (what else?).
|
|
So it isn't possible to perform each operation, some opertions
|
|
give a type mismatch, see section \ref {se:SupportedMMX} for the supported
|
|
MMX operations
|
|
|
|
An important restriction is that MMX operations aren't range or overflow
|
|
checked, even when you turn range and overflow checking on. This is due to
|
|
the nature of MMX operations.
|
|
|
|
The \var{MMX} unit must always be used when doing MMX operations
|
|
because the exit code of this unit clears the MMX unit. If it wouldn't do
|
|
that, other program will crash. A consequence of this is that you can't use
|
|
MMX operations in the exit code of your units or programs, since they would
|
|
interfere with the exit code of the \var{MMX} unit. The compiler can't
|
|
check this, so you are responsible for this !
|
|
|
|
\section{Supported MMX operations}
|
|
\label{se:SupportedMMX}
|
|
|
|
{\em Still to be written...}
|
|
|
|
\section{Optimizing MMX support}
|
|
\label{se:OptimizingMMX}
|
|
Here are some helpful hints to get optimal performance:
|
|
\begin{itemize}
|
|
\item The \var{EMMS} call takes a lot of time, so try to seperate floating
|
|
point and MMX operations.
|
|
\item Use MMX only in low level routines because the compiler
|
|
saves all used MMX registers when calling a subroutine.
|
|
\item The NOT-operator isn't supported natively by MMX, so the
|
|
compiler has to generate a workaround and this operation
|
|
is inefficient.
|
|
\item Simple assignements of floating point numbers don't access
|
|
floating point registers, so you need no call to the \var{EMMS}
|
|
procedure. Only when doing arithmetic, you need to call the \var{EMMS}
|
|
procedure.
|
|
\end{itemize}
|
|
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
% Memory issues
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
\chapter{Memory issues}
|
|
\label{ch:Memory}
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
% The 32-bit model
|
|
\section{The 32-bit model.}
|
|
\label{se:ThirtytwoBit}
|
|
The \fpc compiler issues 32-bit code. This has several consequences:
|
|
\begin{itemize}
|
|
\item You need a 386 processor to run the generated code. The
|
|
compiler functions on a 286 when you compile it using Turbo Pascal,
|
|
but the generated programs cannot be assembled or executed.
|
|
\item You don't need to bother with segment selectors. Memory can be
|
|
addressed using a single 32-bit pointer.
|
|
The amount of memory is limited only by the available amount of (virtual)
|
|
memory on your machine.
|
|
\item The structures you define are unlimited in size. Arrays can be as long
|
|
as you want. You can request memory blocks from any size.
|
|
\end{itemize}
|
|
|
|
The fact that 32-bit code is used, means that some of the older Turbo Pascal
|
|
constructs and functions are obsolete. The following is a list of functions
|
|
which shouldn't be used anymore:
|
|
\begin{description}
|
|
\item [Seg()] : Returned the segment of a memory address. Since segments have
|
|
no more meaning, zero is returned in the \fpc run-time library implementation of
|
|
\var{Seg}.
|
|
\item [Ofs()] : Returned the offset of a memory address. Since segments have
|
|
no more meaning, the complete address is returned in the \fpc implementation
|
|
of this function. This has as a consequence that the return type is
|
|
\var{Longint} instead of \var{Word}.
|
|
\item [Cseg(), Dseg()] : Returned, respectively, the code and data segments
|
|
of your program. This returns zero in the \fpc implementation of the
|
|
system unit, since both code and data are in the same memory space.
|
|
\item [Ptr:] Accepted a segment and offset from an address, and would return
|
|
a pointer to this address. This has been changed in the run-time library, it
|
|
now simply returns the offset.
|
|
\item [memw and mem] These arrays gave access to the \dos memory. \fpc
|
|
supports them on the go32v2 platform, they are mapped into \dos memory
|
|
space. You need the \var{GO32} unit for this. On other platforms, they are
|
|
{\em not} supported
|
|
\end{description}
|
|
|
|
You shouldn't use these functions, since they are very non-portable, they're
|
|
specific to \dos and the ix86 processor. The \fpc compiler is designed to be
|
|
portable to other platforms, so you should keep your code as portable as
|
|
possible, and not system specific. That is, unless you're writing some driver
|
|
units, of course.
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
% The stack
|
|
\section{The stack}
|
|
\label{se:Stack}
|
|
The stack is used to pass parameters to procedures or functions,
|
|
to store local variables, and, in some cases, to return function
|
|
results.
|
|
|
|
When a function or procedure is called, then the following is done by the
|
|
compiler :
|
|
\begin{enumerate}
|
|
\item If there are any parameters to be passed to the procedure, they are
|
|
pushed from right to left on the stack.
|
|
\item If a function is called that returns a variable of type \var{String},
|
|
\var{Set}, \var{Record}, \var{Object} or \var{Array}, then an address to
|
|
store the function result in, is pushed on the stack.
|
|
\item If the called procedure or function is an object method, then the
|
|
pointer to \var{self} is pushed on the stack.
|
|
\item If the procedure or function is nested in another function or
|
|
procedure, then the frame pointer of the parent procedure is pushed on the
|
|
stack.
|
|
\item The return address is pushed on the stack (This is done automatically
|
|
by the instruction which calls the subroutine).
|
|
\end{enumerate}
|
|
|
|
The resulting stack frame upon entering looks as in \seet{StackFrame}.
|
|
\begin{FPCltable}{llc}{Stack frame when calling a procedure}{StackFrame}
|
|
\hline
|
|
Offset & What is stored & Optional ? \\ \hline
|
|
+x & parameters & Yes \\
|
|
+12 & function result & Yes \\
|
|
+8 & self & Yes \\
|
|
+4 & Return address & No\\
|
|
+0 & Frame pointer of parent procedure & Yes \\ \hline
|
|
\end{FPCltable}
|
|
|
|
\subsection{ Intel x86 version }
|
|
|
|
The stack is cleared with the \var{ret} I386 instruction, meaning that the
|
|
size of all pushed parameters is limited to 64K.
|
|
|
|
\subsubsection{ DOS }
|
|
|
|
Under the DOS targets, the default stack is set to 256Kb. This value
|
|
cannot be modified for the GO32V1 target. But this can be modified
|
|
with the GO32V2 target using a special DJGPP utility \var{stubedit}.
|
|
It is to note that the stack size may be changed with some compiler
|
|
switches, this stack size, if \emph{greater} then the default stack
|
|
size will be used instead, otherwise the default stack size is used.
|
|
|
|
\subsubsection{ Linux }
|
|
|
|
Under \linux, stack size is only limited by the available memory of
|
|
the system.
|
|
|
|
\subsubsection{ Windows }
|
|
|
|
Under \windows, stack size is only limited by the available memory of
|
|
the system.
|
|
|
|
\subsubsection{ OS/2 }
|
|
|
|
Under \ostwo, stack size is determined by one of the runtime
|
|
environment variables set for EMX. Therefore, the stack size
|
|
is user defined.
|
|
|
|
\subsection{ Motorola 680x0 version }
|
|
|
|
All depending on the processor target, the stack can be cleared in two
|
|
manners, if the target processor is a MC68020 or higher, the stack will
|
|
be cleared with a simple \var{rtd} instruction, meaning that the size
|
|
of all pushed parameters is limited to 32K.
|
|
|
|
Otherwise on MC68000/68010 processors, the stack clearing mechanism
|
|
is sligthly more complicated, the exit code will look like this:
|
|
|
|
\begin{verbatim}
|
|
{
|
|
move.l (sp)+,a0
|
|
add.l paramsize,a0
|
|
move.l a0,-(sp)
|
|
rts
|
|
}
|
|
\end{verbatim}
|
|
|
|
\subsubsection{ Amiga }
|
|
|
|
Under AmigaOS, stack size is determined by the user, which sets this
|
|
value using the stack program. Typical sizes range from 4K to 40K.
|
|
|
|
\subsubsection{ Atari }
|
|
|
|
Under Atari TOS, stack size is currently limited to 8K, and it cannot
|
|
be modified. This may change in a future release of the compiler.
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
% The heap
|
|
\section{The heap}
|
|
\label{se:Heap}
|
|
The heap is used to store all dynamic variables, and to store class
|
|
instances. The interface to the heap is the same as in Turbo Pascal,
|
|
although the effects are maybe not the same. On top of that, the \fpc
|
|
run-time library has some extra possibilities, not available in Turbo
|
|
Pascal. These extra possibilities are explained in the next subsections.
|
|
|
|
|
|
% The heap grows
|
|
\subsection{The heap grows}
|
|
\fpc supports the \var{HeapError} procedural variable. If this variable is
|
|
non-nil, then it is called in case you try to allocate memory, and the heap
|
|
is full. By default, \var{HeapError} points to the \var{GrowHeap} function,
|
|
which tries to increase the heap.
|
|
|
|
The growheap function issues a system call to try to increase the size of the
|
|
memory available to your program. It first tries to increase memory in a 1 Mb.
|
|
chunk. If this fails, it tries to increase the heap by the amount you
|
|
requested from the heap.
|
|
|
|
If the call to \var{GrowHeap} has failed, then a run-time error is generated,
|
|
or nil is returned, depending on the \var{GrowHeap} result.
|
|
|
|
If the call to \var{GrowHeap} was successful, then the needed memory will be
|
|
allocated.
|
|
|
|
% Using Blocks
|
|
\subsection{Using Blocks}
|
|
If you need to allocate a lot of small blocks for a small period, then you
|
|
may want to recompile the run-time library with the \var{USEBLOCKS} symbol
|
|
defined. If it is recompiled, then the heap management is done in a
|
|
different way.
|
|
|
|
The run-time library keeps a linked list of allocated blocks with size
|
|
up to 256 bytes\footnote{The size can be set using the \var{max\_size}
|
|
constant in the \file{heap.inc} source file.}. By default, it keeps 32 of
|
|
these lists\footnote{The actual size is \var{max\_size div 8}.}.
|
|
|
|
When a piece of memory in a block is deallocated, the heap manager doesn't
|
|
really deallocate the occupied memory. The block is simply put in the linked
|
|
list corresponding to its size.
|
|
|
|
When you then again request a block of memory, the manager checks in the
|
|
list if there is a non-allocated block which fits the size you need (rounded
|
|
to 8 bytes). If so, the block is used to allocate the memory you requested.
|
|
|
|
This method of allocating works faster if the heap is very fragmented, and
|
|
you allocate a lot of small memory chunks.
|
|
|
|
Since it is invisible to the program, this provides an easy way of improving
|
|
the performance of the heap manager.
|
|
|
|
% The splitheap
|
|
\subsection{Using the split heap}
|
|
\begin{remark}
|
|
The split heap is still somewhat buggy. Use at your own risk for the moment.
|
|
\end{remark}
|
|
|
|
The split heap can be used to quickly release a lot of blocks you allocated
|
|
previously.
|
|
|
|
Suppose that in a part of your program, you allocate a lot of memory chunks
|
|
on the heap. Suppose that you know that you'll release all this memory when
|
|
this particular part of your program is finished.
|
|
|
|
In Turbo Pascal, you could foresee this, and mark the position of the heap
|
|
(using the \var{Mark} function) when entering this particular part of your
|
|
program, and release the occupied memory in one call with the \var{Release}
|
|
call.
|
|
|
|
For most purposes, this works very good. But sometimes, you may need to
|
|
allocate something on the heap that you {\em don't} want deallocated when you
|
|
release the allocated memory. That is where the split heap comes in.
|
|
|
|
When you split the heap, the heap manager keeps 2 heaps: the base heap (the
|
|
normal heap), and the temporary heap. After the call to split the heap,
|
|
memory is allocated from the temporary heap. When you're finished using all
|
|
this memory, you unsplit the heap. This clears all the memory on the split
|
|
heap with one call. After that, memory will be allocated from the base heap
|
|
again.
|
|
|
|
So far, nothing special, nothing that can't be done with calls to \var{mark}
|
|
and \var{release}. Suppose now that you have split the heap, and that you've
|
|
come to a point where you need to allocate memory that is to stay allocated
|
|
after you unsplit the heap again. At this point, mark and release are of no
|
|
use. But when using the split heap, you can tell the heap manager to
|
|
--temporarily-- use the base heap again to allocate memory.
|
|
When you've allocated the needed memory, you can tell the heap manager that
|
|
it should start using the temporary heap again.
|
|
When you're finished using the temporary heap, you release it, and the
|
|
memory you allocated on the base heap will still be allocated.
|
|
|
|
To use the split-heap, you must recompile the run-time library with the \var{TempHeap}
|
|
symbol defined.
|
|
This means that the following functions are available :
|
|
\begin{verbatim}
|
|
procedure Split_Heap;
|
|
procedure Switch_To_Base_Heap;
|
|
procedure Switch_To_Temp_Heap;
|
|
procedure Switch_Heap;
|
|
procedure ReleaseTempHeap;
|
|
procedure GetTempMem(var p : pointer;size : longint);
|
|
\end{verbatim}
|
|
\var{Split\_Heap} is used to split the heap. It cannot be called two times
|
|
in a row, without a call to \var{releasetempheap}. \var{Releasetempheap}
|
|
completely releases the memory used by the temporary heap.
|
|
Switching temporarily back to the base heap can be done using the
|
|
\var{Switch\_To\_Base\_Heap} call, and returning to the temporary heap is done
|
|
using the \var{Switch\_To\_Temp\_Heap} call. Switching from one to the other
|
|
without knowing on which one your are right now, can be done using the
|
|
\var{Switch\_Heap} call, which will split the heap first if needed.
|
|
|
|
A call to \var{GetTempMem} will allocate a memory block on the temporary
|
|
heap, whatever the current heap is. The current heap after this call will be
|
|
the temporary heap.
|
|
|
|
Typically, what will appear in your code is the following sequence :
|
|
\begin{verbatim}
|
|
Split_Heap
|
|
...
|
|
{ Memory allocation }
|
|
...
|
|
{ !! non-volatile memory needed !!}
|
|
Switch_To_Base_Heap;
|
|
getmem (P,size);
|
|
Switch_To_Temp_Heap;
|
|
...
|
|
{Memory allocation}
|
|
...
|
|
ReleaseTempHeap;
|
|
{All allocated memory is now freed, except for the memory pointed to by 'P' }
|
|
...
|
|
\end{verbatim}
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
% Debugging the heap
|
|
\subsection{Debugging the heap}
|
|
|
|
\fpc provides a unit that allows you to trace allocation and deallocation
|
|
of heap memory: \file{heaptrc}.
|
|
|
|
If you specify the \var{-gh} switch on the command-line, or if you include
|
|
\var{heaptrc} as the first unit in your uses clause, the memory manager
|
|
will trace what is allocated and deallocated, and on exit of your program,
|
|
a summary will be sent to standard output.
|
|
|
|
More information on using the \var{heaptrc} mechanism can be found in the
|
|
\userref and \unitsref.
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
% Writing your own memory manager.
|
|
\subsection{Writing your own memory manager}
|
|
|
|
\fpc allows you to write and use your own memory manager. The standard
|
|
functions \var{GetMem}, \var{FreeMem}, \var{ReallocMem} and \var{Maxavail}
|
|
use a special record in the system unit to do the actual memory management.
|
|
The system unit initializes this record with the system unit's own memory
|
|
manager, but you can read and set this record using the
|
|
\var{GetMemoryManager} and \var{SetMemoryManager} calls:
|
|
\begin{verbatim}
|
|
procedure GetMemoryManager(var MemMgr: TMemoryManager);
|
|
procedure SetMemoryManager(const MemMgr: TMemoryManager);
|
|
\end{verbatim}
|
|
|
|
the \var{TMemoryManager} record is defined as follows:
|
|
\begin{verbatim}
|
|
TMemoryManager = record
|
|
Getmem : Function(Size:Longint):Pointer;
|
|
Freemem : Function(var p:pointer):Longint;
|
|
FreememSize : Function(var p:pointer;Size:Longint):Longint;
|
|
AllocMem : Function(Size:longint):Pointer;
|
|
ReAllocMem : Function(var p:pointer;Size:longint):Pointer;
|
|
MemSize : function(p:pointer):Longint;
|
|
MemAvail : Function:Longint;
|
|
MaxAvail : Function:Longint;
|
|
HeapSize : Function:Longint;
|
|
end;
|
|
\end{verbatim}
|
|
|
|
As you can see, the elements of this record are procedural variables.
|
|
The system unit does nothing but call these various variables when you
|
|
allocate or deallocate memory.
|
|
|
|
Each of these functions corresponds to the corresponding call in the system
|
|
unit. We'll describe each one of them:
|
|
\begin{description}
|
|
\item[Getmem] This function allocates a new block on the heap. The block
|
|
should be \var{Size} bytes long. The return value is a pointer to the newly
|
|
allocated block.
|
|
\item[Freemem] should release a previously allocated block. The pointer
|
|
\var{P} points to a previously allocated block. The Memory manager should
|
|
implement a mechanism to determine what the size of the memory block is
|
|
\footnote{By storing it's size at a negative offset for instance.} The
|
|
return value is optional, and can be used to return the size of the freed
|
|
memory.
|
|
\item[FreememSize] This function should release the memory pointed to by
|
|
\var{P}. The argument \var{Size} is the expected size of the memory block
|
|
pointed to by P. This should be disregarded, but can be used to check the
|
|
behaviour of the program.
|
|
\item[AllocMem] Is the same as getmem, only the allocated memory should
|
|
be filled with zeroes before the call returns.
|
|
\item[ReAllocMem] Should allocate a memory block \var{Size} bytes large,
|
|
and should fill it with the contents of the memory block pointed to by
|
|
\var{P}, truncating this to the new size of needed. After that, the memory
|
|
pointed to by P may be deallocated. The return value is a pointer to the
|
|
new memory block.
|
|
\item[MemSize] should return the total amount of memory available for
|
|
allocation. This function may return zero if the memory manager does not
|
|
allow to determine this information.
|
|
\item[MaxAvail] should return the size of the largest block of memory that
|
|
is still available for allocation. This function may return zero if the
|
|
memory manager does not allow to determine this information.
|
|
\item[HeapSize] should return the total size of the heap. This may be zero
|
|
is the memory manager does not allow to determine this information.
|
|
\end{description}
|
|
To implement your own memory manager, it is sufficient to construct such a
|
|
record and to issue a call to \var{SetMemoryManager}.
|
|
|
|
To avoid conflicts with the system memory manager, setting the memory
|
|
manager should happen as soon as possible in the initialization of your
|
|
program, i.e. before any call to \var{getmem} is processed.
|
|
|
|
This means in practice that the unit implementing the memory manager should
|
|
be the first in the \var{uses} clause of your program or library, since it
|
|
will then be initialized before all other units (except of the system unit)
|
|
|
|
This also means that it is not possible to use the \file{heaptrc} unit in
|
|
combination with a custom memory manager, since the \file{heaptrc} unit uses
|
|
the system memory manager to do all it's allocation. Putting the
|
|
\file{heaptrc} unit after the unit implementing the memory manager would
|
|
overwrite the memory manager record installed by the custom memory manager,
|
|
and vice versa.
|
|
|
|
The following unit shows a straightforward implementation of a custom
|
|
memory manager using the memory manager of the \var{C} library. It is
|
|
distributed as a package with \fpc.
|
|
\begin{verbatim}
|
|
unit cmem;
|
|
|
|
{$mode objfpc}
|
|
|
|
interface
|
|
|
|
Function Malloc (Size : Longint) : Pointer;cdecl;
|
|
external 'c' name 'malloc';
|
|
Procedure Free (P : pointer); cdecl; external 'c' name 'free';
|
|
Procedure FreeMem (P : Pointer); cdecl; external 'c' name 'free';
|
|
function ReAlloc (P : Pointer; Size : longint) : pointer; cdecl;
|
|
external 'c' name 'realloc';
|
|
Function CAlloc (unitSize,UnitCount : Longint) : pointer;cdecl;
|
|
external 'c' name 'calloc';
|
|
|
|
implementation
|
|
|
|
Function CGetMem (Size : Longint) : Pointer;
|
|
|
|
begin
|
|
result:=Malloc(Size);
|
|
end;
|
|
|
|
Function CFreeMem (Var P : pointer) : Longint;
|
|
|
|
begin
|
|
Free(P);
|
|
Result:=0;
|
|
end;
|
|
|
|
Function CFreeMemSize(var p:pointer;Size:Longint):Longint;
|
|
|
|
begin
|
|
Result:=CFreeMem(P);
|
|
end;
|
|
|
|
Function CAllocMem(Size : Longint) : Pointer;
|
|
|
|
begin
|
|
Result:=calloc(Size,1);
|
|
end;
|
|
|
|
Function CReAllocMem (var p:pointer;Size:longint):Pointer;
|
|
|
|
begin
|
|
Result:=realloc(p,size);
|
|
end;
|
|
|
|
Function CMemSize (p:pointer): Longint;
|
|
|
|
begin
|
|
Result:=0;
|
|
end;
|
|
|
|
Function CMemAvail : Longint;
|
|
|
|
begin
|
|
Result:=0;
|
|
end;
|
|
|
|
Function CMaxAvail: Longint;
|
|
|
|
begin
|
|
Result:=0;
|
|
end;
|
|
|
|
Function CHeapSize : Longint;
|
|
|
|
begin
|
|
Result:=0;
|
|
end;
|
|
|
|
|
|
Const
|
|
CMemoryManager : TMemoryManager =
|
|
(
|
|
GetMem : CGetmem;
|
|
FreeMem : CFreeMem;
|
|
FreememSize : CFreememSize;
|
|
AllocMem : CAllocMem;
|
|
ReallocMem : CReAllocMem;
|
|
MemSize : CMemSize;
|
|
MemAvail : CMemAvail;
|
|
MaxAvail : MaxAvail;
|
|
HeapSize : CHeapSize;
|
|
);
|
|
|
|
Var
|
|
OldMemoryManager : TMemoryManager;
|
|
|
|
Initialization
|
|
GetMemoryManager (OldMemoryManager);
|
|
SetMemoryManager (CmemoryManager);
|
|
|
|
Finalization
|
|
SetMemoryManager (OldMemoryManager);
|
|
end.
|
|
\end{verbatim}
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
% Accessing DOS memory under the GO32 extender
|
|
\section{Using \dos memory under the Go32 extender}
|
|
\label{se:AccessingDosMemory}
|
|
|
|
Because \fpc is a 32 bit compiler, and uses a \dos extender, accessing DOS
|
|
memory isn't trivial. What follows is an attempt to an explanation of how to
|
|
access and use \dos or real mode memory\footnote{Thanks to an explanation of
|
|
Thomas schatzl (E-mail:\var{tom\_at\_work@geocities.com}).}.
|
|
|
|
In {\em Proteced Mode}, memory is accessed through {\em Selectors} and
|
|
{\em Offsets}. You can think of Selectors as the protected mode
|
|
equivalents of segments.
|
|
|
|
In \fpc, a pointer is an offset into the \var{DS} selector, which points to
|
|
the Data of your program.
|
|
|
|
To access the (real mode) \dos memory, somehow you need a selector that
|
|
points to the \dos memory.
|
|
The \file{GO32} unit provides you with such a selector: The
|
|
\var{DosMemSelector} variable, as it is conveniently called.
|
|
|
|
You can also allocate memory in \dos's memory space, using the
|
|
\var{global\_dos\_alloc} function of the \file{GO32} unit.
|
|
This function will allocate memory in a place where \dos sees it.
|
|
|
|
As an example, here is a function that returns memory in real mode \dos and
|
|
returns a selector:offset pair for it.
|
|
\begin{verbatim}
|
|
procedure dosalloc(var selector : word;
|
|
var segment : word;
|
|
size : longint);
|
|
|
|
var result : longint;
|
|
|
|
begin
|
|
result := global_dos_alloc(size);
|
|
selector := word(result);
|
|
segment := word(result shr 16);
|
|
end;
|
|
\end{verbatim}
|
|
(You need to free this memory using the \var{global\_dos\_free} function.)
|
|
|
|
You can access any place in memory using a selector. You can get a selector
|
|
using the \var{allocate\_ldt\_descriptor} function, and then let this selector
|
|
point to the physical memory you want using the
|
|
\var{set\_segment\_base\_address} function, and set its length using
|
|
\var{set\_segment\_limit} function.
|
|
You can manipulate the memory pointed to by the selector using the functions
|
|
of the GO32 unit. For instance with the \var{seg\_fillchar} function.
|
|
After using the selector, you must free it again using the
|
|
\var{free\_ldt\_selector} function.
|
|
|
|
More information on all this can be found in the \unitsref, the chapter on
|
|
the \file{GO32} unit.
|
|
|
|
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
% Resource strings
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
\chapter{Resource strings}
|
|
\label{resourcestrings}
|
|
\section{Introduction}
|
|
Resource strings primarily exist to make internationalization of
|
|
applications easier, by introducing a language construct that provides
|
|
a uniform way of handling constant strings.
|
|
|
|
Most applications communicate with the user through some messages on the
|
|
graphical screen or console. Storing these messages in special constants
|
|
allows to store them in a uniform way in separate files, which can be used
|
|
for translation. A programmers interface exists to manipulate the actual
|
|
values of the constant strings at runtime, and a utility tool comes with the
|
|
Free Pascal compiler to convert the resource string files to whatever format
|
|
is wanted by the programmer. Both these things are discussed in the
|
|
following sections.
|
|
|
|
\section{The resource string file}
|
|
When a unit is compiled that contains a \var{resourcestring} section,
|
|
the compiler does 2 things:
|
|
\begin{enumerate}
|
|
\item It generates a table that contains the value of the strings as it
|
|
is declared in the sources.
|
|
\item It generates a {\em resource string file} that contains the names
|
|
of all strings, together with their declared values.
|
|
\end{enumerate}
|
|
This approach has 2 advantages: first of all, the value of the string is
|
|
always present in the program. If the programmer doesn't care to translate
|
|
the strings, the default values are always present in the binary. This also
|
|
avoids having to provide a file containing the strings. Secondly, having all
|
|
strings together in a compiler generated file ensures that all strings are
|
|
together (you can have multiple resourcestring sections in 1 unit or program)
|
|
and having this file in a fixed format, allows the programmer to choose his
|
|
way of internationalization.
|
|
|
|
For each unit that is compiled and that contains a resourcestring section,
|
|
the compiler generates a file that has the name of the unit, and an
|
|
extension \file{.rst}. The format of this file is as follows:
|
|
\begin{enumerate}
|
|
\item An empty line.
|
|
\item A line starting with a hash sign (\var{\#}) and the hash value of the
|
|
string, preceded by the text \var{hash value =}.
|
|
\item A third line, containing the name of the resource string in the format
|
|
\var{unitname.constantname}, all lowercase, followed by an equal sign, and
|
|
the string value, in a format equal to the pascal representation of this
|
|
string. The line may be continued on the next line, in that case it reads as
|
|
a pascal string expression with a plus sign in it.
|
|
\item Another empty line.
|
|
\end{enumerate}
|
|
If the unit contains no \var{resourcestring} section, no file is generated.
|
|
|
|
For example, the following unit:
|
|
\begin{verbatim}
|
|
unit rsdemo;
|
|
|
|
{$mode delphi}
|
|
{$H+}
|
|
|
|
interface
|
|
|
|
resourcestring
|
|
|
|
First = 'First';
|
|
Second = 'A Second very long string that should cover more than 1 line';
|
|
|
|
|
|
implementation
|
|
|
|
end.
|
|
\end{verbatim}
|
|
Will result in the following resource string file:
|
|
\begin{verbatim}
|
|
|
|
# hash value = 5048740
|
|
rsdemo.first='First'
|
|
|
|
|
|
# hash value = 171989989
|
|
rsdemo.second='A Second very long string that should cover more than 1 li'+
|
|
'ne'
|
|
|
|
\end{verbatim}
|
|
The hash value is calculated with the function \var{Hash}. It is present in
|
|
the \file{objpas} unit. The value is the same value that the GNU gettext
|
|
mechanism uses. It is in no way unique, and can only be used to speed up
|
|
searches.
|
|
|
|
The \file{rstconv} utility that comes with the \fpc compiler allows to
|
|
manipulate these resource string files. At the moment, it can only be used
|
|
to make a \file{.po} file that can be fed to the GNU \file{msgfmt} program.
|
|
If someone wishes to have another format (Win32 resource files spring to
|
|
mind) he/she can enhance the \file{rstconv} program so it can generate
|
|
other types of files as well. GNU gettext was chosen because it is available
|
|
on all platforms, and is already widely used in the \var{Unix} and free
|
|
software community. Since the \fpc team doesn't want to restrict the use
|
|
of resource strings, the \file{.rst} format was chosen to provide a neutral
|
|
method, not restricted to any tool.
|
|
|
|
If you use resource strings in your units, and you want people to be able to
|
|
translate the strings, you must provide the resource string file. Currently,
|
|
there is no way to extract them from the unit file, though this is in
|
|
principle possible. It is not required to do this, the program can be
|
|
compiled without it, but then the translation of the strings isn't possible.
|
|
|
|
\section{Updating the string tables}
|
|
Having compiled a program with resourcestrings is not enough to
|
|
internationalize your program. At run-time, the program must initialize
|
|
the string tables with the correct values for the anguage that the user
|
|
selected. By default no such initialization is performed. All strings
|
|
are initialized with their declared values.
|
|
|
|
The \file{objpas} unit provides the mechanism to correctly initialize
|
|
the string tables. There is no need to include this unit in a \var{uses}
|
|
clause, since it is automatically loaded when a program or unit is
|
|
compiled in \var{Delphi} or \var{objfpc} mode. Since this is required
|
|
to use resource strings, the unit is always loaded when needed.
|
|
|
|
The resource strings are stored in tables, one per unit, and one for the
|
|
program, if it contains a \var{resourcestring} section as well. Each
|
|
resourcestring is stored with it's name, hash value, default value, and
|
|
the current value, all as \var{AnsiStrings}.
|
|
|
|
The objpas unit offers methods to retrieve the number of resourcestring
|
|
tables, the number of strings per table, and the above information for each
|
|
string. It also offers a method to set the current value of the strings.
|
|
|
|
Here are the declarations of all the functions:
|
|
\begin{verbatim}
|
|
Function ResourceStringTableCount : Longint;
|
|
Function ResourceStringCount(TableIndex : longint) : longint;
|
|
Function GetResourceStringName(TableIndex,
|
|
StringIndex : Longint) : Ansistring;
|
|
Function GetResourceStringHash(TableIndex,
|
|
StringIndex : Longint) : Longint;
|
|
Function GetResourceStringDefaultValue(TableIndex,
|
|
StringIndex : Longint) : AnsiString;
|
|
Function GetResourceStringCurrentValue(TableIndex,
|
|
StringIndex : Longint) : AnsiString;
|
|
Function SetResourceStringValue(TableIndex,
|
|
StringIndex : longint;
|
|
Value : Ansistring) : Boolean;
|
|
Procedure SetResourceStrings (SetFunction : TResourceIterator);
|
|
\end{verbatim}
|
|
Two other function exist, for convenience only:
|
|
\begin{verbatim}
|
|
Function Hash(S : AnsiString) : longint;
|
|
Procedure ResetResourceTables;
|
|
\end{verbatim}
|
|
Here is a short explanation of what each function does. A more detailed
|
|
explanation of the functions can be found in the \refref.
|
|
\begin{description}
|
|
\item[ResourceStringTableCount] returns the number of resource string tables
|
|
in the program.
|
|
\item[ResourceStringCount] returns the number of resource string entries in
|
|
a given table (tables are denoted by a zero-based index).
|
|
\item[GetResourceStringName] returns the name of a resource string in a
|
|
resource table. This is the name of the unit, a dot (.) and the name of
|
|
the string constant, all in lowercase. The strings are denoted by index,
|
|
also zero-based.
|
|
\item[GetResourceStringHash] returns the hash value of a resource string, as
|
|
calculated by the compiler with the \var{Hash} function.
|
|
\item[GetResourceStringDefaultValue] returns the default value of a resource
|
|
string, i.e. the value that appears in the resource string declaration, and
|
|
that is stored in the binary.
|
|
\item[GetResourceStringCurrentValue] returns the current value of a resource
|
|
string, i.e. the value set by the initialization (the default value), or the
|
|
value set by some previous internationalization routine.
|
|
\item[SetResourceStringValue] sets the current value of a resource string.
|
|
This function must be called to initialize all strings.
|
|
\item[SetResourceStrings] giving this function a callback will cause the
|
|
calback to be called for all resource strings, one by one, and set the value
|
|
of the string to the return value of the callback.
|
|
\end{description}
|
|
Two other functions exist, for convenience only:
|
|
\begin{description}
|
|
\item [Hash] can be used to calculate the hash value of a string. The hash
|
|
value stored in the tables is the result of this function, applied on the
|
|
default value. That value is calculated at compile time by the compiler.
|
|
\item[ResetResourceTables] will reset all the resource strings to their
|
|
default values. It is called by the initialization code of the objpas unit.
|
|
\end{description}
|
|
|
|
Given some \var{Translate} function, the following code would initialize
|
|
all resource strings:
|
|
\begin{verbatim}
|
|
Var I,J : Longint;
|
|
S : AnsiString;
|
|
|
|
begin
|
|
For I:=0 to ResourceStringTableCount-1 do
|
|
For J:=0 to ResourceStringCount(i)-1 do
|
|
begin
|
|
S:=Translate(GetResourceStringDefaultValue(I,J));
|
|
SetResourceStringValue(I,J,S);
|
|
end;
|
|
end;
|
|
\end{verbatim}
|
|
Other methods are of course possible, and the \var{Translate} function
|
|
can be implemented in a variety of ways.
|
|
\section{GNU gettext}
|
|
The unit \file{gettext} provides a way to internationalize an application
|
|
with the GNU \file{gettext} utilities. This unit is supplied with the
|
|
Free Component Library (FCL). it can be used as follows:
|
|
|
|
for a given application, the following steps must be followed:
|
|
\begin{enumerate}
|
|
\item Collect all resource string files and concatenate them together.
|
|
\item Invoke the \file{rstconv} program with the file resulting out of step
|
|
1, resulting in a single \file{.po} file containing all resource strings of
|
|
the program.
|
|
\item Translate the \file{.po} file of step 2 in all required languages.
|
|
\item Run the \file{msgfmt} formatting program on all the \file{.po} files,
|
|
resulting in a set of \file{.mo} files, which can be distributed with your
|
|
application.
|
|
\item Call the \file{gettext} unit's \var{TranslateReosurceStrings} method,
|
|
giving it a template for the location of the \file{.mo} files, e.g. as in
|
|
\begin{verbatim}
|
|
TranslateResourcestrings('intl/restest.%s.mo');
|
|
\end{verbatim}
|
|
the \var{\%s} specifier will be replaced by the contents of the \var{LANG}
|
|
environment variable. This call should happen at program startup.
|
|
\end{enumerate}
|
|
An example program exists in the FCL sources, in the \file{fcl/tests}
|
|
directory.
|
|
\section{Caveat}
|
|
In principle it is possible to translate all resource strings at any time in
|
|
a running program. However, this change is not communicated to other
|
|
strings; its change is noticed only when a constant string is being used.
|
|
|
|
Consider the following example:
|
|
\begin{verbatim}
|
|
Const
|
|
help = 'With a little help of a programmer.';
|
|
|
|
Var
|
|
A : AnsiString;
|
|
|
|
|
|
begin
|
|
|
|
{ lots of code }
|
|
|
|
A:=Help;
|
|
|
|
{ Again some code}
|
|
|
|
TranslateStrings;
|
|
|
|
{ More code }
|
|
\end{verbatim}
|
|
After the call to \var{TranslateStrings}, the value of \var{A} will remain
|
|
unchanged. This means that the assignment \var{A:=Help} must be executed
|
|
again in order for the change to become visible. This is important,
|
|
especially for GUI programs which have e.g. a menu. In order for the
|
|
change in resource strings to become visible, the new values must be
|
|
reloaded by program code into the menus...
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
% Optimizations done in the compiler
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
\chapter{Optimizations}
|
|
|
|
\section{ Non processor specific }
|
|
|
|
The following sections describe the general optimizations
|
|
done by the compiler, they are not processor specific. Some
|
|
of these require some compiler switch override while others are done
|
|
automatically (those which require a switch will be noted as such).
|
|
|
|
\subsection{ Constant folding }
|
|
|
|
In \fpc, if the operand(s) of an operator are constants, they
|
|
will be evaluated at compile time.
|
|
|
|
Example
|
|
|
|
\begin{verbatim}
|
|
x:=1+2+3+6+5;
|
|
will generate the same code as
|
|
x:=17;
|
|
\end{verbatim}
|
|
|
|
Furthermore, if an array index is a constant, the offset will
|
|
be evaluated at compile time. This means that accessing MyData[5]
|
|
is as efficient as accessing a normal variable.
|
|
|
|
Finally, calling \var{Chr}, \var{Hi}, \var{Lo}, \var{Ord}, \var{Pred},
|
|
or \var{Succ} functions with constant parameters generates no
|
|
run-time library calls, instead, the values are evaluated at
|
|
compile time.
|
|
|
|
\subsection{ Constant merging }
|
|
|
|
Using the same constant string two or more times generates only
|
|
one copy of the string constant.
|
|
|
|
\subsection{ Short cut evaluation }
|
|
|
|
Evaluation of boolean expression stops as soon as the result is
|
|
known, which makes code execute faster then if all boolean operands
|
|
were evaluated.
|
|
|
|
\subsection{ Constant set inlining }
|
|
|
|
Using the \var{in} operator is always more efficient then using the
|
|
equivalent \verb|<>|, \verb|=|, \verb|<=|, \verb|>=|, \verb|<| and \verb|>|
|
|
operators. This is because range comparisons can be done more easily with
|
|
\var{in} then with normal comparison operators.
|
|
|
|
\subsection{ Small sets }
|
|
|
|
Sets which contain less then 33 elements can be directly encoded
|
|
using a 32-bit value, therefore no run-time library calls to
|
|
evaluate operands on these sets are required; they are directly encoded
|
|
by the code generator.
|
|
|
|
\subsection{ Range checking }
|
|
|
|
Assignments of constants to variables are range checked at compile
|
|
time, which removes the need of the generation of runtime range checking
|
|
code.
|
|
|
|
\begin{remark}
|
|
This feature was not implemented before version 0.99.5 of \fpc.
|
|
\end{remark}
|
|
|
|
\subsection{ Shifts instead of multiply or divide }
|
|
|
|
When one of the operands in a multiplication is a power of
|
|
two, they are encoded using arithmetic shift instructions,
|
|
which generates more efficient code.
|
|
|
|
Similarly, if the divisor in a \var{div} operation is a power
|
|
of two, it is encoded using arithmetic shift instructions.
|
|
|
|
The same is true when accessing array indexes which are
|
|
powers of two, the address is calculated using arithmetic
|
|
shifts instead of the multiply instruction.
|
|
|
|
\subsection{ Automatic alignment }
|
|
|
|
By default all variables larger then a byte are guaranteed to be aligned
|
|
at least on a word boundary.
|
|
|
|
Furthermore all pointers allocated using the standard runtime
|
|
library (\var{New} and \var{GetMem} among others) are guaranteed
|
|
to return pointers aligned on a quadword boundary (64-bit alignment).
|
|
|
|
Alignment of variables on the stack depends on the target processor.
|
|
|
|
\begin{remark}
|
|
Two facts about alignment:
|
|
\begin{enumerate}
|
|
\item Quadword alignment of pointers is not guaranteed
|
|
on systems which don't use an internal heap, such as for the Win32
|
|
target.
|
|
\item Alignment is also done \emph{between} fields in
|
|
records, objects and classes, this is \emph{not} the same as
|
|
in Turbo Pascal and may cause problems when using disk I/O with these
|
|
types. To get no alignment between fields use the \var{packed} directive
|
|
or the \var{\{\$PackRecords n\}} switch. For further information, take a
|
|
look at the reference manual under the \var{record} heading.
|
|
\end{enumerate}
|
|
\end{remark}
|
|
|
|
\subsection{Smart linking}
|
|
|
|
This feature removes all unreferenced code in the final executable
|
|
file, making the executable file much smaller.
|
|
|
|
Smart linking is switched on with the \var{-Cx} command-line switch, or
|
|
using the \var{\{\$SMARTLINK ON\}} global directive.
|
|
|
|
\begin{remark}
|
|
Smart linking was implemented starting with version 0.99.6 of \fpc.
|
|
\end{remark}
|
|
|
|
\subsection{ Inline routines }
|
|
|
|
The following runtime library routines are coded directly into the
|
|
final executable : \var{Lo}, \var{Hi}, \var{High}, \var{Sizeof},
|
|
\var{TypeOf}, \var{Length}, \var{Pred}, \var{Succ}, \var{Inc},
|
|
\var{Dec} and \var{Assigned}.
|
|
|
|
\begin{remark} Inline \var{Inc} and \var{Dec} were not completely
|
|
implemented until version 0.99.6 of \fpc.
|
|
\end{remark}
|
|
|
|
\subsection{ Case optimization }
|
|
|
|
When using the \var{-O1} (or higher) switch, case statements will be
|
|
generated using a jump table if appropriate, to make them execute
|
|
faster.
|
|
|
|
\subsection{ Stack frame omission }
|
|
|
|
Under specific conditions, the stack frame (entry and exit code for
|
|
the routine, see section \ref{se:Calling}) will be omitted, and the
|
|
variable will directly be accessed via the stack pointer.
|
|
|
|
Conditions for omission of the stack frame :
|
|
|
|
\begin{itemize}
|
|
\item The function has no parameters nor local variables.
|
|
\item Routine does not call other routines.
|
|
\item Routine does not contain assembler statements. However,
|
|
a \var{assembler} routine may omit it's stack frame.
|
|
\item Routine is not declared using the \var{Interrupt} directive.
|
|
\item Routine is not a constructor or destructor.
|
|
\end{itemize}
|
|
|
|
\subsection{ Register variables }
|
|
|
|
When using the \var{-Or} switch, local variables or parameters
|
|
which are used very often will be moved to registers for faster
|
|
access.
|
|
|
|
\begin{remark}
|
|
Register variable allocation is currently an experimental feature,
|
|
and should be used with caution.
|
|
\end{remark}
|
|
|
|
\subsection{ Intel x86 specific }
|
|
|
|
Here follows a listing of the optimizing techniques used in the compiler:
|
|
\begin{enumerate}
|
|
\item When optimizing for a specific Processor (\var{-Op1, -Op2, -Op3},
|
|
the following is done:
|
|
\begin{itemize}
|
|
\item In \var{case} statements, a check is done whether a jump table
|
|
or a sequence of conditional jumps should be used for optimal performance.
|
|
\item Determines a number of strategies when doing peephole optimization, e.g.:
|
|
\var{movzbl (\%ebp), \%eax} will be changed into
|
|
\var{xorl \%eax,\%eax; movb (\%ebp),\%al } for Pentium and PentiumMMX.
|
|
\end{itemize}
|
|
\item When optimizing for speed (\var{-OG}, the default) or size (\var{-Og}), a choice is
|
|
made between using shorter instructions (for size) such as \var{enter \$4},
|
|
or longer instructions \var{subl \$4,\%esp} for speed. When smaller size is
|
|
requested, things aren't aligned on 4-byte boundaries. When speed is
|
|
requested, things are aligned on 4-byte boundaries as much as possible.
|
|
\item Fast optimizations (\var{-O1}): activate the peephole optimizer
|
|
\item Slower optimizations (\var{-O2}): also activate the common subexpression
|
|
elimination (formerly called the "reloading optimizer")
|
|
\item Uncertain optimizations (\var{-Ou}): With this switch, the common subexpression
|
|
elimination algorithm can be forced into making uncertain optimizations.
|
|
|
|
Although you can enable uncertain optimizations in most cases, for people who
|
|
do not understand the following technical explanation, it might be the safest to
|
|
leave them off.
|
|
|
|
\begin{quote}
|
|
% Jonas's own words..
|
|
\em
|
|
If uncertain optimizations are enabled, the CSE algortihm assumes
|
|
that
|
|
\begin{itemize}
|
|
\item If something is written to a local/global register or a
|
|
procedure/function parameter, this value doesn't overwrite the value to
|
|
which a pointer points.
|
|
\item If something is written to memory pointed to by a pointer variable,
|
|
this value doesn't overwrite the value of a local/global variable or a
|
|
procedure/function parameter.
|
|
\end{itemize}
|
|
% end of quote
|
|
\end{quote}
|
|
The practical upshot of this is that you cannot use the uncertain
|
|
optimizations if you both write and read local or global variables directly and
|
|
through pointers (this includes \var{Var} parameters, as those are pointers too).
|
|
|
|
The following example will produce bad code when you switch on
|
|
uncertain optimizations:
|
|
\begin{verbatim}
|
|
Var temp: Longint;
|
|
|
|
Procedure Foo(Var Bar: Longint);
|
|
Begin
|
|
If (Bar = temp)
|
|
Then
|
|
Begin
|
|
Inc(Bar);
|
|
If (Bar <> temp) then Writeln('bug!')
|
|
End
|
|
End;
|
|
|
|
Begin
|
|
Foo(Temp);
|
|
End.
|
|
\end{verbatim}
|
|
The reason it produces bad code is because you access the global variable
|
|
\var{Temp} both through its name \var{Temp} and through a pointer, in this
|
|
case using the \var{Bar} variable parameter, which is nothing but a pointer
|
|
to \var{Temp} in the above code.
|
|
|
|
On the other hand, you can use the uncertain optimizations if
|
|
you access global/local variables or parameters through pointers,
|
|
and {\em only} access them through this pointer\footnote{
|
|
You can use multiple pointers to point to the same variable as well, that
|
|
doesn't matter.}.
|
|
|
|
For example:
|
|
\begin{verbatim}
|
|
Type TMyRec = Record
|
|
a, b: Longint;
|
|
End;
|
|
PMyRec = ^TMyRec;
|
|
|
|
|
|
TMyRecArray = Array [1..100000] of TMyRec;
|
|
PMyRecArray = ^TMyRecArray;
|
|
|
|
Var MyRecArrayPtr: PMyRecArray;
|
|
MyRecPtr: PMyRec;
|
|
Counter: Longint;
|
|
|
|
Begin
|
|
New(MyRecArrayPtr);
|
|
For Counter := 1 to 100000 Do
|
|
Begin
|
|
MyRecPtr := @MyRecArrayPtr^[Counter];
|
|
MyRecPtr^.a := Counter;
|
|
MyRecPtr^.b := Counter div 2;
|
|
End;
|
|
End.
|
|
\end{verbatim}
|
|
Will produce correct code, because the global variable \var{MyRecArrayPtr}
|
|
is not accessed directly, but only through a pointer (\var{MyRecPtr} in this
|
|
case).
|
|
|
|
In conclusion, one could say that you can use uncertain optimizations {\em
|
|
only} when you know what you're doing.
|
|
\end{enumerate}
|
|
|
|
\subsection{ Motorola 680x0 specific }
|
|
|
|
Using the \var{-O2} switch does several optimizations in the
|
|
code produced, the most notable being:
|
|
|
|
\begin{itemize}
|
|
\item Sign extension from byte to long will use \var{EXTB}
|
|
\item Returning of functions will use \var{RTD}
|
|
\item Range checking will generate no run-time calls
|
|
\item Multiplication will use the long \var{MULS} instruction, no
|
|
runtime library call will be generated
|
|
\item Division will use the long \var{DIVS} instruction, no
|
|
runtime library call will be generated
|
|
\end{itemize}
|
|
|
|
\section{Optimization switches}
|
|
This is where the various optimizing switches and their actions are
|
|
described, grouped per switch.
|
|
|
|
\begin{description}
|
|
\item [-On:\ ] with n = 1..3: these switches activate the optimizer.
|
|
A higher level automatically includes all lower levels.
|
|
\begin{itemize}
|
|
\item Level 1 (\var{-O1}) activates the peephole optimizer
|
|
(common instruction sequences are replaced by faster equivalents).
|
|
\item Level 2 (\var{-O2}) enables the assembler data flow analyzer,
|
|
which allows the common subexpression elimination procedure to
|
|
remove unnecessary reloads of registers with values they already contain.
|
|
\item Level 3 (\var{-O3}) enables uncertain optimizations. For more info, see -Ou.
|
|
\end{itemize}
|
|
\item[-OG:\ ]
|
|
This causes the code generator (and optimizer, IF activated), to favor
|
|
faster, but code-wise larger, instruction sequences (such as
|
|
"\verb|subl $4,%esp|") instead of slower, smaller instructions
|
|
("\verb|enter $4|"). This is the default setting.
|
|
|
|
\item[-Og:\ ] This one is exactly the reverse of -OG, and as such these
|
|
switches are mutually exclusive: enabling one will disable the other.
|
|
|
|
\item[-Or:\ ] This setting (once it's fixed) causes the code generator to
|
|
check which variables are used most, so it can keep those in a register.
|
|
|
|
\item[-Opn:\ ] with n = 1..3: Setting the target processor does NOT
|
|
activate the optimizer. It merely influences the code generator and,
|
|
if activated, the optimizer:
|
|
\begin{itemize}
|
|
\item During the code generation process, this setting is used to
|
|
decide whether a jump table or a sequence of successive jumps provides
|
|
the best performance in a case statement.
|
|
\item The peephole optimizer takes a number of decisions based on this
|
|
setting, for example it translates certain complex instructions, such
|
|
as
|
|
\begin{verbatim}
|
|
movzbl (mem), %eax|
|
|
\end{verbatim}
|
|
to a combination of simpler instructions
|
|
\begin{verbatim}
|
|
xorl %eax, %eax
|
|
movb (mem), %al
|
|
\end{verbatim}
|
|
for the Pentium.
|
|
\end{itemize}
|
|
\item[-Ou:\ ] This enables uncertain optimizations. You cannot use these
|
|
always, however. The previous section explains when they can be used, and
|
|
when they cannot be used.
|
|
\end{description}
|
|
|
|
\section{Tips to get faster code}
|
|
Here, some general tips for getting better code are presented. They
|
|
mainly concern coding style.
|
|
|
|
\begin{itemize}
|
|
\item Find a better algorithm. No matter how much you and the compiler
|
|
tweak the code, a quicksort will (almost) always outperform a bubble
|
|
sort, for example.
|
|
|
|
\item Use variables of the native size of the processor you're writing
|
|
for. For the 80x86 and compatibles, this is 32 bit, so you're best of
|
|
using longint and cardinal variables.
|
|
|
|
\item Turn on the optimizer.
|
|
|
|
\item Write your if/then/else statements so that the code in the "then"-part
|
|
gets executed most of the time (improves the rate of successful jump prediction).
|
|
|
|
\item If you are allocating and disposing a lot of small memory blocks,
|
|
check out the heapblocks variable (heapblocks are on by default from
|
|
release 0.99.8 and later)
|
|
|
|
\item Profile your code (see the -pg switch) to find out where the
|
|
bottlenecks are. If you want, you can rewrite those parts in assembler.
|
|
You can take the code generated by the compiler as a starting point. When
|
|
given the \var{-a} command-line switch, the compiler will not erase the
|
|
assembler file at the end of the assembly process, so you can study the
|
|
assembler file.
|
|
|
|
{\em Note:} Code blocks which contain an assembler block, are not processed
|
|
at all by the optimizer at this time. Update: as of version 0.99.11,
|
|
the Pascal code surrounding the assembler blocks is optimized.
|
|
\end{itemize}
|
|
|
|
\section{ Floating point }
|
|
|
|
This is where can be found processor specific information on floating
|
|
point code generated by the compiler.
|
|
|
|
\subsection{ Intel x86 specific }
|
|
|
|
All normal floating point types map to their real type, including
|
|
\var{comp} and \var{extended}.
|
|
|
|
\subsection{ Motorola 680x0 specific }
|
|
|
|
Early generations of the Motorola 680x0 processors did not have integrated
|
|
floating point units, so to circumvent this fact, all floating point
|
|
operations are emulated (with the \var{\$E+} switch, which is the default)
|
|
using the IEEE \var{Single} floating point type. In other words when
|
|
emulation is on, Real, Single, Double and Extended all map to the
|
|
\var{single} floating point type.
|
|
|
|
When the \var{\$E} switch is turned off, normal 68882/68881/68040
|
|
floating point opcodes are emitted. The Real type still maps to
|
|
\var{Single} but the other types map to their true floating point
|
|
types. Only basic FPU opcodes are used, which means that it can
|
|
work on 68040 processors correctly.
|
|
|
|
\begin{remark} \var{Double} and \var{Extended} types in true floating
|
|
point mode have not been extensively tested as of version 0.99.5.
|
|
\end{remark}
|
|
\begin{remark}
|
|
The \var{comp} data type is currently not supported.
|
|
\end{remark}
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
% programming libraries
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
\chapter{Programming libraries}
|
|
\label{ch:libraries}
|
|
\section{Introduction}
|
|
\fpc supports the creation of shared libraries on \linux and \windows.
|
|
The mechanism is the same on both systems, although on \windows library
|
|
indexes can be used, which is not the case on \linux.
|
|
|
|
In the following sections we discuss how to create a library, and how
|
|
to use these libraries in programs.
|
|
|
|
\section{Creating a library}
|
|
|
|
Creation of libraries is supported in any mode of the \fpc compiler,
|
|
but it may be that the arguments or return values differ if the library is
|
|
compiled in 2 different modes.
|
|
|
|
A library can be created just as a program, only it uses the \var{library}
|
|
keyword, and it has an \var{exports} section. The following listing
|
|
demonstrates a simple library:
|
|
|
|
\FPCexample{subs}
|
|
|
|
The function \var{SubStr} does not have to be declared in the library file
|
|
itself. It can also be declared in the interface section of a unit that
|
|
is used by the library.
|
|
|
|
Compilation of this source will result in the creation of a library called
|
|
\file{libsubs.so} on \linux, or \file{subs.dll} on \windows. The compiler
|
|
will take care of any additional linking that is required to create a
|
|
shared library.
|
|
|
|
The library exports one function: \var{SubStr}. The case is important. The
|
|
case as it appears in the \var{exports} clause is used to export the
|
|
function.
|
|
|
|
Creation of libraries is supported in any mode of the \fpc compiler,
|
|
but it may be that the arguments or return values differ if the library is
|
|
compiled in 2 different modes. E.g. if your function expects an
|
|
\var{Integer} argument, then the library will expect different integer
|
|
sizes if you compile it in Delphi mode or in TP mode.
|
|
|
|
If you want your library to be called from C programs, it is important to
|
|
specify the C calling convention for the exported functions, with the
|
|
\var{cdecl} modifier. Since a C compiler doesn't know about the \fpc
|
|
calling conventions, your functions would be called incorrectly, resulting
|
|
in a corrupted stack.
|
|
|
|
On \windows, most libraries use the \var{stdcall} convention, so it may be
|
|
better to use that one if your library is to be used on \windows systems.
|
|
|
|
\section{Using a library in a pascal program}
|
|
|
|
In order to use a function that resides in a library, it is sufficient to
|
|
declare the function as it exists in the library as an \var{external}
|
|
function, with correct arguments and return type. The calling convention
|
|
used by the function should be declared correctly as well. The compiler
|
|
will then link the library as specified in the \var{external} statement
|
|
to your program\footnote{If you omit the library name in the \var{external}
|
|
modifier, then you can still tell the compiler to link to that library using
|
|
the \var{\{\$Linklib \}} directive.}.
|
|
|
|
For example, to use the library as defined above from a pascal program, you can use
|
|
the following pascal program:
|
|
\FPCexample{psubs}
|
|
As is shown in the example, you must declare the function as \var{external}.
|
|
Here also, it is necessary to specify the correct calling convention (it
|
|
should always match the convention as used by the function in the library),
|
|
and to use the correct casing for your declaration.
|
|
|
|
|
|
|
|
This program can be compiled without any additional command-switches,
|
|
and should run just like that, provided the library is placed where
|
|
the system can find it. On \linux, this is \file{/usr/lib} or any
|
|
directory listed in the \file{/etc/ld.so.conf} file. On \windows, this
|
|
can be the program directory, the Windows system directory, or any directoy
|
|
mentioned in the \var{PATH}.
|
|
|
|
Using the library in this way links the library to your program at compile
|
|
time. This means that
|
|
\begin{enumerate}
|
|
\item The library must be present on the system where the program is
|
|
compiled.
|
|
\item The library must be present on the system where the program is
|
|
executed.
|
|
\item Both libraries must be exactly the same.
|
|
\end{enumerate}
|
|
Or it may simply be that you don't know the name of the function to
|
|
be called, you just know the arguments it expects.
|
|
|
|
It is therefore also possible to load the library at run-time, store
|
|
the function address in a procedural variable, and use this procedural
|
|
variable to access the function in the library.
|
|
|
|
The following example demonstrates this technique:
|
|
\FPCexample{plsubs}
|
|
As in the case of compile-time linking, the crucial thing in this
|
|
listing is the declaration of the \var{TSubStrFunc} type.
|
|
It should match the declaration of the function you're trying to use.
|
|
Failure to specify a correct definition will result in a faulty stack or,
|
|
worse still, may cause your program to crash with an access violation.
|
|
|
|
\section{Using a pascal library from a C program}
|
|
|
|
\begin{remark}
|
|
The examples in this section assume a \linux system; similar commands
|
|
as the ones below exist for \windows, though.
|
|
\end{remark}
|
|
|
|
You can also call a \fpc generated library from a C program:
|
|
\Cexample{ctest}
|
|
To compile this example, the following command can be used:
|
|
\begin{verbatim}
|
|
gcc -o ctest ctest.c -lsubs
|
|
\end{verbatim}
|
|
provided the code is in \file{ctest.c}.
|
|
|
|
The library can also be loaded dynamically from C, as shown in the following
|
|
example:
|
|
\Cexample{ctest2}
|
|
This can be compiled using the following command:
|
|
\begin{verbatim}
|
|
gcc -o ctest2 ctest2.c -ldl
|
|
\end{verbatim}
|
|
\lstset{language=delphi}
|
|
The \var{-ldl} tells gcc that the program needs the \file{libdl.so} library
|
|
to load dynamical libraries.
|
|
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
% using resources
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
\chapter{Using Windows resources}
|
|
\label{ch:windres}
|
|
|
|
\section{The resource directive \var{\$R}}
|
|
|
|
Under \windows, you can include resources in your executable or library
|
|
using the \var{\{\$R filename\}} directive. These resources can then
|
|
be accessed through the standard windows API calls.
|
|
|
|
When the compiler encounters a resource directive, it just creates an
|
|
entry in the unit \file{.ppu} file; it doesn't link the resource. Only
|
|
when it creates a library or executable, it looks for all the resource
|
|
files for which it encountered a directive, and tries to link them in.
|
|
|
|
The default extension for resource files is \file{.res}. When the
|
|
filename has as the first character an asterix (\var{*}), the
|
|
compiler will replace the asterix with the name of the current unit,
|
|
library or program.
|
|
|
|
\begin{remark}
|
|
This means that the asterix may only be used after a \var{unit},
|
|
\var{library} or \var{program} clause.
|
|
\end{remark}
|
|
|
|
\section{Creating resources}
|
|
|
|
The \fpc compiler itself doesn't create any resource files; it just
|
|
compiles them into the executable. To create resource files, you
|
|
can use some GUI tools as the Borland resource workshop; but it is
|
|
also possible to use a windows resource compiler like \gnu
|
|
\file{windres}. \file{windres} comes with the \gnu binutils, but the
|
|
\fpc distribution also contains a version which you can use.
|
|
|
|
The usage of windres is straightforward; it reads an input file
|
|
describing the resources to create and outputs a resource file.
|
|
|
|
A typical invocation of \file{windres} would be
|
|
\begin{verbatim}
|
|
windres -i mystrings.rc -o mystrings.res
|
|
\end{verbatim}
|
|
this will read the \file{mystrings.rc} file and output a
|
|
\file{mystrings.res} resource file.
|
|
|
|
A complete overview of the windres tools is outside the scope of this
|
|
document, but here are some things you can use it for:
|
|
\begin{description}
|
|
\item[stringtables] that contain lists of strings.
|
|
\item[bitmaps] which are read from an external file.
|
|
\item[icons] which are also read from an external file.
|
|
\item[Version information] which can be viewed with the Windows
|
|
explorer.
|
|
\item[Menus] Can be designed as resources and used in your GUI
|
|
applications.
|
|
\item[Arbitrary data] Can be included as resources and read with the
|
|
windows API calls.
|
|
\end{description}
|
|
|
|
Some of these will be described below.
|
|
\section{Using string tables.}
|
|
String tables can be used to store and retrieve large collections of
|
|
strings in your application.
|
|
|
|
A string table looks as follows:
|
|
\begin{verbatim}
|
|
STRINGTABLE { 1, "hello World !"
|
|
2, "hello world again !"
|
|
3, "last hello world !" }
|
|
\end{verbatim}
|
|
You can compile this (we assume the file is called \file{tests.rc}) as
|
|
follows:
|
|
\begin{verbatim}
|
|
windres -i tests.rc -o tests.res
|
|
\end{verbatim}
|
|
And this is the way to retrieve the strings from your program:
|
|
\begin{verbatim}
|
|
program tests;
|
|
|
|
{$mode objfpc}
|
|
|
|
Uses Windows;
|
|
|
|
{$R *.res}
|
|
|
|
Function LoadResourceString (Index : longint): Shortstring;
|
|
|
|
begin
|
|
SetLength(Result,LoadString(FindResource(0,Nil,RT_STRING),Index,@Result[1],SizeOf(Result)))
|
|
end;
|
|
|
|
Var
|
|
I: longint;
|
|
|
|
begin
|
|
For i:=1 to 3 do
|
|
Writeln (Loadresourcestring(I));
|
|
end.
|
|
\end{verbatim}
|
|
The call to \var{FindResource} searches for the stringtable in the
|
|
compiled-in resources. The \var{LoadString} function then reads the
|
|
string with index \var{i} out of the table, and puts it in a buffer,
|
|
which can then be used. Both calls are in the windows unit.
|
|
|
|
\section{Inserting version information}
|
|
|
|
The win32 API allows to store version information in your binaries.
|
|
This information can be made visible with the \windows Explorer, by
|
|
right-clicking on the executable or library, and selecting the
|
|
'Properties' menu. In the tab 'Version' the version information will
|
|
be displayed.
|
|
|
|
Here is how to insert version information in your binary:
|
|
\begin{verbatim}
|
|
1 VERSIONINFO
|
|
FILEVERSION 4, 0, 3, 17
|
|
PRODUCTVERSION 3, 0, 0, 0
|
|
FILEFLAGSMASK 0
|
|
FILEOS 0x40000
|
|
FILETYPE 1
|
|
{
|
|
BLOCK "StringFileInfo"
|
|
{
|
|
BLOCK "040904E4"
|
|
{
|
|
VALUE "CompanyName", "Free Pascal"
|
|
VALUE "FileDescription", "Free Pascal version information extractor"
|
|
VALUE "FileVersion", "1.0"
|
|
VALUE "InternalName", "Showver"
|
|
VALUE "LegalCopyright", "GNU Public License"
|
|
VALUE "OriginalFilename", "showver.pp"
|
|
VALUE "ProductName", "Free Pascal"
|
|
VALUE "ProductVersion", "1.0"
|
|
}
|
|
}
|
|
}
|
|
\end{verbatim}
|
|
As you can see, you can insert various kinds of information in the version info
|
|
block. The keyword \var{VERSIONINFO} marks the beginning of the version
|
|
information resource block. The keywords \var{FILEVERSION},
|
|
\var{PRODUCTVERSION} give the actual file version, while the block
|
|
\var{StringFileInfo} gives other information that is displayed in the
|
|
explorer.
|
|
|
|
The Free Component Library comes with a unit (\file{fileinfo}) that allows
|
|
to extract and view version information in a straightforward and easy manner;
|
|
the demo program that comes with it (\file{showver}) shows version information
|
|
for an arbitrary executable or DLL.
|
|
|
|
\section{Inserting an application icon}
|
|
|
|
When \windows shows an executable in the Explorer, it looks for an icon
|
|
in the executable to show in front of the filename, the application
|
|
icon.
|
|
|
|
Inserting an application icon is very easy and can be done as follows
|
|
\begin{verbatim}
|
|
AppIcon ICON "filename.ico"
|
|
\end{verbatim}
|
|
This will read the file \file{filename.ico} and insert it in the
|
|
resource file.
|
|
|
|
\section{Using a pascal preprocessor}
|
|
|
|
Sometimes you want to use symbolic names in your resource file, and
|
|
use the same names in your program to access the resources. To accomplish
|
|
this, there exists a preprocessor for \file{windres} that understands pascal
|
|
syntax: \file{fprcp}. This preprocessor is shipped with the \fpc
|
|
distribution.
|
|
|
|
The idea is that the preprocessor reads a pascal unit that has some
|
|
symbolic constants defined in it, and replaces symbolic names in the
|
|
resource file by the values of the constants in the unit:
|
|
|
|
As an example: consider the follwoing unit:
|
|
\begin{verbatim}
|
|
unit myunit;
|
|
|
|
interface
|
|
|
|
Const
|
|
First = 1;
|
|
Second = 2:
|
|
Third = 3;
|
|
|
|
Implementation
|
|
end.
|
|
\end{verbatim}
|
|
And the following resource file:
|
|
\begin{verbatim}
|
|
#include "myunit.pp"
|
|
|
|
STRINGTABLE { First, "hello World !"
|
|
Second, "hello world again !"
|
|
Third, "last hello world !" }
|
|
|
|
\end{verbatim}
|
|
if you invoke windres with the \var{--preprocessor} option:
|
|
\begin{verbatim}
|
|
windres --preprocessor fprcp -i myunit.rc -o myunit.res
|
|
\end{verbatim}
|
|
Then the preprocessor will replace the symbolic names 'first', 'second'
|
|
and 'third' with their actual values.
|
|
|
|
In your program, you can then refer to the strings by their symbolic
|
|
names (the constants) instead of using a numeric index.
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
% Appendices
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
\appendix
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
% Appendix A
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
\chapter{Anatomy of a unit file}
|
|
\label{ch:AppA}
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
% Basics
|
|
\section{Basics}
|
|
|
|
The best and most updated documentation about the ppu files can be
|
|
found in \file{ppu.pas} and \file{ppudump.pp} which can be found in
|
|
\file{rtl/utils/}.
|
|
|
|
To read or write the ppufile, you can use the ppu unit \file{ppu.pas}
|
|
which has an object called tppufile which holds all routines that deal
|
|
with ppufile handling. While describing the layout of a ppufile, the
|
|
methods which can be used for it are presented as well.
|
|
|
|
A unit file consists of basically five or six parts:
|
|
\begin{enumerate}
|
|
\item A unit header.
|
|
\item A file interface part.
|
|
\item A definition part. Contains all type and procedure definitions.
|
|
\item A symbol part. Contains all symbol names and references to their
|
|
definitions.
|
|
\item A browser part. Contains all references from this unit to other
|
|
units and inside this unit. Only available when the \var{uf\_has\_browser} flag is
|
|
set in the unit flags
|
|
\item A file implementation part (currently unused).
|
|
\end{enumerate}
|
|
|
|
\section{reading ppufiles}
|
|
|
|
We will first create an object ppufile which will be used below. We are
|
|
opening unit \file{test.ppu} as an example.
|
|
|
|
\begin{verbatim}
|
|
var
|
|
ppufile : pppufile;
|
|
begin
|
|
{ Initialize object }
|
|
ppufile:=new(pppufile,init('test.ppu');
|
|
{ open the unit and read the header, returns false when it fails }
|
|
if not ppufile.open then
|
|
error('error opening unit test.ppu');
|
|
|
|
{ here we can read the unit }
|
|
|
|
{ close unit }
|
|
ppufile.close;
|
|
{ release object }
|
|
dispose(ppufile,done);
|
|
end;
|
|
\end{verbatim}
|
|
|
|
Note: When a function fails (for example not enough bytes left in an
|
|
entry) it sets the \var{ppufile.error} variable.
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
% The Header
|
|
\section{The Header}
|
|
|
|
The header consists of a record containing 24 bytes:
|
|
|
|
\begin{verbatim}
|
|
tppuheader=packed record
|
|
id : array[1..3] of char; { = 'PPU' }
|
|
ver : array[1..3] of char;
|
|
compiler : word;
|
|
cpu : word;
|
|
target : word;
|
|
flags : longint;
|
|
size : longint; { size of the ppufile without header }
|
|
checksum : longint; { checksum for this ppufile }
|
|
end;
|
|
\end{verbatim}
|
|
|
|
The header is already read by the \var{ppufile.open} command.
|
|
You can access all fields using \var{ppufile.header} which holds
|
|
the current header record.
|
|
|
|
\begin{tabular}{lp{10cm}}
|
|
\raggedright
|
|
field & description \\ \hline
|
|
\var{id} &
|
|
this is allways 'PPU', can be checked with
|
|
\mbox{\var{function ppufile.CheckPPUId:boolean;}} \\
|
|
\var{ver} & ppu version, currently '015', can be checked with
|
|
\mbox{\var{function ppufile.GetPPUVersion:longint;}} (returns 15) \\
|
|
\var{compiler}
|
|
& compiler version used to create the unit. Doesn't contain the
|
|
patchlevel. Currently 0.99 where 0 is the high byte and 99 the
|
|
low byte \\
|
|
\var{cpu} & cpu for which this unit is created.
|
|
0 = i386
|
|
1 = m68k \\
|
|
\var{target} & target for which this unit is created, this depends also on the
|
|
cpu!
|
|
|
|
For i386:
|
|
\begin{tabular}[t]{ll}
|
|
0 & Go32v1 \\
|
|
1 & Go32V2 \\
|
|
2 & Linux-i386 \\
|
|
3 & OS/2 \\
|
|
4 & Win32
|
|
\end{tabular}
|
|
|
|
For m68k:
|
|
\begin{tabular}[t]{ll}
|
|
0 & Amiga \\
|
|
1 & Mac68k \\
|
|
2 & Atari \\
|
|
3 & Linux-m68k
|
|
\end{tabular} \\
|
|
\var{flag} &
|
|
the unit flags, contains a combination of the uf\_ constants which
|
|
are definied in \file{ppu.pas} \\
|
|
\var{size} & size of this unit without this header \\
|
|
\var{checksum} &
|
|
checksum of the interface parts of this unit, which determine if
|
|
a unit is changed or not, so other units can see if they need to
|
|
be recompiled
|
|
\\ \hline
|
|
\end{tabular}
|
|
|
|
% The sections
|
|
\section{The sections}
|
|
|
|
After this header follow the sections. All sections work the same!
|
|
A section consists of entries and ends also with an entry, but
|
|
containing the specific \var{ibend} constant (see \file{ppu.pas} for a list
|
|
of constants).
|
|
|
|
Each entry starts with an entryheader.
|
|
\begin{verbatim}
|
|
tppuentry=packed record
|
|
id : byte;
|
|
nr : byte;
|
|
size : longint;
|
|
end;
|
|
\end{verbatim}
|
|
|
|
\begin{tabular}{lp{10cm}}
|
|
field & Description \\ \hline
|
|
id & this is 1 or 2 and can be checked to see whether the entry is correctly
|
|
found. 1 means its a main entry, which says that it is part of the
|
|
basic layout as explained before. 2 means that it it a sub entry
|
|
of a record or object. \\
|
|
nr & contains the ib constant number which determines what kind of
|
|
entry it is. \\
|
|
size & size of this entry without the header, can be used to skip entries
|
|
very easily. \\ \hline
|
|
\end{tabular}
|
|
|
|
To read an entry you can simply call \var{ppufile.readentry:byte},
|
|
it returns the
|
|
\var{tppuentry.nr} field, which holds the type of the entry.
|
|
A common way how this works is (example is for the symbols):
|
|
|
|
\begin{verbatim}
|
|
repeat
|
|
b:=ppufile.readentry;
|
|
case b of
|
|
ib<etc> : begin
|
|
end;
|
|
ibendsyms : break;
|
|
end;
|
|
until false;
|
|
\end{verbatim}
|
|
|
|
Then you can parse each entry type yourself. \var{ppufile.readentry} will take
|
|
care of skipping unread bytes in the entry and reads the next entry
|
|
correctly! A special function is \var{skipuntilentry(untilb:byte):boolean;}
|
|
which will read the ppufile until it finds entry \var{untilb} in the main
|
|
entries.
|
|
|
|
Parsing an entry can be done with \var{ppufile.getxxx} functions. The
|
|
available functions are:
|
|
\begin{verbatim}
|
|
procedure ppufile.getdata(var b;len:longint);
|
|
function getbyte:byte;
|
|
function getword:word;
|
|
function getlongint:longint;
|
|
function getreal:ppureal;
|
|
function getstring:string;
|
|
\end{verbatim}
|
|
|
|
To check if you're at the end of an entry you can use the following
|
|
function:
|
|
|
|
\begin{verbatim}
|
|
function EndOfEntry:boolean;
|
|
\end{verbatim}
|
|
{\em notes:}
|
|
\begin{enumerate}
|
|
\item \var{ppureal} is the best real that exists for the cpu where the
|
|
unit is created for. Currently it is \var{extended} for i386 and
|
|
\var{single} for m68k.
|
|
\item the \var{ibobjectdef} and \var{ibrecorddef} have stored a definition
|
|
and symbol section for themselves. So you'll need a recursive call. See
|
|
\file{ppudump.pp} for a correct implementation.
|
|
\end{enumerate}
|
|
|
|
A complete list of entries and what their fields contain can be found
|
|
in \file{ppudump.pp}.
|
|
|
|
\section{Creating ppufiles}
|
|
Creating a new ppufile works almost the same as reading one.
|
|
First you need to init the object and call create:
|
|
\begin{verbatim}
|
|
ppufile:=new(pppufile,init('output.ppu'));
|
|
ppufile.create;
|
|
\end{verbatim}
|
|
|
|
After that you can simply write all needed entries. You'll have to take
|
|
care that you write at least the basic entries for the sections:
|
|
\begin{verbatim}
|
|
ibendinterface
|
|
ibenddefs
|
|
ibendsyms
|
|
ibendbrowser (only when you've set uf_has_browser!)
|
|
ibendimplementation
|
|
ibend
|
|
\end{verbatim}
|
|
|
|
Writing an entry is a little different than reading it. You need to first
|
|
put everything in the entry with ppufile.putxxx:
|
|
\begin{verbatim}
|
|
procedure putdata(var b;len:longint);
|
|
procedure putbyte(b:byte);
|
|
procedure putword(w:word);
|
|
procedure putlongint(l:longint);
|
|
procedure putreal(d:ppureal);
|
|
procedure putstring(s:string);
|
|
\end{verbatim}
|
|
|
|
After putting all the things in the entry you need to call
|
|
\var{ppufile.writeentry(ibnr:byte)} where \var{ibnr} is the entry number
|
|
you're writing.
|
|
|
|
At the end of the file you need to call \var{ppufile.writeheader} to write the
|
|
new header to the file. This takes automatically care of the new size of the
|
|
ppufile. When that is also done you can call \var{ppufile.close} and dispose the
|
|
object.
|
|
|
|
Extra functions/variables available for writing are:
|
|
\begin{verbatim}
|
|
ppufile.NewHeader;
|
|
ppufile.NewEntry;
|
|
\end{verbatim}
|
|
This will give you a clean header or entry. Normally this is called
|
|
automatically in \var{ppufile.writeentry}, so there should be no need to
|
|
call these methods.
|
|
\begin{verbatim}
|
|
ppufile.flush;
|
|
\end{verbatim}
|
|
|
|
to flush the current buffers to the disk
|
|
\begin{verbatim}
|
|
ppufile.do_crc:boolean;
|
|
\end{verbatim}
|
|
set to false if you don't want that the crc is updated, this is necessary
|
|
if you write for example the browser data.
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
% Appendix B
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
\chapter{Compiler and RTL source tree structure}
|
|
\label{ch:AppB}
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
% The compiler source tree
|
|
\section{The compiler source tree}
|
|
|
|
All compiler source files are in one directory, normally in
|
|
\file{source/compiler}. For more informations
|
|
about the structure of the compiler have a look at the
|
|
Compiler Manual which contains also some informations about
|
|
compiler internals.
|
|
|
|
The \file{compiler} directory contains a subdirectory \var{utils},
|
|
which contains mainly the utilities for creation and maintainance of the
|
|
message files.
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
% The compiler source tree
|
|
\section{The RTL source tree}
|
|
The RTL source tree is divided in many subdirectories, but is very
|
|
structured and easy to understand. It mainly consists of three parts:
|
|
|
|
\begin{enumerate}
|
|
\item A OS-dependent directory. This contains the files that are different for
|
|
each operating system. When compiling the RTL, you should do it here. The
|
|
following directories exist:
|
|
\begin{itemize}
|
|
\item \file{atari} for the atari. Not maintained any more.
|
|
\item \file{amiga} for the amiga. Not maintained any more.
|
|
\item \file{go32v1} For \dos, using the GO32v1 extender. Not maintained any
|
|
more.
|
|
\item \file{go32v2} For \dos, using the GO32v2 extender.
|
|
\item \file{linux} for \linux platforms. It has two subdirect
|
|
\item \file{os2} for \ostwo.
|
|
\item \file{win32} for Win32 platforms.
|
|
\end{itemize}
|
|
\item A processor dependent directory. This contains files that are system
|
|
independent, but processor dependent. It contains mostly optimized routines
|
|
for a specific processor. The following directories exist:
|
|
\begin{itemize}
|
|
\item \file{i386} for the Intel series of processors.
|
|
\item \file{m68k} for the motorola m68000 series of processors.
|
|
\end{itemize}
|
|
\item An OS-independent and Processor independent directory: \file{inc}. This
|
|
contains complete units, and include files containing interface parts of
|
|
units.
|
|
\end{enumerate}
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
% Appendix C
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
\chapter{Compiler limits}
|
|
\label{ch:AppC}
|
|
Although many of the restrictions imposed by the MS-DOS system are removed
|
|
by use of an extender, or use of another operating system, there still are
|
|
some limitations to the compiler:
|
|
\begin{enumerate}
|
|
\item Procedure or Function definitions can be nested to a level of 32.
|
|
\item Maximally 255 units can be used in a program when using the real-mode
|
|
compiler (i.e. a binary that was compiled by Borland Pascal). When using the 32-bit compiler, the limit is set to 1024. You can
|
|
change this by redefining the \var{maxunits} constant in the
|
|
\file{files.pas} compiler source file.
|
|
\end{enumerate}
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
% Appendix D
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
\chapter{Compiler modes}
|
|
\label{ch:AppD}
|
|
|
|
Here we list the exact effect of the different compiler modes. They can be
|
|
set with the \var{\$Mode} switch, or by command line switches.
|
|
|
|
\section{FPC mode}
|
|
This mode is selected by the \var{{\$MODE FPC}} switch. On the command-line,
|
|
this means that you use none of the other compatibility mode switches.
|
|
It is the default mode of the compiler. This means essentially:
|
|
\begin{enumerate}
|
|
\item You must use the address operator to assign procedural variables.
|
|
\item A forward declaration must be repeated exactly the same by the
|
|
implementation of a function/procedure. In particular, you can not omit the
|
|
parameters when implementing the function or procedure.
|
|
\item Overloading of functions is allowed.
|
|
\item Nested comments are allowed.
|
|
\item The Objpas unit is NOT loaded.
|
|
\item You can use the cvar type.
|
|
\item PChars are converted to strings automatically.
|
|
\end{enumerate}
|
|
\section{TP mode}
|
|
This mode is selected by the \var{{\$MODE TP}} switch. On the command-line,
|
|
this mode is selected by the \var{-So} switch.
|
|
|
|
\begin{enumerate}
|
|
\item You cannot use the address operator to assign procedural variables.
|
|
\item A forward declaration must not be repeated exactly the same by the
|
|
implementation of a function/procedure. In particular, you can omit the
|
|
parameters when implementing the function or procedure.
|
|
\item Overloading of functions is not allowed.
|
|
\item The Objpas unit is NOT loaded.
|
|
\item Nested comments are not allowed.
|
|
\item You can not use the cvar type.
|
|
\end{enumerate}
|
|
\section{Delphi mode}
|
|
This mode is selected by the \var{{\$MODE DELPHI}} switch. On the command-line,
|
|
this mode is selected by the \var{-Sd} switch.
|
|
\begin{enumerate}
|
|
\item You can not use the address operator to assign procedural variables.
|
|
\item A forward declaration must not be repeated exactly the same by the
|
|
implementation of a function/procedure. In particular, you not omit the
|
|
parameters when implementing the function or procedure.
|
|
\item Overloading of functions is not allowed.
|
|
\item Nested comments are not allowed.
|
|
\item The Objpas unit is loaded right after the system unit. One of the
|
|
consequences of this is that the type \var{Integer} is redefined as
|
|
\var{Longint}.
|
|
\end{enumerate}
|
|
\section{GPC mode}
|
|
This mode is selected by the \var{{\$MODE GPC}} switch. On the command-line,
|
|
this mode is selected by the \var{-Sp} switch.
|
|
\begin{enumerate}
|
|
\item You must use the address operator to assign procedural variables.
|
|
\item A forward declaration must not be repeated exactly the same by the
|
|
implementation of a function/procedure. In particular, you can omit the
|
|
parameters when implementing the function or procedure.
|
|
\item Overloading of functions is not allowed.
|
|
\item The Objpas unit is NOT loaded.
|
|
\item Nested comments are not allowed.
|
|
\item You can not use the cvar type.
|
|
\end{enumerate}
|
|
\section{OBJFPC mode}
|
|
This mode is selected by the \var{{\$MODE OBJFPC}} switch. On the command-line,
|
|
this mode is selected by the \var{-S2} switch.
|
|
\begin{enumerate}
|
|
\item You must use the address operator to assign procedural variables.
|
|
\item A forward declaration must be repeated exactly the same by the
|
|
implementation of a function/procedure. In particular, you can not omit the
|
|
parameters when implementing the function or procedure.
|
|
\item Overloading of functions is allowed.
|
|
\item Nested comments are allowed.
|
|
\item The Objpas unit is loaded right after the system unit. One of the
|
|
consequences of this is that the type \var{Integer} is redefined as
|
|
\var{Longint}.
|
|
\item You can use the cvar type.
|
|
\item PChars are converted to strings automatically.
|
|
\end{enumerate}
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
% Appendix E
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
\chapter{Using \file{fpcmake}}
|
|
\label{ch:makefile}
|
|
\newcommand{\mvar}[1]{\var{\$(#1)}}
|
|
\section{Introduction}
|
|
\fpc comes with a special makefile tool, \file{fpcmake}, which can be
|
|
used to construct a \file{Makefile} for use with \gnu \file{make}.
|
|
All sources from the \fpc team are compiled with this system.
|
|
|
|
\file{fpcmake} uses a file \file{Makefile.fpc} and constructs a file
|
|
\file{Makefile} from it, based on the settings in \file{Makefile.fpc}.
|
|
|
|
The following sections explain what settings can be set in \file{Makefile.fpc},
|
|
what variables are set by \var{fpcmake}, what variables it expects to be set,
|
|
and what targets it defines. After that, some settings in the resulting
|
|
\file{Makefile} are explained.
|
|
|
|
\section{Usage}
|
|
\file {fpcmake} reads a \file{Makefile.fpc} and converts it to a
|
|
\file{Makefile} suitable for reading by \gnu \file{make}
|
|
to compile your projects. It is similar in functionality to GNU
|
|
\file{configure} or \file{Imake} for making X projects.
|
|
|
|
\file{fpcmake} accepts filenames of makefile description files
|
|
as it's command-line arguments. For each of these files it will
|
|
create a \file{Makefile} in the same directory where the file is
|
|
located, overwriting any existing file with that name.
|
|
|
|
If no options are given, it just attempts to read the file
|
|
\file{Makefile.fpc} in the current directory and tries to
|
|
construct a \file{Makefile} from it. any previously existing
|
|
\file{Makefile} will be erased.
|
|
|
|
% Makefile.fpc format.
|
|
\section{Format of the configuration file}
|
|
This section describes the rules that can be present in the file
|
|
that is fed to \file{fpcmake}.
|
|
|
|
The file \file{Makefile.fpc} is a plain ASCII file that contains
|
|
a number of pre-defined sections as in a \windows \file{.ini}-file,
|
|
or a Samba configuration file.
|
|
|
|
They look more or less as follows:
|
|
\begin{verbatim}
|
|
[targets]
|
|
units=mysql_com mysql_version mysql
|
|
examples=testdb
|
|
|
|
[dirs]
|
|
fpcdir=../..
|
|
|
|
[rules]
|
|
mysql$(PPUEXT): mysql$(PASEXT) mysql_com$(PPUEXT)
|
|
testdb$(EXEEXT): testdb$(PASEXT) mysql$(PPUEXT)
|
|
\end{verbatim}
|
|
|
|
The following sections are recognized (in alphabetical order):
|
|
|
|
\subsection{Clean}
|
|
Specifies rules for cleaning the directory of units and programs.
|
|
The following entries are recognized:
|
|
\begin{description}
|
|
\item[units] names of all units that should be removed when cleaning.
|
|
Don't specify extensions, the makefile will append these by itself.
|
|
\item[files] names of files that should be removed. Specify full filenames.
|
|
\end{description}
|
|
|
|
\subsection{Defaults}
|
|
The \var{defaults} section contains some default settings. The following keywords
|
|
are recognized:
|
|
\begin{description}
|
|
\item[defaultdir]
|
|
\item[defaultbuilddir]
|
|
\item[defaultinstalldir]
|
|
\item[defaultzipinstalldir]
|
|
\item[defaultcleandir]
|
|
\item[defaultrule] Specifies the default rule to execute. \file{fpcmake}
|
|
will make sure that this rule is executed if make is executed without
|
|
arguments, i.e., without an explicit target.
|
|
\item[defaulttarget]
|
|
Specifies the default operating system target for which the \file{Makefile}
|
|
should compile the units and programs. By default this is determined from
|
|
the default compiler target.
|
|
\item[defaultcpu]
|
|
Specifies the default target processor for which the \file{Makefile}
|
|
should compile the units and programs. By default this is determined from
|
|
the default compiler processor.
|
|
\end{description}
|
|
|
|
\subsection{Dirs}
|
|
In this section you can specify the location of several directories
|
|
which the \file{Makefile} could need for compiling other packages or for finding
|
|
the units.
|
|
|
|
The following keywords are recognised:
|
|
\begin{description}
|
|
\item[fpcdir]
|
|
Specifies the directory where all the \fpc source trees reside. Below this
|
|
directory the \file{Makefile} expects to find the \file{rtl}, \file{fcl} and
|
|
\file{packages} directory trees.
|
|
\item[packagedir]
|
|
Specifies the directory where all the package source directories are. By
|
|
default this equals \mvar{FPCDIR}\var{/packages}.
|
|
\item[toolkitdir]
|
|
Specifies the directory where toolkit source directories are.
|
|
\item[componentdir]
|
|
Specifies the directory where component source directories are.
|
|
\item[unitdir]
|
|
A colon-separated list of directories that must be added to the unit
|
|
search path of the compiler.
|
|
\item[libdir]
|
|
A colon-separated list of directories that must be added to the library
|
|
search path of the compiler.
|
|
\item[objdir]
|
|
A colon-separated list of directories that must be added to the object file
|
|
search path of the compiler.
|
|
\item[targetdir]
|
|
Specifies the directory where the compiled programs should go.
|
|
\item[sourcesdir]
|
|
A space separated list of directories where sources can reside.
|
|
This will be used for the \var{vpath} setting of \gnu \file{make}.
|
|
\item[unittargetdir]
|
|
Specifies the directory where the compiled units should go.
|
|
\item[incdir]
|
|
A colon-separated list of directories that must be added to the include file
|
|
search path of the compiler.
|
|
\end{description}
|
|
|
|
\subsection{Info}
|
|
This section can be used to customize the information generating
|
|
targets that \file{fpcmake} generates. It is simply a series of boolean
|
|
values that specify whether a certain part of the \var{info} target will be
|
|
generated. The following keywords are recognised:
|
|
\begin{description}
|
|
\item[infoconfig]
|
|
Specifies whether configuration info should be shown. By default this is
|
|
\var{True}.
|
|
\item[infodirs]
|
|
Specifies whether a list of subdirectories to be treated will be shown. By
|
|
degault this is \var{False}.
|
|
\item[infotools]
|
|
Specifies whether a list of tools that are used by the makefile will be
|
|
shown. By default this is \var{False}.
|
|
\item[infoinstall]
|
|
Specifies whether the installation rules will be shown. By default this is
|
|
\var{True}.
|
|
\item[infoobjects]
|
|
Specifies whether the \file{Makefile} objects will be shown, i.e. a list of
|
|
all units and programs that will be built by \file{make}.
|
|
\end{description}
|
|
|
|
\subsection{Install}
|
|
Contains instructions for installation of your units and programs. The
|
|
following keywords are recognized:
|
|
\begin{description}
|
|
\item[dirprefix] is the directory below wchich all installs are done.
|
|
This corresponds to the \var{--prefix} argument to \gnu \file{configure}.
|
|
It is used for the installation of programs and units. By default, this is
|
|
\file{/usr} on \linux, and \file{/pp} on all other platforms.
|
|
\item[dirbase]
|
|
The directory that is used as the base directory for the installation of
|
|
units. Default this is \var{dirprefix} appended with \var{/lib/fpc/FPC\_VERSION}
|
|
for \linux or simply the \var{dirprefix} on other platforms.
|
|
\end{description}
|
|
Units will be installed in the subdirectory \file{units/\$(OS\_TARGET)}
|
|
of the \var{dirbase} entry.
|
|
|
|
\subsection{Libs}
|
|
This section specifies what units should be merged into a library, and what
|
|
external libraries are needed. It can contain the following keywords:
|
|
\begin{description}
|
|
\item[libname] the name of the library that should be created.
|
|
\item[libunits] a comma-separated list of units that should be moved into
|
|
one library.
|
|
\item[needgcclib] a boolean value that specifies whether the \file{gcc}
|
|
library is needed. This will make sure that the path to the GCC library
|
|
is inserted in the library search path.
|
|
\item[needotherlib]
|
|
(\linux only) a boolean value that tells the makefile that it should add
|
|
all library directories from the \file{ld.so.conf} file to the compiler
|
|
command-line.
|
|
\end{description}
|
|
|
|
\subsection{Packages}
|
|
Which packages must be used. This section can contain the following keywords:
|
|
\begin{description}
|
|
\item[packages]
|
|
A comma-separated list of packages that are needed to compile the targets.
|
|
Valid for all platforms. In order to differentiate between platforms, you
|
|
can prepend the keyword \var{packages} with the OS you are compiling for,
|
|
e.g. \var{linuxpackages} if you want the makefile to use the listed
|
|
packages on linux only.
|
|
\item[fcl] This is a boolean value (0 or 1) that indicates whether the FCL is used.
|
|
\item[rtl]
|
|
This is a boolean value (0 or 1) that indicates whether the RTL should be
|
|
recompiled.
|
|
\end{description}
|
|
|
|
\subsection{Postsettings}
|
|
Anything that is in this section will be inserted as-is in the makefile
|
|
\textit{after} the makefile rules that are generated by fpcmake, but
|
|
\textit{before} the general configuration rules.
|
|
In this section, you cannot use variables that are defined by fpcmake rules, but you
|
|
can define additional rules and configuration variables.
|
|
|
|
\subsection{Presettings}
|
|
Anything that is in this section will be inserted as-is in the makefile
|
|
\textit{before} the makefile target rules that are generated by fpcmake.
|
|
This means that you cannot use any variables that are normally defined by
|
|
fpcmake rules.
|
|
|
|
\subsection{Rules}
|
|
In this section you can insert dependency rules and any other targets
|
|
you wish to have. Do not insert 'default rules' here.
|
|
|
|
\subsection{Sections}
|
|
Here you can specify which 'rule sections' should be included in the
|
|
\file{Makefile}.
|
|
The sections consist of a series of boolean keywords; each keyword decies
|
|
whether a particular section will be written to the makefile. By default,
|
|
all sections are written.
|
|
|
|
You can have the following boolean keywords in this section.
|
|
\begin{description}
|
|
\item[none]
|
|
If this is set to true, then no sections are written.
|
|
\item[units]
|
|
If set to \var{False}, \file{fpcmake} omits the rules for compiling units.
|
|
\item[exes]
|
|
If set to \var{False}, \file{fpcmake} omits the rules for compiling executables.
|
|
\item[loaders]
|
|
If set to \var{False}, \file{fpcmake} omits the rules for assembling assembler files.
|
|
\item[examples]
|
|
If set to \var{False}, \file{fpcmake} omits the rules for compiling examples.
|
|
\item[package]
|
|
If set to \var{False}, \file{fpcmake} omits the rules for making packages.
|
|
\item[compile]
|
|
If set to \var{False}, \file{fpcmake} omits the generic rules for compiling pascal files.
|
|
\item[depend]
|
|
If set to \var{False}, \file{fpcmake} omits the dependency rules.
|
|
\item[install]
|
|
If set to \var{False}, \file{fpcmake} omits the rules for installing everything.
|
|
\item[sourceinstall]
|
|
If set to \var{False}, \file{fpcmake} omits the rules for installing the sources.
|
|
\item[zipinstall]
|
|
If set to \var{False}, \file{fpcmake} omits the rules for installing archives.
|
|
\item[clean]
|
|
If set to \var{False}, \file{fpcmake} omits the rules for cleaning the directories.
|
|
\item[libs]
|
|
If set to \var{False}, \file{fpcmake} omits the rules for making libraries.
|
|
\item[command]
|
|
If set to \var{False}, \file{fpcmake} omits the rules for composing the command-line based on the various
|
|
variables.
|
|
\item[exts]
|
|
If set to \var{False}, \file{fpcmake} omits the rules for making libraries.
|
|
\item[dirs]
|
|
If set to \var{False}, \file{fpcmake} omits the rules for running make in subdirectories..
|
|
\item[tools]
|
|
If set to \var{False}, \file{fpcmake} omits the rules for running some tools as the erchiver, UPX and zip.
|
|
\item[info]
|
|
If set to \var{False}, \file{fpcmake} omits the rules for generating information.
|
|
\end{description}
|
|
|
|
\subsection{Targets}
|
|
In this section you can define the various targets. The following keywords
|
|
can be used there:
|
|
\begin{description}
|
|
\item[dirs]
|
|
A space separated list of directories where make should also be run.
|
|
\item[examples]
|
|
A space separated list of example programs that need to be compiled when
|
|
the user asks to compile the examples. Do not specify an extension,
|
|
the extension will be appended.
|
|
\item[loaders]
|
|
A space separated list of names of assembler files that must be assembled.
|
|
Don't specify the extension, the extension will be appended.
|
|
\item[programs]
|
|
A space separated list of program names that need to be compiled. Do not
|
|
specify an extension, the extension will be appended.
|
|
\item[rst] a list of \file{rst} files that needs to be converted to \file{.po}
|
|
files for use with \gnu \file{gettext} and internationalization routines.
|
|
\item[units]
|
|
A space separated list of unit names that need to be compiled. Do not
|
|
specify an extension, just the name of the unit as it would appear un a
|
|
\var{uses} clause is sufficient.
|
|
\end{description}
|
|
|
|
\subsection{Tools}
|
|
In this section you can specify which tools are needed. Definitions to
|
|
use each of the listed tools will be inserted in the makefile, depending
|
|
on the setting in this section.
|
|
|
|
Each keyword is a boolean keyword; you can switch the use of a tool on or
|
|
off with it.
|
|
|
|
The following keywords are recognised:
|
|
\begin{description}
|
|
\item[toolppdep]
|
|
Use \file{ppdep}, the dependency tool. \var{True} by default.
|
|
\item[toolppumove]
|
|
Use \file{ppumove}, the Free Pascal unit mover. \var{True} by default.
|
|
\item[toolppufiles]
|
|
Use the \file{ppufile} tool to determine dependencies of unit files.
|
|
\var{True} by default.
|
|
\item[toolsed]
|
|
Use \file{sed} the stream line editor. \var{False} by default.
|
|
\item[tooldata2inc]
|
|
Use the \file{data2inc} tool to create include files from data files.
|
|
\var{False} by default.
|
|
\item[tooldiff]
|
|
Use the \gnu \file{diff} tool. \var{False} by default.
|
|
\item[toolcmp]
|
|
Use the \file{cmp} file comparer tool. \var{False} by default.
|
|
\item[toolupx]
|
|
Use the \file{upx} executable packer.\var{True} by default.
|
|
\item[tooldate]
|
|
use the \file{date} date displaying tool. \var{True} by default.
|
|
\item[toolzip]
|
|
Use the \file{zip} file archiver. This is used by the zip targets.
|
|
\var{True} by default.
|
|
\end{description}
|
|
|
|
\subsection{Zip}
|
|
This section can be used to make zip files from the compiled units and
|
|
programs. By default all compiled units are zipped. The zip behaviour can
|
|
be influenced with the presettings and postsettings sections.
|
|
|
|
The following keywords can be used in this unit:
|
|
\begin{description}
|
|
\item[zipname]
|
|
this file is the name of the zip file that will be produced.
|
|
\item[ziptarget]
|
|
is the name of a makefile target that will be executed before the zip is
|
|
made. By default this is the \var{install} target.
|
|
\end{description}
|
|
|
|
\section{Programs needed to use the generated makefile}
|
|
|
|
The following programs are needed by the generated \file{Makefile}
|
|
to function correctly:
|
|
\begin{description}
|
|
\item[cp] a copy program.
|
|
\item[date] a program that prints the date.
|
|
\item[install] a program to install files.
|
|
\item[make] the \file{make} program, obviously.
|
|
\item[pwd] a program that prints the current working directory.
|
|
\item[rm] a program to delete files.
|
|
\end{description}
|
|
These are standard programs on linux systems, with the possible exception of
|
|
\file{make}. For \dos or \windowsnt, they can be found in the
|
|
file \file{gnuutils.zip} on the \fpc FTP site.
|
|
|
|
The following programs are optionally needed if you use some special targets.
|
|
Which ones you need are controlled by the settings in the \var{tools} section.
|
|
\begin{description}
|
|
\item[cmp] a \dos and \windowsnt file comparer. Used if \var{toolcmp} is \var{True}.
|
|
\item[diff] a file comparer. Used if \var{tooldiff} is \var{True}.
|
|
\item[ppdep] the ppdep depency lister. Used if \var{toolppdep} is \var{True}.
|
|
Distributed with \fpc.
|
|
\item[ppufiles] the ppufiles unit file dependency lister. Used if \var{toolppufiles}
|
|
is \var{True}. Distributed with \fpc.
|
|
\item[ppumove] the \fpc unit mover. Used if \var{toolppumove} is \var{True}.
|
|
Distributed with \fpc.
|
|
\item[sed] the \file{sed} program. Used if \var{toolsed} is \var{True}.
|
|
\item[upx] the UPX executable packer. Used if \var{toolupx} is \var{True}.
|
|
\item[zip] the zip archiver program. Used if \var{toolzip} is \var{True}.
|
|
\end{description}
|
|
All of these can also be found on the \fpc FTP site for \dos and \windowsnt.
|
|
\file{ppdep,ppufiles} and \file{ppumove} are distributed with the \fpc
|
|
compiler.
|
|
|
|
%
|
|
\section{Variables that affect the generated makefile}
|
|
The makefile generated by \file{fpcmake} contains a lot of variables.
|
|
Some of them are set in the makefile itself, others can be set and are taken
|
|
into account when set.
|
|
|
|
These variables can be split in several groups:
|
|
\begin{itemize}
|
|
\item Environment variables.
|
|
\item Directory variables.
|
|
\item Compiler command-line variables.
|
|
\end{itemize}
|
|
Each group will be discussed separately.
|
|
|
|
\subsection{Environment variables}
|
|
|
|
In principle, \var{fpcmake} doesn't expect any environment variable to be set.
|
|
Optionally, you can set the variable \var{FPCMAKEINI} which should contain
|
|
the name of a file with the basic rules that \file{fpcmake} will generate.
|
|
|
|
By default, \file{fpcmake} has a compiled-in copy of \file{fpcmake.ini},
|
|
which contains the basic rules, so there should be no need to set this variable.
|
|
You can set it however, if you wish to change the way in which fpcmake works and
|
|
creates rules.
|
|
|
|
The initial \file{fpcmake.ini} file can be found in the \file{utils} source
|
|
package on the \fpc ftp site.
|
|
\subsection{Directory variables}
|
|
|
|
The first set of variables controls the directories that are
|
|
recognised in the makefile. They should not be set in the
|
|
\file{Makefile.fpc} file, but can be specified on the commandline.
|
|
\begin{description}
|
|
\item[INCDIR] this is a list of directories, separated by spaces, that will
|
|
be added as include directories to the compiler command-line. Each
|
|
directory in the list is prepended with \var{-I} and added to the
|
|
compiler options.
|
|
\item[LIBDIR] is a list of library paths, separated by spaces. Each
|
|
directory in the list is prepended with \var{-Fl} and added to the
|
|
compiler options.
|
|
\item[OBJDIR] is a list of object file directories, separated by spaces, that is
|
|
added to the object files path, i.e. Each directory in the list is prepended with
|
|
\var{-Fo}.
|
|
\end{description}
|
|
|
|
\subsection{Compiler command-line variables }
|
|
The following variable can be set on the \file{make} command-line,
|
|
they will be recognised and integrated in the compiler command-line:
|
|
|
|
\begin{description}
|
|
\item[OPT] Any options that you want to pass to the compiler. The contents
|
|
of \var{OPT} is simply added to the compiler command-line.
|
|
|
|
\item[OPTDEF] Are optional defines, added to the command-line of the
|
|
compiler. They do not get \var{-d} prepended.
|
|
\end{description}
|
|
|
|
\section{Variables set by \file{fpcmake}}
|
|
|
|
All of the following variables are only set by \file{fpcmake}, if
|
|
they aren't already defined. This means that you can override them by
|
|
setting them on the make commandline, or setting them in the \var{presettings}
|
|
section. But most of them are correctly determined by the generated
|
|
\file{Makefile} or set by your settings in the configuration file.
|
|
|
|
The following sets of variables are defined:
|
|
\begin{itemize}
|
|
\item Directory variables.
|
|
\item Program names.
|
|
\item File extensions.
|
|
\item Target files.
|
|
\end{itemize}
|
|
Each of these sets is discussed in the subsequent:
|
|
|
|
\subsection{Directory variables}
|
|
|
|
The following directories are defined by the makefile:
|
|
|
|
\begin{description}
|
|
\item[BASEDIR] is set to the current directory if the \file{pwd} command is
|
|
available. If not, it is set to '.'.
|
|
|
|
\item[BASEINSTALLDIR] is the base for all directories where units are
|
|
installed. By default, On \linux, this is set to
|
|
\mvar{PREFIXINSTALLDIR}\var{/lib/fpc/}\mvar{RELEASEVER}.\\ On other systems,
|
|
it is set to \mvar{PREFIXINSTALLDIR}. You can also set it with the
|
|
\var{basedir} variable in the \var{Install} section.
|
|
|
|
\item[BININSTALLDIR] is set to \mvar{BASEINSTALLDIR}/\var{bin} on \linux,
|
|
and\\ \mvar{BASEINSTALLDIR}/\var{bin}/\mvar{OS\_TARGET} on other systems.
|
|
This is the place where binaries are installed.
|
|
|
|
\item[GCCLIBDIR] (\linux only) is set to the directory where \file{libgcc.a}
|
|
is. If \var{needgcclib} is set to \var{True} in the \var{Libs} section, then
|
|
this directory is added to the compiler commandline with \var{-Fl}.
|
|
|
|
\item[LIBINSTALLDIR] is set to \mvar{BASEINSTALLDIR} on \linux,\\
|
|
and \mvar{BASEINSTALLDIR}/\var{lib} on other systems.
|
|
|
|
\item[NEEDINCDIR] is a space-separated list of library paths. Each
|
|
directory in the list is prepended with \var{-Fl} and added to the
|
|
compiler options. Set by the \var{incdir} keyword in the \var{Dirs} section.
|
|
|
|
\item[NEEDLIBDIR] is a space-separated list of library paths. Each
|
|
directory in the list is
|
|
prepended with \var{-Fl} and added to the compiler options.
|
|
Set by the \var{libdir} keyword in the \var{Dirs} section.
|
|
|
|
\item[NEEDOBJDIR] is a list of object file directories, separated by
|
|
spaces. Each directory in the list is prepended with \var{-Fo} and
|
|
added to the compiler options.
|
|
Set by the \var{objdir} keyword in the \var{Dirs} section.
|
|
|
|
\item[NEEDUNITDIR] is a list of unit directories, separated by spaces.
|
|
Each directory in the list is prepended with \var{-Fu} and is added to the
|
|
compiler options.
|
|
Set by the \var{unitdir} keyword in the \var{Dirs} section.
|
|
|
|
\item[TARGETDIR] This directory is added as the output directory of
|
|
the compiler, where all units and executables are written, i.e. it gets
|
|
\var{-FE} prepended. It is set by the \var{targtdir} keyword in the
|
|
\var{Dirs} section.
|
|
|
|
\item[TARGETUNITDIR] If set, this directory is added as the output directory of
|
|
the compiler, where all units and executables are written, i.e. it gets
|
|
\var{-FU} prepended.It is set by the \var{targtdir} keyword in the
|
|
\var{Dirs} section.
|
|
|
|
\item[PREFIXINSTALLDIR] is set to \file{/usr} on \linux, \file{/pp} on \dos
|
|
or \windowsnt. Set by the \var{dirprefix} keyword in the \var{Install}
|
|
section.
|
|
|
|
\item[UNITINSTALLDIR] is where units will be installed. This is set to\\
|
|
\mvar{BASEINSTALLDIR}/\mvar{UNITPREFIX} \\
|
|
on \linux. On other systems, it is set to \\
|
|
\mvar{BASEINSTALLDIR}/\mvar{UNITPREFIX}/\mvar{OS\_TARGET}.
|
|
\end{description}
|
|
|
|
\subsection{Target variables}
|
|
|
|
The second set of variables controls the targets that are constructed
|
|
by the makefile. They are created by \file{fpcmake}, so you can use
|
|
them in your rules, but you shouldn't assign values to them yourself.
|
|
|
|
\begin{description}
|
|
\item[EXEOBJECTS] This is a list of executable names that will be compiled.
|
|
the makefile appends \mvar{EXEEXT} to these names. It is set by the
|
|
\var{programs} keyword in the \var{Targets} section.
|
|
|
|
\item[LOADEROBJECTS] is a list of space-separated names that identify
|
|
loaders to be compiled. This is mainly used in the compiler's RTL sources.
|
|
It is set by the \var{loaders} keyword in the \var{Targets} section.
|
|
|
|
\item[UNITOBJECTS] This is a list of unit names that will be compiled. The
|
|
makefile appends \mvar{PPUEXT} to each of these names to form the unit file
|
|
name. The sourcename is formed by adding \mvar{PASEXT}.
|
|
It is set by the \var{units} keyword in the \var{Targets} section.
|
|
|
|
\item[ZIPNAME] is the name of the archive that will be created by the
|
|
makefile.
|
|
It is set by the \var{zipname} keyword in the \var{Zip} section.
|
|
|
|
\item[ZIPTARGET] is the target that is built before the archive is made.
|
|
this target is built first. If successful, the zip archive will be made.
|
|
It is set by the \var{ziptarget} keyword in the \var{Zip} section.
|
|
|
|
\end{description}
|
|
|
|
\subsection{Compiler command-line variables}
|
|
|
|
The following variables control the compiler command-line:
|
|
\begin{description}
|
|
|
|
\item[CPU\_SOURCE] the target CPU type is added as a define to the compiler
|
|
command line. This is determined by the Makefile itself.
|
|
|
|
\item[CPU\_TARGET] the target CPU type is added as a define to the compiler
|
|
command line. This is determined by the Makefile itself.
|
|
|
|
\item[LIBNAME] if a shared library is requested this is the name of the
|
|
shared library to produce. Don't add \var{lib} to this, the compiler will
|
|
do that.
|
|
It is set by the \var{libname} keyword in the \var{Libs} section.
|
|
|
|
\item[NEEDGCCLIB] if this variable is defined, then the path to \file{libgcc}
|
|
is added to the library path.
|
|
It is set by the \var{needgcclib} keyword in the \var{Libs} section.
|
|
|
|
\item[NEEDOTHERLIB] (\linux only) If this is defined, then the makefile will
|
|
append all directories that appear in \var{/etc/ld.so.conf} to the library path.
|
|
It is set by the \var{needotherlib} keyword in the \var{Libs} section.
|
|
|
|
\item[OS\_TARGET] What platform you want to compile for. Added to the
|
|
compiler command-line with a \var{-T} prepended.
|
|
|
|
%\item[SMARTLINK] if \var{SMARTLINK} is set to \var{YES} then the compiler
|
|
%will output smartlinked units if \var{LIBTYPE} is not set to \var{shared}.
|
|
|
|
\end{description}
|
|
|
|
|
|
\subsection{Program names}
|
|
|
|
The following variables are program names, used in makefile targets.
|
|
\begin{description}
|
|
\item[AS] The assembler. Default set to \file{as}.
|
|
\item[COPY] a file copy program. Default set to \file{cp -fp}.
|
|
\item[CMP] a program to compare files. Default set to \var{cmp}.
|
|
\item[DEL] a file removal program. Default set to \file{rm -f}.
|
|
\item[DELTREE] a directory removal program. Default set to \file{rm -rf}.
|
|
\item[DATE] a program to display the date.
|
|
\item[DIFF] a program to produce diff files.
|
|
\item[ECHO] an echo program.
|
|
\item[FPC] the Free Pascal compiler executable. Default set to
|
|
\var{ppc386.exe}
|
|
\item[INSTALL] a program to install files. Default set to \file{install -m
|
|
644} on linux.
|
|
\item[INSTALLEXE] a program to install executable files. Default set to \file{install -m
|
|
755} on linux.
|
|
\item[LD] The linker. Default set to \file{ld}.
|
|
\item[LDCONFIG] (\linux only) the program used to update the loader cache.
|
|
\item[MKDIR] a program to create directories if they don't exist yet. Default
|
|
set to \file{install -m 755 -d}
|
|
\item[MOVE] a file move program. Default set to \file{mv -f}
|
|
\item[PP] the Free Pascal compiler executable. Default set to
|
|
\var{ppc386.exe}
|
|
\item[PPAS] the name of the shell script created by the compiler if the
|
|
\var{-s} option is specified. This command will be executed after
|
|
compilation, if the \var{-s} option was detected among the options.
|
|
\item[PPUMOVE] the program to move units into one big unit library.
|
|
\item[SED] a stream-line editor program. Default set to \file{sed}.
|
|
\item[UPX] an executable packer to compress your executables into
|
|
self-extracting compressed executables.
|
|
\item[ZIPPROG] a zip program to compress files. zip targets are made with
|
|
this program
|
|
\end{description}
|
|
|
|
\subsection{File extensions}
|
|
|
|
The following variables denote extensions of files. These variables include
|
|
the \var{.} (dot) of the extension. They are appended to object names.
|
|
|
|
\begin{description}
|
|
\item[ASMEXT] is the extension of assembler files produced by the compiler.
|
|
\item[LOADEREXT] is the extension of the assembler files that make up the
|
|
executable startup code.
|
|
\item[OEXT] is the extension of the object files that the compiler creates.
|
|
\item[PACKAGESUFFIX] is a suffix that is appended to package names in zip
|
|
targets. This serves so packages can be made for different OSes.
|
|
\item[PASEXT] is the extension of pascal files used in the compile rules.
|
|
It is determined by looking at the first \var{EXEOBJECTS} source file or
|
|
the first \var{UNITOBJECTS} files.
|
|
\item[PPLEXT] is the extension of shared library unit files.
|
|
\item[PPUEXT] is the extension of default units.
|
|
\item[SHAREDLIBEXT] is the extension of shared libraries.
|
|
\item[SMARTEXT] is the extension of smartlinked unit assembler files.
|
|
\item[STATICLIBEXT] is the extension of static libraries.
|
|
\end{description}
|
|
|
|
\subsection{Target files}
|
|
|
|
The following variables are defined to make targets and rules easier:
|
|
\begin{description}
|
|
\item[COMPILER] is the complete compiler commandline, with all options
|
|
added, after all \file{Makefile} variables have been examined.
|
|
\item[DATESTR] contains the date.
|
|
\item[EXEFILES] is a list of executables that will be created by the
|
|
makefile.
|
|
\item[EXEOFILES] is a list of executable object files that will be created
|
|
by the makefile.
|
|
\item[LOADEROFILES] is a list of object files that will be made from the
|
|
loader assembler files. This is mainly for use in the compiler's RTL sources.
|
|
\item[UNITPPUFILES] a list of unit files that will be made. This is just
|
|
the list of unit objects, with the correct unit extension appended.
|
|
\item[UNITOFILES] a list of unit object files that will be made.
|
|
This is just the list of unit objects, with the correct object file
|
|
extension appended.
|
|
\end{description}
|
|
|
|
\section{Rules and targets created by \file{fpcmake}}
|
|
|
|
The \var{makefile.fpc} defines a series of targets, which can be called by
|
|
your own targets. They have names that resemble default names (such as
|
|
'all', 'clean'), only they have \var{fpc\_} prepended.
|
|
|
|
\subsection{Pattern rules}
|
|
|
|
The makefile makes the following pattern rules:
|
|
\begin{description}
|
|
\item[units] how to make a pascal unit form a pascal source file.
|
|
\item[executables] how to make an executable from a pascal source file.
|
|
\item[object file] how to make an object file from an assembler file.
|
|
\end{description}
|
|
|
|
\subsection{Build rules}
|
|
|
|
The following build targets are defined:
|
|
\begin{description}
|
|
\item[fpc\_all] target that builds all units and executables as well as
|
|
loaders. If \var{DEFAULTUNITS} is defined, executables are excluded from the
|
|
targets.
|
|
\item[fpc\_exes] target to make all executables in \var{EXEOBJECTS}.
|
|
\item[fpc\_loaders] target to make all files in \var{LOADEROBJECTS}.
|
|
\item[fpc\_shared] target that makes all units as dynamic libraries.
|
|
\item[fpc\_smart] target that makes all units as smartlinked units.
|
|
\item[fpc\_units] target to make all units in \var{UNITOBJECTS}.
|
|
\end{description}
|
|
|
|
\subsection{Cleaning rules}
|
|
|
|
The following cleaning targets are defined:
|
|
\begin{description}
|
|
\item[fpc\_clean] cleans all files that result when \var{fpc\_all} was made.
|
|
\item[fpc\_cleanall] is the same as both previous target commands, but also
|
|
deletes all object, unit and assembler files that are present.
|
|
\end{description}
|
|
|
|
\subsection{archiving rules}
|
|
|
|
The following archiving targets are defined:
|
|
\begin{description}
|
|
\item[fpc\_zipinstall] will create an archive file (it's
|
|
name is taken from \mvar{ZIPNAME}) from the compiled units.
|
|
\item[fpc\_zipsourceinstall] will create an archive file (it's
|
|
name is taken from \mvar{ZIPNAME}), from the sources.
|
|
\end{description}
|
|
The zip is made uzing the \var{ZIPEXE} program. Under \linux, a
|
|
\file{.tar.gz} file is created.
|
|
\subsection{Informative rules}
|
|
|
|
The following targets produce information about the makefile:
|
|
\begin{description}
|
|
\item[fpc\_cfginfo] gives general configuration information: the location of
|
|
the makefile, the compiler version, target OS, CPU.
|
|
\item[fpc\_dirinfo] gives the directories, used by the compiler.
|
|
\item[fpc\_info] executes all other info targets.
|
|
\item[fpc\_installinfo] gives all directories where files will be installed.
|
|
\item[fpc\_objectinfo] lists all objects that will be made.
|
|
\item[fpc\_toolsinfo] lists all defined tools.
|
|
\end{description}
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
% Appendix F
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
\chapter{Compiling the compiler yourself}
|
|
\label{ch:AppF}
|
|
|
|
\section{Introduction}
|
|
|
|
The \fpc team releases at intervals a completely prepared package, with
|
|
compiler and units all ready to use, the so-called releases. After a
|
|
release, work on the compiler continues, bugs are fixed and features are
|
|
added. The \fpc team doesn't make a new release whenever they change
|
|
something in the compiler, instead the sources are available for anyone to
|
|
use and compile. Compiled versions of RTL and compiler are also made daily,
|
|
and put on the web.
|
|
|
|
There are, nevertheless, circumstances when you'll want to compile the
|
|
compiler yourself. For instance if you made changes to compiler code,
|
|
or when you download the compiler via CVS.
|
|
|
|
There are essentially 2 ways of recompiling the compiler: by hand, or using
|
|
the makefiles. Each of these methods will be discussed.
|
|
|
|
\section{Before you begin}
|
|
|
|
To compile the compiler easily, it is best to keep the following directory
|
|
structure (a base directory of \file{/pp/src} is supposed, but that may be
|
|
different):
|
|
\begin{verbatim}
|
|
/pp/src/Makefile
|
|
/makefile.fpc
|
|
/rtl/linux
|
|
/inc
|
|
/i386
|
|
/...
|
|
/compiler
|
|
\end{verbatim}
|
|
If you want to use the makefiles, you {\em must} use the above directory
|
|
tree.
|
|
|
|
The compiler and rtl source are zipped in such a way that if you unzip both
|
|
files in the same directory (\file{/pp/src} in the above) the above
|
|
directory tree results.
|
|
|
|
The \file{makefile.fpc} and \file{Makefile} come from the \file{base.zip}
|
|
file on the ftp site. If you compile manually, you don't need them.
|
|
|
|
There are 2 ways to start compiling the compiler and RTL. Both ways must be
|
|
used, depending on the situation. Usually, the RTL must be compiled first,
|
|
before compiling the compiler, after which the compiler is compiled using
|
|
the current compiler. In some special cases the compiler must be compiled
|
|
first, with a previously compiled RTL.
|
|
|
|
How to decide which should be compiled first? In general, the answer is that
|
|
you should compile the RTL first. There are 2 exceptions to this rule:
|
|
\begin{enumerate}
|
|
\item The first case is when some of the internal routines in the RTL
|
|
have changed, or if new internal routines appeared. Since the OLD compiler
|
|
doesn't know about these changed internal routines, it will emit function
|
|
calls that are based on the old compiled RTL, and hence are not correct.
|
|
Either the result will not link, or the binary will give errors.
|
|
\item The second case is when something is added to the RTL that the
|
|
compiler needs to know about (a new default assembler mechanism, for
|
|
example).
|
|
\end{enumerate}
|
|
How to know if one of these things has occurred ? There is no way to know,
|
|
except by mailing the \fpc team. If you cannot recompile the compiler
|
|
when you first compile the RTL, then try the other way.
|
|
|
|
\section{Compiling using \file{make}}
|
|
|
|
When compiling with \var{make} it is necessary to have the above directory
|
|
structure. Compiling the compiler is achieved with the target \var{cycle}.
|
|
|
|
Under normal circumstances, recompiling the compiler is limited to the
|
|
following instructions (assuming you start in directory \file{/pp/src}):
|
|
\begin{verbatim}
|
|
cd compiler
|
|
make cycle
|
|
\end{verbatim}
|
|
This will work only if the \file{makefile.fpc} is installed correctly and
|
|
if the needed tools are present in the \var{PATH}. Which tools must be
|
|
installed can be found in appendix \ref{ch:makefile}.
|
|
|
|
The above instructions will do the following:
|
|
\begin{enumerate}
|
|
\item Using the current compiler, the RTL is compiled in the correct
|
|
directory, which is determined by the OS you are under. e.g. under \linux,
|
|
the RTL is compiled in directory \file{rtl/linux}.
|
|
\item The compiler is compiled using the newly compiled RTL. If successful,
|
|
the newly compiled compiler executable is copied to a temporary executable.
|
|
\item Using the temporary executable from the previous step, the RTL is
|
|
re-compiled.
|
|
\item Using the temporary executable and the newly compiled RTL from the
|
|
last step, the compiler is compiled again.
|
|
\end{enumerate}
|
|
The last two steps are repeated 3 times, until three passes have been made or
|
|
until the generated compiler binary is equal to the binary it was compiled
|
|
with. This process ensures that the compiler binary is correct.
|
|
|
|
Compiling for another target:
|
|
When you want to compile the compiler for another target, you must specify
|
|
the \var{OS\_TARGET} makefile variable. It can be set to the following
|
|
values: \var{win32}, \var{go32v2}, \var{os2} and \var{linux}.
|
|
As an example, cross-compilation for the go32v2 target from the win32 target
|
|
is chosen:
|
|
\begin{verbatim}
|
|
cd compiler
|
|
make cycle OS_TARGET=go32v2
|
|
\end{verbatim}
|
|
This will compile the go32v2 RTL, and compile a \var{go32v2} compiler.
|
|
|
|
If you want to compile a new compiler, but you want the compiler to be
|
|
compiled first using an existing compiled RTL, you should specify the
|
|
\var{all} target, and specify another RTL directory than the default (which
|
|
is the \file{../rtl/\$(OS\_TARGET)} directory). For instance, assuming that
|
|
the compiled RTL units are in \var{/pp/rtl}, you could type
|
|
\begin{verbatim}
|
|
cd compiler
|
|
make clean
|
|
make all UNITDIR=/pp/rtl
|
|
\end{verbatim}
|
|
|
|
This will then compile the compiler using the RTL units in \file{/pp/rtl}.
|
|
After this has been done, you can do the 'make cycle', starting with this
|
|
compiler:
|
|
\begin{verbatim}
|
|
make cycle PP=./ppc386
|
|
\end{verbatim}
|
|
This will do the \var{make cycle} from above, but will start with the compiler
|
|
that was generated by the \var{make all} instruction.
|
|
|
|
In all cases, many options can be passed to \var{make} to influence the
|
|
compile process. In general, the makefiles add any needed compiler options
|
|
to the command-line, so that the RTL and compiler can be compiled. You can
|
|
specify additional options (e.g. optimization options) by passing them in
|
|
\var{OPT}.
|
|
|
|
\section{Compiling by hand}
|
|
|
|
Compiling by hand is difficult and tedious, but can be done. We'll treat the
|
|
compilation of RTL and compiler separately.
|
|
|
|
\subsection{Compiling the RTL}
|
|
To recompile the RTL, so a new compiler can be built, at least the following
|
|
units must be built, in the order specified:
|
|
\begin{enumerate}
|
|
\item[loaders] the program stubs, that are the startup code for each pascal
|
|
program. These files have the \file{.as} extension, because they are written
|
|
in assembler. They must be assembled with the \gnu \file{as} assembler. These stubs
|
|
are in the OS-dependent directory, except for \linux, where they are in a
|
|
processor dependent subdirectory of the linux directory (\file{i386} or
|
|
\file{m68k}).
|
|
\item[system] the \file{system} unit. This unit is named differently on different
|
|
systems:
|
|
\begin{itemize}
|
|
\item Only on GO32v2, it's called \file{system}.
|
|
\item For \linux it's called \file{syslinux}.
|
|
\item For \windowsnt it's called \file{syswin32}.
|
|
\item For \ostwo it's called \file{sysos2}
|
|
\end{itemize}
|
|
This unit resides in the OS-dependent subdirectories of the RTL.
|
|
\item[strings] The strings unit. This unit resides in the \file{inc}
|
|
subdirectory of the RTL.
|
|
\item[dos] The \file{dos} unit. It resides in the OS-dependent subdirectory
|
|
of the RTL. Possibly other units will be compiled as a consequence of trying
|
|
to compile this unit (e.g. on \linux, the \file{linux} unit will be
|
|
compiled, on go32, the \file{go32} unit will be compiled).
|
|
\item[objects] the objects unit. It resides in the \file{inc} subdirectory
|
|
of the RTL.
|
|
\end{enumerate}
|
|
To compile these units on a i386, the following statements will do:
|
|
\begin{verbatim}
|
|
ppc386 -Tlinux -b- -Fi../inc -Fi../i386 -FE. -di386 -Us -Sg syslinux.pp
|
|
ppc386 -Tlinux -b- -Fi../inc -Fi../i386 -FE. -di386 ../inc/strings.pp
|
|
ppc386 -Tlinux -b- -Fi../inc -Fi../i386 -FE. -di386 dos.pp
|
|
ppc386 -Tlinux -b- -Fi../inc -Fi../i386 -FE. -di386 ../inc/objects.pp
|
|
\end{verbatim}
|
|
These are the minimum command-line options, needed to compile the RTL.
|
|
|
|
For another processor, you should change the \var{i386} into the appropriate
|
|
processor. For another operating system (target) you should change the
|
|
\file{syslinux} in the appropriate system unit file, and you should change
|
|
the target OS setting (\var{-T}).
|
|
|
|
Depending on the target OS there are other units that you may wish to
|
|
compile, but which are not strictly needed to recompile the compiler.
|
|
The following units are available for all plaforms:
|
|
\begin{description}
|
|
\item[objpas] Needed for Delphi mode. Needs \var{-S2} as an option. Resides
|
|
in the \file{objpas} subdirectory.
|
|
\item[sysutils] many utility functions, like in Delphi. Resides in the
|
|
\file{objpas} directory, and needs \var{-S2} to compile.
|
|
\item[typinfo] functions to access RTTI information, like Delphi. Resides in
|
|
the \file{objpas} directory.
|
|
\item[math] math functions like in Delphi. Resides in the \file{objpas}
|
|
directory.
|
|
\item[mmx] extensions for MMX class Intel processors. Resides in
|
|
in the \file{i386} directory.
|
|
\item[getopts] a GNU compatible getopts unit. resides in the \file{inc}
|
|
directory.
|
|
\item[heaptrc] to debug the heap. resides in the \file{inc} directory.
|
|
\end{description}
|
|
|
|
\subsection{Compiling the compiler}
|
|
|
|
Compiling the compiler can be done with one statement. It's always best to
|
|
remove all units from the compiler directory first, so something like
|
|
\begin{verbatim}
|
|
rm *.ppu *.o
|
|
\end{verbatim}
|
|
on \linux, and on \dos
|
|
\begin{verbatim}
|
|
del *.ppu
|
|
del *.o
|
|
\end{verbatim}
|
|
After this, the compiler can be compiled with the following command-line:
|
|
\begin{verbatim}
|
|
ppc386 -Tlinux -Fu../rtl/linux -di386 -dGDB pp.pas
|
|
\end{verbatim}
|
|
So, the minimum options are:
|
|
\begin{enumerate}
|
|
\item The target OS. Can be skipped if you're compiling for the same target as
|
|
the compiler you're using.
|
|
\item A path to an RTL. Can be skipped if a correct ppc386.cfg configuration
|
|
is on your system. If you want to compile with the RTL you compiled first,
|
|
this should be \file{../rtl/OS} (replace the OS with the appropriate
|
|
operating system subdirectory of the RTL).
|
|
\item A define with the processor you're compiling for. Required.
|
|
\item \var{-dGDB} is not strictly needed, but is better to add since
|
|
otherwise you won't be able to compile with debug information.
|
|
\item \var{-Sg} is needed, some parts of the compiler use \var{goto}
|
|
statements (to be specific: the scanner).
|
|
\end{enumerate}
|
|
So the absolute minimal command line is
|
|
\begin{verbatim}
|
|
ppc386 -di386 -Sg pp.pas
|
|
\end{verbatim}
|
|
|
|
You can define some other command-line options, but the above are the
|
|
minimum. A list of recognised options can be found in \seet{FPCdefines}.
|
|
|
|
\begin{FPCltable}{ll}{Possible defines when compiling FPC}{FPCdefines}
|
|
Define & does what \\ \hline
|
|
USE\_RHIDE & Generates errors and warnings in a format recognized\\
|
|
& by \file{RHIDE}. \\
|
|
TP & Needed to compile the compiler with Turbo or Borland Pascal. \\
|
|
Delphi & Needed to compile the compiler with Delphi from Borland. \\
|
|
GDB & Support of the GNU Debugger. \\
|
|
I386 & Generate a compiler for the Intel i386+ processor family. \\
|
|
M68K & Generate a compiler for the M68000 processor family. \\
|
|
USEOVERLAY & Compiles a TP version which uses overlays. \\
|
|
EXTDEBUG & Some extra debug code is executed. \\
|
|
SUPPORT\_MMX & only i386: enables the compiler switch \var{MMX} which \\
|
|
&allows the compiler to generate MMX instructions.\\
|
|
EXTERN\_MSG & Don't compile the msgfiles in the compiler, always use \\
|
|
& external messagefiles (default for TP).\\
|
|
NOAG386INT & no Intel Assembler output.\\
|
|
NOAG386NSM & no NASM output.\\
|
|
NOAG386BIN & leaves out the binary writer.\\ \hline
|
|
\end{FPCltable}
|
|
This list may be subject to change, the source file \file{pp.pas} always
|
|
contains an up-to-date list.
|
|
\end{document} |