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35 lines
1.1 KiB
ObjectPascal
35 lines
1.1 KiB
ObjectPascal
{ example for :
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Selectors and descriptors
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segment_to_descriptor()
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seg_fillchar()
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realintr()
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trealregs record
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}
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{ This example demonstrates the use of the segment_to_descriptor() function.
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It switches to VGA mode 13h (320x200x256 color), creates a selector to the
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memory (based at $A000:0000), clears this memory with color 15 (white) and
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waits until the enter key is pressed
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}
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uses go32;
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var vgasel : Word;
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r : trealregs;
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begin
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{ set VGA mode 13h }
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r.eax := $13; realintr($10, r);
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{ allocate descriptor to VGA memory quickly; it could be done with
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allocate_ldt_descriptors() too, but we would have to initialize it
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by ourselves... unlike segment_to_descriptor() which automatically sets
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the limit and the base address correctly }
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vgasel := segment_to_descriptor($A000);
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{ simply fill the screen memory with color 15 }
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seg_fillchar(vgasel, 0, 64000, #15);
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{ wait for a return press }
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readln;
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{ back to text mode }
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r.eax := $3; realintr($10, r);
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{ don't deallocate vgasel, that can't be done }
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end. |