fpc/packages/opengl/build
2000-07-01 23:03:18 +00:00
..
buildgl.pp * reorganized, it now doesn't depend on fcl anymore by default 1999-12-23 13:51:50 +00:00
c_linuxd.pp * Completed GLU and GLUT support 2000-05-25 18:59:50 +00:00
gl_linux.tpl * Completed GLU and GLUT support 2000-05-25 18:59:50 +00:00
gl.def * Completed GLU and GLUT support 2000-05-25 18:59:50 +00:00
glext.def * Completed GLU and GLUT support 2000-05-25 18:59:50 +00:00
glu.def * Completed GLU and GLUT support 2000-05-25 18:59:50 +00:00
glut_linux.tpl * Completed GLU and GLUT support 2000-05-25 18:59:50 +00:00
glut.def * Completed GLU and GLUT support 2000-05-25 18:59:50 +00:00
glx.def * use new x11 package 1999-12-23 19:41:28 +00:00
Makefile * exampleinstall target added 2000-07-01 23:03:18 +00:00
Makefile.fpc * renamed 2000-01-04 00:07:34 +00:00
README * Completed GLU and GLUT support 2000-05-25 18:59:50 +00:00

Free Pascal GL* Units
(c) 1999-2000 Sebastian Guenther, sg@freepascal.org


buildgl.pp
----------
This unit only contains the class "TDefReader", which reads .def files and
holds the informations in the read .def file.


c_linuxd.pp
-----------
This program creates the Linux units "linux/gl.pp" and "linux/glut.pp". It is
a kind of template processor which reads in the Linux specific .tpl template
files; at specially marked places within the template file it inserts
converted data read in from .def files.


*.def
-----
These are definition files, which hold all declarations common to all
platforms. It may contain two sections:
All lines between "%COPY_INTERFACE" and "%END" are just inserted into the
interface section of generated units; the lines between "%PROCS" and "%END"
are procedure and function definitions. Comments are preserved.
Comments within the .def file (which don't appear in generated units) have
a "#" character at the beginning of the line.


*.tpl
-----
Template files; these files are the skeleton for the generated units. Within
a template file, lines beginning with "%" mark special positions where the
generator inserts its stuff read and possibly converted from .def files.