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1122 lines
50 KiB
ObjectPascal
1122 lines
50 KiB
ObjectPascal
unit sdl_mixer;
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{******************************************************************************}
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{
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$Id: sdl_mixer.pas,v 1.18 2007/05/29 21:31:44 savage Exp $
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}
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{ }
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{ Borland Delphi SDL_Mixer - Simple DirectMedia Layer Mixer Library }
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{ Conversion of the Simple DirectMedia Layer Headers }
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{ }
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{ Portions created by Sam Lantinga <slouken@devolution.com> are }
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{ Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga }
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{ 5635-34 Springhouse Dr. }
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{ Pleasanton, CA 94588 (USA) }
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{ }
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{ All Rights Reserved. }
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{ }
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{ The original files are : SDL_mixer.h }
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{ music_cmd.h }
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{ wavestream.h }
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{ timidity.h }
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{ playmidi.h }
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{ music_ogg.h }
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{ mikmod.h }
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{ }
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{ The initial developer of this Pascal code was : }
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{ Dominqiue Louis <Dominique@SavageSoftware.com.au> }
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{ }
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{ Portions created by Dominqiue Louis are }
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{ Copyright (C) 2000 - 2001 Dominqiue Louis. }
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{ }
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{ }
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{ Contributor(s) }
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{ -------------- }
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{ Matthias Thoma <ma.thoma@gmx.de> }
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{ }
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{ Obtained through: }
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{ Joint Endeavour of Delphi Innovators ( Project JEDI ) }
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{ }
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{ You may retrieve the latest version of this file at the Project }
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{ JEDI home page, located at http://delphi-jedi.org }
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{ }
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{ The contents of this file are used with permission, subject to }
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{ the Mozilla Public License Version 1.1 (the "License"); you may }
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{ not use this file except in compliance with the License. You may }
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{ obtain a copy of the License at }
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{ http://www.mozilla.org/MPL/MPL-1.1.html }
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{ }
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{ Software distributed under the License is distributed on an }
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{ "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or }
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{ implied. See the License for the specific language governing }
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{ rights and limitations under the License. }
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{ }
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{ Description }
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{ ----------- }
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{ }
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{ }
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{ }
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{ }
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{ }
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{ }
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{ }
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{ Requires }
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{ -------- }
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{ SDL.pas & SMPEG.pas somewhere within your search path. }
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{ }
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{ Programming Notes }
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{ ----------------- }
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{ See the Aliens Demo to see how this library is used }
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{ }
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{ Revision History }
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{ ---------------- }
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{ April 02 2001 - DL : Initial Translation }
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{ }
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{ February 02 2002 - DL : Update to version 1.2.1 }
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{ }
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{ April 03 2003 - DL : Added jedi-sdl.inc include file to support more }
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{ Pascal compilers. Initial support is now included }
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{ for GnuPascal, VirtualPascal, TMT and obviously }
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{ continue support for Delphi Kylix and FreePascal. }
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{ }
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{ April 24 2003 - DL : under instruction from Alexey Barkovoy, I have added}
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{ better TMT Pascal support and under instruction }
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{ from Prof. Abimbola Olowofoyeku (The African Chief),}
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{ I have added better Gnu Pascal support }
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{ }
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{ April 30 2003 - DL : under instruction from David Mears AKA }
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{ Jason Siletto, I have added FPC Linux support. }
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{ This was compiled with fpc 1.1, so remember to set }
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{ include file path. ie. -Fi/usr/share/fpcsrc/rtl/* }
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{ }
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{
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$Log: sdl_mixer.pas,v $
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Revision 1.18 2007/05/29 21:31:44 savage
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Changes as suggested by Almindor for 64bit compatibility.
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Revision 1.17 2007/05/20 20:31:17 savage
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Initial Changes to Handle 64 Bits
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Revision 1.16 2006/12/02 00:16:17 savage
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Updated to latest version
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Revision 1.15 2005/04/10 11:48:33 savage
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Changes as suggested by Michalis, thanks.
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Revision 1.14 2005/02/24 20:20:07 savage
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Changed definition of MusicType and added GetMusicType function
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Revision 1.13 2005/01/05 01:47:09 savage
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Changed LibName to reflect what MacOS X should have. ie libSDL*-1.2.0.dylib respectively.
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Revision 1.12 2005/01/04 23:14:56 savage
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Changed LibName to reflect what most Linux distros will have. ie libSDL*-1.2.so.0 respectively.
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Revision 1.11 2005/01/01 02:05:19 savage
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Updated to v1.2.6
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Revision 1.10 2004/09/12 21:45:17 savage
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Robert Reed spotted that Mix_SetMusicPosition was missing from the conversion, so this has now been added.
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Revision 1.9 2004/08/27 21:48:24 savage
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IFDEFed out Smpeg support on MacOS X
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Revision 1.8 2004/08/14 22:54:30 savage
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Updated so that Library name defines are correctly defined for MacOS X.
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Revision 1.7 2004/05/10 14:10:04 savage
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Initial MacOS X support. Fixed defines for MACOS ( Classic ) and DARWIN ( MacOS X ).
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Revision 1.6 2004/04/13 09:32:08 savage
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Changed Shared object names back to just the .so extension to avoid conflicts on various Linux/Unix distros. Therefore developers will need to create Symbolic links to the actual Share Objects if necessary.
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Revision 1.5 2004/04/01 20:53:23 savage
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Changed Linux Shared Object names so they reflect the Symbolic Links that are created when installing the RPMs from the SDL site.
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Revision 1.4 2004/03/31 22:20:02 savage
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Windows unit not used in this file, so it was removed to keep the code tidy.
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Revision 1.3 2004/03/31 10:05:08 savage
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Better defines for Endianess under FreePascal and Borland compilers.
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Revision 1.2 2004/03/30 20:23:28 savage
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Tidied up use of UNIX compiler directive.
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Revision 1.1 2004/02/14 23:35:42 savage
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version 1 of sdl_image, sdl_mixer and smpeg.
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}
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{******************************************************************************}
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{$I jedi-sdl.inc}
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interface
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uses
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{$IFDEF __GPC__}
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gpc,
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{$ENDIF}
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{$IFNDEF DARWIN}
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{$IFNDEF no_smpeg}
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smpeg,
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{$ENDIF}
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{$ENDIF}
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sdl;
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const
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{$IFDEF WINDOWS}
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SDL_MixerLibName = 'SDL_mixer.dll';
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{$ENDIF}
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{$IFDEF UNIX}
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{$IFDEF DARWIN}
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SDL_MixerLibName = 'libSDL_mixer-1.2.0.dylib';
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{$ELSE}
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{$IFDEF FPC}
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SDL_MixerLibName = 'libSDL_mixer.so';
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{$ELSE}
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SDL_MixerLibName = 'libSDL_mixer-1.2.so.0';
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{$ENDIF}
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{$ENDIF}
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{$ENDIF}
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{$IFDEF MACOS}
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SDL_MixerLibName = 'SDL_mixer';
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{$ENDIF}
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{* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL *}
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SDL_MIXER_MAJOR_VERSION = 1;
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{$EXTERNALSYM MIX_MAJOR_VERSION}
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SDL_MIXER_MINOR_VERSION = 2;
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{$EXTERNALSYM MIX_MINOR_VERSION}
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SDL_MIXER_PATCHLEVEL = 7;
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{$EXTERNALSYM MIX_PATCHLEVEL}
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// Backwards compatibility
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MIX_MAJOR_VERSION = SDL_MIXER_MAJOR_VERSION;
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MIX_MINOR_VERSION = SDL_MIXER_MINOR_VERSION;
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MIX_PATCHLEVEL = SDL_MIXER_PATCHLEVEL;
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// SDL_Mixer.h constants
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{ The default mixer has 8 simultaneous mixing channels }
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{$IFNDEF MIX_CHANNELS}
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MIX_CHANNELS = 8;
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{$ENDIF}
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{$EXTERNALSYM MIX_CHANNELS}
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{ Good default values for a PC soundcard }
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MIX_DEFAULT_FREQUENCY = 22050;
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{$EXTERNALSYM MIX_DEFAULT_FREQUENCY}
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{$IFDEF IA32}
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MIX_DEFAULT_FORMAT = AUDIO_S16LSB;
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{$ELSE}
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MIX_DEFAULT_FORMAT = AUDIO_S16MSB;
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{$ENDIF}
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{$EXTERNALSYM MIX_DEFAULT_FORMAT}
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MIX_DEFAULT_CHANNELS = 2;
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{$EXTERNALSYM MIX_DEFAULT_CHANNELS}
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MIX_MAX_VOLUME = 128; { Volume of a chunk }
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{$EXTERNALSYM MIX_MAX_VOLUME}
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PATH_MAX = 255;
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// mikmod.h constants
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{*
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* Library version
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*}
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LIBMIKMOD_VERSION_MAJOR = 3;
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LIBMIKMOD_VERSION_MINOR = 1;
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LIBMIKMOD_REVISION = 8;
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LIBMIKMOD_VERSION = ( ( LIBMIKMOD_VERSION_MAJOR shl 16 ) or
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( LIBMIKMOD_VERSION_MINOR shl 8 ) or
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( LIBMIKMOD_REVISION ) );
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type
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//music_cmd.h types
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PMusicCMD = ^TMusicCMD;
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TMusicCMD = record
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filename : array[ 0..PATH_MAX - 1 ] of char;
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cmd : array[ 0..PATH_MAX - 1 ] of char;
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pid : TSYS_ThreadHandle;
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end;
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//wavestream.h types
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PWAVStream = ^TWAVStream;
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TWAVStream = record
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wavefp : Pointer;
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start : longint;
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stop : longint;
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cvt : TSDL_AudioCVT;
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end;
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//playmidi.h types
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PMidiEvent = ^TMidiEvent;
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TMidiEvent = record
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time : Longint;
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channel : uint8;
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type_ : uint8;
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a : uint8;
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b : uint8;
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end;
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PMidiSong = ^TMidiSong;
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TMidiSong = record
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samples : Longint;
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events : PMidiEvent;
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end;
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//music_ogg.h types
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POGG_Music = ^TOGG_Music;
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TOGG_Music = record
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playing : integer;
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volume : integer;
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//vf: OggVorbis_File;
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section : integer;
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cvt : TSDL_AudioCVT;
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len_available : integer;
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snd_available : PUint8;
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end;
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// mikmod.h types
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{*
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* Error codes
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*}
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TErrorEnum = (
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MMERR_OPENING_FILE,
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MMERR_OUT_OF_MEMORY,
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MMERR_DYNAMIC_LINKING,
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MMERR_SAMPLE_TOO_BIG,
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MMERR_OUT_OF_HANDLES,
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MMERR_UNKNOWN_WAVE_TYPE,
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MMERR_LOADING_PATTERN,
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MMERR_LOADING_TRACK,
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MMERR_LOADING_HEADER,
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MMERR_LOADING_SAMPLEINFO,
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MMERR_NOT_A_MODULE,
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MMERR_NOT_A_STREAM,
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MMERR_MED_SYNTHSAMPLES,
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MMERR_ITPACK_INVALID_DATA,
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MMERR_DETECTING_DEVICE,
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MMERR_INVALID_DEVICE,
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MMERR_INITIALIZING_MIXER,
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MMERR_OPENING_AUDIO,
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MMERR_8BIT_ONLY,
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MMERR_16BIT_ONLY,
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MMERR_STEREO_ONLY,
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MMERR_ULAW,
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MMERR_NON_BLOCK,
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MMERR_AF_AUDIO_PORT,
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MMERR_AIX_CONFIG_INIT,
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MMERR_AIX_CONFIG_CONTROL,
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MMERR_AIX_CONFIG_START,
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MMERR_GUS_SETTINGS,
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MMERR_GUS_RESET,
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MMERR_GUS_TIMER,
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MMERR_HP_SETSAMPLESIZE,
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MMERR_HP_SETSPEED,
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MMERR_HP_CHANNELS,
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MMERR_HP_AUDIO_OUTPUT,
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MMERR_HP_AUDIO_DESC,
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MMERR_HP_BUFFERSIZE,
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MMERR_OSS_SETFRAGMENT,
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MMERR_OSS_SETSAMPLESIZE,
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MMERR_OSS_SETSTEREO,
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MMERR_OSS_SETSPEED,
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MMERR_SGI_SPEED,
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MMERR_SGI_16BIT,
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MMERR_SGI_8BIT,
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MMERR_SGI_STEREO,
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MMERR_SGI_MONO,
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MMERR_SUN_INIT,
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MMERR_OS2_MIXSETUP,
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MMERR_OS2_SEMAPHORE,
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MMERR_OS2_TIMER,
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MMERR_OS2_THREAD,
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MMERR_DS_PRIORITY,
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MMERR_DS_BUFFER,
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MMERR_DS_FORMAT,
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MMERR_DS_NOTIFY,
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MMERR_DS_EVENT,
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MMERR_DS_THREAD,
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MMERR_DS_UPDATE,
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MMERR_WINMM_HANDLE,
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MMERR_WINMM_ALLOCATED,
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MMERR_WINMM_DEVICEID,
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MMERR_WINMM_FORMAT,
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MMERR_WINMM_UNKNOWN,
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MMERR_MAC_SPEED,
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MMERR_MAC_START,
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MMERR_MAX
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);
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PMODULE = ^TMODULE;
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TMODULE = record
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(* general module information *)
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//CHAR* songname; (* name of the song *)
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//CHAR* modtype; (* string type of module loaded *)
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//CHAR* comment; (* module comments *)
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//UWORD flags; (* See module flags above *)
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//UBYTE numchn; (* number of module channels *)
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//UBYTE numvoices; (* max # voices used for full NNA playback *)
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//UWORD numpos; (* number of positions in this song *)
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//UWORD numpat; (* number of patterns in this song *)
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//UWORD numins; (* number of instruments *)
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//UWORD numsmp; (* number of samples *)
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//type = record INSTRUMENT* instruments; (* all instruments *)
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//type = record SAMPLE* samples; (* all samples *)
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//UBYTE realchn; (* real number of channels used *)
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//UBYTE totalchn; (* total number of channels used (incl NNAs) *)
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(* playback settings *)
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//UWORD reppos; (* restart position *)
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//UBYTE initspeed; (* initial song speed *)
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//UWORD inittempo; (* initial song tempo *)
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//UBYTE initvolume; (* initial global volume (0 - 128) *)
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//UWORD panning : array[ 0..64- 1 ] of ; (* 64 panning positions *)
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//UBYTE chanvol : array[ 0..64- 1 ] of ; (* 64 channel positions *)
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//UWORD bpm; (* current beats-per-minute speed *)
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//UWORD sngspd; (* current song speed *)
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//SWORD volume; (* song volume (0-128) (or user volume) *)
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//BOOL extspd; (* extended speed flag (default enabled) *)
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//BOOL panflag; (* panning flag (default enabled) *)
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//BOOL wrap; (* wrap module ? (default disabled) *)
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//BOOL loop; (* allow module to loop ? (default enabled) *)
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//BOOL fadeout; (* volume fade out during last pattern *)
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//UWORD patpos; (* current row number *)
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//SWORD sngpos; (* current song position *)
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//ULONG sngtime; (* current song time in 2^-10 seconds *)
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//SWORD relspd; (* relative speed factor *)
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(* internal module representation *)
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//UWORD numtrk; (* number of tracks *)
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//UBYTE** tracks; (* array of numtrk pointers to tracks *)
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//UWORD* patterns; (* array of Patterns *)
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//UWORD* pattrows; (* array of number of rows for each pattern *)
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//UWORD* positions; (* all positions *)
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//BOOL forbid; (* if true, no player updatenot *)
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//UWORD numrow; (* number of rows on current pattern *)
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//UWORD vbtick; (* tick counter (counts from 0 to sngspd) *)
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//UWORD sngremainder;(* used for song time computation *)
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//type = record MP_CONTROL* control; (* Effects Channel info (size pf.numchn) *)
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//type = record MP_VOICE* voice; (* Audio Voice information (size md_numchn) *)
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//UBYTE globalslide; (* global volume slide rate *)
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//UBYTE pat_repcrazy;(* module has just looped to position -1 *)
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//UWORD patbrk; (* position where to start a new pattern *)
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//UBYTE patdly; (* patterndelay counter (command memory) *)
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//UBYTE patdly2; (* patterndelay counter (real one) *)
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//SWORD posjmp; (* flag to indicate a jump is needed... *)
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end;
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PUNIMOD = ^TUNIMOD;
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TUNIMOD = TMODULE;
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//SDL_mixer.h types
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{ The internal format for an audio chunk }
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PMix_Chunk = ^TMix_Chunk;
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TMix_Chunk = record
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allocated : integer;
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abuf : PUint8;
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alen : Uint32;
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volume : Uint8; { Per-sample volume, 0-128 }
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end;
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Mix_Chunk = TMix_Chunk;
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{ The different fading types supported }
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TMix_Fading = (
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MIX_NO_FADING,
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MIX_FADING_OUT,
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MIX_FADING_IN
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);
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Mix_Fading = TMix_Fading;
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TMix_MusicType = (
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MUS_NONE,
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MUS_CMD,
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MUS_WAV,
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MUS_MOD,
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MUS_MID,
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MUS_OGG,
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MUS_MP3
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);
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Mix_MusicType = TMix_MusicType;
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TMusicUnion = record
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case Byte of
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0 : ( cmd : PMusicCMD );
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1 : ( wave : PWAVStream );
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2 : ( module : PUNIMOD );
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3 : ( midi : TMidiSong );
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4 : ( ogg : POGG_music );
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{$IFNDEF DARWIN}
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5 : ( mp3 : PSMPEG );
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{$ENDIF}
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end;
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P_Mix_Music = ^T_Mix_Music;
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T_Mix_Music = record
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type_ : TMix_MusicType;
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data : TMusicUnion;
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fading : TMix_Fading;
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fade_volume : integer;
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fade_step : integer;
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fade_steps : integer;
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error : integer;
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end;
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{ The internal format for a music chunk interpreted via mikmod }
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PMix_Music = ^TMix_Music;
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TMix_Music = T_Mix_Music;
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{$IFNDEF __GPC__}
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TMixFunction = function( udata : Pointer; stream : PUint8; len : integer ) : Pointer; cdecl;
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{$ELSE}
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TMixFunction = function( udata : Pointer; stream : PUint8; len : integer ) : Pointer;
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{$ENDIF}
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{ This macro can be used to fill a version structure with the compile-time
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version of the SDL_mixer library. }
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|
procedure SDL_MIXER_VERSION(var X: TSDL_Version);
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{$EXTERNALSYM SDL_MIXER_VERSION}
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{ This function gets the version of the dynamically linked SDL_mixer library.
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It should NOT be used to fill a version structure, instead you should use the
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SDL_MIXER_VERSION() macro. }
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function Mix_Linked_Version : PSDL_version;
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cdecl; external {$IFDEF __GPC__}name 'Mix_Linked_Version'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
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{$EXTERNALSYM Mix_Linked_Version}
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{ Open the mixer with a certain audio format }
|
|
function Mix_OpenAudio( frequency : integer; format : Uint16; channels :
|
|
integer; chunksize : integer ) : integer;
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_OpenAudio'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_OpenAudio}
|
|
|
|
{ Dynamically change the number of channels managed by the mixer.
|
|
If decreasing the number of channels, the upper channels are
|
|
stopped.
|
|
This function returns the new number of allocated channels.
|
|
}
|
|
function Mix_AllocateChannels( numchannels : integer ) : integer;
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_AllocateChannels'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_AllocateChannels}
|
|
|
|
{ Find out what the actual audio device parameters are.
|
|
This function returns 1 if the audio has been opened, 0 otherwise.
|
|
}
|
|
function Mix_QuerySpec( var frequency : integer; var format : Uint16; var channels : integer ) : integer;
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_QuerySpec'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_QuerySpec}
|
|
|
|
{ Load a wave file or a music (.mod .s3m .it .xm) file }
|
|
function Mix_LoadWAV_RW( src : PSDL_RWops; freesrc : integer ) : PMix_Chunk;
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_LoadWAV_RW'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_LoadWAV_RW}
|
|
|
|
function Mix_LoadWAV( filename : PChar ) : PMix_Chunk;
|
|
|
|
function Mix_LoadMUS( const filename : PChar ) : PMix_Music;
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_LoadMUS'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_LoadMUS}
|
|
|
|
(*#if 0 { This hasn't been hooked into music.c yet }
|
|
{ Load a music file from an SDL_RWop object (MikMod-specific currently)
|
|
Matt Campbell (matt@campbellhome.dhs.org) April 2000 }
|
|
function Mix_LoadMUS_RW(SDL_RWops *rw) : PMix_Music; cdecl;
|
|
#endif*)
|
|
|
|
{ Load a wave file of the mixer format from a memory buffer }
|
|
function Mix_QuickLoad_WAV( mem : PUint8 ) : PMix_Chunk;
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_QuickLoad_WAV'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_QuickLoad_WAV}
|
|
|
|
{ Free an audio chunk previously loaded }
|
|
procedure Mix_FreeChunk( chunk : PMix_Chunk );
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_FreeChunk'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_FreeChunk}
|
|
|
|
procedure Mix_FreeMusic( music : PMix_Music );
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_FreeMusic'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_FreeMusic}
|
|
|
|
{ Find out the music format of a mixer music, or the currently playing
|
|
music, if 'music' is NULL.}
|
|
function Mix_GetMusicType( music : PMix_Music ) : TMix_MusicType;
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_GetMusicType'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_GetMusicType}
|
|
|
|
{ Set a function that is called after all mixing is performed.
|
|
This can be used to provide real-time visual display of the audio stream
|
|
or add a custom mixer filter for the stream data.
|
|
}
|
|
procedure Mix_SetPostMix( mix_func : TMixFunction; arg : Pointer );
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_SetPostMix'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_SetPostMix}
|
|
|
|
{ Add your own music player or additional mixer function.
|
|
If 'mix_func' is NULL, the default music player is re-enabled.
|
|
}
|
|
procedure Mix_HookMusic( mix_func : TMixFunction; arg : Pointer );
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_HookMusic'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_HookMusic}
|
|
|
|
{ Add your own callback when the music has finished playing.
|
|
}
|
|
procedure Mix_HookMusicFinished( music_finished : Pointer );
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_HookMusicFinished'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_HookMusicFinished}
|
|
|
|
{ Get a pointer to the user data for the current music hook }
|
|
function Mix_GetMusicHookData : Pointer;
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_GetMusicHookData'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_GetMusicHookData}
|
|
|
|
{* Add your own callback when a channel has finished playing. NULL
|
|
* to disable callback.*}
|
|
type
|
|
{$IFNDEF __GPC__}
|
|
TChannel_finished = procedure( channel: Integer ); cdecl;
|
|
{$ELSE}
|
|
TChannel_finished = procedure( channel: Integer );
|
|
{$ENDIF}
|
|
|
|
procedure Mix_ChannelFinished( channel_finished : TChannel_finished );
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_ChannelFinished'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_ChannelFinished}
|
|
|
|
const
|
|
MIX_CHANNEL_POST = -2;
|
|
|
|
{* This is the format of a special effect callback:
|
|
*
|
|
* myeffect(int chan, void *stream, int len, void *udata);
|
|
*
|
|
* (chan) is the channel number that your effect is affecting. (stream) is
|
|
* the buffer of data to work upon. (len) is the size of (stream), and
|
|
* (udata) is a user-defined bit of data, which you pass as the last arg of
|
|
* Mix_RegisterEffect(), and is passed back unmolested to your callback.
|
|
* Your effect changes the contents of (stream) based on whatever parameters
|
|
* are significant, or just leaves it be, if you prefer. You can do whatever
|
|
* you like to the buffer, though, and it will continue in its changed state
|
|
* down the mixing pipeline, through any other effect functions, then finally
|
|
* to be mixed with the rest of the channels and music for the final output
|
|
* stream.
|
|
*}
|
|
type
|
|
{$IFNDEF __GPC__}
|
|
TMix_EffectFunc = function( chan : integer; stream : Pointer; len : integer; udata : Pointer ) : Pointer; cdecl;
|
|
{$ELSE}
|
|
TMix_EffectFunc = function( chan : integer; stream : Pointer; len : integer; udata : Pointer ) : Pointer;
|
|
{$ENDIF}
|
|
{*
|
|
* This is a callback that signifies that a channel has finished all its
|
|
* loops and has completed playback. This gets called if the buffer
|
|
* plays out normally, or if you call Mix_HaltChannel(), implicitly stop
|
|
* a channel via Mix_AllocateChannels(), or unregister a callback while
|
|
* it's still playing.
|
|
*}
|
|
{$IFNDEF __GPC__}
|
|
TMix_EffectDone = function( chan : integer; udata : Pointer ) : Pointer; cdecl;
|
|
{$ELSE}
|
|
TMix_EffectDone = function( chan : integer; udata : Pointer ) : Pointer;
|
|
{$ENDIF}
|
|
{* Register a special effect function. At mixing time, the channel data is
|
|
* copied into a buffer and passed through each registered effect function.
|
|
* After it passes through all the functions, it is mixed into the final
|
|
* output stream. The copy to buffer is performed once, then each effect
|
|
* function performs on the output of the previous effect. Understand that
|
|
* this extra copy to a buffer is not performed if there are no effects
|
|
* registered for a given chunk, which saves CPU cycles, and any given
|
|
* effect will be extra cycles, too, so it is crucial that your code run
|
|
* fast. Also note that the data that your function is given is in the
|
|
* format of the sound device, and not the format you gave to Mix_OpenAudio(),
|
|
* although they may in reality be the same. This is an unfortunate but
|
|
* necessary speed concern. Use Mix_QuerySpec() to determine if you can
|
|
* handle the data before you register your effect, and take appropriate
|
|
* actions.
|
|
* You may also specify a callback (Mix_EffectDone_t) that is called when
|
|
* the channel finishes playing. This gives you a more fine-grained control
|
|
* than Mix_ChannelFinished(), in case you need to free effect-specific
|
|
* resources, etc. If you don't need this, you can specify NULL.
|
|
* You may set the callbacks before or after calling Mix_PlayChannel().
|
|
* Things like Mix_SetPanning() are just internal special effect functions,
|
|
* so if you are using that, you've already incurred the overhead of a copy
|
|
* to a separate buffer, and that these effects will be in the queue with
|
|
* any functions you've registered. The list of registered effects for a
|
|
* channel is reset when a chunk finishes playing, so you need to explicitly
|
|
* set them with each call to Mix_PlayChannel*().
|
|
* You may also register a special effect function that is to be run after
|
|
* final mixing occurs. The rules for these callbacks are identical to those
|
|
* in Mix_RegisterEffect, but they are run after all the channels and the
|
|
* music have been mixed into a single stream, whereas channel-specific
|
|
* effects run on a given channel before any other mixing occurs. These
|
|
* global effect callbacks are call "posteffects". Posteffects only have
|
|
* their Mix_EffectDone_t function called when they are unregistered (since
|
|
* the main output stream is never "done" in the same sense as a channel).
|
|
* You must unregister them manually when you've had enough. Your callback
|
|
* will be told that the channel being mixed is (MIX_CHANNEL_POST) if the
|
|
* processing is considered a posteffect.
|
|
*
|
|
* After all these effects have finished processing, the callback registered
|
|
* through Mix_SetPostMix() runs, and then the stream goes to the audio
|
|
* device.
|
|
*
|
|
* returns zero if error (no such channel), nonzero if added.
|
|
* Error messages can be retrieved from Mix_GetError().
|
|
*}
|
|
function Mix_RegisterEffect( chan : integer; f : TMix_EffectFunc; d : TMix_EffectDone; arg : Pointer ) : integer;
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_RegisterEffect'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_RegisterEffect}
|
|
|
|
{* You may not need to call this explicitly, unless you need to stop an
|
|
* effect from processing in the middle of a chunk's playback.
|
|
* Posteffects are never implicitly unregistered as they are for channels,
|
|
* but they may be explicitly unregistered through this function by
|
|
* specifying MIX_CHANNEL_POST for a channel.
|
|
* returns zero if error (no such channel or effect), nonzero if removed.
|
|
* Error messages can be retrieved from Mix_GetError().
|
|
*}
|
|
function Mix_UnregisterEffect( channel : integer; f : TMix_EffectFunc ) : integer;
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_UnregisterEffect'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_UnregisterEffect}
|
|
|
|
{* You may not need to call this explicitly, unless you need to stop all
|
|
* effects from processing in the middle of a chunk's playback. Note that
|
|
* this will also shut off some internal effect processing, since
|
|
* Mix_SetPanning( ) and others may use this API under the hood.This is
|
|
* called internally when a channel completes playback.
|
|
* Posteffects are never implicitly unregistered as they are for channels,
|
|
* but they may be explicitly unregistered through this function by
|
|
* specifying MIX_CHANNEL_POST for a channel.
|
|
* returns zero if error( no such channel ), nonzero if all effects removed.
|
|
* Error messages can be retrieved from Mix_GetError( ).
|
|
*}
|
|
function Mix_UnregisterAllEffects( channel : integer ) : integer;
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_UnregisterAllEffects'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_UnregisterAllEffects}
|
|
|
|
const
|
|
MIX_EFFECTSMAXSPEED = 'MIX_EFFECTSMAXSPEED';
|
|
|
|
{*
|
|
* These are the internally - defined mixing effects.They use the same API that
|
|
* effects defined in the application use, but are provided here as a
|
|
* convenience.Some effects can reduce their quality or use more memory in
|
|
* the name of speed; to enable this, make sure the environment variable
|
|
* MIX_EFFECTSMAXSPEED( see above ) is defined before you call
|
|
* Mix_OpenAudio( ).
|
|
* }
|
|
|
|
{* set the panning of a channel.The left and right channels are specified
|
|
* as integers between 0 and 255, quietest to loudest, respectively.
|
|
*
|
|
* Technically, this is just individual volume control for a sample with
|
|
* two( stereo )channels, so it can be used for more than just panning.
|
|
* if you want real panning, call it like this :
|
|
*
|
|
* Mix_SetPanning( channel, left, 255 - left );
|
|
*
|
|
* ...which isn't so hard.
|
|
*
|
|
* Setting( channel ) to MIX_CHANNEL_POST registers this as a posteffect, and
|
|
* the panning will be done to the final mixed stream before passing it on
|
|
* to the audio device.
|
|
*
|
|
* This uses the Mix_RegisterEffect( )API internally, and returns without
|
|
* registering the effect function if the audio device is not configured
|
|
* for stereo output.Setting both( left ) and ( right ) to 255 causes this
|
|
* effect to be unregistered, since that is the data's normal state.
|
|
*
|
|
* returns zero if error( no such channel or Mix_RegisterEffect( )fails ),
|
|
* nonzero if panning effect enabled.Note that an audio device in mono
|
|
* mode is a no - op, but this call will return successful in that case .
|
|
* Error messages can be retrieved from Mix_GetError( ).
|
|
* }
|
|
function Mix_SetPanning( channel : integer; left : Uint8; right : Uint8 ) : integer;
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_SetPanning'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_SetPanning}
|
|
|
|
{ * set the position ofa channel.( angle ) is an integer from 0 to 360, that
|
|
* specifies the location of the sound in relation to the listener.( angle )
|
|
* will be reduced as neccesary( 540 becomes 180 degrees, -100 becomes 260 ).
|
|
* Angle 0 is due north, and rotates clockwise as the value increases.
|
|
* for efficiency, the precision of this effect may be limited( angles 1
|
|
* through 7 might all produce the same effect, 8 through 15 are equal, etc ).
|
|
* ( distance ) is an integer between 0 and 255 that specifies the space
|
|
* between the sound and the listener.The larger the number, the further
|
|
* away the sound is .Using 255 does not guarantee that the channel will be
|
|
* culled from the mixing process or be completely silent.For efficiency,
|
|
* the precision of this effect may be limited( distance 0 through 5 might
|
|
* all produce the same effect, 6 through 10 are equal, etc ).Setting( angle )
|
|
* and ( distance ) to 0 unregisters this effect, since the data would be
|
|
* unchanged.
|
|
*
|
|
* if you need more precise positional audio, consider using OpenAL for
|
|
* spatialized effects instead of SDL_mixer.This is only meant to be a
|
|
* basic effect for simple "3D" games.
|
|
*
|
|
* if the audio device is configured for mono output, then you won't get
|
|
* any effectiveness from the angle; however, distance attenuation on the
|
|
* channel will still occur.While this effect will function with stereo
|
|
* voices, it makes more sense to use voices with only one channel of sound,
|
|
* so when they are mixed through this effect, the positioning will sound
|
|
* correct.You can convert them to mono through SDL before giving them to
|
|
* the mixer in the first place if you like.
|
|
*
|
|
* Setting( channel ) to MIX_CHANNEL_POST registers this as a posteffect, and
|
|
* the positioning will be done to the final mixed stream before passing it
|
|
* on to the audio device.
|
|
*
|
|
* This is a convenience wrapper over Mix_SetDistance( ) and Mix_SetPanning( ).
|
|
*
|
|
* returns zero if error( no such channel or Mix_RegisterEffect( )fails ),
|
|
* nonzero if position effect is enabled.
|
|
* Error messages can be retrieved from Mix_GetError( ).
|
|
* }
|
|
function Mix_SetPosition( channel :integer; angle : Sint16; distance : Uint8 ) : integer;
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_SetPosition'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_SetPosition}
|
|
|
|
{* set the "distance" of a channel.( distance ) is an integer from 0 to 255
|
|
* that specifies the location of the sound in relation to the listener.
|
|
* Distance 0 is overlapping the listener, and 255 is as far away as possible
|
|
* A distance of 255 does not guarantee silence; in such a case , you might
|
|
* want to try changing the chunk's volume, or just cull the sample from the
|
|
* mixing process with Mix_HaltChannel( ).
|
|
* for efficiency, the precision of this effect may be limited( distances 1
|
|
* through 7 might all produce the same effect, 8 through 15 are equal, etc ).
|
|
* ( distance ) is an integer between 0 and 255 that specifies the space
|
|
* between the sound and the listener.The larger the number, the further
|
|
* away the sound is .
|
|
* Setting( distance ) to 0 unregisters this effect, since the data would be
|
|
* unchanged.
|
|
* if you need more precise positional audio, consider using OpenAL for
|
|
* spatialized effects instead of SDL_mixer.This is only meant to be a
|
|
* basic effect for simple "3D" games.
|
|
*
|
|
* Setting( channel ) to MIX_CHANNEL_POST registers this as a posteffect, and
|
|
* the distance attenuation will be done to the final mixed stream before
|
|
* passing it on to the audio device.
|
|
*
|
|
* This uses the Mix_RegisterEffect( )API internally.
|
|
*
|
|
* returns zero if error( no such channel or Mix_RegisterEffect( )fails ),
|
|
* nonzero if position effect is enabled.
|
|
* Error messages can be retrieved from Mix_GetError( ).
|
|
* }
|
|
function Mix_SetDistance( channel : integer; distance : Uint8 ) : integer;
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_SetDistance'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_SetDistance}
|
|
{ *
|
|
* !!! FIXME : Haven't implemented, since the effect goes past the
|
|
* end of the sound buffer.Will have to think about this.
|
|
* - -ryan.
|
|
* /
|
|
{ if 0
|
|
{ * Causes an echo effect to be mixed into a sound.( echo ) is the amount
|
|
* of echo to mix.0 is no echo, 255 is infinite( and probably not
|
|
* what you want ).
|
|
*
|
|
* Setting( channel ) to MIX_CHANNEL_POST registers this as a posteffect, and
|
|
* the reverbing will be done to the final mixed stream before passing it on
|
|
* to the audio device.
|
|
*
|
|
* This uses the Mix_RegisterEffect( )API internally.If you specify an echo
|
|
* of zero, the effect is unregistered, as the data is already in that state.
|
|
*
|
|
* returns zero if error( no such channel or Mix_RegisterEffect( )fails ),
|
|
* nonzero if reversing effect is enabled.
|
|
* Error messages can be retrieved from Mix_GetError( ).
|
|
*
|
|
extern no_parse_DECLSPEC int Mix_SetReverb( int channel, Uint8 echo );
|
|
#E ndif}
|
|
{ * Causes a channel to reverse its stereo.This is handy if the user has his
|
|
* speakers hooked up backwards, or you would like to have a minor bit of
|
|
* psychedelia in your sound code. : )Calling this function with ( flip )
|
|
* set to non - zero reverses the chunks's usual channels. If (flip) is zero,
|
|
* the effect is unregistered.
|
|
*
|
|
* This uses the Mix_RegisterEffect( )API internally, and thus is probably
|
|
* more CPU intensive than having the user just plug in his speakers
|
|
* correctly.Mix_SetReverseStereo( )returns without registering the effect
|
|
* function if the audio device is not configured for stereo output.
|
|
*
|
|
* if you specify MIX_CHANNEL_POST for ( channel ), then this the effect is used
|
|
* on the final mixed stream before sending it on to the audio device( a
|
|
* posteffect ).
|
|
*
|
|
* returns zero if error( no such channel or Mix_RegisterEffect( )fails ),
|
|
* nonzero if reversing effect is enabled.Note that an audio device in mono
|
|
* mode is a no - op, but this call will return successful in that case .
|
|
* Error messages can be retrieved from Mix_GetError( ).
|
|
* }
|
|
function Mix_SetReverseStereo( channel : integer; flip : integer ) : integer;
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_SetReverseStereo'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_SetReverseStereo}
|
|
{ end of effects API. - -ryan. *}
|
|
|
|
{ Reserve the first channels (0 -> n-1) for the application, i.e. don't allocate
|
|
them dynamically to the next sample if requested with a -1 value below.
|
|
Returns the number of reserved channels.
|
|
}
|
|
function Mix_ReserveChannels( num : integer ) : integer;
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_ReserveChannels'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_ReserveChannels}
|
|
|
|
{ Channel grouping functions }
|
|
|
|
{ Attach a tag to a channel. A tag can be assigned to several mixer
|
|
channels, to form groups of channels.
|
|
If 'tag' is -1, the tag is removed (actually -1 is the tag used to
|
|
represent the group of all the channels).
|
|
Returns true if everything was OK.
|
|
}
|
|
function Mix_GroupChannel( which : integer; tag : integer ) : integer;
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_GroupChannel'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_GroupChannel}
|
|
|
|
{ Assign several consecutive channels to a group }
|
|
function Mix_GroupChannels( from : integer; to_ : integer; tag : integer ) :
|
|
integer;
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_GroupChannels'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_GroupChannels}
|
|
|
|
{ Finds the first available channel in a group of channels }
|
|
function Mix_GroupAvailable( tag : integer ) : integer;
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_GroupAvailable'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_GroupAvailable}
|
|
|
|
{ Returns the number of channels in a group. This is also a subtle
|
|
way to get the total number of channels when 'tag' is -1
|
|
}
|
|
function Mix_GroupCount( tag : integer ) : integer;
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_GroupCount'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_GroupCount}
|
|
|
|
{ Finds the "oldest" sample playing in a group of channels }
|
|
function Mix_GroupOldest( tag : integer ) : integer;
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_GroupOldest'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_GroupOldest}
|
|
|
|
{ Finds the "most recent" (i.e. last) sample playing in a group of channels }
|
|
function Mix_GroupNewer( tag : integer ) : integer;
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_GroupNewer'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_GroupNewer}
|
|
|
|
{ The same as above, but the sound is played at most 'ticks' milliseconds }
|
|
function Mix_PlayChannelTimed( channel : integer; chunk : PMix_Chunk; loops : integer; ticks : integer ) : integer;
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_PlayChannelTimed'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_PlayChannelTimed}
|
|
|
|
{ Play an audio chunk on a specific channel.
|
|
If the specified channel is -1, play on the first free channel.
|
|
If 'loops' is greater than zero, loop the sound that many times.
|
|
If 'loops' is -1, loop inifinitely (~65000 times).
|
|
Returns which channel was used to play the sound.
|
|
}
|
|
function Mix_PlayChannel( channel : integer; chunk : PMix_Chunk; loops : integer ) : integer;
|
|
|
|
function Mix_PlayMusic( music : PMix_Music; loops : integer ) : integer;
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_PlayMusic'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_PlayMusic}
|
|
|
|
{ Fade in music or a channel over "ms" milliseconds, same semantics as the "Play" functions }
|
|
function Mix_FadeInMusic( music : PMix_Music; loops : integer; ms : integer ) : integer;
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_FadeInMusic'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_FadeInMusic}
|
|
|
|
function Mix_FadeInChannelTimed( channel : integer; chunk : PMix_Chunk; loops : integer; ms : integer; ticks : integer ) : integer;
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_FadeInChannelTimed'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_FadeInChannelTimed}
|
|
|
|
function Mix_FadeInChannel( channel : integer; chunk : PMix_Chunk; loops : integer; ms : integer ) : integer;
|
|
|
|
{ Set the volume in the range of 0-128 of a specific channel or chunk.
|
|
If the specified channel is -1, set volume for all channels.
|
|
Returns the original volume.
|
|
If the specified volume is -1, just return the current volume.
|
|
}
|
|
function Mix_Volume( channel : integer; volume : integer ) : integer;
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_Volume'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_Volume}
|
|
|
|
function Mix_VolumeChunk( chunk : PMix_Chunk; volume : integer ) : integer;
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_VolumeChunk'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_VolumeChunk}
|
|
|
|
function Mix_VolumeMusic( volume : integer ) : integer;
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_VolumeMusic'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_VolumeMusic}
|
|
|
|
{ Halt playing of a particular channel }
|
|
function Mix_HaltChannel( channel : integer ) : integer;
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_HaltChannel'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_HaltChannel}
|
|
|
|
function Mix_HaltGroup( tag : integer ) : integer;
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_HaltGroup'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_HaltGroup}
|
|
|
|
function Mix_HaltMusic : integer;
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_HaltMusic'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_HaltMusic}
|
|
|
|
{ Change the expiration delay for a particular channel.
|
|
The sample will stop playing after the 'ticks' milliseconds have elapsed,
|
|
or remove the expiration if 'ticks' is -1
|
|
}
|
|
function Mix_ExpireChannel( channel : integer; ticks : integer ) : integer;
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_ExpireChannel'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_ExpireChannel}
|
|
|
|
{ Halt a channel, fading it out progressively till it's silent
|
|
The ms parameter indicates the number of milliseconds the fading
|
|
will take.
|
|
}
|
|
function Mix_FadeOutChannel( which : integer; ms : integer ) : integer;
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_FadeOutChannel'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_FadeOutChannel}
|
|
function Mix_FadeOutGroup( tag : integer; ms : integer ) : integer;
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_FadeOutGroup'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_FadeOutGroup}
|
|
function Mix_FadeOutMusic( ms : integer ) : integer;
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_FadeOutMusic'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_FadeOutMusic}
|
|
|
|
{ Query the fading status of a channel }
|
|
function Mix_FadingMusic : TMix_Fading;
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_FadingMusic'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_FadingMusic}
|
|
|
|
function Mix_FadingChannel( which : integer ) : TMix_Fading;
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_FadingChannel'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_FadingChannel}
|
|
|
|
{ Pause/Resume a particular channel }
|
|
procedure Mix_Pause( channel : integer );
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_Pause'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_Pause}
|
|
|
|
procedure Mix_Resume( channel : integer );
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_Resume'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_Resume}
|
|
|
|
function Mix_Paused( channel : integer ) : integer;
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_Paused'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_Paused}
|
|
|
|
{ Pause/Resume the music stream }
|
|
procedure Mix_PauseMusic;
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_PauseMusic'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_PauseMusic}
|
|
|
|
procedure Mix_ResumeMusic;
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_ResumeMusic'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_ResumeMusic}
|
|
|
|
procedure Mix_RewindMusic;
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_RewindMusic'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_RewindMusic}
|
|
|
|
function Mix_PausedMusic : integer;
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_PausedMusic'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_PausedMusic}
|
|
|
|
{ Set the current position in the music stream.
|
|
This returns 0 if successful, or -1 if it failed or isn't implemented.
|
|
This function is only implemented for MOD music formats (set pattern
|
|
order number) and for OGG music (set position in seconds), at the
|
|
moment.
|
|
}
|
|
function Mix_SetMusicPosition( position : double ) : integer;
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_SetMusicPosition'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_SetMusicPosition}
|
|
|
|
{ Check the status of a specific channel.
|
|
If the specified channel is -1, check all channels.
|
|
}
|
|
function Mix_Playing( channel : integer ) : integer;
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_Playing'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_Playing}
|
|
|
|
function Mix_PlayingMusic : integer;
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_PlayingMusic'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_PlayingMusic}
|
|
|
|
{ Stop music and set external music playback command }
|
|
function Mix_SetMusicCMD( const command : PChar ) : integer;
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_SetMusicCMD'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_SetMusicCMD}
|
|
|
|
{ Synchro value is set by MikMod from modules while playing }
|
|
function Mix_SetSynchroValue( value : integer ) : integer; overload;
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_SetSynchroValue'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_SetSynchroValue}
|
|
|
|
function Mix_GetSynchroValue : integer; overload;
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_GetSynchroValue'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_SetSynchroValue}
|
|
|
|
{
|
|
Get the Mix_Chunk currently associated with a mixer channel
|
|
Returns nil if it's an invalid channel, or there's no chunk associated.
|
|
}
|
|
function Mix_GetChunk( channel : integer ) : PMix_Chunk;
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_GetChunk'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_GetChunk}
|
|
|
|
{ Close the mixer, halting all playing audio }
|
|
procedure Mix_CloseAudio;
|
|
cdecl; external {$IFDEF __GPC__}name 'Mix_CloseAudio'{$ELSE} SDL_MixerLibName{$ENDIF __GPC__};
|
|
{$EXTERNALSYM Mix_CloseAudio}
|
|
|
|
{ We'll use SDL for reporting errors }
|
|
procedure Mix_SetError( fmt : PChar );
|
|
|
|
function Mix_GetError : PChar;
|
|
|
|
{------------------------------------------------------------------------------}
|
|
{ initialization }
|
|
{------------------------------------------------------------------------------}
|
|
|
|
{------------------------------------------------------------------------------}
|
|
|
|
implementation
|
|
|
|
{$IFDEF __GPC__}
|
|
{$L 'sdl_mixer'} { link sdl_mixer.dll.a or libsdl_mixer.so or libsdl_mixer.a }
|
|
{$ENDIF}
|
|
|
|
procedure SDL_MIXER_VERSION( var X : TSDL_version );
|
|
begin
|
|
X.major := SDL_MIXER_MAJOR_VERSION;
|
|
X.minor := SDL_MIXER_MINOR_VERSION;
|
|
X.patch := SDL_MIXER_PATCHLEVEL;
|
|
end;
|
|
|
|
function Mix_LoadWAV( filename : PChar ) : PMix_Chunk;
|
|
begin
|
|
result := Mix_LoadWAV_RW( SDL_RWFromFile( filename, 'rb' ), 1 );
|
|
end;
|
|
|
|
function Mix_PlayChannel( channel : integer; chunk : PMix_Chunk; loops : integer ) : integer;
|
|
begin
|
|
result := Mix_PlayChannelTimed( channel, chunk, loops, -1 );
|
|
end;
|
|
|
|
function Mix_FadeInChannel( channel : integer; chunk : PMix_Chunk; loops :
|
|
integer; ms : integer ) : integer;
|
|
begin
|
|
result := Mix_FadeInChannelTimed( channel, chunk, loops, ms, -1 );
|
|
end;
|
|
|
|
procedure Mix_SetError( fmt : PChar );
|
|
begin
|
|
SDL_SetError( fmt );
|
|
end;
|
|
|
|
function Mix_GetError : PChar;
|
|
begin
|
|
result := SDL_GetError;
|
|
end;
|
|
|
|
end. |