mirror of
https://gitlab.com/freepascal.org/fpc/source.git
synced 2025-05-02 21:33:39 +02:00

* added first FPC support, only VGA works to some extend for now * use -dasmgraph to use assembler routines, otherwise Pascal equivalents are used * use -dsupportVESA to support VESA (crashes under FPC for now) * only dispose vesainfo at closegrph if a vesa card was detected * changed int32 to longint (int32 is not declared under FPC) * changed the declaration of almost every procedure in graph.inc to "far;" becquse otherwise you can't assign them to procvars under TP real mode (but unexplainable "data segnment too large" errors prevent it from working under real mode anyway)
334 lines
11 KiB
PHP
334 lines
11 KiB
PHP
{
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$Id$
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This file is part of the Free Pascal run time library.
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Copyright (c) 1993,99 by the Free Pascal development team
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This include implements video mode management.
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See the file COPYING.FPC, included in this distribution,
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for details about the copyright.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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**********************************************************************}
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{-----------------------------------------------------------------------}
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{ Internal routines }
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{-----------------------------------------------------------------------}
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procedure addmode(mode: TModeInfo);
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{********************************************************}
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{ Procedure AddMode() }
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{--------------------------------------------------------}
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{ This routine adds <mode> to the list of recognized }
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{ modes. Duplicates are allowed. }
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{********************************************************}
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var
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list: PModeInfo;
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newlst : PModeInfo;
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begin
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if not assigned(ModeList) then
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begin
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new(ModeList);
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move(mode, ModeList^, sizeof(TModeInfo));
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end
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else
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begin
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list := ModeList;
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{ go to the end of the list }
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while assigned(list^.next) do
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list:=list^.next;
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new(NewLst);
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list^.next := NewLst;
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move(mode, NewLst^, sizeof(TModeInfo));
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end;
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end;
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procedure initmode(var mode: TModeInfo);
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{********************************************************}
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{ Procedure InitMode() }
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{--------------------------------------------------------}
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{ This routine initialized the mode to default values. }
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{********************************************************}
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begin
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FillChar(mode,sizeof(TModeInfo),#0);
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end;
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function searchmode(ReqDriver : integer; reqmode: integer): PModeInfo;
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{********************************************************}
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{ Procedure SearchMode() }
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{--------------------------------------------------------}
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{ This routine searches the list of recognized modes, }
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{ and tries to find the <reqmode> in the <reqdriver> }
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{ return nil if not found, otherwise returns the found }
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{ structure. }
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{********************************************************}
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var
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list: PModeInfo;
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begin
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searchmode := nil;
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list := ModeList;
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{ go to the end of the list }
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while assigned(list) do
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begin
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if (list^.DriverNumber = ReqDriver) and
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(list^.ModeNumber = ReqMode) then
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begin
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searchmode := list;
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exit;
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end;
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list:=list^.next;
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end;
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end;
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procedure cleanmode;far;
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{********************************************************}
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{ Procedure CleanMode() }
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{--------------------------------------------------------}
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{ This routine deallocates the mode list. }
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{ It is called as an exit procedure ONLY. }
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{********************************************************}
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var
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list: PModeInfo;
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tmp : PModeInfo;
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begin
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list := ModeList;
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{ go to the end of the list }
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while assigned(list) do
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begin
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tmp := list;
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list:=list^.next;
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dispose(tmp);
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end;
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end;
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{-----------------------------------------------------------------------}
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{ External routines }
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{-----------------------------------------------------------------------}
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function GetModeName(ModeNumber: integer): string;
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{********************************************************}
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{ Function GetModeName() }
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{--------------------------------------------------------}
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{ Checks the known video list, and returns ModeName }
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{ string. On error returns an empty string. }
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{********************************************************}
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var
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mode: PModeInfo;
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begin
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mode:=nil;
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GetModeName:='';
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{ only search in the current driver modes ... }
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mode:=SearchMode(IntCurrentDriver,ModeNumber);
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if assigned(mode) then
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GetModeName:=Mode^.ModeName
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else
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_GraphResult := grInvalidMode;
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end;
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function GetGraphMode: Integer;
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begin
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GetGraphMode := IntCurrentMode;
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end;
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function GetMaxMode: word;
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{ I know , i know, this routine is very slow, and it would }
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{ be much easier to sort the linked list of possible modes }
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{ instead of doing this, but I'm lazy!! And anyways, the }
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{ speed of the routine here is not that important.... }
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var
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i: word;
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mode: PModeInfo;
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begin
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mode:=nil;
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i:=0;
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repeat
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inc(i);
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{ mode 0 always exists... }
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{ start search at 1.. }
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mode:=SearchMode(IntCurrentDriver,i);
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until not assigned(mode);
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GetMaxMode:=i;
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end;
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procedure GetModeRange(GraphDriver: Integer; var LoMode,
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HiMode: Integer);
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var
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i : integer;
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mode : PModeInfo;
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begin
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LoMode:=-1;
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HiMode:=-1;
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mode := nil;
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{ First search if the graphics driver is supported .. }
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{ since mode zero is always supported.. if that driver }
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{ is supported it should return something... }
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mode := SearchMode(GraphDriver, 0);
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{ driver not supported...}
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if not assigned(mode) then exit;
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{ now it exists... find highest available mode... }
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LoMode := 0;
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mode:=nil;
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i:=-1;
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repeat
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inc(i);
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{ start search at 0.. }
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mode:=SearchMode(GraphDriver,i);
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until not assigned(mode);
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HiMode := i-1;
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end;
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procedure SetGraphMode(mode: Integer);
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var
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modeinfo: PModeInfo;
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begin
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{ check if the mode exists... }
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modeinfo := searchmode(IntcurrentDriver,mode);
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if not assigned(modeinfo) then
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begin
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_GraphResult := grInvalidMode;
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exit;
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end;
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{ reset all hooks...}
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DefaultHooks;
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{ arccall not reset - tested against VGA BGI driver }
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{ Setup all hooks if none, keep old defaults...}
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{ required hooks - returns error if no hooks to these }
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{ routines. }
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if assigned(modeinfo^.DirectPutPixel) then
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DirectPutPixel := modeinfo^.DirectPutPixel
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else
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begin
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_Graphresult := grInvalidMode;
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exit;
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end;
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if assigned(modeinfo^.PutPixel) then
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PutPixel := modeinfo^.PutPixel
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else
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begin
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_Graphresult := grInvalidMode;
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exit;
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end;
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if assigned(modeinfo^.GetPixel) then
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GetPixel := modeinfo^.GetPixel
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else
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begin
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_Graphresult := grInvalidMode;
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exit;
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end;
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if assigned(modeinfo^.SetRGBPalette) then
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SetRGBPalette := modeinfo^.SetRGBPalette
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else
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begin
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_Graphresult := grInvalidMode;
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exit;
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end;
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if assigned(modeinfo^.GetRGBPalette) then
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GetRGBPalette := modeinfo^.GetRGBPalette
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else
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begin
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_Graphresult := grInvalidMode;
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exit;
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end;
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{ optional hooks. }
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if assigned(modeinfo^.ClearViewPort) then
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ClearViewPort := modeinfo^.ClearViewPort;
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if assigned(modeinfo^.PutImage) then
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PutImage := modeinfo^.PutImage;
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if assigned(modeinfo^.GetImage) then
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GetImage := modeinfo^.GetImage;
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if assigned(modeinfo^.ImageSize) then
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ImageSize := modeinfo^.ImageSize;
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if assigned(modeinfo^.GetScanLine) then
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GetScanLine := modeinfo^.GetScanLine;
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if assigned(modeinfo^.Line) then
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Line := modeinfo^.Line;
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if assigned(modeinfo^.InternalEllipse) then
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InternalEllipse := modeinfo^.InternalEllipse;
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if assigned(modeinfo^.PatternLine) then
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PatternLine := modeinfo^.PatternLine;
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if assigned(modeinfo^.HLine) then
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Hline := modeinfo^.Hline;
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if assigned(modeinfo^.Vline) then
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VLine := modeinfo^.VLine;
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if assigned(modeInfo^.SetVisualPage) then
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SetVisualPage := modeInfo^.SetVisualPage;
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if assigned(modeInfo^.SetActivePage) then
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SetActivePage := modeInfo^.SetActivePage;
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IntCurrentMode := modeinfo^.ModeNumber;
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IntCurrentDriver := modeinfo^.DriverNumber;
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XAspect := modeinfo^.XAspect;
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YAspect := modeinfo^.YAspect;
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MaxX := modeinfo^.MaxX;
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MaxY := modeinfo^.MaxY;
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HardwarePages := modeInfo^.HardwarePages;
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MaxColor := modeinfo^.MaxColor;
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PaletteSize := modeinfo^.PaletteSize;
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{ is this a direct color mode? }
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DirectColor := modeinfo^.DirectColor;
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{ now actually initialize the video mode...}
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{ check first if the routine exists }
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if not assigned(modeinfo^.InitMode) then
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begin
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_GraphResult := grInvalidMode;
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exit;
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end;
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modeinfo^.InitMode;
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if _GraphResult <> grOk then exit;
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{ It is very important that this call be made }
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{ AFTER the other variables have been setup. }
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{ Since it calls some routines which rely on }
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{ those variables. }
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SetActivePage(0);
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SetVisualPage(0);
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GraphDefaults;
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SetViewPort(0,0,MaxX,MaxY,TRUE);
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end;
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procedure RestoreCrtMode;
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{********************************************************}
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{ Procedure RestoreCRTMode() }
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{--------------------------------------------------------}
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{ Returns to the video mode which was set before the }
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{ InitGraph. Hardware state is set to the old values. }
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{--------------------------------------------------------}
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{ NOTE: - }
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{ - }
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{********************************************************}
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begin
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RestoreVideoState;
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end;
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{
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$Log$
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Revision 1.7 1999-07-12 13:27:14 jonas
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+ added Log and Id tags
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* added first FPC support, only VGA works to some extend for now
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* use -dasmgraph to use assembler routines, otherwise Pascal
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equivalents are used
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* use -dsupportVESA to support VESA (crashes under FPC for now)
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* only dispose vesainfo at closegrph if a vesa card was detected
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* changed int32 to longint (int32 is not declared under FPC)
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* changed the declaration of almost every procedure in graph.inc to
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"far;" becquse otherwise you can't assign them to procvars under TP
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real mode (but unexplainable "data segnment too large" errors prevent
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it from working under real mode anyway)
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}
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