fpc/rtl/inc/thread.inc
svenbarth 764f36a179 Extend TThread with (class) methods and (class) properties from Delphi 2007 and newer.
Especially for the introduction of the Queue method the internal Synchronize handling was modified. Instead of handling only one event there is now a queue of events which is walked completely when CheckSynchronize is called. Each entry in the queue can carry a PRTLEvent which will be signaled when the contained method has been executed and thus Synchronize methods can still be blocking.
Exceptions inside the queued methods are either handed back to the calling method for Synchronize events or raised directly (after leaving the queue in a valid state) to the caller of CheckSynchronize.

The way platform specific adjustments can be made to TThread was changed. Instead of implementing the Constructor and Destructor directly one now implements the methods SysCreate and SysDestroy which are called from the Constructor and Destructor respectively. All RTLs were adjusted for this and should be controlled by the platform maintainers for correct compilation (Unix works).

The new method NameThreadForDebugging has two overloaded variants: one with the thread name as AnsiString and one with the thread name as UnicodeString.
By default the AnsiString variant calls the UnicodeString variant and the latter needs to be implemented. This can be changed by defining THREADNAME_IS_ANSISTRING for a platform. Then the UnicodeString variant calls the AnsiString one and the AnsiString one needs to be implemented.

Also added was a global property CPUCount for the System unit. This property returns the number of virtual cores of the system.

New methods and functions that should be implemented per platform are:
System.GetCPUCount (default returns 1)
Classes.TThread.GetSystemTimes (default zeros the struct)
Classes.TThread.NameThreadForDebugging (default does nothing)

More detailed information about the added methods will be available in the feature announcement mail.

git-svn-id: trunk@23227 -
2012-12-27 16:16:17 +00:00

609 lines
17 KiB
PHP

{
This file is part of the Free Pascal Run time library.
Copyright (c) 2000 by the Free Pascal development team
OS independent thread functions/overloads
See the File COPYING.FPC, included in this distribution,
for details about the copyright.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
**********************************************************************}
Var
CurrentTM : TThreadManager;
{$ifndef THREADVAR_RELOCATED_ALREADY_DEFINED}
fpc_threadvar_relocate_proc : TRelocateThreadVarHandler; public name 'FPC_THREADVAR_RELOCATE';
{$endif THREADVAR_RELOCATED_ALREADY_DEFINED}
{$ifndef HAS_GETCPUCOUNT}
function GetCPUCount: LongWord;
begin
Result := 1;
end;
{$endif}
{*****************************************************************************
Threadvar initialization
*****************************************************************************}
procedure InitThread(stklen:SizeUInt);
begin
{$ifndef FPUNONE}
SysResetFPU;
SysInitFPU;
{$endif}
{$ifndef HAS_MEMORYMANAGER}
{ initialize this thread's heap }
InitHeapThread;
{$endif HAS_MEMORYMANAGER}
if MemoryManager.InitThread <> nil then
MemoryManager.InitThread();
{$ifdef FPC_HAS_FEATURE_WIDESTRINGS}
if assigned(widestringmanager.ThreadInitProc) then
widestringmanager.ThreadInitProc;
{$endif FPC_HAS_FEATURE_WIDESTRINGS}
{$ifdef FPC_HAS_FEATURE_EXCEPTIONS}
{ ExceptAddrStack and ExceptObjectStack are threadvars }
{ so every thread has its on exception handling capabilities }
SysInitExceptions;
{$endif FPC_HAS_FEATURE_EXCEPTIONS}
{$ifdef FPC_HAS_FEATURE_CONSOLEIO}
{$ifndef EMBEDDED}
{ Open all stdio fds again }
SysInitStdio;
InOutRes:=0;
// ErrNo:=0;
{$endif EMBEDDED}
{$endif FPC_HAS_FEATURE_CONSOLEIO}
{$ifdef FPC_HAS_FEATURE_STACKCHECK}
{ Stack checking }
StackLength:= CheckInitialStkLen(stkLen);
StackBottom:=Sptr - StackLength;
{$endif FPC_HAS_FEATURE_STACKCHECK}
ThreadID := CurrentTM.GetCurrentThreadID();
end;
procedure DoneThread;
begin
{$ifdef FPC_HAS_FEATURE_WIDESTRINGS}
if assigned(widestringmanager.ThreadFiniProc) then
widestringmanager.ThreadFiniProc;
{$endif FPC_HAS_FEATURE_WIDESTRINGS}
{$ifndef HAS_MEMORYMANAGER}
FinalizeHeap;
{$endif HAS_MEMORYMANAGER}
if MemoryManager.DoneThread <> nil then
MemoryManager.DoneThread();
{$ifdef FPC_HAS_FEATURE_CONSOLEIO}
{ Open all stdio fds again }
SysFlushStdio;
{$endif FPC_HAS_FEATURE_CONSOLEIO}
{ Support platforms where threadvar memory is managed outside of the RTL:
reset ThreadID and allow ReleaseThreadVars to be unassigned }
ThreadID := TThreadID(0);
if assigned(CurrentTM.ReleaseThreadVars) then
CurrentTM.ReleaseThreadVars;
end;
{*****************************************************************************
Overloaded functions
*****************************************************************************}
function BeginThread(ThreadFunction : tthreadfunc) : TThreadID;
var
dummy : TThreadID;
begin
BeginThread:=BeginThread(nil,DefaultStackSize,ThreadFunction,nil,0,dummy);
end;
function BeginThread(ThreadFunction : tthreadfunc;p : pointer) : TThreadID;
var
dummy : TThreadID;
begin
BeginThread:=BeginThread(nil,DefaultStackSize,ThreadFunction,p,0,dummy);
end;
function BeginThread(ThreadFunction : tthreadfunc;p : pointer;var ThreadId : TThreadID) : TThreadID;
begin
BeginThread:=BeginThread(nil,DefaultStackSize,ThreadFunction,p,0,ThreadId);
end;
function BeginThread(ThreadFunction : tthreadfunc;p : pointer;
var ThreadId : TThreadID; const stacksize: SizeUInt) : TThreadID;
begin
BeginThread:=BeginThread(nil,stacksize,ThreadFunction,p,0,ThreadId);
end;
procedure EndThread;
begin
EndThread(0);
end;
function BeginThread(sa : Pointer;stacksize : SizeUInt; ThreadFunction : tthreadfunc;p : pointer;creationFlags : dword; var ThreadId : TThreadID) : TThreadID;
begin
Result:=CurrentTM.BeginThread(sa,stacksize,threadfunction,P,creationflags,ThreadID);
end;
procedure FlushThread;
begin
{$ifdef FPC_HAS_FEATURE_CONSOLEIO}
SysFlushStdio;
{$endif FPC_HAS_FEATURE_CONSOLEIO}
end;
procedure EndThread(ExitCode : DWord);
begin
CurrentTM.EndThread(ExitCode);
end;
function SuspendThread (threadHandle : TThreadID) : dword;
begin
Result:=CurrentTM.SuspendThread(ThreadHandle);
end;
function ResumeThread (threadHandle : TThreadID) : dword;
begin
Result:=CurrentTM.ResumeThread(ThreadHandle);
end;
function CloseThread (threadHandle : TThreadID):dword;
begin
result:=CurrentTM.CloseThread(ThreadHandle);
end;
procedure ThreadSwitch;
begin
CurrentTM.ThreadSwitch;
end;
function KillThread (threadHandle : TThreadID) : dword;
begin
Result:=CurrentTM.KillThread(ThreadHandle);
end;
function WaitForThreadTerminate (threadHandle : TThreadID; TimeoutMs : longint) : dword;
begin
Result:=CurrentTM.WaitForThreadTerminate(ThreadHandle,TimeOutMS);
end;
function ThreadSetPriority (threadHandle : TThreadID; Prio: longint): boolean;
begin
Result:=CurrentTM.ThreadSetPriority(ThreadHandle,Prio);
end;
function ThreadGetPriority (threadHandle : TThreadID): longint;
begin
Result:=CurrentTM.ThreadGetPriority(ThreadHandle);
end;
function GetCurrentThreadId : TThreadID;
begin
Result:=CurrentTM.GetCurrentThreadID();
end;
procedure InitCriticalSection(var cs : TRTLCriticalSection);
begin
CurrentTM.InitCriticalSection(cs);
end;
procedure DoneCriticalsection(var cs : TRTLCriticalSection);
begin
CurrentTM.DoneCriticalSection(cs);
end;
procedure EnterCriticalsection(var cs : TRTLCriticalSection);
begin
CurrentTM.EnterCriticalSection(cs);
end;
function TryEnterCriticalsection(var cs : TRTLCriticalSection):longint;
begin
result:=CurrentTM.TryEnterCriticalSection(cs);
end;
procedure LeaveCriticalsection(var cs : TRTLCriticalSection);
begin
CurrentTM.LeaveCriticalSection(cs);
end;
Function GetThreadManager(Var TM : TThreadManager) : Boolean;
begin
TM:=CurrentTM;
Result:=True;
end;
Function SetThreadManager(Const NewTM : TThreadManager; Var OldTM : TThreadManager) : Boolean;
begin
GetThreadManager(OldTM);
Result:=SetThreadManager(NewTM);
end;
Function SetThreadManager(Const NewTM : TThreadManager) : Boolean;
begin
Result:=True;
If Assigned(CurrentTM.DoneManager) then
Result:=CurrentTM.DoneManager();
If Result then
begin
CurrentTM:=NewTM;
If Assigned(CurrentTM.InitManager) then
Result:=CurrentTM.InitManager();
end;
end;
function BasicEventCreate(EventAttributes : Pointer; AManualReset,InitialState : Boolean;const Name : ansistring):pEventState;
begin
result:=currenttm.BasicEventCreate(EventAttributes,AManualReset,InitialState, Name);
end;
procedure basiceventdestroy(state:peventstate);
begin
currenttm.basiceventdestroy(state);
end;
procedure basiceventResetEvent(state:peventstate);
begin
currenttm.basiceventResetEvent(state);
end;
procedure basiceventSetEvent(state:peventstate);
begin
currenttm.basiceventSetEvent(state);
end;
function basiceventWaitFor(Timeout : Cardinal;state:peventstate) : longint;
begin
result:=currenttm.basiceventWaitFor(Timeout,state);
end;
function RTLEventCreate :PRTLEvent;
begin
result:=currenttm.rtleventcreate();
end;
procedure RTLeventdestroy(state:pRTLEvent);
begin
currenttm.rtleventdestroy(state);
end;
procedure RTLeventSetEvent(state:pRTLEvent);
begin
currenttm.rtleventsetEvent(state);
end;
procedure RTLeventResetEvent(state:pRTLEvent);
begin
currenttm.rtleventResetEvent(state);
end;
procedure RTLeventWaitFor(state:pRTLEvent);
begin
currenttm.rtleventWaitFor(state);
end;
procedure RTLeventWaitFor(state:pRTLEvent;timeout : longint);
begin
currenttm.rtleventWaitForTimeout(state,timeout);
end;
{ ---------------------------------------------------------------------
ThreadManager which gives run-time error. Use if no thread support.
---------------------------------------------------------------------}
{$ifndef DISABLE_NO_THREAD_MANAGER}
{ resourcestrings are not supported by the system unit,
they are in the objpas unit and not available for fpc/tp modes }
const
SNoThreads = 'This binary has no thread support compiled in.';
SRecompileWithThreads = 'Recompile the application with a thread-driver in the program uses clause before other units using thread.';
Procedure NoThreadError;
begin
{$ifndef EMBEDDED}
{$ifdef FPC_HAS_FEATURE_CONSOLEIO}
If IsConsole then
begin
Writeln(StdErr,SNoThreads);
Writeln(StdErr,SRecompileWithThreads);
end;
{$endif FPC_HAS_FEATURE_CONSOLEIO}
{$endif EMBEDDED}
RunError(232)
end;
function NoBeginThread(sa : Pointer;stacksize : PtrUInt;
ThreadFunction : tthreadfunc;p : pointer;
creationFlags : dword; var ThreadId : TThreadID) : TThreadID;
begin
NoThreadError;
result:=tthreadid(-1);
end;
procedure NoEndThread(ExitCode : DWord);
begin
NoThreadError;
end;
function NoThreadHandler (threadHandle : TThreadID) : dword;
begin
NoThreadError;
result:=dword(-1);
end;
function NoWaitForThreadTerminate (threadHandle : TThreadID; TimeoutMs : longint) : dword; {0=no timeout}
begin
NoThreadError;
result:=dword(-1);
end;
function NoThreadSetPriority (threadHandle : TThreadID; Prio: longint): boolean; {-15..+15, 0=normal}
begin
NoThreadError;
result:=false;
end;
function NoThreadGetPriority (threadHandle : TThreadID): longint;
begin
NoThreadError;
result:=-1;
end;
function NoGetCurrentThreadId : TThreadID;
begin
if IsMultiThread then
NoThreadError
else
ThreadingAlreadyUsed:=true;
result:=TThreadID(1);
end;
procedure NoCriticalSection(var CS);
begin
if IsMultiThread then
NoThreadError
else
ThreadingAlreadyUsed:=true;
end;
function NoTryEnterCriticalSection(var CS):longint;
begin
if IsMultiThread then
NoThreadError
else
ThreadingAlreadyUsed:=true;
Result:=-1;
end;
procedure NoInitThreadvar(var offset : dword;size : dword);
begin
NoThreadError;
end;
function NoRelocateThreadvar(offset : dword) : pointer;
begin
NoThreadError;
result:=nil;
end;
function NoBasicEventCreate(EventAttributes : Pointer; AManualReset,InitialState : Boolean;const Name : ansistring):pEventState;
begin
if IsMultiThread then
NoThreadError
else
ThreadingAlreadyUsed:=true;
result:=nil;
end;
procedure NoBasicEvent(state:peventstate);
begin
if IsMultiThread then
NoThreadError
else
ThreadingAlreadyUsed:=true;
end;
function NoBasicEventWaitFor(Timeout : Cardinal;state:peventstate) : longint;
begin
if IsMultiThread then
NoThreadError
else
ThreadingAlreadyUsed:=true;
result:=-1;
end;
function NoRTLEventCreate :PRTLEvent;
begin
if IsMultiThread then
NoThreadError
else
ThreadingAlreadyUsed:=true;
result:=nil;
end;
procedure NoRTLEvent(state:pRTLEvent);
begin
if IsMultiThread then
NoThreadError
else
ThreadingAlreadyUsed:=true
end;
procedure NoRTLEventWaitForTimeout(state:pRTLEvent;timeout : longint);
begin
if IsMultiThread then
NoThreadError
else
ThreadingAlreadyUsed:=true;
end;
function NoSemaphoreInit: Pointer;
begin
if IsMultiThread then
NoThreadError
else
ThreadingAlreadyUsed:=true;
result:=nil;
end;
procedure NoSemaphoreWait(const FSem: Pointer);
begin
NoThreadError;
end;
procedure NoSemaphore(const FSem: Pointer);
begin
if IsMultiThread then
NoThreadError
else
ThreadingAlreadyUsed:=true;
end;
const
NoThreadManager : TThreadManager = (
InitManager : Nil;
DoneManager : Nil;
{$ifdef EMBEDDED}
{ while this is pretty hacky, it reduces the size of typical embedded programs
and works fine on arm and avr }
BeginThread : @NoBeginThread;
EndThread : TEndThreadHandler(@NoThreadError);
SuspendThread : TThreadHandler(@NoThreadError);
ResumeThread : TThreadHandler(@NoThreadError);
KillThread : TThreadHandler(@NoThreadError);
CloseThread : TThreadHandler(@NoThreadError);
ThreadSwitch : TThreadSwitchHandler(@NoThreadError);
WaitForThreadTerminate : TWaitForThreadTerminateHandler(@NoThreadError);
ThreadSetPriority : TThreadSetPriorityHandler(@NoThreadError);
ThreadGetPriority : TThreadGetPriorityHandler(@NoThreadError);
GetCurrentThreadId : @NoGetCurrentThreadId;
InitCriticalSection : TCriticalSectionHandler(@NoThreadError);
DoneCriticalSection : TCriticalSectionHandler(@NoThreadError);
EnterCriticalSection : TCriticalSectionHandler(@NoThreadError);
TryEnterCriticalSection: TCriticalSectionHandlerTryEnter(@NoThreadError);
LeaveCriticalSection : TCriticalSectionHandler(@NoThreadError);
InitThreadVar : TInitThreadVarHandler(@NoThreadError);
RelocateThreadVar : TRelocateThreadVarHandler(@NoThreadError);
AllocateThreadVars : @NoThreadError;
ReleaseThreadVars : @NoThreadError;
BasicEventCreate : TBasicEventCreateHandler(@NoThreadError);
basiceventdestroy : TBasicEventHandler(@NoThreadError);
basiceventResetEvent : TBasicEventHandler(@NoThreadError);
basiceventSetEvent : TBasicEventHandler(@NoThreadError);
basiceventWaitFor : TBasicEventWaitForHandler(@NoThreadError);
rtlEventCreate : TRTLCreateEventHandler(@NoThreadError);
rtleventdestroy : TRTLEventHandler(@NoThreadError);
rtleventSetEvent : TRTLEventHandler(@NoThreadError);
rtleventResetEvent : TRTLEventHandler(@NoThreadError);
rtleventWaitFor : TRTLEventHandler(@NoThreadError);
rtleventwaitfortimeout : TRTLEventHandlerTimeout(@NoThreadError);
SemaphoreInit : TSempahoreInitHandler(@NoThreadError);
SemaphoreDestroy : TSemaphoreDestroyHandler(@NoThreadError);
SemaphorePost : TSemaphorePostHandler(@NoThreadError);
SemaphoreWait : TSemaphoreWaitHandler(@NoThreadError)
{$else EMBEDDED}
BeginThread : @NoBeginThread;
EndThread : @NoEndThread;
SuspendThread : @NoThreadHandler;
ResumeThread : @NoThreadHandler;
KillThread : @NoThreadHandler;
CloseThread : @NoThreadHandler;
ThreadSwitch : @NoThreadError;
WaitForThreadTerminate : @NoWaitForThreadTerminate;
ThreadSetPriority : @NoThreadSetPriority;
ThreadGetPriority : @NoThreadGetPriority;
GetCurrentThreadId : @NoGetCurrentThreadId;
InitCriticalSection : @NoCriticalSection;
DoneCriticalSection : @NoCriticalSection;
EnterCriticalSection : @NoCriticalSection;
TryEnterCriticalSection: @NoTryEnterCriticalSection;
LeaveCriticalSection : @NoCriticalSection;
InitThreadVar : @NoInitThreadVar;
RelocateThreadVar : @NoRelocateThreadVar;
AllocateThreadVars : @NoThreadError;
ReleaseThreadVars : @NoThreadError;
BasicEventCreate : @NoBasicEventCreate;
basiceventdestroy : @NoBasicEvent;
basiceventResetEvent : @NoBasicEvent;
basiceventSetEvent : @NoBasicEvent;
basiceventWaitFor : @NoBasiceventWaitFor;
rtlEventCreate : @NoRTLEventCreate;
rtleventdestroy : @NoRTLevent;
rtleventSetEvent : @NoRTLevent;
rtleventResetEvent : @NoRTLEvent;
rtleventWaitFor : @NoRTLEvent;
rtleventwaitfortimeout : @NoRTLEventWaitForTimeout;
SemaphoreInit : @NoSemaphoreInit;
SemaphoreDestroy : @NoSemaphore;
SemaphorePost : @NoSemaphore;
SemaphoreWait : @NoSemaphoreWait
{$endif EMBEDDED}
);
Procedure SetNoThreadManager;
begin
SetThreadManager(NoThreadManager);
end;
Procedure InitSystemThreads; public name '_FPC_InitSystemThreads';
begin
{ This should be changed to a real value during
thread driver initialization if appropriate. }
ThreadID := TThreadID(1);
SetNoThreadManager;
end;
{$endif DISABLE_NO_THREAD_MANAGER}