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178 lines
3.9 KiB
ObjectPascal
178 lines
3.9 KiB
ObjectPascal
{
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This file is part of the Free Pascal run time library.
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Copyright (c) 2006 by Francesco Lombardi.
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System unit for Gameboy Advance
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See the file COPYING.FPC, included in this distribution,
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for details about the copyright.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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**********************************************************************}
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unit System;
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interface
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{$define __ARM__} (* For future usage! *)
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{$define FPC_IS_SYSTEM}
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{$define USE_NOTHREADMANAGER}
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{$i gbabiosh.inc}
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{$I systemh.inc}
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{$define fpc_softfpu_interface}
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{$i softfpu.pp}
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{$undef fpc_softfpu_interface}
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const
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LineEnding = #10;
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LFNSupport = true;
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CtrlZMarksEOF: boolean = false;
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DirectorySeparator = '/';
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DriveSeparator = ':';
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PathSeparator = ';';
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FileNameCaseSensitive = false;
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maxExitCode = 255;
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MaxPathLen = 255;
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sLineBreak : string[1] = LineEnding;
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DefaultTextLineBreakStyle : TTextLineBreakStyle = tlbsCRLF;
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const
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UnusedHandle = $ffff;
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StdInputHandle = 0;
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StdOutputHandle = 1;
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StdErrorHandle = $ffff;
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var
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argc: LongInt = 0;
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argv: PPChar;
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envp: PPChar;
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errno: integer;
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fake_heap_start: pchar; cvar;
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fake_heap_end: pchar; cvar;
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implementation
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{$define fpc_softfpu_implementation}
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{$i softfpu.pp}
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{$undef fpc_softfpu_implementation}
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{ we get these functions and types from the softfpu code }
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{$define FPC_SYSTEM_HAS_float64}
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{$define FPC_SYSTEM_HAS_float32}
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{$define FPC_SYSTEM_HAS_flag}
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{$define FPC_SYSTEM_HAS_extractFloat64Frac0}
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{$define FPC_SYSTEM_HAS_extractFloat64Frac1}
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{$define FPC_SYSTEM_HAS_extractFloat64Exp}
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{$define FPC_SYSTEM_HAS_extractFloat64Sign}
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{$define FPC_SYSTEM_HAS_ExtractFloat32Frac}
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{$define FPC_SYSTEM_HAS_extractFloat32Exp}
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{$define FPC_SYSTEM_HAS_extractFloat32Sign}
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{$I system.inc}
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{$i gbabios.inc}
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{$ifdef FPC_HAS_FEATURE_PROCESSES}
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function GetProcessID: SizeUInt;
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begin
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end;
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{$endif}
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{*****************************************************************************
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Misc. System Dependent Functions
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*****************************************************************************}
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procedure System_exit;
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begin
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end;
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{*****************************************************************************
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ParamStr/Randomize
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*****************************************************************************}
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{ number of args }
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function paramcount : longint;
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begin
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paramcount:=0;
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end;
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{ argument number l }
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function paramstr(l : longint) : string;
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begin
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paramstr:='';
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end;
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{ set randseed to a new pseudo random value }
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procedure randomize;
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begin
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end;
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{$ifdef FPC_HAS_FEATURE_TEXTIO}
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procedure SysInitStdIO;
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begin
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OpenStdIO(Input,fmInput,StdInputHandle);
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OpenStdIO(Output,fmOutput,StdOutputHandle);
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OpenStdIO(StdOut,fmOutput,StdOutputHandle);
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end;
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{$endif}
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function CheckInitialStkLen(stklen : SizeUInt) : SizeUInt;
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begin
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result := stklen;
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end;
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procedure InitHeap;
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begin
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FillChar(freelists_fixed,sizeof(tfreelists),0);
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FillChar(freelists_free_chunk,sizeof(freelists_free_chunk),0);
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freelist_var:=nil;
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{The GBA has no operating system from which we ask memory, so we
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initialize the heap with a single block of memory.}
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freeoslistcount:=1;
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freeoslist:=pointer($2040000);
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fillchar(freeoslist^,sizeof(freeoslist^),0);
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freeoslist^.size:=$40000; {GBA heap is $40000 bytes.}
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fillchar(internal_status,sizeof(internal_status),0);
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end;
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begin
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StackLength := CheckInitialStkLen(InitialStkLen);
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///StackBottom := Sptr - StackLength;
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StackBottom := StackTop - StackLength;
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{ OS specific startup }
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fake_heap_start := pchar(0);
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fake_heap_end := pchar(0);
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{ Set up signals handlers }
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fpc_cpucodeinit;
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{ Setup heap }
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InitHeap;
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SysInitExceptions;
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{ Setup stdin, stdout and stderr }
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SysInitStdIO;
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{ Reset IO Error }
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InOutRes:=0;
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{ Arguments }
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InitSystemThreads;
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initvariantmanager;
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end.
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