fpc/packages/sndfile
2014-05-10 15:53:50 +00:00
..
examples * fix example that is still in 1.0.x state. 2010-06-29 18:27:53 +00:00
scripts
src * Extention -> extension (By Reinier, bug ID #25979) 2014-05-10 15:53:50 +00:00
fpmake_disabled.pp * Renamed fpmake files so they are not recognized anymore by bash-script 2010-05-13 16:50:52 +00:00
Makefile * mipsel-android: Regenerated makefiles. From now the mipsel-android target can be built and used. 2014-02-07 12:37:17 +00:00
Makefile.fpc * always use forward slashes in path to fpmake similarly to paths to other tools in Makefiles 2014-02-01 00:11:09 +00:00
Makefile.fpc.fpcmake * More packages switched to fpmake building 2012-01-05 16:29:36 +00:00
README.txt * added .txt extensions to all README, TODO and COPYING files 2009-02-28 17:34:08 +00:00

This is the README file for the sndfile package.

The sndfile unit contains a straight translation of the sndfile library
header file (version 0.27). It should work exactly as the C header, so for any
API documentation, see the library's documentation.

To work with this unit, you need the sndfile library installed on your
system. (http://www.zip.com.au/~erikd/libsndfile/)

The sfplay program is a rewrite in Pascal of the sfplay.c example that
comes with the sndfile lib documentation. It accepts a list of filenames
on the command-line, and will attempt to play each of the files on the sound
card - provided the sound card is correctly configured.

The testc.c file was used to find out the meaning of some hideous kernel
sound IOCTL macros. Its output was pasted into the program as constants.

Enjoy!

Michael.