fpc/api/inc/keyboard.pas

268 lines
7.5 KiB
ObjectPascal

{
$Id$
Keyboard unit, part of the portable API for Pascal
Copyright (c) 1997 Balazs Scheidler (bazsi@balabit.hu)
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
****************************************************************************}
unit Keyboard;
interface
{$i platform.inc}
uses
{$ifdef DEBUG}
{$ifdef win32}
windows,
{$endif win32}
{$endif DEBUG}
ApiComm;
const
{ We have an errorcode base of 1010 }
errKbdInitError = errKbdBase + 0;
errKbdNotImplemented = errKbdBase + 1;
type
TKeyEvent = Longint;
{ The structure of a TKeyEvent follows in LSB-MSB order:
2 bytes: depending on flags either the physical representation of a key
(under DOS scancode, ascii code pair), or the translated
ASCII/unicode character
1 byte: shift-state when this key was pressed (or shortly after)
1 byte: flags, the following flags are defined:
bit0-1
0: the lowest two bytes is the translated ASCII value
1: the lowest two bytes is the translated Unicode value
(wide-char)
2: the lowest two bytes is a function key, and the lowest
two bytes contains its platform independent code
3: the lowest two bytes is the physical representation
bit2
0: the key is pressed
1: the key is released (This event is not guaranteed to occur on all platforms)
bit3-7 undefined, should be 0
If there are two keys returning the same char-code, there's no way to find
out which one was pressed (Gray+ and Simple+). If you need to know which
was pressed, you'll need to use the untranslated keycodes, which is system
dependent. System dependent constants may be defined to cover those, with
possibily having the same name (but different value). }
{ System independent function key codes }
const
kbdF1 = $FF01;
kbdF2 = $FF02;
kbdF3 = $FF03;
kbdF4 = $FF04;
kbdF5 = $FF05;
kbdF6 = $FF06;
kbdF7 = $FF07;
kbdF8 = $FF08;
kbdF9 = $FF09;
kbdF10 = $FF0A;
kbdF11 = $FF0B;
kbdF12 = $FF0C;
kbdF13 = $FF0D;
kbdF14 = $FF0E;
kbdF15 = $FF0F;
kbdF16 = $FF10;
kbdF17 = $FF11;
kbdF18 = $FF12;
kbdF19 = $FF13;
kbdF20 = $FF14;
{ $15 - $1F reserved for future Fxx keys }
kbdHome = $FF20;
kbdUp = $FF21;
kbdPgUp = $FF22;
kbdLeft = $FF23;
kbdMiddle = $FF24;
kbdRight = $FF25;
kbdEnd = $FF26;
kbdDown = $FF27;
kbdPgDn = $FF28;
kbdInsert = $FF29;
kbdDelete = $FF2A;
{ $2B - $2F reserved for future keypad keys }
{ possible flag values }
kbASCII = $00;
kbUniCode = $01;
kbFnKey = $02;
kbPhys = $03;
kbReleased = $04;
{ shiftstate flags }
kbLeftShift = 1;
kbRightShift = 2;
kbShift = kbLeftShift or kbRightShift;
kbCtrl = 4;
kbAlt = 8;
var
PendingKeyEvent : TKeyEvent;
procedure InitKeyboard;
{ Initializes the keyboard interface, additional platform specific parameters
can be passed by global variables (RawMode etc.) for the first implementation
under DOS it does nothing }
procedure DoneKeyboard;
{ Deinitializes the keyboard interface }
function GetKeyEvent: TKeyEvent;
{ Returns the last keyevent, and waits for one if not available }
procedure PutKeyEvent(KeyEvent: TKeyEvent);
{ Adds the given KeyEvent to the input queue. Please note that depending on
the implementation this can hold only one value (NO FIFOs etc) }
function PollKeyEvent: TKeyEvent;
{ Checks if a keyevent is available, and returns it if one is found. If no
event is pending, it returns 0 }
function PollShiftStateEvent: TKeyEvent;
{ Return the current shiftstate in a keyevent }
function TranslateKeyEvent(KeyEvent: TKeyEvent): TKeyEvent;
{ Performs ASCII translation of the KeyEvent }
function TranslateKeyEventUniCode(KeyEvent: TKeyEvent): TKeyEvent;
{ Performs Unicode translation of the KeyEvent }
function GetKeyEventFlags(KeyEvent: TKeyEvent): Byte;
{ Returns the flags part of the given KeyEvent }
function GetKeyEventChar(KeyEvent: TKeyEvent): Char;
{ Returns the charcode part of the given KeyEvent, if it contains a translated
keycode }
function GetKeyEventUniCode(KeyEvent: TKeyEvent): Word;
{ Returns the unicode part of the given KeyEvent, if it contains a translated
unicode character }
function GetKeyEventCode(KeyEvent: TKeyEvent): Word;
{ Returns the translated function keycode part of the given KeyEvent, if it
contains a translated function keycode }
function GetKeyEventShiftState(KeyEvent: TKeyEvent): Byte;
{ Returns the shift-state values of the given KeyEvent }
function IsFunctionKey(KeyEvent: TKeyEvent): Boolean;
{ Returns true if the given key was a function key or not }
{$ifdef DEBUG}
{$ifdef win32}
var last_ir : INPUT_RECORD;
{$endif win32}
{$endif DEBUG}
implementation
{ Include platform dependent routines }
{$i keyboard.inc}
{ Platform independent routines }
procedure PutKeyEvent(KeyEvent: TKeyEvent);
begin
PendingKeyEvent := KeyEvent;
end;
function GetKeyEventFlags(KeyEvent: TKeyEvent): Byte;
begin
GetKeyEventFlags := (KeyEvent and $FF000000) shr 24;
end;
function GetKeyEventChar(KeyEvent: TKeyEvent): Char;
begin
if KeyEvent and $03000000 = $00000000 then
GetKeyEventChar := Chr(KeyEvent and $000000FF)
else
GetKeyEventChar := #0;
end;
function GetKeyEventUniCode(KeyEvent: TKeyEvent): Word;
begin
if KeyEvent and $03000000 = $01000000 then
GetKeyEventUniCode := KeyEvent and $0000FFFF
else
GetKeyEventUniCode := 0;
end;
function GetKeyEventCode(KeyEvent: TKeyEvent): Word;
begin
GetKeyEventCode := KeyEvent and $0000FFFF
end;
function GetKeyEventShiftState(KeyEvent: TKeyEvent): Byte;
begin
GetKeyEventShiftState := (KeyEvent and $00FF0000) shr 16;
end;
function IsFunctionKey(KeyEvent: TKeyEvent): Boolean;
begin
IsFunctionKey := KeyEvent and $03000000 = $02000000;
end;
end.
{
$Log$
Revision 1.2 2000-02-29 11:43:16 pierre
Common renamed APIComm to avoid problems with free vision
Revision 1.1 2000/01/06 01:20:31 peter
* moved out of packages/ back to topdir
Revision 1.1 1999/12/23 19:36:47 peter
* place unitfiles in target dirs
Revision 1.2 1999/12/09 21:29:15 pierre
+ some debug code for win32
Revision 1.3 1999/11/24 23:36:56 peter
* moved to packages dir
Revision 1.2 1998/12/12 19:12:58 peter
* keyboard updates
* make test target, make all only makes units
Revision 1.1 1998/12/04 12:48:24 peter
* moved some dirs
Revision 1.6 1998/10/29 12:49:47 peter
* more fixes
Revision 1.5 1998/10/28 21:18:22 peter
* more fixes
Revision 1.4 1998/10/26 11:22:51 peter
* updates
Date Version Who Comments
07/28/98 0.2 Bazsi Added some constants
}