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1413 lines
41 KiB
PHP
1413 lines
41 KiB
PHP
{
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$Id$
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This file is part of the Free Pascal run time library.
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Copyright (c) 1993,99 by Carl Eric Codere
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This include implements VESA basic access.
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See the file COPYING.FPC, included in this distribution,
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for details about the copyright.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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**********************************************************************}
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type
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pModeList = ^tModeList;
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tModeList = Array [0..255] of word; {list of modes terminated by -1}
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{VESA modes are >=100h}
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palrec = packed record { record used for set/get DAC palette }
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align: byte;
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blue : byte;
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green: byte;
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red: byte;
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end;
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const
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{ VESA attributes }
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attrSwitchDAC = $01; { DAC is switchable (1.2) }
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attrNotVGACompatible = $02; { Video is NOT VGA compatible (2.0) }
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attrSnowCheck = $04; { Video must use snow checking(2.0) }
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{ mode attribute bits }
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modeAvail = $01; { Hardware supports this mode (1.0) }
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modeExtendInfo = $02; { Extended information (1.0) }
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modeBIOSSupport = $04; { TTY BIOS Support (1.0) }
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modeColor = $08; { This is a color mode (1.0) }
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modeGraphics = $10; { This is a graphics mode (1.0) }
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modeNotVGACompatible = $20; { this mode is NOT I/O VGA compatible (2.0)}
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modeNoWindowed = $40; { This mode does not support Windows (2.0) }
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modeLinearBuffer = $80; { This mode supports linear buffers (2.0) }
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{ window attributes }
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winSupported = $01;
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winReadable = $02;
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winWritable = $04;
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{ memory model }
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modelText = $00;
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modelCGA = $01;
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modelHerc = $02;
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model4plane = $03;
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modelPacked = $04;
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modelModeX = $05;
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modelRGB = $06;
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modelYUV = $07;
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TYPE
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TVESAinfo = packed record { VESA Information request }
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signature : array [1..4] of char; { This should be VESA }
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version : word; { VESA revision }
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str : pChar; { pointer to OEM string }
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caps : longint; { video capabilities }
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modeList : pModeList; { pointer to SVGA modes }
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pad : array [18..260] of byte; { extra padding more then }
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end; { VESA standard because of bugs on }
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{ some video cards. }
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TVESAModeInfo = packed record
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attr : word; { mode attributes (1.0) }
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winAAttr,
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winBAttr : byte; { window attributes (1.0) }
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winGranularity : word; {in K} { Window granularity (1.0) }
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winSize : word; {in K} { window size (1.0) }
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winASeg, { Window A Segment address (1.0) }
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winBSeg : word; { Window B Segment address (1.0) }
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winFunct : procedure; { Function to swtich bank }
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BytesPerScanLine: word; {bytes per scan line (1.0) }
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{ extended information }
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xRes, yRes : word; {pixels}
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xCharSize,
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yCharSize : byte;
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planes : byte;
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bitsPixel : byte;
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banks : byte;
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memModel : byte;
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bankSize : byte; {in K}
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NumberOfPages: byte;
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pad : array [29..260] of byte; { always put some more space then required}
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end;
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var
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VESAInfo : TVESAInfo; { VESA Driver information }
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ModeInfo : TVESAModeInfo; { Current Mode information }
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BytesPerLine: word; { Number of bytes per scanline }
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{ window management }
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ReadWindow : byte; { Window number for reading. }
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WriteWindow: byte; { Window number for writing. }
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winReadSeg : word; { Address of segment for read }
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winWriteSeg: word; { Address of segment for writes}
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CurrentReadBank : integer; { active read bank }
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CurrentWriteBank: integer; { active write bank }
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BankShift : word; { address to shift by when switching banks. }
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hasVesa: Boolean; { true if we have a VESA compatible graphics card}
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{ initialized in QueryAdapterInfo in graph.inc }
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function hexstr(val : longint;cnt : byte) : string;
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const
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HexTbl : array[0..15] of char='0123456789ABCDEF';
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var
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i : longint;
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begin
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hexstr[0]:=char(cnt);
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for i:=cnt downto 1 do
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begin
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hexstr[i]:=hextbl[val and $f];
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val:=val shr 4;
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end;
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end;
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{$IFDEF DPMI}
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function getVESAInfo(var VESAInfo: TVESAInfo) : boolean;
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var
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ptrlong : longint;
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VESAPtr : ^TVESAInfo;
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regs : TDPMIRegisters;
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ModeSel: word;
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offs: longint;
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{ added... }
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modelist: PmodeList;
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modeptr : pointer;
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i: longint;
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RealSeg : word;
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begin
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{ Allocate real mode buffer }
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{$ifndef fpc}
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Ptrlong:=GlobalDosAlloc(sizeof(TVESAInfo));
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{ Get selector value }
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VESAPtr := pointer(Ptrlong shl 16);
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{$else fpc}
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Ptrlong:=Global_Dos_Alloc(sizeof(TVESAInfo));
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Getmem(VESAPtr,SizeOf(TVESAInfo));
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{$endif fpc}
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{ Get segment value }
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RealSeg := word(Ptrlong shr 16);
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if not assigned(VESAPtr) then
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RunError(203);
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FillChar(regs, sizeof(TDPMIRegisters), #0);
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{ Get VESA Mode information ... }
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regs.eax := $4f00;
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regs.es := RealSeg;
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regs.edi := $00;
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RealIntr($10, regs);
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{$ifdef fpc}
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{ no far pointer support in FPC yet, so move the vesa info into a memory }
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{ block in the DS slector space (JM) }
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dosmemget(RealSeg,0,VesaPtr^,SizeOf(TVESAInfo));
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{$endif fpc}
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if VESAPtr^.Signature <> 'VESA' then
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begin
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getVesaInfo := FALSE;
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{$ifndef fpc}
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GlobalDosFree(word(PtrLong and $ffff));
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{$else fpc}
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Global_Dos_Free(word(PtrLong and $ffff));
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{ also free the extra allocated buffer }
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Freemem(VESAPtr,SizeOf(TVESAInfo));
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{$endif fpc}
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exit;
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end
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else
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getVesaInfo := TRUE;
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{$ifndef fpc}
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{ The mode pointer buffer points to a real mode memory }
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{ Therefore steps to get the modes: }
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{ 1. Allocate Selector and SetLimit to max number of }
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{ of possible modes. }
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ModeSel := AllocSelector(0);
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SetSelectorLimit(ModeSel, 256*sizeof(word));
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{ 2. Set Selector linear address to the real mode pointer }
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{ returned. }
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offs := longint(longint(VESAPtr^.ModeList) shr 16) shl 4;
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{shouldn't the OR in the next line be a + ?? (JM)}
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offs := offs OR (Longint(VESAPtr^.ModeList) and $ffff);
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SetSelectorBase(ModeSel, offs);
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{ copy VESA mode information to a protected mode buffer and }
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{ then free the real mode buffer... }
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Move(VESAPtr^, VESAInfo, sizeof(TVESAInfo));
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GlobalDosFree(word(PtrLong and $ffff));
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{ ModeList points to the mode list }
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{ We must copy it somewhere... }
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ModeList := Ptr(ModeSel, 0);
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{$else fpc}
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{ No far pointer support, so the Ptr(ModeSel, 0) doesn't work. }
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{ Immediately copy everything to a buffer in the DS selector space }
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New(ModeList);
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{ The following may copy data from outside the VESA buffer, but it }
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{ shouldn't get past the 1MB limit, since that would mean the buffer }
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{ has been allocated in the BIOS or high memory region, which seems }
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{ impossible to me (JM)}
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DosMemGet(word(longint(VESAPtr^.ModeList) shr 16),
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word(longint(VESAPtr^.ModeList) and $ffff), ModeList^,256*sizeof(word));
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{ copy VESA mode information to a protected mode buffer and }
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{ then free the real mode buffer... }
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Move(VESAPtr^, VESAInfo, sizeof(TVESAInfo));
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Global_Dos_Free(word(PtrLong and $ffff));
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Freemem(VESAPtr,SizeOf(TVESAInfo));
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{$endif fpc}
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i:=0;
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new(VESAInfo.ModeList);
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while ModeList^[i]<> $ffff do
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begin
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VESAInfo.ModeList^[i] := ModeList^[i];
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Inc(i);
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end;
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VESAInfo.ModeList^[i]:=$ffff;
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{ Free the temporary selector used to get mode information }
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{$ifndef fpc}
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FreeSelector(ModeSel);
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{$else fpc}
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Dispose(ModeList);
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{$endif fpc}
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end;
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function getModeInfo(var ModeInfo: TVESAModeInfo;mode:word):boolean;
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var
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Ptr: longint;
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{$ifndef fpc}
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VESAPtr : ^TModeInfo;
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{$endif fpc}
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regs : TDPMIRegisters;
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RealSeg: word;
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begin
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{ Alllocate real mode buffer }
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{$ifndef fpc}
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Ptr:=GlobalDosAlloc(sizeof(TModeInfo));
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{ get the selector value }
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VESAPtr := pointer(longint(Ptr shl 16));
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if not assigned(VESAPtr) then
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RunError(203);
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{$else fpc}
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Ptr:=Global_Dos_Alloc(sizeof(TModeInfo));
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{$endif fpc}
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{ get the segment value }
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RealSeg := word(Ptr shr 16);
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{ setup interrupt registers }
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FillChar(regs, sizeof(TDPMIRegisters), #0);
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{ call VESA mode information...}
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regs.eax := $4f01;
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regs.es := RealSeg;
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regs.edi := $00;
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regs.ecx := mode;
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RealIntr($10, regs);
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if word(regs.eax) <> $4f then
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getModeInfo := FALSE
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else
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getModeInfo := TRUE;
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{ copy to protected mode buffer ... }
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{$ifndef fpc}
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Move(VESAPtr^, ModeInfo, sizeof(TModeInfo));
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{$else fpc}
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DosMemGet(RealSeg,0,ModeInfo,sizeof(TModeInfo));
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{$endif fpc}
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{ free real mode memory }
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{$ifndef fpc}
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GlobalDosFree(Word(Ptr and $ffff));
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{$else fpc}
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Global_Dos_Free(Word(Ptr and $ffff));
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{$endif fpc}
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end;
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{$ELSE}
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function getVESAInfo(var VESAInfo: TVESAInfo) : boolean; assembler;
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asm
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mov ax,4F00h
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les di,VESAInfo
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int 10h
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sub ax,004Fh {make sure we got 004Fh back}
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cmp ax,1
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sbb al,al
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cmp word ptr es:[di],'V'or('E'shl 8) {signature should be 'VESA'}
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jne @@ERR
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cmp word ptr es:[di+2],'S'or('A'shl 8)
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je @@X
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@@ERR:
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mov al,0
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@@X:
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end;
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function getModeInfo(var ModeInfo: TVESAModeInfo;mode:word):boolean;assembler;
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asm
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mov ax,4F01h
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mov cx,mode
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les di,ModeInfo
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int 10h
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sub ax,004Fh {make sure it's 004Fh}
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cmp ax,1
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sbb al,al
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end;
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{$ENDIF}
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function SearchVESAModes(mode: Word): boolean;
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{********************************************************}
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{ Searches for a specific DEFINED vesa mode. If the mode }
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{ is not available for some reason, then returns FALSE }
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{ otherwise returns TRUE. }
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{********************************************************}
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var
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i: word;
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ModeSupported : Boolean;
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begin
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i:=0;
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{ let's assume it's not available ... }
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ModeSupported := FALSE;
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{ This is a STUB VESA implementation }
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if VESAInfo.ModeList^[0] = $FFFF then exit;
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repeat
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if VESAInfo.ModeList^[i] = mode then
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begin
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{ we found it, the card supports this mode... }
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ModeSupported := TRUE;
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break;
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end;
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Inc(i);
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until VESAInfo.ModeList^[i] = $ffff;
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{ now check if the hardware supports it... }
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If ModeSupported then
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begin
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{ we have to init everything to zero, since VBE < 1.1 }
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{ may not setup fields correctly. }
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FillChar(ModeInfo, sizeof(ModeInfo), #0);
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GetModeInfo(ModeInfo, Mode);
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if (ModeInfo.attr and modeAvail) <> 0 then
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ModeSupported := TRUE
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else
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ModeSupported := FALSE;
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end;
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SearchVESAModes := ModeSupported;
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end;
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procedure SetBankIndex(win: byte; BankNr: Integer); assembler;
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asm
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mov ax,4f05h
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mov bh,00h
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mov bl,[Win]
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mov dx,[BankNr]
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{$ifdef fpc}
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push ebp
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{$endif fpc}
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int 10h
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{$ifdef fpc}
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pop ebp
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{$endif fpc}
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end;
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{********************************************************}
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{ There are two routines for setting banks. This may in }
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{ in some cases optimize a bit some operations, if the }
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{ hardware supports it, because one window is used for }
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{ reading and one window is used for writing. }
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{********************************************************}
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procedure SetReadBank(BankNr: Integer);
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begin
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{ check if this is the current bank... if so do nothing. }
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if BankNr = CurrentReadBank then exit;
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CurrentReadBank := BankNr; { save current bank number }
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BankNr := BankNr shl BankShift; { adjust to window granularity }
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{ we set both banks, since one may read only }
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SetBankIndex(ReadWindow, BankNr);
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{ if the hardware supports only one window }
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{ then there is only one single bank, so }
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{ update both bank numbers. }
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if ReadWindow = WriteWindow then
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CurrentWriteBank := CurrentReadBank;
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end;
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procedure SetWriteBank(BankNr: Integer);
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begin
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{ check if this is the current bank... if so do nothing. }
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if BankNr = CurrentWriteBank then exit;
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CurrentWriteBank := BankNr; { save current bank number }
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BankNr := BankNr shl BankShift; { adjust to window granularity }
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{ we set both banks, since one may read only }
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SetBankIndex(WriteWindow, BankNr);
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{ if the hardware supports only one window }
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{ then there is only one single bank, so }
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{ update both bank numbers. }
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if ReadWindow = WriteWindow then
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CurrentReadBank := CurrentWriteBank;
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end;
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{************************************************************************}
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{* 8-bit pixels VESA mode routines *}
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{************************************************************************}
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procedure PutPixVESA256(x, y : integer; color : word); far;
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var
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bank : word;
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offs : longint;
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begin
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X:= X + StartXViewPort;
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Y:= Y + StartYViewPort;
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{ convert to absolute coordinates and then verify clipping...}
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if ClipPixels then
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Begin
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if (X < StartXViewPort) or (X > (StartXViewPort + ViewWidth)) then
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exit;
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if (Y < StartYViewPort) or (Y > (StartYViewPort + ViewHeight)) then
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exit;
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end;
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offs := longint(y) * BytesPerLine + x;
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SetWriteBank(integer(offs shr 16));
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mem[WinWriteSeg : word(offs)] := byte(color);
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end;
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procedure DirectPutPixVESA256(x, y : integer); far;
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var
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bank : word;
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offs : longint;
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begin
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offs := longint(y) * BytesPerLine + x;
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SetWriteBank(integer(offs shr 16));
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mem[WinWriteSeg : word(offs)] := byte(CurrentColor);
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end;
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function GetPixVESA256(x, y : integer): word; far;
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var
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bank : word;
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offs : longint;
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begin
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X:= X + StartXViewPort;
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Y:= Y + StartYViewPort;
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offs := longint(y) * BytesPerLine + x;
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SetReadBank(integer(offs shr 16));
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GetPixVESA256:=mem[WinWriteSeg : word(offs)];
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end;
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{************************************************************************}
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{* 15/16bit pixels VESA mode routines *}
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{************************************************************************}
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procedure PutPixVESA32k(x, y : integer; color : word); far;
|
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var
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bank : word;
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offs : longint;
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begin
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X:= X + StartXViewPort;
|
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Y:= Y + StartYViewPort;
|
|
{ convert to absolute coordinates and then verify clipping...}
|
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if ClipPixels then
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Begin
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if (X < StartXViewPort) or (X > (StartXViewPort + ViewWidth)) then
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exit;
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if (Y < StartYViewPort) or (Y > (StartYViewPort + ViewHeight)) then
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exit;
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end;
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offs := longint(y) * BytesPerLine + 2*x;
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SetWriteBank(integer(offs shr 16));
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memW[WinWriteSeg : word(offs)] := color;
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end;
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|
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procedure PutPixVESA64k(x, y : integer; color : word); far;
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var
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bank : word;
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offs : longint;
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begin
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X:= X + StartXViewPort;
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Y:= Y + StartYViewPort;
|
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{ convert to absolute coordinates and then verify clipping...}
|
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if ClipPixels then
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Begin
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if (X < StartXViewPort) or (X > (StartXViewPort + ViewWidth)) then
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exit;
|
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if (Y < StartYViewPort) or (Y > (StartYViewPort + ViewHeight)) then
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exit;
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end;
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offs := longint(y) * BytesPerLine + 2*x;
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SetWriteBank(integer(offs shr 16));
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memW[WinWriteSeg : word(offs)] := color;
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end;
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|
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function GetPixVESA32k(x, y : integer): word; far;
|
|
var
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bank : word;
|
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offs : longint;
|
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begin
|
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X:= X + StartXViewPort;
|
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Y:= Y + StartYViewPort;
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offs := longint(y) * BytesPerLine + 2*x;
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SetReadBank(integer(offs shr 16));
|
|
GetPixVESA32k:=memW[WinWriteSeg : word(offs)];
|
|
end;
|
|
|
|
function GetPixVESA64k(x, y : integer): word; far;
|
|
var
|
|
bank : word;
|
|
offs : longint;
|
|
begin
|
|
X:= X + StartXViewPort;
|
|
Y:= Y + StartYViewPort;
|
|
offs := longint(y) * BytesPerLine + 2*x;
|
|
SetReadBank(integer(offs shr 16));
|
|
GetPixVESA64k:=memW[WinWriteSeg : word(offs)];
|
|
end;
|
|
|
|
procedure DirectPutPixVESA32k(x, y : integer); far;
|
|
var
|
|
bank : word;
|
|
offs : longint;
|
|
begin
|
|
offs := longint(y) * BytesPerLine + 2*x;
|
|
SetWriteBank(integer((offs shr 16) and $ff));
|
|
memW[WinWriteSeg : word(offs)] := CurrentColor;
|
|
end;
|
|
|
|
procedure DirectPutPixVESA64k(x, y : integer); far;
|
|
var
|
|
bank : word;
|
|
offs : longint;
|
|
begin
|
|
offs := longint(y) * BytesPerLine + 2*x;
|
|
SetWriteBank(integer(offs shr 16));
|
|
memW[WinWriteSeg : word(offs)] := CurrentColor;
|
|
end;
|
|
|
|
{************************************************************************}
|
|
{* 4-bit pixels VESA mode routines *}
|
|
{************************************************************************}
|
|
|
|
procedure PutPixVESA16(x, y : integer; color : word); far;
|
|
var
|
|
bank : word;
|
|
offs : longint;
|
|
dummy_read : byte;
|
|
begin
|
|
X:= X + StartXViewPort;
|
|
Y:= Y + StartYViewPort;
|
|
{ convert to absolute coordinates and then verify clipping...}
|
|
if ClipPixels then
|
|
Begin
|
|
if (X < StartXViewPort) or (X > (StartXViewPort + ViewWidth)) then
|
|
exit;
|
|
if (Y < StartYViewPort) or (Y > (StartYViewPort + ViewHeight)) then
|
|
exit;
|
|
end;
|
|
{ this can be done only once at InitGraph }
|
|
PortW[$3C4] := $0f02;
|
|
PortW[$3CE] := $0003;
|
|
PortW[$3CE] := $0205;
|
|
{ }
|
|
offs := longint(y) * BytesPerLine + (x div 8);
|
|
SetWriteBank(integer(offs shr 16));
|
|
port[$3CE] := $08;
|
|
port[$3CF] := ($80 shr (x and 7));
|
|
dummy_read := mem[WinWriteSeg : word(offs)];
|
|
mem[winWriteSeg : offs] := byte(color);
|
|
{ this can be done only once at DoneGraph..}
|
|
PortW[$3CE] := $FF08;
|
|
PortW[$3CE] := $0005;
|
|
{ }
|
|
end;
|
|
|
|
procedure DirectPutPixVESA16(x, y : integer); far;
|
|
var
|
|
bank : word;
|
|
offs : longint;
|
|
dummy_read : byte;
|
|
begin
|
|
{ this can be done only once at InitGraph }
|
|
PortW[$3C4] := $0f02;
|
|
PortW[$3CE] := $0003;
|
|
PortW[$3CE] := $0205;
|
|
{ }
|
|
offs := longint(y) * BytesPerLine + (x div 8);
|
|
SetWriteBank(integer(offs shr 16));
|
|
port[$3CE] := $08;
|
|
port[$3CF] := ($80 shr (x and 7));
|
|
dummy_read := mem[WinWriteSeg : word(offs)];
|
|
mem[winWriteSeg : offs] := byte(CurrentColor);
|
|
{ this can be done only once at DoneGraph..}
|
|
PortW[$3CE] := $FF08;
|
|
PortW[$3CE] := $0005;
|
|
{ }
|
|
end;
|
|
|
|
|
|
{************************************************************************}
|
|
{* VESA Palette entries *}
|
|
{************************************************************************}
|
|
|
|
|
|
{$IFDEF DPMI}
|
|
Procedure SetVESARGBPalette(ColorNum, RedValue, GreenValue,
|
|
BlueValue : Integer);
|
|
var
|
|
FunctionNr : byte; { use blankbit or normal RAMDAC programming? }
|
|
pal: palrec;
|
|
Error : boolean; { VBE call error }
|
|
regs: TDPMIRegisters;
|
|
Ptr: longint;
|
|
{$ifndef fpc}
|
|
PalPtr : ^PalRec;
|
|
{$endif fpc}
|
|
RealSeg: word;
|
|
begin
|
|
if DirectColor then
|
|
Begin
|
|
_GraphResult := grError;
|
|
exit;
|
|
end;
|
|
Error := TRUE;
|
|
pal.align := 0;
|
|
pal.red := byte(RedValue);
|
|
pal.green := byte(GreenValue);
|
|
pal.blue := byte(BlueValue);
|
|
{ use the set/get palette function }
|
|
if VESAInfo.Version >= $0200 then
|
|
Begin
|
|
{ check if blanking bit must be set when programming }
|
|
{ the RAMDAC. }
|
|
if (VESAInfo.caps and attrSnowCheck) <> 0 then
|
|
FunctionNr := $80
|
|
else
|
|
FunctionNr := $00;
|
|
|
|
{ Alllocate real mode buffer }
|
|
{$ifndef fpc}
|
|
Ptr:=GlobalDosAlloc(sizeof(palrec));
|
|
{ get the selector values }
|
|
PalPtr := pointer(Ptr shl 16);
|
|
if not assigned(PalPtr) then
|
|
RunError(203);
|
|
{$else fpc}
|
|
Ptr:=Global_Dos_Alloc(sizeof(palrec));
|
|
{$endif fpc}
|
|
{get the segment value}
|
|
RealSeg := word(Ptr shr 16);
|
|
{ setup interrupt registers }
|
|
FillChar(regs, sizeof(TDPMIRegisters), #0);
|
|
{ copy palette values to real mode buffer }
|
|
{$ifndef fpc}
|
|
move(pal, palptr^, sizeof(palrec));
|
|
{$else fpc}
|
|
DosMemPut(RealSeg,0,pal,sizeof(palrec));
|
|
{$endif fpc}
|
|
regs.eax := $4F09;
|
|
regs.ebx := FunctionNr;
|
|
regs.ecx := $01;
|
|
regs.edx := ColorNum;
|
|
regs.es := RealSeg;
|
|
regs.edi := 0; { offset is always zero }
|
|
RealIntr($10, regs);
|
|
|
|
{ free real mode memory }
|
|
{$ifndef fpc}
|
|
GlobalDosFree(word(Ptr and $ffff));
|
|
{$else fpc}
|
|
Global_Dos_Free(word(Ptr and $ffff));
|
|
{$endif fpc}
|
|
|
|
if word(regs.eax) <> $004F then
|
|
begin
|
|
_GraphResult := grError;
|
|
exit;
|
|
end;
|
|
end
|
|
else
|
|
{ assume it's fully VGA compatible palette-wise. }
|
|
Begin
|
|
SetVGARGBPalette(ColorNum, RedValue, GreenValue, BlueValue);
|
|
end;
|
|
end;
|
|
|
|
|
|
Procedure GetVESARGBPalette(ColorNum: integer; Var
|
|
RedValue, GreenValue, BlueValue : integer);
|
|
var
|
|
pal: PalRec;
|
|
Error: boolean;
|
|
palptr : ^PalRec;
|
|
regs : TDPMIRegisters;
|
|
RealSeg: word;
|
|
ptr: longint;
|
|
begin
|
|
if DirectColor then
|
|
Begin
|
|
_GraphResult := grError;
|
|
exit;
|
|
end;
|
|
{ use the set/get palette function }
|
|
if VESAInfo.Version >= $0200 then
|
|
Begin
|
|
{ Alllocate real mode buffer }
|
|
{$ifndef fpc}
|
|
Ptr:=GlobalDosAlloc(sizeof(palrec));
|
|
{ get the selector value }
|
|
PalPtr := pointer(longint(Ptr and $0000ffff) shl 16);
|
|
if not assigned(PalPtr) then
|
|
RunError(203);
|
|
{$else fpc}
|
|
Ptr:=Global_Dos_Alloc(sizeof(palrec));
|
|
{$endif fpc}
|
|
{ get the segment value }
|
|
RealSeg := word(Ptr shr 16);
|
|
{ setup interrupt registers }
|
|
FillChar(regs, sizeof(TDPMIRegisters), #0);
|
|
|
|
regs.eax := $4F09;
|
|
regs.ebx := $01; { get palette data }
|
|
regs.ecx := $01;
|
|
regs.edx := ColorNum;
|
|
regs.es := RealSeg;
|
|
regs.edi := 0; { offset is always zero }
|
|
RealIntr($10, regs);
|
|
|
|
{ copy to protected mode buffer ... }
|
|
{$ifndef fpc}
|
|
Move(PalPtr^, Pal, sizeof(palrec));
|
|
{$else fpc}
|
|
DosMemGet(RealSeg,0,Pal,sizeof(palrec));
|
|
{$endif fpc}
|
|
{ free real mode memory }
|
|
{$ifndef fpc}
|
|
GlobalDosFree(word(Ptr and $ffff));
|
|
{$else fpc}
|
|
Global_Dos_Free(word(Ptr and $ffff));
|
|
{$endif fpc}
|
|
|
|
if word(regs.eax) <> $004F then
|
|
begin
|
|
_GraphResult := grError;
|
|
exit;
|
|
end
|
|
else
|
|
begin
|
|
RedValue := Integer(pal.Red);
|
|
GreenValue := Integer(pal.Green);
|
|
BlueValue := Integer(pal.Blue);
|
|
end;
|
|
end
|
|
else
|
|
GetVGARGBPalette(ColorNum, RedValue, GreenValue, BlueValue);
|
|
end;
|
|
{$ELSE}
|
|
|
|
Procedure SetVESARGBPalette(ColorNum, RedValue, GreenValue,
|
|
BlueValue : Integer); far;
|
|
var
|
|
FunctionNr : byte; { use blankbit or normal RAMDAC programming? }
|
|
pal: ^palrec;
|
|
Error : boolean; { VBE call error }
|
|
begin
|
|
if DirectColor then
|
|
Begin
|
|
_GraphResult := grError;
|
|
exit;
|
|
end;
|
|
Error := FALSE;
|
|
new(pal);
|
|
if not assigned(pal) then RunError(203);
|
|
pal^.align := 0;
|
|
pal^.red := byte(RedValue);
|
|
pal^.green := byte(GreenValue);
|
|
pal^.blue := byte(BlueValue);
|
|
{ use the set/get palette function }
|
|
if VESAInfo.Version >= $0200 then
|
|
Begin
|
|
{ check if blanking bit must be set when programming }
|
|
{ the RAMDAC. }
|
|
if (VESAInfo.caps and attrSnowCheck) <> 0 then
|
|
FunctionNr := $80
|
|
else
|
|
FunctionNr := $00;
|
|
asm
|
|
mov ax, 4F09h { Set/Get Palette data }
|
|
mov bl, [FunctionNr] { Set palette data }
|
|
mov cx, 01h { update one palette reg. }
|
|
mov dx, [ColorNum] { register number to update }
|
|
les di, [pal] { get palette address }
|
|
int 10h
|
|
cmp ax, 004Fh { check if success }
|
|
jz @noerror
|
|
mov [Error], TRUE
|
|
@noerror:
|
|
end;
|
|
if not Error then
|
|
Dispose(pal)
|
|
else
|
|
begin
|
|
_GraphResult := grError;
|
|
exit;
|
|
end;
|
|
end
|
|
else
|
|
{ assume it's fully VGA compatible palette-wise. }
|
|
Begin
|
|
SetVGARGBPalette(ColorNum, RedValue, GreenValue, BlueValue);
|
|
end;
|
|
end;
|
|
|
|
|
|
|
|
|
|
Procedure GetVESARGBPalette(ColorNum: integer; Var
|
|
RedValue, GreenValue, BlueValue : integer); far;
|
|
var
|
|
Error: boolean;
|
|
pal: ^palrec;
|
|
begin
|
|
if DirectColor then
|
|
Begin
|
|
_GraphResult := grError;
|
|
exit;
|
|
end;
|
|
Error := FALSE;
|
|
new(pal);
|
|
if not assigned(pal) then RunError(203);
|
|
FillChar(pal^, sizeof(palrec), #0);
|
|
{ use the set/get palette function }
|
|
if VESAInfo.Version >= $0200 then
|
|
Begin
|
|
asm
|
|
mov ax, 4F09h { Set/Get Palette data }
|
|
mov bl, 01h { Set palette data }
|
|
mov cx, 01h { update one palette reg. }
|
|
mov dx, [ColorNum] { register number to update }
|
|
les di, [pal] { get palette address }
|
|
int 10h
|
|
cmp ax, 004Fh { check if success }
|
|
jz @noerror
|
|
mov [Error], TRUE
|
|
@noerror:
|
|
end;
|
|
if not Error then
|
|
begin
|
|
RedValue := Integer(pal^.Red);
|
|
GreenValue := Integer(pal^.Green);
|
|
BlueValue := Integer(pal^.Blue);
|
|
Dispose(pal);
|
|
end
|
|
else
|
|
begin
|
|
_GraphResult := grError;
|
|
exit;
|
|
end;
|
|
end
|
|
else
|
|
GetVGARGBPalette(ColorNum, RedValue, GreenValue, BlueValue);
|
|
|
|
end;
|
|
{$ENDIF}
|
|
|
|
|
|
procedure SetupLinear(var ModeInfo: TVESAModeInfo);
|
|
begin
|
|
{ !!!!!!!!!!!!!!!!!!!!!!!!!!!!!! }
|
|
end;
|
|
|
|
procedure SetupWindows(var ModeInfo: TVESAModeInfo);
|
|
begin
|
|
{ now we check the windowing scheme ...}
|
|
if (ModeInfo.WinAAttr and WinSupported) <> 0 then
|
|
{ is this window supported ... }
|
|
begin
|
|
{ now check if the window is R/W }
|
|
if (ModeInfo.WinAAttr and WinReadable) <> 0 then
|
|
begin
|
|
ReadWindow := 0;
|
|
WinReadSeg := ModeInfo.WinASeg;
|
|
end;
|
|
if (ModeInfo.WinAAttr and WinWritable) <> 0 then
|
|
begin
|
|
WriteWindow := 0;
|
|
WinWriteSeg := ModeInfo.WinASeg;
|
|
end;
|
|
end;
|
|
if (ModeInfo.WinBAttr and WinSupported) <> 0 then
|
|
{ is this window supported ... }
|
|
begin
|
|
|
|
{ OPTIMIZATION ... }
|
|
{ if window A supports both read/write, then we try to optimize }
|
|
{ everything, by using a different window for Read and/or write.}
|
|
if (WinReadSeg <> 0) and (WinWriteSeg <> 0) then
|
|
begin
|
|
{ check if winB supports read }
|
|
if (ModeInfo.WinBAttr and winReadable) <> 0 then
|
|
begin
|
|
WinReadSeg := ModeInfo.WinBSeg;
|
|
ReadWindow := 1;
|
|
end
|
|
else
|
|
{ check if WinB supports write }
|
|
if (ModeInfo.WinBAttr and WinWritable) <> 0 then
|
|
begin
|
|
WinWriteSeg := ModeInfo.WinBSeg;
|
|
WriteWindow := 1;
|
|
end;
|
|
end
|
|
else
|
|
{ Window A only supported Read OR Write, no we have to make }
|
|
{ sure that window B supports the other mode. }
|
|
if (WinReadSeg = 0) and (WinWriteSeg<>0) then
|
|
begin
|
|
if (ModeInfo.WinBAttr and WinReadable <> 0) then
|
|
begin
|
|
ReadWindow := 1;
|
|
WinReadSeg := ModeInfo.WinBSeg;
|
|
end
|
|
else
|
|
{ impossible, this VESA mode is WRITE only! }
|
|
begin
|
|
WriteLn('Invalid VESA Window attribute.');
|
|
Halt(255);
|
|
end;
|
|
end
|
|
else
|
|
if (winWriteSeg = 0) and (WinReadSeg<>0) then
|
|
begin
|
|
if (ModeInfo.WinBAttr and WinWritable) <> 0 then
|
|
begin
|
|
WriteWindow := 1;
|
|
WinWriteSeg := ModeInfo.WinBSeg;
|
|
end
|
|
else
|
|
{ impossible, this VESA mode is READ only! }
|
|
begin
|
|
WriteLn('Invalid VESA Window attribute.');
|
|
Halt(255);
|
|
end;
|
|
end
|
|
else
|
|
if (winReadSeg = 0) and (winWriteSeg = 0) then
|
|
{ no read/write in this mode! }
|
|
begin
|
|
WriteLn('Invalid VESA Window attribute.');
|
|
Halt(255);
|
|
end;
|
|
end;
|
|
|
|
{ if both windows are not supported, then we can assume }
|
|
{ that there is ONE single NON relocatable window. }
|
|
if (WinWriteSeg = 0) and (WinReadSeg = 0) then
|
|
begin
|
|
WinWriteSeg := ModeInfo.WinASeg;
|
|
WinReadSeg := ModeInfo.WinASeg;
|
|
end;
|
|
|
|
{ 16-bit Protected mode checking code... }
|
|
{ change segment values to protected mode }
|
|
{ selectors. }
|
|
if WinReadSeg = $A000 then
|
|
WinReadSeg := SegA000
|
|
else
|
|
if WinReadSeg = $B000 then
|
|
WinReadSeg := SegB000
|
|
else
|
|
if WinReadSeg = $B800 then
|
|
WinReadSeg := SegB800
|
|
else
|
|
begin
|
|
WriteLn('Invalid segment address.');
|
|
Halt(255);
|
|
end;
|
|
if WinWriteSeg = $A000 then
|
|
WinWriteSeg := SegA000
|
|
else
|
|
if WinWriteSeg = $B000 then
|
|
WinWriteSeg := SegB000
|
|
else
|
|
if WinWriteSeg = $B800 then
|
|
WinWriteSeg := SegB800
|
|
else
|
|
begin
|
|
WriteLn('Invalid segment address.');
|
|
Halt(255);
|
|
end;
|
|
|
|
end;
|
|
|
|
|
|
|
|
function setVESAMode(mode:word):boolean;
|
|
var i:word;
|
|
begin
|
|
{ Init mode information, for compatibility with VBE < 1.1 }
|
|
FillChar(ModeInfo, sizeof(ModeInfo), #0);
|
|
{ get the video mode information }
|
|
if getModeInfo(modeinfo, mode) then
|
|
begin
|
|
{ checks if the hardware supports the video mode. }
|
|
if (ModeInfo.attr and modeAvail) <> 0 then
|
|
begin
|
|
SetVESAMode := TRUE;
|
|
end
|
|
else
|
|
begin
|
|
SetVESAmode := TRUE;
|
|
_GraphResult := grError;
|
|
exit;
|
|
end;
|
|
|
|
BankShift := 0;
|
|
while (64 shl BankShift) <> ModeInfo.WinGranularity do
|
|
Inc(BankShift);
|
|
CurrentWriteBank := -1;
|
|
CurrentReadBank := -1;
|
|
BytesPerLine := ModeInfo.BytesPerScanLine;
|
|
|
|
{ These are the window adresses ... }
|
|
WinWriteSeg := 0; { This is the segment to use for writes }
|
|
WinReadSeg := 0; { This is the segment to use for reads }
|
|
ReadWindow := 0;
|
|
WriteWindow := 0;
|
|
|
|
{ VBE 2.0 and higher supports >= non VGA linear buffer types...}
|
|
{ this is backward compatible. }
|
|
if ((ModeInfo.Attr and ModeNoWindowed) <> 0) and
|
|
((ModeInfo.Attr and ModeLinearBuffer) <> 0) then
|
|
SetupLinear(ModeInfo)
|
|
else
|
|
{ if linear and windowed is supported, then use windowed }
|
|
{ method. }
|
|
SetUpWindows(ModeInfo);
|
|
|
|
|
|
asm
|
|
mov ax,4F02h
|
|
mov bx,mode
|
|
{$ifdef fpc}
|
|
push ebp
|
|
{$endif fpc}
|
|
int 10h
|
|
{$ifdef fpc}
|
|
pop ebp
|
|
{$endif fpc}
|
|
sub ax,004Fh
|
|
cmp ax,1
|
|
sbb al,al
|
|
mov @RESULT,al
|
|
end;
|
|
end;
|
|
end;
|
|
|
|
|
|
function getVESAMode:word;assembler;
|
|
asm {return -1 if error}
|
|
mov ax,4F03h
|
|
{$ifdef fpc}
|
|
push ebp
|
|
{$endif fpc}
|
|
int 10h
|
|
{$ifdef fpc}
|
|
pop ebp
|
|
{$endif fpc}
|
|
cmp ax,004Fh
|
|
je @@OK
|
|
mov ax,-1
|
|
jmp @@X
|
|
@@OK:
|
|
mov ax,bx
|
|
@@X:
|
|
end;
|
|
|
|
|
|
|
|
|
|
{************************************************************************}
|
|
{* VESA Modes inits *}
|
|
{************************************************************************}
|
|
|
|
procedure Init1280x1024x64k; far;
|
|
begin
|
|
SetVesaMode(m1280x1024x64k);
|
|
end;
|
|
|
|
procedure Init1280x1024x32k; far;
|
|
begin
|
|
SetVESAMode(m1280x1024x32k);
|
|
end;
|
|
|
|
procedure Init1280x1024x256; far;
|
|
begin
|
|
SetVESAMode(m1280x1024x256);
|
|
end;
|
|
|
|
|
|
procedure Init1280x1024x16; far;
|
|
begin
|
|
SetVESAMode(m1280x1024x16);
|
|
end;
|
|
|
|
procedure Init1024x768x64k; far;
|
|
begin
|
|
SetVESAMode(m1024x768x64k);
|
|
end;
|
|
|
|
procedure Init640x480x32k; far;
|
|
begin
|
|
SetVESAMode(m640x480x32k);
|
|
end;
|
|
|
|
procedure Init1024x768x256; far;
|
|
begin
|
|
SetVESAMode(m1024x768x256);
|
|
end;
|
|
|
|
procedure Init1024x768x16; far;
|
|
begin
|
|
SetVESAMode(m1024x768x16);
|
|
end;
|
|
|
|
procedure Init800x600x64k; far;
|
|
begin
|
|
SetVESAMode(m800x600x64k);
|
|
end;
|
|
|
|
procedure Init800x600x32k; far;
|
|
begin
|
|
SetVESAMode(m800x600x32k);
|
|
end;
|
|
|
|
procedure Init800x600x256; far;
|
|
begin
|
|
SetVESAMode(m800x600x256);
|
|
end;
|
|
|
|
procedure Init800x600x16; far;
|
|
begin
|
|
SetVesaMode(m800x600x16);
|
|
end;
|
|
|
|
procedure Init640x480x64k; far;
|
|
begin
|
|
SetVESAMode(m640x480x64k);
|
|
end;
|
|
|
|
|
|
procedure Init640x480x256; far;
|
|
begin
|
|
SetVESAMode(m640x480x256);
|
|
end;
|
|
|
|
procedure Init640x400x256; far;
|
|
begin
|
|
SetVESAMode(m640x400x256);
|
|
end;
|
|
|
|
procedure Init320x200x64k; far;
|
|
begin
|
|
SetVESAMode(m320x200x64k);
|
|
end;
|
|
|
|
procedure Init320x200x32k; far;
|
|
begin
|
|
SetVESAMode(m320x200x32k);
|
|
end;
|
|
|
|
|
|
{$IFDEF DPMI}
|
|
|
|
Procedure SaveStateVESA;
|
|
var
|
|
PtrLong: longint;
|
|
regs: TDPMIRegisters;
|
|
begin
|
|
SaveSupported := FALSE;
|
|
SavePtr := nil;
|
|
{ Get the video mode }
|
|
asm
|
|
mov ah,0fh
|
|
{$ifdef fpc}
|
|
push ebp
|
|
{$endif fpc}
|
|
int 10h
|
|
{$ifdef fpc}
|
|
pop ebp
|
|
{$endif fpc}
|
|
mov [VideoMode], al
|
|
end;
|
|
{ Prepare to save video state...}
|
|
asm
|
|
mov ax, 4F04h { get buffer size to save state }
|
|
mov dx, 00h
|
|
mov cx, 00001111b { Save DAC / Data areas / Hardware states }
|
|
{$ifdef fpc}
|
|
push ebp
|
|
{$endif fpc}
|
|
int 10h
|
|
{$ifdef fpc}
|
|
pop ebp
|
|
{$endif fpc}
|
|
mov [StateSize], bx
|
|
cmp al,04fh
|
|
jnz @notok
|
|
mov [SaveSupported],TRUE
|
|
@notok:
|
|
end;
|
|
if SaveSupported then
|
|
begin
|
|
{$ifndef fpc}
|
|
PtrLong:=GlobalDosAlloc(64*StateSize); { values returned in 64-byte blocks }
|
|
{$else fpc}
|
|
PtrLong:=Global_Dos_Alloc(64*StateSize); { values returned in 64-byte blocks }
|
|
{$endif fpc}
|
|
if PtrLong = 0 then
|
|
RunError(203);
|
|
SavePtr := pointer(longint(PtrLong and $0000ffff) shl 16);
|
|
{$ifndef fpc}
|
|
{ In FPC mode, we can't do anything with this (no far pointers) }
|
|
{ However, we still need to keep it to be able to free the }
|
|
{ memory afterwards. Since this data is not accessed in PM code, }
|
|
{ there's no need to save it in a seperate buffer (JM) }
|
|
if not assigned(SavePtr) then
|
|
RunError(203);
|
|
{$endif fpc}
|
|
RealStateSeg := word(PtrLong shr 16);
|
|
|
|
FillChar(regs, sizeof(regs), #0);
|
|
{ call the real mode interrupt ... }
|
|
regs.eax := $4F04; { save the state buffer }
|
|
regs.ecx := $0F; { Save DAC / Data areas / Hardware states }
|
|
regs.edx := $01; { save state }
|
|
regs.es := RealStateSeg;
|
|
regs.ebx := 0;
|
|
RealIntr($10,regs);
|
|
FillChar(regs, sizeof(regs), #0);
|
|
{ restore state, according to Ralph Brown Interrupt list }
|
|
{ some BIOS corrupt the hardware after a save... }
|
|
regs.eax := $4F04; { restore the state buffer }
|
|
regs.ecx := $0F; { rest DAC / Data areas / Hardware states }
|
|
regs.edx := $02;
|
|
regs.es := RealStateSeg;
|
|
regs.ebx := 0;
|
|
RealIntr($10,regs);
|
|
end;
|
|
end;
|
|
|
|
procedure RestoreStateVESA;
|
|
var
|
|
regs:TDPMIRegisters;
|
|
begin
|
|
{ go back to the old video mode...}
|
|
asm
|
|
mov ah,00
|
|
mov al,[VideoMode]
|
|
{$ifdef fpc}
|
|
push ebp
|
|
{$endif fpc}
|
|
int 10h
|
|
{$ifdef fpc}
|
|
pop ebp
|
|
{$endif fpc}
|
|
end;
|
|
{ then restore all state information }
|
|
{$ifndef fpc}
|
|
if assigned(SavePtr) and (SaveSupported=TRUE) then
|
|
{$else fpc}
|
|
{ No far pointer support, so it's possible that that assigned(SavePtr) }
|
|
{ would return false under FPC. Just check if it's different from nil. }
|
|
if (SavePtr <> nil) and (SaveSupported=TRUE) then
|
|
{$endif fpc}
|
|
begin
|
|
FillChar(regs, sizeof(regs), #0);
|
|
{ restore state, according to Ralph Brown Interrupt list }
|
|
{ some BIOS corrupt the hardware after a save... }
|
|
regs.eax := $4F04; { restore the state buffer }
|
|
regs.ecx := $0F; { rest DAC / Data areas / Hardware states }
|
|
regs.edx := $02; { restore state }
|
|
regs.es := RealStateSeg;
|
|
regs.ebx := 0;
|
|
RealIntr($10,regs);
|
|
{$ifndef fpc}
|
|
if GlobalDosFree(longint(SavePtr) shr 16)<>0 then
|
|
{$else fpc}
|
|
if Not(Global_Dos_Free(longint(SavePtr) shr 16)) then
|
|
{$endif fpc}
|
|
RunError(216);
|
|
SavePtr := nil;
|
|
end;
|
|
end;
|
|
|
|
{$ELSE}
|
|
|
|
{**************************************************************}
|
|
{* Real mode routines *}
|
|
{**************************************************************}
|
|
|
|
Procedure SaveStateVESA; far;
|
|
begin
|
|
SavePtr := nil;
|
|
SaveSupported := FALSE;
|
|
{ Get the video mode }
|
|
asm
|
|
mov ah,0fh
|
|
int 10h
|
|
mov [VideoMode], al
|
|
end;
|
|
{ Prepare to save video state...}
|
|
asm
|
|
mov ax, 1C00h { get buffer size to save state }
|
|
mov cx, 00000111b { Save DAC / Data areas / Hardware states }
|
|
int 10h
|
|
mov [StateSize], bx
|
|
cmp al,01ch
|
|
jnz @notok
|
|
mov [SaveSupported],TRUE
|
|
@notok:
|
|
end;
|
|
if SaveSupported then
|
|
Begin
|
|
GetMem(SavePtr, 64*StateSize); { values returned in 64-byte blocks }
|
|
if not assigned(SavePtr) then
|
|
RunError(203);
|
|
asm
|
|
mov ax, 4F04h { save the state buffer }
|
|
mov cx, 00001111b { Save DAC / Data areas / Hardware states }
|
|
mov dx, 01h
|
|
mov es, WORD PTR [SavePtr+2]
|
|
mov bx, WORD PTR [SavePtr]
|
|
int 10h
|
|
end;
|
|
{ restore state, according to Ralph Brown Interrupt list }
|
|
{ some BIOS corrupt the hardware after a save... }
|
|
asm
|
|
mov ax, 4F04h { save the state buffer }
|
|
mov cx, 00001111b { Save DAC / Data areas / Hardware states }
|
|
mov dx, 02h
|
|
mov es, WORD PTR [SavePtr+2]
|
|
mov bx, WORD PTR [SavePtr]
|
|
int 10h
|
|
end;
|
|
end;
|
|
end;
|
|
|
|
procedure RestoreStateVESA; far;
|
|
begin
|
|
{ go back to the old video mode...}
|
|
asm
|
|
mov ah,00
|
|
mov al,[VideoMode]
|
|
int 10h
|
|
end;
|
|
|
|
{ then restore all state information }
|
|
if assigned(SavePtr) and (SaveSupported=TRUE) then
|
|
begin
|
|
{ restore state, according to Ralph Brown Interrupt list }
|
|
asm
|
|
mov ax, 4F04h { save the state buffer }
|
|
mov cx, 00001111b { Save DAC / Data areas / Hardware states }
|
|
mov dx, 02h { restore state }
|
|
mov es, WORD PTR [SavePtr+2]
|
|
mov bx, WORD PTR [SavePtr]
|
|
int 10h
|
|
end;
|
|
FreeMem(SavePtr, 64*StateSize);
|
|
SavePtr := nil;
|
|
end;
|
|
end;
|
|
{$ENDIF DPMI}
|
|
|
|
{************************************************************************}
|
|
{* VESA Page flipping routines *}
|
|
{************************************************************************}
|
|
{ Note: These routines, according to the VBE3 specification, will NOT }
|
|
{ work with the 24 bpp modes, because of the alignment. }
|
|
{************************************************************************}
|
|
procedure SetVisualVESA(page: word); far;
|
|
{ two page support... }
|
|
begin
|
|
if page > HardwarePages then exit;
|
|
end;
|
|
|
|
procedure SetActiveVESA(page: word); far;
|
|
{ two page support... }
|
|
begin
|
|
end;
|
|
|
|
{
|
|
$Log$
|
|
Revision 1.5 1999-07-12 13:28:33 jonas
|
|
* forgot log tag in previous commit
|
|
|
|
}
|