fpc/packages/opengl
2014-08-25 02:17:16 +00:00
..
examples * mipsel-android: Regenerated makefiles. From now the mipsel-android target can be built and used. 2014-02-07 12:37:17 +00:00
src fixed OpenGL to build for MorphOS and hopefully did not break anything in the process 2013-09-18 21:45:17 +00:00
fpmake.pp MorphOS: moved system dependent units outside the RTL into the new morphunits package. also renamed some units to match classic Amiga and/or AROS naming 2014-08-25 02:17:16 +00:00
glunits.txt
Makefile AROS: regenerated Makefiles to support i386-aros 2014-08-17 23:16:47 +00:00
Makefile.fpc * always use forward slashes in path to fpmake similarly to paths to other tools in Makefiles 2014-02-01 00:11:09 +00:00
Makefile.fpc.fpcmake * Changed more packages to fpmake building 2012-01-15 18:26:19 +00:00
readme

New Free Pascal OpenGL (GL, GLU, GLUT, GLX) Units
GLX unit (c) 1999-2002 Sebastian Guenther, sg@freepascal.org
other units adapted to Free Pascal from the delphi3d.net units
by Tom Nuydens (tom@delphi3d.net), see http://www.delphi3d.net/

You might have a look at the original readme, glunits.txt, as well 


Some remarks:
* The new OpenGL units are not 100% compatible to the old ones; the new units
  use exactly the same function declarations as their C counterpart.
* Platform compatiblity: You can work on all targets exactly as on Win32;
  for example, you can use wglGetProcAddress for loading OpenGL extensions even
  on Unix based systems. A future release of the glext unit might have helper
  functions for loading specific extensions. (There is a small problem with
  Free Pascal: In FPC mode, you cannot assign a pointer, as returned by
  wglGetProcAddress, to a variable which holds a function pointer. Currently
  you have to compile your programs in Delphi mode, if they are using OpenGL
  extensions)
* GLUT on Win32: Get the glut32.dll from here:
  http://www.xmission.com/~nate/glut.html
* GTKGLArea: The GL Area widget for GTK is available in the GTK package