fpc/rtl/go32v2/graph.pp
2004-03-06 23:18:02 +00:00

2796 lines
89 KiB
ObjectPascal

{
$Id$
This file is part of the Free Pascal run time library.
Copyright (c) 1999-2000 by Florian Klaempfl
This file implements the go32v2 support for the graph unit
See the file COPYING.FPC, included in this distribution,
for details about the copyright.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
**********************************************************************}
unit Graph;
interface
{$i graphh.inc}
{$i vesah.inc}
CONST
m640x200x16 = VGALo;
m640x400x16 = VGAMed;
m640x480x16 = VGAHi;
{ VESA Specific video modes. }
m320x200x32k = $10D;
m320x200x64k = $10E;
m640x400x256 = $100;
m640x480x256 = $101;
m640x480x32k = $110;
m640x480x64k = $111;
m800x600x16 = $102;
m800x600x256 = $103;
m800x600x32k = $113;
m800x600x64k = $114;
m1024x768x16 = $104;
m1024x768x256 = $105;
m1024x768x32k = $116;
m1024x768x64k = $117;
m1280x1024x16 = $106;
m1280x1024x256 = $107;
m1280x1024x32k = $119;
m1280x1024x64k = $11A;
const
UseLFB : boolean = false;
UseNoSelector : boolean = false;
LFBPointer : pointer = nil;
implementation
uses
go32,ports;
const
InternalDriverName = 'DOSGX';
{$i graph.inc}
Type
TDPMIRegisters = go32.registers;
{$asmmode intel}
{ How to access real mode memory }
{ using 32-bit DPMI memory }
{ 1. Allocate a descriptor }
{ 2. Set segment limit }
{ 3. Set base linear address }
const
{$ifdef fpc}
VideoOfs : longint = 0; { Segment to draw to }
{$else fpc}
VideoOfs : word = 0; { Segment to draw to }
{$endif fpc}
FirstPlane = $0102; (* 02 = Index to Color plane Select, *)
(* 01 = Enable color plane 1 *)
{ ; ===== VGA Register Values ===== }
SCREEN_WIDTH = 80 ; { MODE-X 320 SCREEN WIDTH }
{ CHANGE THE VALUE IF OTHER MODES }
{ OTHER THEN 320 ARE USED. }
ATTRIB_Ctrl = $03C0 ; { VGA Attribute Controller }
GC_Index = $03CE ; { VGA Graphics Controller }
SC_Index = $03C4 ; { VGA Sequencer Controller }
SC_Data = $03C5 ; { VGA Sequencer Data Port }
CRTC_Index = $03D4 ; { VGA CRT Controller }
CRTC_Data = $03D5 ; { VGA CRT Controller Data }
MISC_OUTPUT = $03C2 ; { VGA Misc Register }
INPUT_1 = $03DA ; { Input Status #1 Register }
DAC_WRITE_ADDR = $03C8 ; { VGA DAC Write Addr Register }
DAC_READ_ADDR = $03C7 ; { VGA DAC Read Addr Register }
PEL_DATA_REG = $03C9 ; { VGA DAC/PEL data Register R/W }
PIXEL_PAN_REG = $033 ; { Attrib Index: Pixel Pan Reg }
MAP_MASK = $002 ; { S= $Index: Write Map Mask reg }
READ_MAP = $004 ; { GC Index: Read Map Register }
START_DISP_HI = $00C ; { CRTC Index: Display Start Hi }
START_DISP_LO = $00D ; { CRTC Index: Display Start Lo }
MAP_MASK_PLANE1 = $00102 ; { Map Register + Plane 1 }
MAP_MASK_PLANE2 = $01102 ; { Map Register + Plane 1 }
ALL_PLANES_ON = $00F02 ; { Map Register + All Bit Planes }
CHAIN4_OFF = $00604 ; { Chain 4 mode Off }
ASYNC_RESET = $00100 ; { (A)synchronous Reset }
SEQU_RESTART = $00300 ; { Sequencer Restart }
LATCHES_ON = $00008 ; { Bit Mask + Data from Latches }
LATCHES_OFF = $0FF08 ; { Bit Mask + Data from CPU }
VERT_RETRACE = $08 ; { INPUT_1: Vertical Retrace Bit }
PLANE_BITS = $03 ; { Bits 0-1 of Xpos = Plane # }
ALL_PLANES = $0F ; { All Bit Planes Selected }
CHAR_BITS = $0F ; { Bits 0-3 of Character Data }
GET_CHAR_PTR = $01130 ; { VGA BIOS Func: Get Char Set }
ROM_8x8_Lo = $03 ; { ROM 8x8 Char Set Lo Pointer }
ROM_8x8_Hi = $04 ; { ROM 8x8 Char Set Hi Pointer }
{ Constants Specific for these routines }
NUM_MODES = $8 ; { # of Mode X Variations }
{ in 16 color modes, the actual colors used are not 0..15, but: }
ToRealCols16: Array[0..15] of word =
(0,1,2,3,4,5,20,7,56,57,58,59,60,61,62,63);
var
ScrWidth : word absolute $40:$4a;
inWindows: boolean;
{$ifndef tp}
procedure seg_bytemove(sseg : word;source : longint;dseg : word;dest : longint;count : longint);
begin
asm
push edi
push esi
push es
push ds
cld
mov ecx,count
mov esi,source
mov edi,dest
mov ax,dseg
mov es,ax
mov ax,sseg
mov ds,ax
rep movsb
pop ds
pop es
pop esi
pop edi
end ['ESI','EDI','ECX','EAX']
end;
{$endif tp}
{************************************************************************}
{* 4-bit planar VGA mode routines *}
{************************************************************************}
Procedure Init640x200x16; {$ifndef fpc}far;{$endif fpc} assembler;
{ must also clear the screen...}
asm
mov ax,000Eh
{$ifdef fpc}
push ebp
{$endif fpc}
int 10h
{$ifdef fpc}
pop ebp
{$endif fpc}
end;
Procedure Init640x350x16; {$ifndef fpc}far;{$endif fpc} assembler;
{ must also clear the screen...}
asm
mov ax,0010h
{$ifdef fpc}
push ebp
{$endif fpc}
int 10h
{$ifdef fpc}
pop ebp
{$endif fpc}
end;
procedure Init640x480x16; {$ifndef fpc}far;{$endif fpc} assembler;
{ must also clear the screen...}
asm
mov ax,0012h
{$ifdef fpc}
push ebp
{$endif fpc}
int 10h
{$ifdef fpc}
pop ebp
{$endif fpc}
end;
Procedure PutPixel16(X,Y : Integer; Pixel: Word); {$ifndef fpc}far;{$endif fpc}
{$ifndef asmgraph}
var offset: word;
dummy: byte;
{$endif asmgraph}
Begin
X:= X + StartXViewPort;
Y:= Y + StartYViewPort;
{ convert to absolute coordinates and then verify clipping...}
if ClipPixels then
Begin
if (X < StartXViewPort) or (X > (StartXViewPort + ViewWidth)) then
exit;
if (Y < StartYViewPort) or (Y > (StartYViewPort + ViewHeight)) then
exit;
end;
{$ifndef asmgraph}
offset := y * 80 + (x shr 3) + VideoOfs;
PortW[$3ce] := $0f01; { Index 01 : Enable ops on all 4 planes }
PortW[$3ce] := (Pixel and $ff) shl 8; { Index 00 : Enable correct plane and write color }
Port[$3ce] := 8;
Port[$3cf] := $80 shr (x and $7); { Select correct bits to modify }
dummy := Mem[SegA000: offset]; { Latch the data into host space. }
Mem[Sega000: offset] := dummy; { Write the data into video memory }
PortW[$3ce] := $ff08; { Enable all bit planes. }
PortW[$3ce] := $0001; { Index 01 : Disable ops on all four planes. }
{$else asmgraph}
asm
push ebx
push edi
{$ifndef fpc}
mov es, [SegA000]
{$endif fpc}
{ enable the set / reset function and load the color }
mov dx, 3ceh
mov ax, 0f01h
out dx, ax
{ setup set/reset register }
mov ax, [Pixel]
shl ax, 8
out dx, ax
{ setup the bit mask register }
mov al, 8
out dx, al
inc dx
{ load the bitmask register }
mov cx, [X]
and cx, 0007h
mov al, 80h
shr al, cl
out dx, ax
{$ifndef fpc}
{ get the x index and divide by 8 for 16-color }
mov ax,[X]
shr ax,3
push ax
{ determine the address }
mov ax,80
mov bx,[Y]
mul bx
pop cx
add ax,cx
mov di,ax
add di, [VideoOfs]
{ send the data through the display memory through set/reset }
mov bl,es:[di]
mov es:[di],bl
{ reset for formal vga operation }
mov dx,3ceh
mov ax,0ff08h
out dx,ax
{ restore enable set/reset register }
mov ax,0001h
out dx,ax
{$else fpc}
{ get the x index and divide by 8 for 16-color }
movzx eax,[X]
shr eax,3
push eax
{ determine the address }
mov eax,80
mov bx,[Y]
mul bx
pop ecx
add eax,ecx
mov edi,eax
add edi, [VideoOfs]
{ send the data through the display memory through set/reset }
mov bl,fs:[edi+$a0000]
mov fs:[edi+$a0000],bl
{ reset for formal vga operation }
mov dx,3ceh
mov ax,0ff08h
out dx,ax
{ restore enable set/reset register }
mov ax,0001h
out dx,ax
pop edi
pop ebx
{$endif fpc}
end;
{$endif asmgraph}
end;
Function GetPixel16(X,Y: Integer):word; {$ifndef fpc}far;{$endif fpc}
{$ifndef asmgraph}
Var dummy, offset: Word;
shift: byte;
{$endif asmgraph}
Begin
X:= X + StartXViewPort;
Y:= Y + StartYViewPort;
{$ifndef asmgraph}
offset := Y * 80 + (x shr 3) + VideoOfs;
Port[$3ce] := 4;
shift := 7 - (X and 7);
Port[$3cf] := 0;
dummy := (Mem[Sega000:offset] shr shift) and 1;
Port[$3cf] := 1;
dummy := dummy or (((Mem[Sega000:offset] shr shift) and 1) shl 1);
Port[$3cf] := 2;
dummy := dummy or (((Mem[Sega000:offset] shr shift) and 1) shl 2);
Port[$3cf] := 3;
dummy := dummy or (((Mem[Sega000:offset] shr shift) and 1) shl 3);
GetPixel16 := dummy;
{$else asmgraph}
asm
{$ifndef fpc}
push esi
push edi
push ebx
mov ax, [X] { Get X address }
push ax
shr ax, 3
push ax
mov ax,80
mov bx,[Y]
mul bx
pop cx
add ax,cx
mov si,ax { SI = correct offset into video segment }
mov es,[SegA000]
add si,[VideoOfs] { Point to correct page offset... }
mov dx,03ceh
mov ax,4
out dx,al
inc dx
pop ax
and ax,0007h
mov cl,07
sub cl,al
mov bl,cl
{ read plane 0 }
mov al,0 { Select plane to read }
out dx,al
mov al,es:[si] { read display memory }
shr al,cl
and al,01h
mov ah,al { save bit in AH }
{ read plane 1 }
mov al,1 { Select plane to read }
out dx,al
mov al,es:[si]
shr al,cl
and al,01h
shl al,1
or ah,al { save bit in AH }
{ read plane 2 }
mov al,2 { Select plane to read }
out dx,al
mov al,es:[si]
shr al,cl
and al,01h
shl al,2
or ah,al { save bit in AH }
{ read plane 3 }
mov al,3 { Select plane to read }
out dx,al
mov al,es:[si]
shr al,cl
and al,01h
shl al,3
or ah,al { save bit in AH }
mov al,ah { 16-bit pixel in AX }
xor ah,ah
mov @Result, ax
{$else fpc}
movzx eax, [X] { Get X address }
push eax
shr eax, 3
push eax
mov eax,80
mov bx,[Y]
mul bx
pop ecx
add eax,ecx
mov esi,eax { SI = correct offset into video segment }
add esi,[VideoOfs] { Point to correct page offset... }
mov dx,03ceh
mov ax,4
out dx,al
inc dx
pop eax
and eax,0007h
mov cl,07
sub cl,al
mov bl,cl
{ read plane 0 }
mov al,0 { Select plane to read }
out dx,al
mov al,fs:[esi+$a0000] { read display memory }
shr al,cl
and al,01h
mov ah,al { save bit in AH }
{ read plane 1 }
mov al,1 { Select plane to read }
out dx,al
mov al,fs:[esi+$a0000]
shr al,cl
and al,01h
shl al,1
or ah,al { save bit in AH }
{ read plane 2 }
mov al,2 { Select plane to read }
out dx,al
mov al,fs:[esi+$a0000]
shr al,cl
and al,01h
shl al,2
or ah,al { save bit in AH }
{ read plane 3 }
mov al,3 { Select plane to read }
out dx,al
mov al,fs:[esi+$a0000]
shr al,cl
and al,01h
shl al,3
or ah,al { save bit in AH }
mov al,ah { 16-bit pixel in AX }
xor ah,ah
mov @Result, ax
pop ebx
pop edi
pop esi
{$endif fpc}
end;
{$endif asmgraph}
end;
Procedure GetScanLine16(x1, x2, y: integer; var data);
var dummylong: longint;
Offset, count, count2, amount, index: word;
plane: byte;
Begin
inc(x1,StartXViewPort);
inc(x2,StartXViewPort);
{$ifdef logging}
LogLn('GetScanLine16 start, length to get: '+strf(x2-x1+1)+' at y = '+strf(y));
{$Endif logging}
offset := (Y + StartYViewPort) * 80 + (x1 shr 3) + VideoOfs;
{$ifdef logging}
LogLn('Offset: '+HexStr(offset,4)+' - ' + strf(offset));
{$Endif logging}
{ first get enough pixels so offset is 32bit aligned }
amount := 0;
index := 0;
If ((x1 and 31) <> 0) Or
((x2-x1+1) < 32) Then
Begin
If ((x2-x1+1) >= 32+32-(x1 and 31)) Then
amount := 32-(x1 and 31)
Else amount := x2-x1+1;
{$ifdef logging}
LogLn('amount to align to 32bits or to get all: ' + strf(amount));
{$Endif logging}
For count := 0 to amount-1 do
WordArray(Data)[Count] := getpixel16(x1-StartXViewPort+Count,y);
index := amount;
Inc(Offset,(amount+7) shr 3);
{$ifdef logging}
LogLn('offset now: '+HexStr(offset,4)+' - ' + strf(offset));
LogLn('index now: '+strf(index));
{$Endif logging}
End;
amount := x2-x1+1 - amount;
{$ifdef logging}
LogLn('amount left: ' + strf(amount));
{$Endif logging}
If amount = 0 Then Exit;
Port[$3ce] := 4;
{ first get everything from plane 3 (4th plane) }
Port[$3cf] := 3;
Count := 0;
For Count := 1 to (amount shr 5) Do
Begin
dummylong := MemL[SegA000:offset+(Count-1)*4];
dummylong :=
((dummylong and $ff) shl 24) or
((dummylong and $ff00) shl 8) or
((dummylong and $ff0000) shr 8) or
((dummylong and $ff000000) shr 24);
For Count2 := 31 downto 0 Do
Begin
WordArray(Data)[index+Count2] := DummyLong and 1;
DummyLong := DummyLong shr 1;
End;
Inc(Index, 32);
End;
{ Now get the data from the 3 other planes }
plane := 3;
Repeat
Dec(Index,Count*32);
Dec(plane);
Port[$3cf] := plane;
Count := 0;
For Count := 1 to (amount shr 5) Do
Begin
dummylong := MemL[SegA000:offset+(Count-1)*4];
dummylong :=
((dummylong and $ff) shl 24) or
((dummylong and $ff00) shl 8) or
((dummylong and $ff0000) shr 8) or
((dummylong and $ff000000) shr 24);
For Count2 := 31 downto 0 Do
Begin
WordArray(Data)[index+Count2] :=
(WordArray(Data)[index+Count2] shl 1) or (DummyLong and 1);
DummyLong := DummyLong shr 1;
End;
Inc(Index, 32);
End;
Until plane = 0;
amount := amount and 31;
Dec(index);
{$ifdef Logging}
LogLn('Last array index written to: '+strf(index));
LogLn('amount left: '+strf(amount)+' starting at x = '+strf(index+1));
{$Endif logging}
dec(x1,startXViewPort);
For Count := 1 to amount Do
WordArray(Data)[index+Count] := getpixel16(x1+index+Count,y);
{$ifdef logging}
inc(x1,startXViewPort);
LogLn('First 32 bytes gotten with getscanline16: ');
If x2-x1+1 >= 32 Then
Count2 := 32
Else Count2 := x2-x1+1;
For Count := 0 to Count2-1 Do
Log(strf(WordArray(Data)[Count])+' ');
LogLn('');
If x2-x1+1 >= 32 Then
Begin
LogLn('Last 32 bytes gotten with getscanline16: ');
For Count := 31 downto 0 Do
Log(strf(WordArray(Data)[x2-x1-Count])+' ');
End;
LogLn('');
GetScanLineDefault(x1-StartXViewPort,x2-StartXViewPort,y,Data);
LogLn('First 32 bytes gotten with getscanlinedef: ');
If x2-x1+1 >= 32 Then
Count2 := 32
Else Count2 := x2-x1+1;
For Count := 0 to Count2-1 Do
Log(strf(WordArray(Data)[Count])+' ');
LogLn('');
If x2-x1+1 >= 32 Then
Begin
LogLn('Last 32 bytes gotten with getscanlinedef: ');
For Count := 31 downto 0 Do
Log(strf(WordArray(Data)[x2-x1-Count])+' ');
End;
LogLn('');
LogLn('GetScanLine16 end');
{$Endif logging}
End;
Procedure DirectPutPixel16(X,Y : Integer); {$ifndef fpc}far;{$endif fpc}
{ x,y -> must be in global coordinates. No clipping. }
var
color: word;
{$ifndef asmgraph}
offset: word;
dummy: byte;
{$endif asmgraph}
begin
case CurrentWriteMode of
XORPut:
begin
{ getpixel wants local/relative coordinates }
Color := GetPixel(x-StartXViewPort,y-StartYViewPort);
Color := CurrentColor Xor Color;
end;
OrPut:
begin
{ getpixel wants local/relative coordinates }
Color := GetPixel(x-StartXViewPort,y-StartYViewPort);
Color := CurrentColor Or Color;
end;
AndPut:
begin
{ getpixel wants local/relative coordinates }
Color := GetPixel(x-StartXViewPort,y-StartYViewPort);
Color := CurrentColor And Color;
end;
NotPut:
begin
Color := Not Color;
end
else
Color := CurrentColor;
end;
{$ifndef asmgraph}
offset := Y * 80 + (X shr 3) + VideoOfs;
PortW[$3ce] := $f01;
PortW[$3ce] := Color shl 8;
Port[$3ce] := 8;
Port[$3cf] := $80 shr (X and 7);
dummy := Mem[SegA000: offset];
Mem[Sega000: offset] := dummy;
PortW[$3ce] := $ff08;
PortW[$3ce] := $0001;
{$else asmgraph}
{ note: still needs xor/or/and/notput support !!!!! (JM) }
asm
push esi
push edi
push ebx
{$ifndef fpc}
mov es, [SegA000]
{ enable the set / reset function and load the color }
mov dx, 3ceh
mov ax, 0f01h
out dx, ax
{ setup set/reset register }
mov ax, [Color]
shl ax, 8
out dx, ax
{ setup the bit mask register }
mov al, 8
out dx, al
inc dx
{ load the bitmask register }
mov cx, [X]
and cx, 0007h
mov al, 80h
shr al, cl
out dx, ax
{ get the x index and divide by 8 for 16-color }
mov ax,[X]
shr ax,3
push ax
{ determine the address }
mov ax,80
mov bx,[Y]
mul bx
pop cx
add ax,cx
mov di,ax
{ send the data through the display memory through set/reset }
add di,[VideoOfs] { add correct page }
mov bl,es:[di]
mov es:[di],bl
{ reset for formal vga operation }
mov dx,3ceh
mov ax,0ff08h
out dx,ax
{ restore enable set/reset register }
mov ax,0001h
out dx,ax
{$else fpc}
{ enable the set / reset function and load the color }
mov dx, 3ceh
mov ax, 0f01h
out dx, ax
{ setup set/reset register }
mov ax, [Color]
shl ax, 8
out dx, ax
{ setup the bit mask register }
mov al, 8
out dx, al
inc dx
{ load the bitmask register }
mov cx, [X]
and cx, 0007h
mov al, 80h
shr al, cl
out dx, ax
{ get the x index and divide by 8 for 16-color }
movzx eax,[X]
shr eax,3
push eax
{ determine the address }
mov eax,80
mov bx,[Y]
mul bx
pop ecx
add eax,ecx
mov edi,eax
{ send the data through the display memory through set/reset }
add edi,[VideoOfs] { add correct page }
mov bl,fs:[edi+$a0000]
mov fs:[edi+$a0000],bl
{ reset for formal vga operation }
mov dx,3ceh
mov ax,0ff08h
out dx,ax
{ restore enable set/reset register }
mov ax,0001h
out dx,ax
pop ebx
pop edi
pop esi
{$endif fpc}
end;
{$endif asmgraph}
end;
procedure HLine16(x,x2,y: integer); {$ifndef fpc}far;{$endif fpc}
var
xtmp: integer;
ScrOfs,HLength : word;
LMask,RMask : byte;
Begin
{ must we swap the values? }
if x > x2 then
Begin
xtmp := x2;
x2 := x;
x:= xtmp;
end;
{ First convert to global coordinates }
X := X + StartXViewPort;
X2 := X2 + StartXViewPort;
Y := Y + StartYViewPort;
if ClipPixels then
Begin
if LineClipped(x,y,x2,y,StartXViewPort,StartYViewPort,
StartXViewPort+ViewWidth, StartYViewPort+ViewHeight) then
exit;
end;
ScrOfs:=y*ScrWidth+x div 8;
HLength:=x2 div 8-x div 8;
LMask:=$ff shr (x and 7);
{$ifopt r+}
{$define rangeOn}
{$r-}
{$endif}
{$ifopt q+}
{$define overflowOn}
{$q-}
{$endif}
RMask:=$ff shl (7-(x2 and 7));
{$ifdef rangeOn}
{$undef rangeOn}
{$r+}
{$endif}
{$ifdef overflowOn}
{$undef overflowOn}
{$q+}
{$endif}
if HLength=0 then
LMask:=LMask and RMask;
Port[$3ce]:=0;
If CurrentWriteMode <> NotPut Then
Port[$3cf]:= CurrentColor
else Port[$3cf]:= not CurrentColor;
Port[$3ce]:=1;
Port[$3cf]:=$f;
Port[$3ce]:=3;
case CurrentWriteMode of
XORPut:
Port[$3cf]:=3 shl 3;
ANDPut:
Port[$3cf]:=1 shl 3;
ORPut:
Port[$3cf]:=2 shl 3;
NormalPut, NotPut:
Port[$3cf]:=0
else
Port[$3cf]:=0
end;
Port[$3ce]:=8;
Port[$3cf]:=LMask;
{$ifopt r+}
{$define rangeOn}
{$r-}
{$endif}
{$ifopt q+}
{$define overflowOn}
{$q-}
{$endif}
Mem[SegA000:ScrOfs]:=Mem[SegA000:ScrOfs]+1;
{$ifdef rangeOn}
{$undef rangeOn}
{$r+}
{$endif}
{$ifdef overflowOn}
{$undef overflowOn}
{$q+}
{$endif}
Port[$3ce]:=8;
if HLength>0 then
begin
dec(HLength);
inc(ScrOfs);
if HLength>0 then
begin
Port[$3cf]:=$ff;
{$ifndef tp}
seg_bytemove(dosmemselector,$a0000+ScrOfs,dosmemselector,$a0000+ScrOfs,HLength);
{$else}
move(Ptr(SegA000,ScrOfs)^, Ptr(SegA000,ScrOfs)^, HLength);
{$endif}
ScrOfs:=ScrOfs+HLength;
end;
Port[$3cf]:=RMask;
{$ifopt r+}
{$define rangeOn}
{$r-}
{$endif}
{$ifopt q+}
{$define overflowOn}
{$q-}
{$endif}
Mem[Sega000:ScrOfs]:=Mem[SegA000:ScrOfs]+1;
{$ifdef rangeOn}
{$undef rangeOn}
{$r+}
{$endif}
{$ifdef overflowOn}
{$undef overflowOn}
{$q+}
{$endif}
end;
{ clean up }
Port[$3cf]:=0;
Port[$3ce]:=8;
Port[$3cf]:=$ff;
Port[$3ce]:=1;
Port[$3cf]:=0;
Port[$3ce]:=3;
Port[$3cf]:=0;
end;
procedure VLine16(x,y,y2: integer); {$ifndef fpc}far;{$endif fpc}
var
ytmp: integer;
ScrOfs,i : longint;
BitMask : byte;
Begin
{ must we swap the values? }
if y > y2 then
Begin
ytmp := y2;
y2 := y;
y:= ytmp;
end;
{ First convert to global coordinates }
X := X + StartXViewPort;
Y2 := Y2 + StartYViewPort;
Y := Y + StartYViewPort;
if ClipPixels then
Begin
if LineClipped(x,y,x,y2,StartXViewPort,StartYViewPort,
StartXViewPort+ViewWidth, StartYViewPort+ViewHeight) then
exit;
end;
ScrOfs:=y*ScrWidth+x div 8;
BitMask:=$80 shr (x and 7);
Port[$3ce]:=0;
If CurrentWriteMode <> NotPut Then
Port[$3cf]:= CurrentColor
else Port[$3cf]:= not CurrentColor;
Port[$3ce]:=1;
Port[$3cf]:=$f;
Port[$3ce]:=8;
Port[$3cf]:=BitMask;
Port[$3ce]:=3;
case CurrentWriteMode of
XORPut:
Port[$3cf]:=3 shl 3;
ANDPut:
Port[$3cf]:=1 shl 3;
ORPut:
Port[$3cf]:=2 shl 3;
NormalPut, NotPut:
Port[$3cf]:=0
else
Port[$3cf]:=0
end;
for i:=y to y2 do
begin
{$ifopt r+}
{$define rangeOn}
{$r-}
{$endif}
{$ifopt q+}
{$define overflowOn}
{$q-}
{$endif}
Mem[SegA000:ScrOfs]:=Mem[Sega000:ScrOfs]+1;
{$ifdef rangeOn}
{$undef rangeOn}
{$r+}
{$endif}
{$ifdef overflowOn}
{$undef overflowOn}
{$q+}
{$endif}
ScrOfs:=ScrOfs+ScrWidth;
end;
{ clean up }
Port[$3cf]:=0;
Port[$3ce]:=8;
Port[$3cf]:=$ff;
Port[$3ce]:=1;
Port[$3cf]:=0;
Port[$3ce]:=3;
Port[$3cf]:=0;
End;
procedure SetVisual480(page: word); {$ifndef fpc}far;{$endif fpc}
{ no page flipping supPort in 640x480 mode }
begin
VideoOfs := 0;
end;
procedure SetActive480(page: word); {$ifndef fpc}far;{$endif fpc}
{ no page flipping supPort in 640x480 mode }
begin
VideoOfs := 0;
end;
procedure SetVisual200(page: word); {$ifndef fpc}far;{$endif fpc}
{ two page supPort... }
begin
if page > HardwarePages then exit;
asm
mov ax,[page] { only lower byte is supPorted. }
mov ah,05h
{$ifdef fpc}
push ebp
{$endif fpc}
int 10h
{$ifdef fpc}
pop ebp
{$endif fpc}
{ read start address }
mov dx,3d4h
mov al,0ch
out dx,al
inc dx
in al,dx
mov ah,al
dec dx
mov al,0dh
out dx,al
in al,dx
end;
end;
procedure SetActive200(page: word); {$ifndef fpc}far;{$endif fpc}
{ two page supPort... }
begin
case page of
0 : VideoOfs := 0;
1 : VideoOfs := 16384;
2 : VideoOfs := 32768;
else
VideoOfs := 0;
end;
end;
procedure SetVisual350(page: word); {$ifndef fpc}far;{$endif fpc}
{ one page supPort... }
begin
if page > HardwarePages then exit;
asm
mov ax,[page] { only lower byte is supPorted. }
mov ah,05h
{$ifdef fpc}
push ebp
{$endif fpc}
int 10h
{$ifdef fpc}
pop ebp
{$endif fpc}
end;
end;
procedure SetActive350(page: word); {$ifndef fpc}far;{$endif fpc}
{ one page supPort... }
begin
case page of
0 : VideoOfs := 0;
1 : VideoOfs := 32768;
else
VideoOfs := 0;
end;
end;
{************************************************************************}
{* 320x200x256c Routines *}
{************************************************************************}
Procedure Init320; {$ifndef fpc}far;{$endif fpc} assembler;
asm
mov ax,0013h
{$ifdef fpc}
push ebp
{$endif fpc}
int 10h
{$ifdef fpc}
pop ebp
{$endif fpc}
end;
Procedure PutPixel320(X,Y : Integer; Pixel: Word); {$ifndef fpc}far;{$endif fpc}
{ x,y -> must be in local coordinates. Clipping if required. }
{$ifndef fpc}
Begin
X:= X + StartXViewPort;
Y:= Y + StartYViewPort;
{ convert to absolute coordinates and then verify clipping...}
if ClipPixels then
Begin
if (X < StartXViewPort) or (X > (StartXViewPort + ViewWidth)) then
exit;
if (Y < StartYViewPort) or (Y > (StartYViewPort + ViewHeight)) then
exit;
end;
asm
mov es, [SegA000]
mov ax, [Y]
mov di, [X]
xchg ah, al { The value of Y must be in AH }
add di, ax
shr ax, 2
add di, ax
add di, [VideoOfs] { point to correct page.. }
mov ax, [Pixel]
mov es:[di], al
end;
{$else fpc}
assembler;
asm
push edi
push ebx
{$IFDEF REGCALL}
movsx edi, ax
movsx ebx, dx
mov al, cl
{$ELSE REGCALL}
movsx edi, x
movsx ebx, y
{$ENDIF REGCALL}
cmp clippixels, 0
je @putpix320noclip
test edi, edi
jl @putpix320done
test ebx, ebx
jl @putpix320done
cmp di, ViewWidth
jg @putpix320done
cmp bx, ViewHeight
jg @putpix320done
@putpix320noclip:
movsx ecx, StartYViewPort
movsx edx, StartXViewPort
add ebx, ecx
add edi, edx
{ add edi, [VideoOfs] no multiple pages in 320*200*256 }
{$IFNDEF REGCALL}
mov ax, [pixel]
{$ENDIF REGCALL}
shl ebx, 6
add edi, ebx
mov fs:[edi+ebx*4+$a0000], al
@putpix320done:
pop ebx
pop edi
{$endif fpc}
end;
Function GetPixel320(X,Y: Integer):word; {$ifndef fpc}far;{$endif fpc}
{$ifndef fpc}
Begin
X:= X + StartXViewPort;
Y:= Y + StartYViewPort;
asm
mov es, [SegA000]
mov ax, [Y]
mov di, [X]
xchg ah, al { The value of Y must be in AH }
add di, ax
shr ax, 2
add di, ax
xor ax, ax
add di, [VideoOfs] { point to correct gfx page ... }
mov al,es:[di]
mov @Result,ax
end;
{$else fpc}
assembler;
asm
push edi
push ebx
{$IFDEF REGCALL}
movsx edi, ax
movsx ebx, dx
{$ELSE REGCALL}
movsx edi, x
movsx ebx, y
{$ENDIF REGCALL}
movsx ecx, StartYViewPort
movsx edx, StartXViewPort
add ebx, ecx
add edi, edx
{ add edi, [VideoOfs] no multiple pages in 320*200*256 }
shl ebx, 6
add edi, ebx
movzx ax, byte ptr fs:[edi+ebx*4+$a0000]
pop ebx
pop edi
{$endif fpc}
end;
Procedure DirectPutPixel320(X,Y : Integer); {$ifndef fpc}far;{$endif fpc}
{ x,y -> must be in global coordinates. No clipping. }
{$ifndef asmgraph}
var offset: word;
dummy: Byte;
begin
dummy := CurrentColor;
offset := y * 320 + x + VideoOfs;
case CurrentWriteMode of
XorPut: dummy := dummy xor Mem[Sega000:offset];
OrPut: dummy := dummy or Mem[Sega000:offset];
AndPut: dummy := dummy and Mem[SegA000:offset];
NotPut: dummy := Not dummy;
end;
Mem[SegA000:offset] := dummy;
end;
{$else asmgraph}
{ note: still needs or/and/notput support !!!!! (JM) }
assembler;
asm
{$ifndef fpc}
mov es, [SegA000]
mov ax, [Y]
mov di, [X]
xchg ah, al { The value of Y must be in AH }
add di, ax
shr ax, 2
add di, ax
{ add di, [VideoOfs] no multiple pages support in 320*200*256 }
mov ax, [CurrentColor]
cmp [CurrentWriteMode],XORPut { check write mode }
jne @MOVMode
mov ah,es:[di] { read the byte... }
xor al,ah { xor it and return value into AL }
@MovMode:
mov es:[di], al
{$else fpc}
push edi
push ebx
{$IFDEF REGCALL}
movzx edi, ax
movzx ebx, dx
{$ELSE REGCALL}
movzx edi, x
movzx ebx, y
{$ENDIF REGCALL}
{ add edi, [VideoOfs] no multiple pages in 320*200*256 }
shl ebx, 6
add edi, ebx
mov ax, [CurrentColor]
cmp [CurrentWriteMode],XORPut { check write mode }
jne @MOVMode
xor al, fs:[edi+ebx*4+$a0000]
@MovMode:
mov fs:[edi+ebx*4+$a0000], al
pop ebx
pop edi
{$endif fpc}
end;
{$endif asmgraph}
procedure SetVisual320(page: word); {$ifndef fpc}far;{$endif fpc}
{ no page supPort... }
begin
VideoOfs := 0;
end;
procedure SetActive320(page: word); {$ifndef fpc}far;{$endif fpc}
{ no page supPort... }
begin
VideoOfs := 0;
end;
{************************************************************************}
{* Mode-X related routines *}
{************************************************************************}
const CrtAddress: word = 0;
procedure InitModeX; {$ifndef fpc}far;{$endif fpc}
begin
asm
{see if we are using color-/monochorme display}
MOV DX,3CCh {use output register: }
IN AL,DX
TEST AL,1 {is it a color display? }
MOV DX,3D4h
JNZ @L1 {yes }
MOV DX,3B4h {no }
@L1: {DX = 3B4h / 3D4h = CRTAddress-register for monochrome/color}
MOV CRTAddress,DX
MOV AX, 0013h
{$ifdef fpc}
push ebp
{$EndIf fpc}
INT 10h
{$ifdef fpc}
pop ebp
{$EndIf fpc}
MOV DX,03C4h {select memory-mode-register at sequencer Port }
MOV AL,04
OUT DX,AL
INC DX {read in data via the according data register }
IN AL,DX
AND AL,0F7h {bit 3 := 0: don't chain the 4 planes}
OR AL,04 {bit 2 := 1: no odd/even mechanism }
OUT DX,AL {activate new settings }
MOV DX,03C4h {s.a.: address sequencer reg. 2 (=map-mask),... }
MOV AL,02
OUT DX,AL
INC DX
MOV AL,0Fh {...and allow access to all 4 bit maps }
OUT DX,AL
{$ifndef fpc}
MOV AX,[SegA000] {starting with segment A000h, set 8000h logical }
MOV ES,AX {words = 4*8000h physical words (because of 4 }
XOR DI,DI {bitplanes) to 0 }
XOR AX,AX
MOV CX,8000h
CLD
REP STOSW
{$else fpc}
push edi
push es
push fs
mov edi, $a0000
pop es
xor eax, eax
mov ecx, 4000h
cld
rep stosd
pop es
pop edi
{$EndIf fpc}
MOV DX,CRTAddress {address the underline-location-register at }
MOV AL,14h {the CRT-controller Port, read out the according }
OUT DX,AL {data register: }
INC DX
IN AL,DX
AND AL,0BFh {bit 6:=0: no double word addressing scheme in}
OUT DX,AL {video RAM }
DEC DX
MOV AL,17h {select mode control register }
OUT DX,AL
INC DX
IN AL,DX
OR AL,40h {bit 6 := 1: memory access scheme=linear bit array }
OUT DX,AL
end;
end;
Function GetPixelX(X,Y: Integer): word; {$ifndef fpc}far;{$endif fpc}
{$ifndef asmgraph}
var offset: word;
{$endif asmgraph}
begin
X:= X + StartXViewPort;
Y:= Y + StartYViewPort;
{$ifndef asmgraph}
offset := y * 80 + x shr 2 + VideoOfs;
PortW[$3ce] := ((x and 3) shl 8) + 4;
GetPixelX := Mem[SegA000:offset];
{$else asmgraph}
asm
{$ifndef fpc}
mov di,[Y] ; (* DI = Y coordinate *)
(* Multiply by 80 start *)
mov bx, di
shl di, 6 ; (* Faster on 286/386/486 machines *)
shl bx, 4
add di, bx ; (* Multiply Value by 80 *)
(* End multiply by 80 *)
mov cx, [X]
mov ax, cx
{DI = Y * LINESIZE, BX = X, coordinates admissible}
shr ax, 1 ; (* Faster on 286/86 machines *)
shr ax, 1
add di, ax ; {DI = Y * LINESIZE + (X SHR 2) }
add di, [VideoOfs] ; (* Pointing at start of Active page *)
(* Select plane to use *)
mov dx, 03c4h
mov ax, FirstPlane ; (* Map Mask & Plane Select Register *)
and cl, 03h ; (* Get Plane Bits *)
shl ah, cl ; (* Get Plane Select Value *)
out dx, ax
(* End selection of plane *)
mov es,[SegA000]
mov al, ES:[DI]
xor ah, ah
mov @Result, ax
{$else fpc}
push edi
push ebx
movzx edi,[Y] ; (* DI = Y coordinate *)
(* Multiply by 80 start *)
mov ebx, edi
shl edi, 6 ; (* Faster on 286/386/486 machines *)
shl ebx, 4
add edi, ebx ; (* Multiply Value by 80 *)
(* End multiply by 80 *)
movzx ecx, [X]
movzx eax, [Y]
{DI = Y * LINESIZE, BX = X, coordinates admissible}
shr eax, 2
add edi, eax ; {DI = Y * LINESIZE + (X SHR 2) }
add edi, [VideoOfs] ; (* Pointing at start of Active page *)
(* Select plane to use *)
mov dx, 03c4h
mov ax, FirstPlane ; (* Map Mask & Plane Select Register *)
and cl, 03h ; (* Get Plane Bits *)
shl ah, cl ; (* Get Plane Select Value *)
out dx, ax
(* End selection of plane *)
mov ax, fs:[edi+$a0000]
mov @Result, ax
pop ebx
pop edi
{$endif fpc}
end;
{$endif asmgraph}
end;
procedure SetVisualX(page: word); {$ifndef fpc}far;{$endif fpc}
{ 4 page supPort... }
Procedure SetVisibleStart(AOffset: word); Assembler;
(* Select where the left corner of the screen will be *)
{ By Matt Pritchard }
asm
{$IFDEF REGCALL}
mov cx, ax
{$ENDIF REGCALL}
{ Wait if we are currently in a Vertical Retrace }
MOV DX, INPUT_1 { Input Status #1 Register }
@DP_WAIT0:
IN AL, DX { Get VGA status }
AND AL, VERT_RETRACE { In Display mode yet? }
JNZ @DP_WAIT0 { If Not, wait for it }
{ Set the Start Display Address to the new page }
MOV DX, CRTC_Index { We Change the VGA Sequencer }
MOV AL, START_DISP_LO { Display Start Low Register }
{$ifndef fpc}
MOV AH, BYTE PTR [AOffset] { Low 8 Bits of Start Addr }
OUT DX, AX { Set Display Addr Low }
MOV AL, START_DISP_HI { Display Start High Register }
MOV AH, BYTE PTR [AOffset+1] { High 8 Bits of Start Addr }
{$else fpc}
{$IFDEF REGCALL}
mov ah, cl
{$ELSE REGCALL}
mov ah, byte [AOffset]
{$ENDIF REGCALL}
out dx, ax
mov AL, START_DISP_HI
{$IFDEF REGCALL}
mov ah, ch
{$ELSE REGCALL}
mov ah, byte [AOffset+1]
{$ENDIF REGCALL}
{$endif fpc}
OUT DX, AX { Set Display Addr High }
{ Wait for a Vertical Retrace to smooth out things }
MOV DX, INPUT_1 { Input Status #1 Register }
@DP_WAIT1:
IN AL, DX { Get VGA status }
AND AL, VERT_RETRACE { Vertical Retrace Start? }
JZ @DP_WAIT1 { If Not, wait for it }
{ Now Set Display Starting Address }
end;
{$ifdef fpc}
{$undef asmgraph}
{$endif fpc}
begin
Case page of
0: SetVisibleStart(0);
1: SetVisibleStart(16000);
2: SetVisibleStart(32000);
3: SetVisibleStart(48000);
else
SetVisibleStart(0);
end;
end;
procedure SetActiveX(page: word); {$ifndef fpc}far;{$endif fpc}
{ 4 page supPort... }
begin
case page of
0: VideoOfs := 0;
1: VideoOfs := 16000;
2: VideoOfs := 32000;
3: VideoOfs := 48000;
else
VideoOfs:=0;
end;
end;
Procedure PutPixelX(X,Y: Integer; color:word); {$ifndef fpc}far;{$endif fpc}
{$ifndef asmgraph}
var offset: word;
{$endif asmgraph}
begin
X:= X + StartXViewPort;
Y:= Y + StartYViewPort;
{ convert to absolute coordinates and then verify clipping...}
if ClipPixels then
Begin
if (X < StartXViewPort) or (X > (StartXViewPort + ViewWidth)) then
exit;
if (Y < StartYViewPort) or (Y > (StartYViewPort + ViewHeight)) then
exit;
end;
{$ifndef asmgraph}
offset := y * 80 + x shr 2 + VideoOfs;
PortW[$3c4] := (hi(word(FirstPlane)) shl 8) shl (x and 3)+ lo(word(FirstPlane));
Mem[SegA000:offset] := color;
{$else asmgraph}
asm
mov di,[Y] ; (* DI = Y coordinate *)
(* Multiply by 80 start *)
mov bx, di
shl di, 6 ; (* Faster on 286/386/486 machines *)
shl bx, 4
add di, bx ; (* Multiply Value by 80 *)
(* End multiply by 80 *)
mov cx, [X]
mov ax, cx
{DI = Y * LINESIZE, BX = X, coordinates admissible}
shr ax, 2
add di, ax ; {DI = Y * LINESIZE + (X SHR 2) }
add di, [VideoOfs] ; (* Pointing at start of Active page *)
(* Select plane to use *)
mov dx, 03c4h
mov ax, FirstPlane ; (* Map Mask & Plane Select Register *)
and cl, 03h ; (* Get Plane Bits *)
shl ah, cl ; (* Get Plane Select Value *)
out dx, ax
(* End selection of plane *)
mov es,[SegA000]
mov ax,[Color] ; { only lower byte is used. }
cmp [CurrentWriteMode],XORPut { check write mode }
jne @MOVMode
mov ah,es:[di] { read the byte... }
xor al,ah { xor it and return value into AL }
@MovMode:
mov es:[di], al
end;
{$endif asmgraph}
end;
Procedure DirectPutPixelX(X,Y: Integer); {$ifndef fpc}far;{$endif fpc}
{ x,y -> must be in global coordinates. No clipping. }
{$ifndef asmgraph}
Var offset: Word;
dummy: Byte;
begin
offset := y * 80 + x shr 2 + VideoOfs;
case CurrentWriteMode of
XorPut:
begin
PortW[$3ce] := ((x and 3) shl 8) + 4;
dummy := CurrentColor xor Mem[Sega000: offset];
end;
OrPut:
begin
PortW[$3ce] := ((x and 3) shl 8) + 4;
dummy := CurrentColor or Mem[Sega000: offset];
end;
AndPut:
begin
PortW[$3ce] := ((x and 3) shl 8) + 4;
dummy := CurrentColor and Mem[Sega000: offset];
end;
NotPut: dummy := Not CurrentColor;
else dummy := CurrentColor;
end;
PortW[$3c4] := (hi(word(FirstPlane)) shl 8) shl (x and 3)+ lo(word(FirstPlane));
Mem[Sega000: offset] := Dummy;
end;
{$else asmgraph}
{ note: still needs or/and/notput support !!!!! (JM) }
Assembler;
asm
{$IFDEF REGCALL}
mov cl, al
mov di, dx
{$ELSE REGCALL}
mov cx, [X]
mov ax, cx
mov di, [Y] ; (* DI = Y coordinate *)
{$ENDIF REGCALL}
(* Multiply by 80 start *)
mov bx, di
shl di, 6 ; (* Faster on 286/386/486 machines *)
shl bx, 4
add di, bx ; (* Multiply Value by 80 *)
(* End multiply by 80 *)
{DI = Y * LINESIZE, BX = X, coordinates admissible}
shr ax, 2
add di, ax ; {DI = Y * LINESIZE + (X SHR 2) }
add di, [VideoOfs] ; (* Pointing at start of Active page *)
(* Select plane to use *)
mov dx, 03c4h
mov ax, FirstPlane ; (* Map Mask & Plane Select Register *)
and cl, 03h ; (* Get Plane Bits *)
shl ah, cl ; (* Get Plane Select Value *)
out dx, ax
(* End selection of plane *)
mov es,[SegA000]
mov ax,[CurrentColor] ; { only lower byte is used. }
cmp [CurrentWriteMode],XORPut { check write mode }
jne @MOVMode
mov ah,es:[di] { read the byte... }
xor al,ah { xor it and return value into AL }
@MovMode:
mov es:[di], al
end;
{$endif asmgraph}
{************************************************************************}
{* General routines *}
{************************************************************************}
var
SavePtr : pointer; { pointer to video state }
{ CrtSavePtr: pointer;} { pointer to video state when CrtMode gets called }
StateSize: word; { size in 64 byte blocks for video state }
VideoMode: byte; { old video mode before graph mode }
SaveSupPorted : Boolean; { Save/Restore video state supPorted? }
{**************************************************************}
{* DPMI Routines *}
{**************************************************************}
{$IFDEF DPMI}
RealStateSeg: word; { Real segment of saved video state }
Procedure SaveStateVGA; {$ifndef fpc}far;{$endif fpc}
var
PtrLong: longint;
regs: TDPMIRegisters;
begin
SaveSupPorted := FALSE;
SavePtr := nil;
{ Get the video mode }
asm
mov ah,0fh
{$ifdef fpc}
push ebp
{$endif fpc}
int 10h
{$ifdef fpc}
pop ebp
{$endif fpc}
mov [VideoMode], al
end;
{ saving/restoring video state screws up Windows (JM) }
if inWindows then
exit;
{ Prepare to save video state...}
asm
mov ax, 1C00h { get buffer size to save state }
mov cx, 00000111b { Save DAC / Data areas / Hardware states }
{$ifdef fpc}
push ebp
{$endif fpc}
int 10h
{$ifdef fpc}
pop ebp
{$endif fpc}
mov [StateSize], bx
cmp al,01ch
jnz @notok
mov [SaveSupPorted],TRUE
@notok:
end;
if SaveSupPorted then
begin
{$ifndef fpc}
PtrLong:=GlobalDosAlloc(64*StateSize); { values returned in 64-byte blocks }
{$else fpc}
PtrLong:=Global_Dos_Alloc(64*StateSize); { values returned in 64-byte blocks }
{$endif fpc}
if PtrLong = 0 then
RunError(203);
SavePtr := pointer(longint(PtrLong and $0000ffff) shl 16);
{$ifndef fpc}
{ In FPC mode, we can't do anything with this (no far pointers) }
{ However, we still need to keep it to be able to free the }
{ memory afterwards. Since this data is not accessed in PM code, }
{ there's no need to save it in a seperate buffer (JM) }
if not assigned(SavePtr) then
RunError(203);
{$endif fpc}
RealStateSeg := word(PtrLong shr 16);
FillChar(regs, sizeof(regs), #0);
{ call the real mode interrupt ... }
regs.eax := $1C01; { save the state buffer }
regs.ecx := $07; { Save DAC / Data areas / Hardware states }
regs.es := RealStateSeg;
regs.ebx := 0;
RealIntr($10,regs);
FillChar(regs, sizeof(regs), #0);
{ restore state, according to Ralph Brown Interrupt list }
{ some BIOS corrupt the hardware after a save... }
regs.eax := $1C02; { restore the state buffer }
regs.ecx := $07; { rest DAC / Data areas / Hardware states }
regs.es := RealStateSeg;
regs.ebx := 0;
RealIntr($10,regs);
end;
end;
procedure RestoreStateVGA; {$ifndef fpc}far;{$endif fpc}
var
regs:TDPMIRegisters;
begin
{ go back to the old video mode...}
asm
mov ah,00
mov al,[VideoMode]
{$ifdef fpc}
push ebp
{$endif fpc}
int 10h
{$ifdef fpc}
pop ebp
{$endif fpc}
end;
{ then restore all state information }
{$ifndef fpc}
if assigned(SavePtr) and (SaveSupPorted=TRUE) then
{$else fpc}
{ No far pointer supPort, so it's possible that that assigned(SavePtr) }
{ would return false under FPC. Just check if it's different from nil. }
if (SavePtr <> nil) and (SaveSupPorted=TRUE) then
{$endif fpc}
begin
FillChar(regs, sizeof(regs), #0);
{ restore state, according to Ralph Brown Interrupt list }
{ some BIOS corrupt the hardware after a save... }
regs.eax := $1C02; { restore the state buffer }
regs.ecx := $07; { rest DAC / Data areas / Hardware states }
regs.es := RealStateSeg;
regs.ebx := 0;
RealIntr($10,regs);
(*
{$ifndef fpc}
if GlobalDosFree(longint(SavePtr) shr 16)<>0 then
{$else fpc}
if Not Global_Dos_Free(longint(SavePtr) shr 16) then
{$endif fpc}
RunError(216);
SavePtr := nil;
*)
end;
end;
{$ELSE}
{**************************************************************}
{* Real mode routines *}
{**************************************************************}
Procedure SaveStateVGA; far;
begin
SavePtr := nil;
SaveSupPorted := FALSE;
{ Get the video mode }
asm
mov ah,0fh
int 10h
mov [VideoMode], al
end;
{ Prepare to save video state...}
asm
mov ax, 1C00h { get buffer size to save state }
mov cx, 00000111b { Save DAC / Data areas / Hardware states }
int 10h
mov [StateSize], bx
cmp al,01ch
jnz @notok
mov [SaveSupPorted],TRUE
@notok:
end;
if SaveSupPorted then
Begin
GetMem(SavePtr, 64*StateSize); { values returned in 64-byte blocks }
if not assigned(SavePtr) then
RunError(203);
asm
mov ax, 1C01h { save the state buffer }
mov cx, 00000111b { Save DAC / Data areas / Hardware states }
mov es, WORD PTR [SavePtr+2]
mov bx, WORD PTR [SavePtr]
int 10h
end;
{ restore state, according to Ralph Brown Interrupt list }
{ some BIOS corrupt the hardware after a save... }
asm
mov ax, 1C02h { save the state buffer }
mov cx, 00000111b { Save DAC / Data areas / Hardware states }
mov es, WORD PTR [SavePtr+2]
mov bx, WORD PTR [SavePtr]
int 10h
end;
end;
end;
procedure RestoreStateVGA; far;
begin
{ go back to the old video mode...}
asm
mov ah,00
mov al,[VideoMode]
int 10h
end;
{ then restore all state information }
if assigned(SavePtr) and (SaveSupPorted=TRUE) then
begin
{ restore state, according to Ralph Brown Interrupt list }
asm
mov ax, 1C02h { save the state buffer }
mov cx, 00000111b { Save DAC / Data areas / Hardware states }
mov es, WORD PTR [SavePtr+2]
mov bx, WORD PTR [SavePtr]
int 10h
end;
{ done in exitproc (JM)
FreeMem(SavePtr, 64*StateSize);}
SavePtr := nil;
end;
end;
{$ENDIF DPMI}
Procedure SetVGARGBAllPalette(const Palette:PaletteType); {$ifndef fpc}far;{$endif fpc}
var
c: byte;
begin
{ wait for vertical retrace start/end}
while (port[$3da] and $8) <> 0 do;
while (port[$3da] and $8) = 0 do;
If MaxColor = 16 Then
begin
for c := 0 to 15 do
begin
{ translate the color number for 16 color mode }
portb[$3c8] := toRealCols16[c];
portb[$3c9] := palette.colors[c].red shr 2;
portb[$3c9] := palette.colors[c].green shr 2;
portb[$3c9] := palette.colors[c].blue shr 2;
end
end
else
begin
portb[$3c8] := 0;
for c := 0 to 255 do
begin
{ no need to set port[$3c8] every time if you set the entries }
{ for successive colornumbers (JM) }
portb[$3c9] := palette.colors[c].red shr 2;
portb[$3c9] := palette.colors[c].green shr 2;
portb[$3c9] := palette.colors[c].blue shr 2;
end
end;
End;
{ VGA is never a direct color mode, so no need to check ... }
Procedure SetVGARGBPalette(ColorNum, RedValue, GreenValue,
BlueValue : Integer); {$ifndef fpc}far;{$endif fpc}
begin
{ translate the color number for 16 color mode }
If MaxColor = 16 Then
ColorNum := ToRealCols16[ColorNum];
asm
{ on some hardware - there is a snow like effect }
{ when changing the palette register directly }
{ so we wait for a vertical retrace start period. }
mov dx, $03da
@1:
in al, dx { Get input status register }
test al, $08 { check if in vertical retrace }
jnz @1 { yes, complete it }
{ we have to wait for the next }
{ retrace to assure ourselves }
{ that we have time to complete }
{ the DAC operation within }
{ the vertical retrace period }
@2:
in al, dx
test al, $08
jz @2 { repeat until vertical retrace start }
mov dx, $03c8 { Set color register address to use }
mov ax, [ColorNum]
out dx, al
inc dx { Point to DAC registers }
mov ax, [RedValue] { Get RedValue }
shr ax, 2
out dx, al
mov ax, [GreenValue]{ Get RedValue }
shr ax, 2
out dx, al
mov ax, [BlueValue] { Get RedValue }
shr ax, 2
out dx, al
end
End;
{ VGA is never a direct color mode, so no need to check ... }
Procedure GetVGARGBPalette(ColorNum: integer; Var
RedValue, GreenValue, BlueValue : integer); {$ifndef fpc}far;{$endif fpc}
begin
If MaxColor = 16 Then
ColorNum := ToRealCols16[ColorNum];
Port[$03C7] := ColorNum;
{ we must convert to lsb values... because the vga uses the 6 msb bits }
{ which is not compatible with anything. }
RedValue := Integer(Port[$3C9]) shl 2;
GreenValue := Integer(Port[$3C9]) shl 2;
BlueValue := Integer(Port[$3C9]) shl 2;
end;
{************************************************************************}
{* VESA related routines *}
{************************************************************************}
{$I vesa.inc}
{************************************************************************}
{* General routines *}
{************************************************************************}
procedure CloseGraph;
Begin
If not isgraphmode then
begin
_graphresult := grnoinitgraph;
exit
end;
if not assigned(RestoreVideoState) then
RunError(216);
RestoreVideoState;
isgraphmode := false;
end;
(*
procedure LoadFont8x8;
var
r : registers;
x,y,c : longint;
data : array[0..127,0..7] of byte;
begin
r.ah:=$11;
r.al:=$30;
r.bh:=1;
RealIntr($10,r);
dosmemget(r.es,r.bp,data,sizeof(data));
for c:=0 to 127 do
for y:=0 to 7 do
for x:=0 to 7 do
if (data[c,y] and ($80 shr x))<>0 then
DefaultFontData[chr(c),y,x]:=1
else
DefaultFontData[chr(c),y,x]:=0;
{ second part }
r.ah:=$11;
r.al:=$30;
r.bh:=0;
RealIntr($10,r);
dosmemget(r.es,r.bp,data,sizeof(data));
for c:=0 to 127 do
for y:=0 to 7 do
for x:=0 to 7 do
if (data[c,y] and ($80 shr x))<>0 then
DefaultFontData[chr(c+128),y,x]:=1
else
DefaultFontData[chr(c+128),y,x]:=0;
end;
*)
function QueryAdapterInfo:PModeInfo;
{ This routine returns the head pointer to the list }
{ of supPorted graphics modes. }
{ Returns nil if no graphics mode supported. }
{ This list is READ ONLY! }
var
EGADetected : Boolean;
VGADetected : Boolean;
mode: TModeInfo;
begin
QueryAdapterInfo := ModeList;
{ If the mode listing already exists... }
{ simply return it, without changing }
{ anything... }
if assigned(ModeList) then
exit;
EGADetected := FALSE;
VGADetected := FALSE;
{ check if Hercules adapter supPorted ... }
{ check if EGA adapter supPorted... }
asm
mov ah,12h
mov bx,0FF10h
{$ifdef fpc}
push ebp
{$endif fpc}
int 10h { get EGA information }
{$ifdef fpc}
pop ebp
{$endif fpc}
cmp bh,0ffh
jz @noega
mov [EGADetected],TRUE
@noega:
end;
{$ifdef logging}
LogLn('EGA detected: '+strf(Longint(EGADetected)));
{$endif logging}
{ check if VGA adapter supPorted... }
if EGADetected then
begin
asm
mov ax,1a00h
{$ifdef fpc}
push ebp
{$endif fpc}
int 10h { get display combination code...}
{$ifdef fpc}
pop ebp
{$endif fpc}
cmp al,1ah { check if supPorted... }
jne @novga
{ now check if this is the ATI EGA }
mov ax,1c00h { get state size for save... }
{ ... all imPortant data }
mov cx,07h
{$ifdef fpc}
push ebp
{$endif fpc}
int 10h
{$ifdef fpc}
pop ebp
{$endif fpc}
cmp al,1ch { success? }
jne @novga
mov [VGADetected],TRUE
@novga:
end;
end;
{$ifdef logging}
LogLn('VGA detected: '+strf(Longint(VGADetected)));
{$endif logging}
if VGADetected then
begin
SaveVideoState := @SaveStateVGA;
{$ifdef logging}
LogLn('Setting VGA SaveVideoState to '+strf(longint(SaveVideoState)));
{$endif logging}
RestoreVideoState := @RestoreStateVGA;
{$ifdef logging}
LogLn('Setting VGA RestoreVideoState to '+strf(longint(RestoreVideoState)));
{$endif logging}
InitMode(mode);
{ now add all standard VGA modes... }
mode.DriverNumber:= LowRes;
mode.HardwarePages:= 0;
mode.ModeNumber:=0;
mode.ModeName:='320 x 200 VGA';
mode.MaxColor := 256;
mode.PaletteSize := mode.MaxColor;
mode.DirectColor := FALSE;
mode.MaxX := 319;
mode.MaxY := 199;
mode.DirectPutPixel:={$ifdef fpc}@{$endif}DirectPutPixel320;
mode.PutPixel:={$ifdef fpc}@{$endif}PutPixel320;
mode.GetPixel:={$ifdef fpc}@{$endif}GetPixel320;
mode.SetRGBPalette := {$ifdef fpc}@{$endif}SetVGARGBPalette;
mode.GetRGBPalette := {$ifdef fpc}@{$endif}GetVGARGBPalette;
mode.SetAllPalette := {$ifdef fpc}@{$endif}SetVGARGBAllPalette;
mode.SetVisualPage := {$ifdef fpc}@{$endif}SetVisual320;
mode.SetActivePage := {$ifdef fpc}@{$endif}SetActive320;
mode.InitMode := {$ifdef fpc}@{$endif}Init320;
mode.XAspect := 10000;
mode.YAspect := 10000;
AddMode(mode);
{ now add all standard VGA modes... }
InitMode(mode);
mode.DriverNumber:= LowRes;
mode.ModeNumber:=1;
mode.HardwarePages := 3; { 0..3 }
mode.ModeName:='320 x 200 ModeX';
mode.MaxColor := 256;
mode.DirectColor := FALSE;
mode.PaletteSize := mode.MaxColor;
mode.MaxX := 319;
mode.MaxY := 199;
mode.DirectPutPixel:={$ifdef fpc}@{$endif}DirectPutPixelX;
mode.PutPixel:={$ifdef fpc}@{$endif}PutPixelX;
mode.GetPixel:={$ifdef fpc}@{$endif}GetPixelX;
mode.SetRGBPalette := {$ifdef fpc}@{$endif}SetVGARGBPalette;
mode.GetRGBPalette := {$ifdef fpc}@{$endif}GetVGARGBPalette;
mode.SetAllPalette := {$ifdef fpc}@{$endif}SetVGARGBAllPalette;
mode.SetVisualPage := {$ifdef fpc}@{$endif}SetVisualX;
mode.SetActivePage := {$ifdef fpc}@{$endif}SetActiveX;
mode.InitMode := {$ifdef fpc}@{$endif}InitModeX;
mode.XAspect := 10000;
mode.YAspect := 10000;
AddMode(mode);
InitMode(mode);
mode.ModeNumber:=VGALo;
mode.DriverNumber := VGA;
mode.ModeName:='640 x 200 VGA';
mode.MaxColor := 16;
mode.HardwarePages := 2;
mode.DirectColor := FALSE;
mode.PaletteSize := mode.MaxColor;
mode.MaxX := 639;
mode.MaxY := 199;
mode.DirectPutPixel:={$ifdef fpc}@{$endif}DirectPutPixel16;
mode.PutPixel:={$ifdef fpc}@{$endif}PutPixel16;
mode.GetPixel:={$ifdef fpc}@{$endif}GetPixel16;
mode.SetRGBPalette := {$ifdef fpc}@{$endif}SetVGARGBPalette;
mode.GetRGBPalette := {$ifdef fpc}@{$endif}GetVGARGBPalette;
mode.SetAllPalette := {$ifdef fpc}@{$endif}SetVGARGBAllPalette;
mode.SetVisualPage := {$ifdef fpc}@{$endif}SetVisual200;
mode.SetActivePage := {$ifdef fpc}@{$endif}SetActive200;
mode.InitMode := {$ifdef fpc}@{$endif}Init640x200x16;
mode.HLine := {$ifdef fpc}@{$endif}HLine16;
mode.VLine := {$ifdef fpc}@{$endif}VLine16;
mode.GetScanLine := {$ifdef fpc}@{$endif}GetScanLine16;
mode.XAspect := 10000;
mode.YAspect := 10000;
AddMode(mode);
InitMode(mode);
mode.ModeNumber:=VGAMed;
mode.DriverNumber := VGA;
mode.ModeName:='640 x 350 VGA';
mode.HardwarePages := 1;
mode.MaxColor := 16;
mode.DirectColor := FALSE;
mode.PaletteSize := mode.MaxColor;
mode.MaxX := 639;
mode.MaxY := 349;
mode.DirectPutPixel:={$ifdef fpc}@{$endif}DirectPutPixel16;
mode.PutPixel:={$ifdef fpc}@{$endif}PutPixel16;
mode.GetPixel:={$ifdef fpc}@{$endif}GetPixel16;
mode.InitMode := {$ifdef fpc}@{$endif}Init640x350x16;
mode.SetRGBPalette := {$ifdef fpc}@{$endif}SetVGARGBPalette;
mode.GetRGBPalette := {$ifdef fpc}@{$endif}GetVGARGBPalette;
mode.SetAllPalette := {$ifdef fpc}@{$endif}SetVGARGBAllPalette;
mode.SetVisualPage := {$ifdef fpc}@{$endif}SetVisual350;
mode.SetActivePage := {$ifdef fpc}@{$endif}SetActive350;
mode.HLine := {$ifdef fpc}@{$endif}HLine16;
mode.VLine := {$ifdef fpc}@{$endif}VLine16;
mode.GetScanLine := {$ifdef fpc}@{$endif}GetScanLine16;
mode.XAspect := 10000;
mode.YAspect := 10000;
AddMode(mode);
InitMode(mode);
mode.ModeNumber:=VGAHi;
mode.DriverNumber := VGA;
mode.HardwarePages := 0;
mode.ModeName:='640 x 480 VGA';
mode.MaxColor := 16;
mode.DirectColor := FALSE;
mode.PaletteSize := mode.MaxColor;
mode.MaxX := 639;
mode.MaxY := 479;
mode.DirectPutPixel:={$ifdef fpc}@{$endif}DirectPutPixel16;
mode.PutPixel:={$ifdef fpc}@{$endif}PutPixel16;
mode.GetPixel:={$ifdef fpc}@{$endif}GetPixel16;
mode.SetRGBPalette := {$ifdef fpc}@{$endif}SetVGARGBPalette;
mode.GetRGBPalette := {$ifdef fpc}@{$endif}GetVGARGBPalette;
mode.SetAllPalette := {$ifdef fpc}@{$endif}SetVGARGBAllPalette;
mode.InitMode := {$ifdef fpc}@{$endif}Init640x480x16;
mode.SetVisualPage := {$ifdef fpc}@{$endif}SetVisual480;
mode.SetActivePage := {$ifdef fpc}@{$endif}SetActive480;
mode.HLine := {$ifdef fpc}@{$endif}HLine16;
mode.VLine := {$ifdef fpc}@{$endif}VLine16;
mode.GetScanLine := {$ifdef fpc}@{$endif}GetScanLine16;
mode.XAspect := 10000;
mode.YAspect := 10000;
AddMode(mode);
end;
{ check if VESA adapter supPorted... }
{$ifndef noSupPortVESA}
hasVesa := getVesaInfo(VESAInfo);
{ VBE Version v1.00 is unstable, therefore }
{ only VBE v1.1 and later are supported. }
if (hasVESA=TRUE) and (VESAInfo.Version <= $0100) then
hasVESA := False;
{$else noSupPortVESA}
hasVESA := false;
{$endif noSupPortVESA}
if hasVesa then
begin
{ We have to set and restore the entire VESA state }
{ otherwise, if we use the VGA BIOS only function }
{ there might be a crash under DPMI, such as in the}
{ ATI Mach64 }
SaveVideoState := @SaveStateVESA;
{$ifdef logging}
LogLn('Setting SaveVideoState to '+strf(longint(SaveVideoState)));
{$endif logging}
RestoreVideoState := @RestoreStateVESA;
{$ifdef logging}
LogLn('Setting RestoreVideoState to '+strf(longint(RestoreVideoState)));
{$endif logging}
{ now check all supported modes...}
if SearchVESAModes(m320x200x32k) then
begin
InitMode(mode);
mode.ModeNumber:=m320x200x32k;
mode.DriverNumber := VESA;
mode.ModeName:='320 x 200 VESA';
mode.MaxColor := 32768;
{ the ModeInfo is automatically set if the mode is supPorted }
{ by the call to SearchVESAMode. }
mode.HardwarePages := VESAModeInfo.NumberOfPages;
mode.PaletteSize := mode.MaxColor;
mode.DirectColor := TRUE;
mode.MaxX := 319;
mode.MaxY := 199;
mode.DirectPutPixel:={$ifdef fpc}@{$endif}DirectPutPixVESA32kOr64k;
mode.PutPixel:={$ifdef fpc}@{$endif}PutPixVESA32kOr64k;
mode.GetPixel:={$ifdef fpc}@{$endif}GetPixVESA32kOr64k;
mode.SetRGBPalette := {$ifdef fpc}@{$endif}SetVESARGBPalette;
mode.GetRGBPalette := {$ifdef fpc}@{$endif}GetVESARGBPalette;
mode.InitMode := {$ifdef fpc}@{$endif}Init320x200x32k;
mode.SetVisualPage := {$ifdef fpc}@{$endif}SetVisualVESA;
mode.SetActivePage := {$ifdef fpc}@{$endif}SetActiveVESA;
mode.XAspect := 10000;
mode.YAspect := 10000;
AddMode(mode);
end;
if SearchVESAModes(m320x200x64k) then
begin
InitMode(mode);
mode.ModeNumber:=m320x200x64k;
mode.DriverNumber := VESA;
mode.ModeName:='320 x 200 VESA';
mode.MaxColor := 65536;
{ the ModeInfo is automatically set if the mode is supPorted }
{ by the call to SearchVESAMode. }
mode.HardwarePages := VESAModeInfo.NumberOfPages;
mode.PaletteSize := mode.MaxColor;
mode.DirectColor := TRUE;
mode.MaxX := 319;
mode.MaxY := 199;
mode.DirectPutPixel:={$ifdef fpc}@{$endif}DirectPutPixVESA32kOr64k;
mode.PutPixel:={$ifdef fpc}@{$endif}PutPixVESA32kOr64k;
mode.GetPixel:={$ifdef fpc}@{$endif}GetPixVESA32kOr64k;
mode.SetRGBPalette := {$ifdef fpc}@{$endif}SetVESARGBPalette;
mode.GetRGBPalette := {$ifdef fpc}@{$endif}GetVESARGBPalette;
mode.InitMode := {$ifdef fpc}@{$endif}Init320x200x64k;
mode.SetVisualPage := {$ifdef fpc}@{$endif}SetVisualVESA;
mode.SetActivePage := {$ifdef fpc}@{$endif}SetActiveVESA;
mode.XAspect := 10000;
mode.YAspect := 10000;
AddMode(mode);
end;
if SearchVESAModes(m640x400x256) then
begin
InitMode(mode);
mode.ModeNumber:=m640x400x256;
mode.DriverNumber := VESA;
mode.ModeName:='640 x 400 VESA';
mode.MaxColor := 256;
{ the ModeInfo is automatically set if the mode is supPorted }
{ by the call to SearchVESAMode. }
mode.HardwarePages := VESAModeInfo.NumberOfPages;
mode.PaletteSize := mode.MaxColor;
mode.DirectColor := FALSE;
mode.MaxX := 639;
mode.MaxY := 399;
mode.DirectPutPixel:={$ifdef fpc}@{$endif}DirectPutPixVESA256;
mode.PutPixel:={$ifdef fpc}@{$endif}PutPixVESA256;
mode.GetPixel:={$ifdef fpc}@{$endif}GetPixVESA256;
mode.SetRGBPalette := {$ifdef fpc}@{$endif}SetVESARGBPalette;
mode.GetRGBPalette := {$ifdef fpc}@{$endif}GetVESARGBPalette;
{$ifdef fpc}
mode.SetAllPalette := @SetVESARGBAllPalette;
{$endif fpc}
mode.InitMode := {$ifdef fpc}@{$endif}Init640x400x256;
mode.SetVisualPage := {$ifdef fpc}@{$endif}SetVisualVESA;
mode.SetActivePage := {$ifdef fpc}@{$endif}SetActiveVESA;
mode.hline := {$ifdef fpc}@{$endif}HLineVESA256;
mode.vline := {$ifdef fpc}@{$endif}VLineVESA256;
mode.GetScanLine := {$ifdef fpc}@{$endif}GetScanLineVESA256;
mode.XAspect := 10000;
mode.YAspect := 10000;
AddMode(mode);
end;
if SearchVESAModes(m640x480x256) then
begin
InitMode(mode);
mode.ModeNumber:=m640x480x256;
mode.DriverNumber := VESA;
mode.ModeName:='640 x 480 VESA';
mode.MaxColor := 256;
{ the ModeInfo is automatically set if the mode is supPorted }
{ by the call to SearchVESAMode. }
mode.HardwarePages := VESAModeInfo.NumberOfPages;
mode.PaletteSize := mode.MaxColor;
mode.MaxX := 639;
mode.MaxY := 479;
mode.DirectPutPixel:={$ifdef fpc}@{$endif}DirectPutPixVESA256;
mode.PutPixel:={$ifdef fpc}@{$endif}PutPixVESA256;
mode.GetPixel:={$ifdef fpc}@{$endif}GetPixVESA256;
mode.SetRGBPalette := {$ifdef fpc}@{$endif}SetVESARGBPalette;
mode.GetRGBPalette := {$ifdef fpc}@{$endif}GetVESARGBPalette;
{$ifdef fpc}
mode.SetAllPalette := @SetVESARGBAllPalette;
{$endif fpc}
mode.InitMode := {$ifdef fpc}@{$endif}Init640x480x256;
mode.SetVisualPage := {$ifdef fpc}@{$endif}SetVisualVESA;
mode.SetActivePage := {$ifdef fpc}@{$endif}SetActiveVESA;
mode.hline := {$ifdef fpc}@{$endif}HLineVESA256;
mode.vline := {$ifdef fpc}@{$endif}VLineVESA256;
mode.GetScanLine := {$ifdef fpc}@{$endif}GetScanLineVESA256;
mode.PatternLine := {$ifdef fpc}@{$endif}PatternLineVESA256;
mode.XAspect := 10000;
mode.YAspect := 10000;
AddMode(mode);
end;
if SearchVESAModes(m640x480x32k) then
begin
InitMode(mode);
mode.ModeNumber:=m640x480x32k;
mode.DriverNumber := VESA;
mode.ModeName:='640 x 480 VESA';
mode.MaxColor := 32768;
{ the ModeInfo is automatically set if the mode is supPorted }
{ by the call to SearchVESAMode. }
mode.HardwarePages := VESAModeInfo.NumberOfPages;
mode.PaletteSize := mode.MaxColor;
mode.DirectColor := TRUE;
mode.MaxX := 639;
mode.MaxY := 479;
mode.DirectPutPixel:={$ifdef fpc}@{$endif}DirectPutPixVESA32kOr64k;
mode.PutPixel:={$ifdef fpc}@{$endif}PutPixVESA32kOr64k;
mode.GetPixel:={$ifdef fpc}@{$endif}GetPixVESA32kOr64k;
mode.SetRGBPalette := {$ifdef fpc}@{$endif}SetVESARGBPalette;
mode.GetRGBPalette := {$ifdef fpc}@{$endif}GetVESARGBPalette;
mode.InitMode := {$ifdef fpc}@{$endif}Init640x480x32k;
mode.SetVisualPage := {$ifdef fpc}@{$endif}SetVisualVESA;
mode.SetActivePage := {$ifdef fpc}@{$endif}SetActiveVESA;
mode.XAspect := 10000;
mode.YAspect := 10000;
AddMode(mode);
end;
if SearchVESAModes(m640x480x64k) then
begin
InitMode(mode);
mode.ModeNumber:=m640x480x64k;
mode.DriverNumber := VESA;
mode.ModeName:='640 x 480 VESA';
mode.MaxColor := 65536;
{ the ModeInfo is automatically set if the mode is supPorted }
{ by the call to SearchVESAMode. }
mode.HardwarePages := VESAModeInfo.NumberOfPages;
mode.PaletteSize := mode.MaxColor;
mode.DirectColor := TRUE;
mode.MaxX := 639;
mode.MaxY := 479;
mode.DirectPutPixel:={$ifdef fpc}@{$endif}DirectPutPixVESA32kOr64k;
mode.PutPixel:={$ifdef fpc}@{$endif}PutPixVESA32kOr64k;
mode.GetPixel:={$ifdef fpc}@{$endif}GetPixVESA32kOr64k;
mode.SetRGBPalette := {$ifdef fpc}@{$endif}SetVESARGBPalette;
mode.GetRGBPalette := {$ifdef fpc}@{$endif}GetVESARGBPalette;
mode.InitMode := {$ifdef fpc}@{$endif}Init640x480x64k;
mode.SetVisualPage := {$ifdef fpc}@{$endif}SetVisualVESA;
mode.SetActivePage := {$ifdef fpc}@{$endif}SetActiveVESA;
mode.XAspect := 10000;
mode.YAspect := 10000;
AddMode(mode);
end;
if SearchVESAModes(m800x600x16) then
begin
InitMode(mode);
mode.ModeNumber:=m800x600x16;
mode.DriverNumber := VESA;
mode.ModeName:='800 x 600 VESA';
mode.MaxColor := 16;
{ the ModeInfo is automatically set if the mode is supPorted }
{ by the call to SearchVESAMode. }
mode.HardwarePages := VESAModeInfo.NumberOfPages;
mode.DirectColor := FALSE;
mode.PaletteSize := mode.MaxColor;
mode.MaxX := 799;
mode.MaxY := 599;
mode.DirectPutPixel:={$ifdef fpc}@{$endif}DirectPutPixVESA16;
mode.SetRGBPalette := {$ifdef fpc}@{$endif}SetVESARGBPalette;
mode.GetRGBPalette := {$ifdef fpc}@{$endif}GetVESARGBPalette;
{$ifdef fpc}
mode.SetAllPalette := @SetVESARGBAllPalette;
{$endif fpc}
mode.PutPixel:={$ifdef fpc}@{$endif}PutPixVESA16;
mode.GetPixel:={$ifdef fpc}@{$endif}GetPixVESA16;
mode.InitMode := {$ifdef fpc}@{$endif}Init800x600x16;
mode.SetVisualPage := {$ifdef fpc}@{$endif}SetVisualVESA;
mode.SetActivePage := {$ifdef fpc}@{$endif}SetActiveVESA;
mode.XAspect := 10000;
mode.YAspect := 10000;
AddMode(mode);
end;
if SearchVESAModes(m800x600x256) then
begin
InitMode(mode);
mode.ModeNumber:=m800x600x256;
mode.DriverNumber := VESA;
mode.ModeName:='800 x 600 VESA';
mode.MaxColor := 256;
{ the ModeInfo is automatically set if the mode is supPorted }
{ by the call to SearchVESAMode. }
mode.HardwarePages := VESAModeInfo.NumberOfPages;
mode.PaletteSize := mode.MaxColor;
mode.DirectColor := FALSE;
mode.MaxX := 799;
mode.MaxY := 599;
mode.DirectPutPixel:={$ifdef fpc}@{$endif}DirectPutPixVESA256;
mode.PutPixel:={$ifdef fpc}@{$endif}PutPixVESA256;
mode.GetPixel:={$ifdef fpc}@{$endif}GetPixVESA256;
mode.SetRGBPalette := {$ifdef fpc}@{$endif}SetVESARGBPalette;
mode.GetRGBPalette := {$ifdef fpc}@{$endif}GetVESARGBPalette;
{$ifdef fpc}
mode.SetAllPalette := @SetVESARGBAllPalette;
{$endif fpc}
mode.InitMode := {$ifdef fpc}@{$endif}Init800x600x256;
mode.SetVisualPage := {$ifdef fpc}@{$endif}SetVisualVESA;
mode.SetActivePage := {$ifdef fpc}@{$endif}SetActiveVESA;
mode.hline := {$ifdef fpc}@{$endif}HLineVESA256;
mode.vline := {$ifdef fpc}@{$endif}VLineVESA256;
mode.GetScanLine := {$ifdef fpc}@{$endif}GetScanLineVESA256;
mode.PatternLine := {$ifdef fpc}@{$endif}PatternLineVESA256;
mode.XAspect := 10000;
mode.YAspect := 10000;
AddMode(mode);
end;
if SearchVESAModes(m800x600x32k) then
begin
InitMode(mode);
mode.ModeNumber:=m800x600x32k;
mode.DriverNumber := VESA;
mode.ModeName:='800 x 600 VESA';
mode.MaxColor := 32768;
{ the ModeInfo is automatically set if the mode is supPorted }
{ by the call to SearchVESAMode. }
mode.HardwarePages := VESAModeInfo.NumberOfPages;
mode.PaletteSize := mode.MaxColor;
mode.DirectColor := TRUE;
mode.MaxX := 799;
mode.MaxY := 599;
mode.DirectPutPixel:={$ifdef fpc}@{$endif}DirectPutPixVESA32kOr64k;
mode.PutPixel:={$ifdef fpc}@{$endif}PutPixVESA32kOr64k;
mode.GetPixel:={$ifdef fpc}@{$endif}GetPixVESA32kOr64k;
mode.SetRGBPalette := {$ifdef fpc}@{$endif}SetVESARGBPalette;
mode.GetRGBPalette := {$ifdef fpc}@{$endif}GetVESARGBPalette;
mode.InitMode := {$ifdef fpc}@{$endif}Init800x600x32k;
mode.SetVisualPage := {$ifdef fpc}@{$endif}SetVisualVESA;
mode.SetActivePage := {$ifdef fpc}@{$endif}SetActiveVESA;
mode.XAspect := 10000;
mode.YAspect := 10000;
AddMode(mode);
end;
if SearchVESAModes(m800x600x64k) then
begin
InitMode(mode);
mode.ModeNumber:=m800x600x64k;
mode.DriverNumber := VESA;
mode.ModeName:='800 x 600 VESA';
mode.MaxColor := 65536;
{ the ModeInfo is automatically set if the mode is supPorted }
{ by the call to SearchVESAMode. }
mode.HardwarePages := VESAModeInfo.NumberOfPages;
mode.PaletteSize := mode.MaxColor;
mode.DirectColor := TRUE;
mode.MaxX := 799;
mode.MaxY := 599;
mode.DirectPutPixel:={$ifdef fpc}@{$endif}DirectPutPixVESA32kOr64k;
mode.PutPixel:={$ifdef fpc}@{$endif}PutPixVESA32kOr64k;
mode.GetPixel:={$ifdef fpc}@{$endif}GetPixVESA32kOr64k;
mode.SetRGBPalette := {$ifdef fpc}@{$endif}SetVESARGBPalette;
mode.GetRGBPalette := {$ifdef fpc}@{$endif}GetVESARGBPalette;
mode.InitMode := {$ifdef fpc}@{$endif}Init800x600x64k;
mode.SetVisualPage := {$ifdef fpc}@{$endif}SetVisualVESA;
mode.SetActivePage := {$ifdef fpc}@{$endif}SetActiveVESA;
mode.XAspect := 10000;
mode.YAspect := 10000;
AddMode(mode);
end;
if SearchVESAModes(m1024x768x16) then
begin
InitMode(mode);
mode.ModeNumber:=m1024x768x16;
mode.DriverNumber := VESA;
mode.ModeName:='1024 x 768 VESA';
mode.MaxColor := 16;
{ the ModeInfo is automatically set if the mode is supPorted }
{ by the call to SearchVESAMode. }
mode.HardwarePages := VESAModeInfo.NumberOfPages;
mode.PaletteSize := mode.MaxColor;
mode.DirectColor := FALSE;
mode.MaxX := 1023;
mode.MaxY := 767;
mode.DirectPutPixel:={$ifdef fpc}@{$endif}DirectPutPixVESA16;
mode.PutPixel:={$ifdef fpc}@{$endif}PutPixVESA16;
mode.SetRGBPalette := {$ifdef fpc}@{$endif}SetVESARGBPalette;
mode.GetRGBPalette := {$ifdef fpc}@{$endif}GetVESARGBPalette;
{$ifdef fpc}
mode.SetAllPalette := @SetVESARGBAllPalette;
{$endif fpc}
mode.GetPixel:={$ifdef fpc}@{$endif}GetPixVESA16;
mode.InitMode := {$ifdef fpc}@{$endif}Init1024x768x16;
mode.SetVisualPage := {$ifdef fpc}@{$endif}SetVisualVESA;
mode.SetActivePage := {$ifdef fpc}@{$endif}SetActiveVESA;
mode.XAspect := 10000;
mode.YAspect := 10000;
AddMode(mode);
end;
if SearchVESAModes(m1024x768x256) then
begin
InitMode(mode);
mode.ModeNumber:=m1024x768x256;
mode.DriverNumber := VESA;
mode.ModeName:='1024 x 768 VESA';
mode.MaxColor := 256;
{ the ModeInfo is automatically set if the mode is supPorted }
{ by the call to SearchVESAMode. }
mode.HardwarePages := VESAModeInfo.NumberOfPages;
mode.PaletteSize := mode.MaxColor;
mode.DirectColor := FALSE;
mode.MaxX := 1023;
mode.MaxY := 767;
mode.DirectPutPixel:={$ifdef fpc}@{$endif}DirectPutPixVESA256;
mode.PutPixel:={$ifdef fpc}@{$endif}PutPixVESA256;
mode.GetPixel:={$ifdef fpc}@{$endif}GetPixVESA256;
mode.SetRGBPalette := {$ifdef fpc}@{$endif}SetVESARGBPalette;
mode.GetRGBPalette := {$ifdef fpc}@{$endif}GetVESARGBPalette;
{$ifdef fpc}
mode.SetAllPalette := @SetVESARGBAllPalette;
{$endif fpc}
mode.InitMode := {$ifdef fpc}@{$endif}Init1024x768x256;
mode.SetVisualPage := {$ifdef fpc}@{$endif}SetVisualVESA;
mode.SetActivePage := {$ifdef fpc}@{$endif}SetActiveVESA;
mode.vline := {$ifdef fpc}@{$endif}VLineVESA256;
mode.hline := {$ifdef fpc}@{$endif}HLineVESA256;
mode.GetScanLine := {$ifdef fpc}@{$endif}GetScanLineVESA256;
mode.PatternLine := {$ifdef fpc}@{$endif}PatternLineVESA256;
mode.XAspect := 10000;
mode.YAspect := 10000;
AddMode(mode);
end;
if SearchVESAModes(m1024x768x32k) then
begin
InitMode(mode);
mode.ModeNumber:=m1024x768x32k;
mode.DriverNumber := VESA;
mode.ModeName:='1024 x 768 VESA';
mode.MaxColor := 32768;
{ the ModeInfo is automatically set if the mode is supPorted }
{ by the call to SearchVESAMode. }
mode.HardwarePages := VESAModeInfo.NumberOfPages;
mode.PaletteSize := mode.MaxColor;
mode.DirectColor := TRUE;
mode.MaxX := 1023;
mode.MaxY := 767;
mode.DirectPutPixel:={$ifdef fpc}@{$endif}DirectPutPixVESA32kOr64k;
mode.PutPixel:={$ifdef fpc}@{$endif}PutPixVESA32kOr64k;
mode.GetPixel:={$ifdef fpc}@{$endif}GetPixVESA32kOr64k;
mode.SetRGBPalette := {$ifdef fpc}@{$endif}SetVESARGBPalette;
mode.GetRGBPalette := {$ifdef fpc}@{$endif}GetVESARGBPalette;
mode.InitMode := {$ifdef fpc}@{$endif}Init640x480x32k;
mode.SetVisualPage := {$ifdef fpc}@{$endif}SetVisualVESA;
mode.SetActivePage := {$ifdef fpc}@{$endif}SetActiveVESA;
mode.XAspect := 10000;
mode.YAspect := 10000;
AddMode(mode);
end;
if SearchVESAModes(m1024x768x64k) then
begin
InitMode(mode);
mode.ModeNumber:=m1024x768x64k;
mode.DriverNumber := VESA;
mode.ModeName:='1024 x 768 VESA';
mode.MaxColor := 65536;
mode.DirectColor := TRUE;
{ the ModeInfo is automatically set if the mode is supPorted }
{ by the call to SearchVESAMode. }
mode.HardwarePages := VESAModeInfo.NumberOfPages;
mode.PaletteSize := mode.MaxColor;
mode.MaxX := 1023;
mode.MaxY := 767;
mode.DirectPutPixel:={$ifdef fpc}@{$endif}DirectPutPixVESA32kOr64k;
mode.PutPixel:={$ifdef fpc}@{$endif}PutPixVESA32kOr64k;
mode.GetPixel:={$ifdef fpc}@{$endif}GetPixVESA32kOr64k;
mode.SetRGBPalette := {$ifdef fpc}@{$endif}SetVESARGBPalette;
mode.GetRGBPalette := {$ifdef fpc}@{$endif}GetVESARGBPalette;
mode.InitMode := {$ifdef fpc}@{$endif}Init1024x768x64k;
mode.SetVisualPage := {$ifdef fpc}@{$endif}SetVisualVESA;
mode.SetActivePage := {$ifdef fpc}@{$endif}SetActiveVESA;
mode.XAspect := 10000;
mode.YAspect := 10000;
AddMode(mode);
end;
if SearchVESAModes(m1280x1024x16) then
begin
InitMode(mode);
mode.ModeNumber:=m1280x1024x16;
mode.DriverNumber := VESA;
mode.ModeName:='1280 x 1024 VESA';
mode.MaxColor := 16;
{ the ModeInfo is automatically set if the mode is supPorted }
{ by the call to SearchVESAMode. }
mode.HardwarePages := VESAModeInfo.NumberOfPages;
mode.DirectColor := FALSE;
mode.PaletteSize := mode.MaxColor;
mode.MaxX := 1279;
mode.MaxY := 1023;
mode.DirectPutPixel:={$ifdef fpc}@{$endif}DirectPutPixVESA16;
mode.SetRGBPalette := {$ifdef fpc}@{$endif}SetVESARGBPalette;
mode.GetRGBPalette := {$ifdef fpc}@{$endif}GetVESARGBPalette;
{$ifdef fpc}
mode.SetAllPalette := @SetVESARGBAllPalette;
{$endif fpc}
mode.PutPixel:={$ifdef fpc}@{$endif}PutPixVESA16;
mode.GetPixel:={$ifdef fpc}@{$endif}GetPixVESA16;
mode.InitMode := {$ifdef fpc}@{$endif}Init1280x1024x16;
mode.SetVisualPage := {$ifdef fpc}@{$endif}SetVisualVESA;
mode.SetActivePage := {$ifdef fpc}@{$endif}SetActiveVESA;
mode.XAspect := 10000;
mode.YAspect := 10000;
AddMode(mode);
end;
if SearchVESAModes(m1280x1024x256) then
begin
InitMode(mode);
mode.ModeNumber:=m1280x1024x256;
mode.DriverNumber := VESA;
mode.ModeName:='1280 x 1024 VESA';
mode.MaxColor := 256;
{ the ModeInfo is automatically set if the mode is supPorted }
{ by the call to SearchVESAMode. }
mode.HardwarePages := VESAModeInfo.NumberOfPages;
mode.DirectColor := FALSE;
mode.PaletteSize := mode.MaxColor;
mode.MaxX := 1279;
mode.MaxY := 1023;
mode.DirectPutPixel:={$ifdef fpc}@{$endif}DirectPutPixVESA256;
mode.PutPixel:={$ifdef fpc}@{$endif}PutPixVESA256;
mode.GetPixel:={$ifdef fpc}@{$endif}GetPixVESA256;
mode.InitMode := {$ifdef fpc}@{$endif}Init1280x1024x256;
mode.SetRGBPalette := {$ifdef fpc}@{$endif}SetVESARGBPalette;
mode.GetRGBPalette := {$ifdef fpc}@{$endif}GetVESARGBPalette;
{$ifdef fpc}
mode.SetAllPalette := @SetVESARGBAllPalette;
{$endif fpc}
mode.SetVisualPage := {$ifdef fpc}@{$endif}SetVisualVESA;
mode.SetActivePage := {$ifdef fpc}@{$endif}SetActiveVESA;
mode.vline := {$ifdef fpc}@{$endif}VLineVESA256;
mode.hline := {$ifdef fpc}@{$endif}HLineVESA256;
mode.GetScanLine := {$ifdef fpc}@{$endif}GetScanLineVESA256;
mode.PatternLine := {$ifdef fpc}@{$endif}PatternLineVESA256;
mode.XAspect := 10000;
mode.YAspect := 10000;
AddMode(mode);
end;
if SearchVESAModes(m1280x1024x32k) then
begin
InitMode(mode);
mode.ModeNumber:=m1280x1024x32k;
mode.DriverNumber := VESA;
mode.ModeName:='1280 x 1024 VESA';
mode.MaxColor := 32768;
{ the ModeInfo is automatically set if the mode is supPorted }
{ by the call to SearchVESAMode. }
mode.HardwarePages := VESAModeInfo.NumberOfPages;
mode.DirectColor := TRUE;
mode.PaletteSize := mode.MaxColor;
mode.MaxX := 1279;
mode.MaxY := 1023;
mode.DirectPutPixel:={$ifdef fpc}@{$endif}DirectPutPixVESA32kOr64k;
mode.PutPixel:={$ifdef fpc}@{$endif}PutPixVESA32kOr64k;
mode.GetPixel:={$ifdef fpc}@{$endif}GetPixVESA32kOr64k;
mode.InitMode := {$ifdef fpc}@{$endif}Init1280x1024x32k;
mode.SetRGBPalette := {$ifdef fpc}@{$endif}SetVESARGBPalette;
mode.GetRGBPalette := {$ifdef fpc}@{$endif}GetVESARGBPalette;
mode.SetVisualPage := {$ifdef fpc}@{$endif}SetVisualVESA;
mode.SetActivePage := {$ifdef fpc}@{$endif}SetActiveVESA;
mode.XAspect := 10000;
mode.YAspect := 10000;
AddMode(mode);
end;
if SearchVESAModes(m1280x1024x64k) then
begin
InitMode(mode);
mode.ModeNumber:=m1280x1024x64k;
mode.DriverNumber := VESA;
mode.ModeName:='1280 x 1024 VESA';
mode.MaxColor := 65536;
{ the ModeInfo is automatically set if the mode is supPorted }
{ by the call to SearchVESAMode. }
mode.HardwarePages := VESAModeInfo.NumberOfPages;
mode.DirectColor := TRUE;
mode.PaletteSize := mode.MaxColor;
mode.MaxX := 1279;
mode.MaxY := 1023;
mode.DirectPutPixel:={$ifdef fpc}@{$endif}DirectPutPixVESA32kOr64k;
mode.PutPixel:={$ifdef fpc}@{$endif}PutPixVESA32kOr64k;
mode.GetPixel:={$ifdef fpc}@{$endif}GetPixVESA32kOr64k;
mode.InitMode := {$ifdef fpc}@{$endif}Init1280x1024x64k;
mode.SetRGBPalette := {$ifdef fpc}@{$endif}SetVESARGBPalette;
mode.GetRGBPalette := {$ifdef fpc}@{$endif}GetVESARGBPalette;
mode.SetVisualPage := {$ifdef fpc}@{$endif}SetVisualVESA;
mode.SetActivePage := {$ifdef fpc}@{$endif}SetActiveVESA;
mode.XAspect := 10000;
mode.YAspect := 10000;
AddMode(mode);
end;
end;
end;
var
go32exitsave: pointer;
procedure freeSaveStateBuffer; {$ifndef fpc}far; {$endif}
begin
if savePtr <> nil then
begin
{$ifdef dpmi}
{$ifndef fpc}
if GlobalDosFree(longint(SavePtr) shr 16)<>0 then;
{$else fpc}
if Not Global_Dos_Free(longint(SavePtr) shr 16) then;
{$endif fpc}
{$else dpmi}
FreeMem(SavePtr, 64*StateSize);
{$endif dpmi}
SavePtr := nil;
end;
exitproc := go32exitsave;
end;
begin
{ must be done *before* initialize graph is called, because the save }
{ buffer can be used in the normal exit_proc (which is hooked in }
{ initializegraph and as such executed first) (JM) }
go32exitsave := exitproc;
exitproc := @freeSaveStateBuffer;
{ windows screws up the display if the savestate/restore state }
{ stuff is used (or uses an abnormal amount of cpu time after }
{ such a problem has exited), so detect its presense and do not }
{ use those functions if it's running. I'm really tired of }
{ working around Windows bugs :( (JM) }
asm
mov ax,$160a
{$ifdef fpc}
push ebp
{$endif fpc}
int $2f
{$ifdef fpc}
pop ebp
{$endif fpc}
test ax,ax
sete al
mov inWindows,al
end;
InitializeGraph;
end.
{
$Log$
Revision 1.12 2004-03-06 23:18:02 hajny
* proper regcall fixes
Revision 1.11 2003/12/04 21:42:07 peter
* register calling updates
Revision 1.10 2003/10/03 21:46:25 peter
* stdcall fixes
Revision 1.9 2002/09/07 16:01:18 peter
* old logs removed and tabs fixed
}