fpc/rtl/unix/tthread.inc
svenbarth 764f36a179 Extend TThread with (class) methods and (class) properties from Delphi 2007 and newer.
Especially for the introduction of the Queue method the internal Synchronize handling was modified. Instead of handling only one event there is now a queue of events which is walked completely when CheckSynchronize is called. Each entry in the queue can carry a PRTLEvent which will be signaled when the contained method has been executed and thus Synchronize methods can still be blocking.
Exceptions inside the queued methods are either handed back to the calling method for Synchronize events or raised directly (after leaving the queue in a valid state) to the caller of CheckSynchronize.

The way platform specific adjustments can be made to TThread was changed. Instead of implementing the Constructor and Destructor directly one now implements the methods SysCreate and SysDestroy which are called from the Constructor and Destructor respectively. All RTLs were adjusted for this and should be controlled by the platform maintainers for correct compilation (Unix works).

The new method NameThreadForDebugging has two overloaded variants: one with the thread name as AnsiString and one with the thread name as UnicodeString.
By default the AnsiString variant calls the UnicodeString variant and the latter needs to be implemented. This can be changed by defining THREADNAME_IS_ANSISTRING for a platform. Then the UnicodeString variant calls the AnsiString one and the AnsiString one needs to be implemented.

Also added was a global property CPUCount for the System unit. This property returns the number of virtual cores of the system.

New methods and functions that should be implemented per platform are:
System.GetCPUCount (default returns 1)
Classes.TThread.GetSystemTimes (default zeros the struct)
Classes.TThread.NameThreadForDebugging (default does nothing)

More detailed information about the added methods will be available in the feature announcement mail.

git-svn-id: trunk@23227 -
2012-12-27 16:16:17 +00:00

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PHP

{
This file is part of the Free Pascal run time library.
Copyright (c) 1999-2000 by Peter Vreman
Copyright (c) 2006 by Jonas Maebe
members of the Free Pascal development team.
Generic *nix TThread implementation
See the file COPYING.FPC, included in this distribution,
for details about the copyright.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
**********************************************************************}
{
What follows, is a short description on my implementation of TThread.
Most information can also be found by reading the source and accompanying
comments.
A thread is created using BeginThread, which in turn calls
pthread_create. So the threads here are always posix threads.
Posix doesn't define anything for suspending threads as this is
inherintly unsafe. Just don't suspend threads at points they cannot
control. Therefore, I didn't implement .Suspend() if its called from
outside the threads execution flow (except on Linux _without_ NPTL).
The implementation for .suspend uses a semaphore, which is initialized
at thread creation. If the thread tries to suspend itself, we simply
let it wait on the semaphore until it is unblocked by someone else
who calls .Resume.
Johannes Berg <johannes@sipsolutions.de>, Sunday, November 16 2003
}
{ ok, so this is a hack, but it works nicely. Just never use
a multiline argument with WRITE_DEBUG! }
{.$DEFINE DEBUG_MT}
{$MACRO ON}
{$IFDEF DEBUG_MT}
{$define WRITE_DEBUG := writeln} // actually write something
{$ELSE}
{$define WRITE_DEBUG := //} // just comment out those lines
{$ENDIF}
var
ThreadsInited: boolean = false;
CurrentTM: TThreadManager;
const
// stupid, considering its not even implemented...
Priorities: array [TThreadPriority] of Integer =
(-20,-19,-10,0,9,18,19);
procedure InitThreads;
begin
{ This is not thread safe, but it doesn't matter if this is executed }
{ multiple times. Conversely, if one thread goes by this without the }
{ operation having been finished by another thread already, it will }
{ use an uninitialised thread manager -> leave as it is }
if not ThreadsInited then
begin
GetThreadManager(CurrentTM);
{$ifdef FPC_HAS_MEMBAR}
{ however, we have to ensure that a thread never sees ThreadsInited }
{ as true while CurrentTM hasn't been initialised yet }
WriteBarrier;
ThreadsInited := True;
{$endif}
end
else
{ See double checked lock example at }
{ http://ridiculousfish.com/blog/archives/2007/02/17/barrier }
ReadDependencyBarrier;
end;
procedure DoneThreads;
begin
ThreadsInited := false;
end;
function ThreadFunc(parameter: Pointer): ptrint;
var
LThread: TThread;
LFreeOnTerminate: boolean;
{$ifdef DEBUG_MT}
lErrorAddr, lErrorBase: Pointer;
{$endif}
begin
WRITE_DEBUG('ThreadFunc is here...');
LThread := TThread(parameter);
WRITE_DEBUG('thread initing, parameter = ', ptruint(LThread));
try
// wait until AfterConstruction has been called, so we cannot
// free ourselves before TThread.Create has finished
// (since that one may check our VTM in case of $R+, and
// will call the AfterConstruction method in all cases)
// LThread.Suspend;
WRITE_DEBUG('AfterConstruction should have been called for ',ptruint(lthread));
if LThread.FInitialSuspended then
begin
WRITE_DEBUG('thread ', ptruint(LThread), ' waiting for semaphore ', ptruint(LThread.FSem));
CurrentTM.SemaphoreWait(LThread.FSem);
if not(LThread.FTerminated) then
begin
if not LThread.FSuspended then
begin
LThread.FInitialSuspended := false;
WRITE_DEBUG('going into LThread.Execute');
LThread.Execute;
end
else
WRITE_DEBUG('thread ', ptruint(LThread), ' initially created suspended, resumed, but still suspended?!');
end
else
WRITE_DEBUG('initially created suspended, but already terminated');
end
else
begin
LThread.FSuspendedInternal := true;
WRITE_DEBUG('waiting for SuspendedInternal - ', LThread.ClassName);
CurrentTM.SemaphoreWait(LThread.FSem);
WRITE_DEBUG('going into LThread.Execute - ', LThread.ClassName);
LThread.Execute;
end;
except
on e: exception do begin
LThread.FFatalException := TObject(AcquireExceptionObject);
{$ifdef DEBUG_MT}
lErrorAddr:=ExceptAddr;
lErrorBase:=ExceptFrames^;
writeln(stderr,'Exception caught in thread $',hexstr(LThread),
' at $',hexstr(lErrorAddr));
writeln(stderr,BackTraceStrFunc(lErrorAddr));
dump_stack(stderr,lErrorBase);
writeln(stderr);
{$endif}
// not sure if we should really do this...
// but .Destroy was called, so why not try FreeOnTerminate?
if e is EThreadDestroyCalled then LThread.FFreeOnTerminate := true;
end;
end;
WRITE_DEBUG('thread done running');
Result := LThread.FReturnValue;
WRITE_DEBUG('Result is ',Result);
LFreeOnTerminate := LThread.FreeOnTerminate;
LThread.DoTerminate;
LThread.FFinished := True;
if LFreeOnTerminate then
begin
WRITE_DEBUG('Thread ',ptruint(lthread),' should be freed');
LThread.Free;
WRITE_DEBUG('Thread freed');
WRITE_DEBUG('thread func calling EndThread');
// we can never come here if the thread has already been joined, because
// this function is the thread's main function (so it would have terminated
// already in case it was joined)
EndThread(Result);
end
else
begin
FlushThread;
end;
end;
{ TThread }
procedure TThread.SysCreate(CreateSuspended: Boolean;
const StackSize: SizeUInt);
begin
// lets just hope that the user doesn't create a thread
// via BeginThread and creates the first TThread Object in there!
InitThreads;
FSem := CurrentTM.SemaphoreInit();
if FSem = nil then
raise EThread.create('Semaphore init failed (possibly too many concurrent threads)');
WRITE_DEBUG('thread ', ptruint(self), ' created semaphore ', ptruint(FSem));
FSuspended := CreateSuspended;
FSuspendedExternal := false;
FThreadReaped := false;
FInitialSuspended := CreateSuspended;
FFatalException := nil;
FSuspendedInternal := not CreateSuspended;
WRITE_DEBUG('creating thread, self = ',longint(self));
FHandle:= BeginThread(@ThreadFunc, Pointer(Self), FThreadID, StackSize);
if FHandle = TThreadID(0) then
raise EThread.create('Failed to create new thread');
WRITE_DEBUG('TThread.Create done, fhandle = ', ptruint(fhandle));
end;
procedure TThread.SysDestroy;
begin
if (FSem = nil) then
{ exception in constructor }
exit;
if (FHandle = TThreadID(0)) then
{ another exception in constructor }
begin
CurrentTM.SemaphoreDestroy(FSem);
exit;
end;
if (FThreadID = GetCurrentThreadID) then
begin
if not(FFreeOnTerminate) and not FFinished then
raise EThreadDestroyCalled.Create('A thread cannot destroy itself except by setting FreeOnTerminate and leaving!');
FFreeOnTerminate := false;
end
else
begin
// if someone calls .Free on a thread with not(FreeOnTerminate), there
// is no problem. Otherwise, FreeOnTerminate must be set to false so
// when ThreadFunc exits the main runloop, it does not try to Free
// itself again
FFreeOnTerminate := false;
{ you can't join yourself, so only for FThreadID<>GetCurrentThreadID }
{ and you can't join twice -> make sure we didn't join already }
if not FThreadReaped then
begin
Terminate;
if (FSuspendedInternal or FInitialSuspended) then
Resume;
WaitFor;
end;
end;
CurrentTM.SemaphoreDestroy(FSem);
FFatalException.Free;
FFatalException := nil;
{ threadvars have been released by cthreads.ThreadMain -> DoneThread, or }
{ or will be released (in case of FFreeOnTerminate) after this destructor }
{ has exited by ThreadFunc->EndThread->cthreads.CEndThread->DoneThread) }
end;
procedure TThread.SetSuspended(Value: Boolean);
begin
if Value <> FSuspended then
if Value then
Suspend
else
Resume;
end;
procedure TThread.Suspend;
begin
if FThreadID = GetCurrentThreadID then
begin
if not FSuspended and
(InterLockedExchange(longint(FSuspended),longint(longbool(true))) = longint(longbool(false))) then
CurrentTM.SemaphoreWait(FSem)
end
else
begin
Raise EThread.create('Suspending one thread from inside another one is unsupported (because it is unsafe and deadlock prone) by *nix and posix operating systems');
// FSuspendedExternal := true;
// SuspendThread(FHandle);
end;
end;
procedure TThread.Resume;
begin
if FSuspendedInternal and (InterLockedExchange(longint(FSuspendedInternal),ord(false)) = longint(longbool(true))) then
begin
WRITE_DEBUG('resuming thread after TThread construction',ptruint(self));
CurrentTM.SemaphorePost(FSem);
end
else if (not FSuspendedExternal) then
begin
if FSuspended and
{ don't compare with ord(true) or ord(longbool(true)), }
{ becaue a longbool's "true" value is anyting <> false }
(InterLockedExchange(longint(FSuspended),longint(false)) <> longint(longbool(false))) then
begin
WRITE_DEBUG('resuming ',ptruint(self));
CurrentTM.SemaphorePost(FSem);
end
end
else
begin
raise EThread.create('External suspending is not supported under *nix/posix, so trying to resume from from an external suspension should never happen');
// FSuspendedExternal := false;
// ResumeThread(FHandle);
end;
end;
procedure TThread.Terminate;
begin
FTerminated := True;
end;
function TThread.WaitFor: Integer;
begin
WRITE_DEBUG('waiting for thread ',ptruint(FHandle));
If (MainThreadID=GetCurrentThreadID) then
{
FFinished is set after DoTerminate, which does a synchronize of OnTerminate,
so make sure synchronize works (or indeed any other synchronize that may be
in progress)
}
While not FFinished do
CheckSynchronize(100);
WaitFor := WaitForThreadTerminate(FHandle, 0);
{ should actually check for errors in WaitForThreadTerminate, but no }
{ error api is defined for that function }
FThreadReaped:=true;
WRITE_DEBUG('thread terminated');
end;
procedure TThread.CallOnTerminate;
begin
// no need to check if FOnTerminate <> nil, because
// thats already done in DoTerminate
FOnTerminate(self);
end;
procedure TThread.DoTerminate;
begin
if Assigned(FOnTerminate) then
Synchronize(@CallOnTerminate);
end;
function TThread.GetPriority: TThreadPriority;
var
P: Integer;
I: TThreadPriority;
begin
P := ThreadGetPriority(FHandle);
Result := tpNormal;
for I := Low(TThreadPriority) to High(TThreadPriority) do
if Priorities[I] = P then
Result := I;
end;
procedure TThread.SetPriority(Value: TThreadPriority);
begin
ThreadSetPriority(FHandle, Priorities[Value]);
end;