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Especially for the introduction of the Queue method the internal Synchronize handling was modified. Instead of handling only one event there is now a queue of events which is walked completely when CheckSynchronize is called. Each entry in the queue can carry a PRTLEvent which will be signaled when the contained method has been executed and thus Synchronize methods can still be blocking. Exceptions inside the queued methods are either handed back to the calling method for Synchronize events or raised directly (after leaving the queue in a valid state) to the caller of CheckSynchronize. The way platform specific adjustments can be made to TThread was changed. Instead of implementing the Constructor and Destructor directly one now implements the methods SysCreate and SysDestroy which are called from the Constructor and Destructor respectively. All RTLs were adjusted for this and should be controlled by the platform maintainers for correct compilation (Unix works). The new method NameThreadForDebugging has two overloaded variants: one with the thread name as AnsiString and one with the thread name as UnicodeString. By default the AnsiString variant calls the UnicodeString variant and the latter needs to be implemented. This can be changed by defining THREADNAME_IS_ANSISTRING for a platform. Then the UnicodeString variant calls the AnsiString one and the AnsiString one needs to be implemented. Also added was a global property CPUCount for the System unit. This property returns the number of virtual cores of the system. New methods and functions that should be implemented per platform are: System.GetCPUCount (default returns 1) Classes.TThread.GetSystemTimes (default zeros the struct) Classes.TThread.NameThreadForDebugging (default does nothing) More detailed information about the added methods will be available in the feature announcement mail. git-svn-id: trunk@23227 -
344 lines
11 KiB
PHP
344 lines
11 KiB
PHP
{
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This file is part of the Free Pascal run time library.
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Copyright (c) 1999-2000 by Peter Vreman
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Copyright (c) 2006 by Jonas Maebe
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members of the Free Pascal development team.
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Generic *nix TThread implementation
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See the file COPYING.FPC, included in this distribution,
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for details about the copyright.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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**********************************************************************}
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{
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What follows, is a short description on my implementation of TThread.
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Most information can also be found by reading the source and accompanying
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comments.
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A thread is created using BeginThread, which in turn calls
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pthread_create. So the threads here are always posix threads.
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Posix doesn't define anything for suspending threads as this is
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inherintly unsafe. Just don't suspend threads at points they cannot
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control. Therefore, I didn't implement .Suspend() if its called from
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outside the threads execution flow (except on Linux _without_ NPTL).
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The implementation for .suspend uses a semaphore, which is initialized
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at thread creation. If the thread tries to suspend itself, we simply
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let it wait on the semaphore until it is unblocked by someone else
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who calls .Resume.
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Johannes Berg <johannes@sipsolutions.de>, Sunday, November 16 2003
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}
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{ ok, so this is a hack, but it works nicely. Just never use
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a multiline argument with WRITE_DEBUG! }
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{.$DEFINE DEBUG_MT}
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{$MACRO ON}
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{$IFDEF DEBUG_MT}
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{$define WRITE_DEBUG := writeln} // actually write something
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{$ELSE}
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{$define WRITE_DEBUG := //} // just comment out those lines
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{$ENDIF}
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var
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ThreadsInited: boolean = false;
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CurrentTM: TThreadManager;
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const
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// stupid, considering its not even implemented...
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Priorities: array [TThreadPriority] of Integer =
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(-20,-19,-10,0,9,18,19);
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procedure InitThreads;
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begin
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{ This is not thread safe, but it doesn't matter if this is executed }
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{ multiple times. Conversely, if one thread goes by this without the }
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{ operation having been finished by another thread already, it will }
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{ use an uninitialised thread manager -> leave as it is }
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if not ThreadsInited then
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begin
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GetThreadManager(CurrentTM);
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{$ifdef FPC_HAS_MEMBAR}
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{ however, we have to ensure that a thread never sees ThreadsInited }
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{ as true while CurrentTM hasn't been initialised yet }
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WriteBarrier;
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ThreadsInited := True;
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{$endif}
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end
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else
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{ See double checked lock example at }
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{ http://ridiculousfish.com/blog/archives/2007/02/17/barrier }
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ReadDependencyBarrier;
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end;
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procedure DoneThreads;
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begin
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ThreadsInited := false;
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end;
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function ThreadFunc(parameter: Pointer): ptrint;
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var
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LThread: TThread;
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LFreeOnTerminate: boolean;
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{$ifdef DEBUG_MT}
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lErrorAddr, lErrorBase: Pointer;
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{$endif}
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begin
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WRITE_DEBUG('ThreadFunc is here...');
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LThread := TThread(parameter);
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WRITE_DEBUG('thread initing, parameter = ', ptruint(LThread));
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try
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// wait until AfterConstruction has been called, so we cannot
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// free ourselves before TThread.Create has finished
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// (since that one may check our VTM in case of $R+, and
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// will call the AfterConstruction method in all cases)
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// LThread.Suspend;
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WRITE_DEBUG('AfterConstruction should have been called for ',ptruint(lthread));
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if LThread.FInitialSuspended then
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begin
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WRITE_DEBUG('thread ', ptruint(LThread), ' waiting for semaphore ', ptruint(LThread.FSem));
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CurrentTM.SemaphoreWait(LThread.FSem);
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if not(LThread.FTerminated) then
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begin
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if not LThread.FSuspended then
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begin
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LThread.FInitialSuspended := false;
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WRITE_DEBUG('going into LThread.Execute');
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LThread.Execute;
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end
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else
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WRITE_DEBUG('thread ', ptruint(LThread), ' initially created suspended, resumed, but still suspended?!');
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end
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else
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WRITE_DEBUG('initially created suspended, but already terminated');
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end
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else
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begin
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LThread.FSuspendedInternal := true;
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WRITE_DEBUG('waiting for SuspendedInternal - ', LThread.ClassName);
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CurrentTM.SemaphoreWait(LThread.FSem);
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WRITE_DEBUG('going into LThread.Execute - ', LThread.ClassName);
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LThread.Execute;
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end;
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except
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on e: exception do begin
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LThread.FFatalException := TObject(AcquireExceptionObject);
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{$ifdef DEBUG_MT}
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lErrorAddr:=ExceptAddr;
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lErrorBase:=ExceptFrames^;
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writeln(stderr,'Exception caught in thread $',hexstr(LThread),
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' at $',hexstr(lErrorAddr));
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writeln(stderr,BackTraceStrFunc(lErrorAddr));
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dump_stack(stderr,lErrorBase);
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writeln(stderr);
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{$endif}
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// not sure if we should really do this...
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// but .Destroy was called, so why not try FreeOnTerminate?
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if e is EThreadDestroyCalled then LThread.FFreeOnTerminate := true;
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end;
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end;
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WRITE_DEBUG('thread done running');
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Result := LThread.FReturnValue;
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WRITE_DEBUG('Result is ',Result);
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LFreeOnTerminate := LThread.FreeOnTerminate;
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LThread.DoTerminate;
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LThread.FFinished := True;
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if LFreeOnTerminate then
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begin
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WRITE_DEBUG('Thread ',ptruint(lthread),' should be freed');
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LThread.Free;
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WRITE_DEBUG('Thread freed');
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WRITE_DEBUG('thread func calling EndThread');
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// we can never come here if the thread has already been joined, because
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// this function is the thread's main function (so it would have terminated
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// already in case it was joined)
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EndThread(Result);
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end
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else
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begin
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FlushThread;
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end;
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end;
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{ TThread }
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procedure TThread.SysCreate(CreateSuspended: Boolean;
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const StackSize: SizeUInt);
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begin
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// lets just hope that the user doesn't create a thread
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// via BeginThread and creates the first TThread Object in there!
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InitThreads;
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FSem := CurrentTM.SemaphoreInit();
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if FSem = nil then
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raise EThread.create('Semaphore init failed (possibly too many concurrent threads)');
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WRITE_DEBUG('thread ', ptruint(self), ' created semaphore ', ptruint(FSem));
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FSuspended := CreateSuspended;
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FSuspendedExternal := false;
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FThreadReaped := false;
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FInitialSuspended := CreateSuspended;
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FFatalException := nil;
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FSuspendedInternal := not CreateSuspended;
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WRITE_DEBUG('creating thread, self = ',longint(self));
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FHandle:= BeginThread(@ThreadFunc, Pointer(Self), FThreadID, StackSize);
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if FHandle = TThreadID(0) then
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raise EThread.create('Failed to create new thread');
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WRITE_DEBUG('TThread.Create done, fhandle = ', ptruint(fhandle));
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end;
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procedure TThread.SysDestroy;
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begin
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if (FSem = nil) then
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{ exception in constructor }
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exit;
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if (FHandle = TThreadID(0)) then
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{ another exception in constructor }
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begin
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CurrentTM.SemaphoreDestroy(FSem);
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exit;
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end;
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if (FThreadID = GetCurrentThreadID) then
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begin
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if not(FFreeOnTerminate) and not FFinished then
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raise EThreadDestroyCalled.Create('A thread cannot destroy itself except by setting FreeOnTerminate and leaving!');
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FFreeOnTerminate := false;
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end
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else
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begin
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// if someone calls .Free on a thread with not(FreeOnTerminate), there
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// is no problem. Otherwise, FreeOnTerminate must be set to false so
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// when ThreadFunc exits the main runloop, it does not try to Free
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// itself again
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FFreeOnTerminate := false;
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{ you can't join yourself, so only for FThreadID<>GetCurrentThreadID }
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{ and you can't join twice -> make sure we didn't join already }
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if not FThreadReaped then
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begin
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Terminate;
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if (FSuspendedInternal or FInitialSuspended) then
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Resume;
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WaitFor;
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end;
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end;
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CurrentTM.SemaphoreDestroy(FSem);
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FFatalException.Free;
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FFatalException := nil;
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{ threadvars have been released by cthreads.ThreadMain -> DoneThread, or }
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{ or will be released (in case of FFreeOnTerminate) after this destructor }
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{ has exited by ThreadFunc->EndThread->cthreads.CEndThread->DoneThread) }
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end;
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procedure TThread.SetSuspended(Value: Boolean);
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begin
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if Value <> FSuspended then
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if Value then
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Suspend
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else
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Resume;
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end;
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procedure TThread.Suspend;
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begin
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if FThreadID = GetCurrentThreadID then
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begin
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if not FSuspended and
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(InterLockedExchange(longint(FSuspended),longint(longbool(true))) = longint(longbool(false))) then
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CurrentTM.SemaphoreWait(FSem)
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end
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else
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begin
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Raise EThread.create('Suspending one thread from inside another one is unsupported (because it is unsafe and deadlock prone) by *nix and posix operating systems');
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// FSuspendedExternal := true;
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// SuspendThread(FHandle);
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end;
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end;
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procedure TThread.Resume;
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begin
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if FSuspendedInternal and (InterLockedExchange(longint(FSuspendedInternal),ord(false)) = longint(longbool(true))) then
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begin
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WRITE_DEBUG('resuming thread after TThread construction',ptruint(self));
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CurrentTM.SemaphorePost(FSem);
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end
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else if (not FSuspendedExternal) then
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begin
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if FSuspended and
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{ don't compare with ord(true) or ord(longbool(true)), }
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{ becaue a longbool's "true" value is anyting <> false }
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(InterLockedExchange(longint(FSuspended),longint(false)) <> longint(longbool(false))) then
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begin
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WRITE_DEBUG('resuming ',ptruint(self));
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CurrentTM.SemaphorePost(FSem);
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end
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end
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else
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begin
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raise EThread.create('External suspending is not supported under *nix/posix, so trying to resume from from an external suspension should never happen');
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// FSuspendedExternal := false;
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// ResumeThread(FHandle);
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end;
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end;
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procedure TThread.Terminate;
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begin
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FTerminated := True;
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end;
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function TThread.WaitFor: Integer;
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begin
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WRITE_DEBUG('waiting for thread ',ptruint(FHandle));
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If (MainThreadID=GetCurrentThreadID) then
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{
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FFinished is set after DoTerminate, which does a synchronize of OnTerminate,
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so make sure synchronize works (or indeed any other synchronize that may be
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in progress)
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}
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While not FFinished do
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CheckSynchronize(100);
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WaitFor := WaitForThreadTerminate(FHandle, 0);
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{ should actually check for errors in WaitForThreadTerminate, but no }
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{ error api is defined for that function }
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FThreadReaped:=true;
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WRITE_DEBUG('thread terminated');
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end;
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procedure TThread.CallOnTerminate;
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begin
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// no need to check if FOnTerminate <> nil, because
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// thats already done in DoTerminate
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FOnTerminate(self);
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end;
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procedure TThread.DoTerminate;
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begin
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if Assigned(FOnTerminate) then
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Synchronize(@CallOnTerminate);
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end;
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function TThread.GetPriority: TThreadPriority;
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var
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P: Integer;
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I: TThreadPriority;
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begin
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P := ThreadGetPriority(FHandle);
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Result := tpNormal;
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for I := Low(TThreadPriority) to High(TThreadPriority) do
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if Priorities[I] = P then
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Result := I;
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end;
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procedure TThread.SetPriority(Value: TThreadPriority);
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begin
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ThreadSetPriority(FHandle, Priorities[Value]);
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end;
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