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545 lines
28 KiB
ObjectPascal
545 lines
28 KiB
ObjectPascal
{
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$Id$
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Copyright (c) 1990-1991 International Business Machines Corporation
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Copyright (c) 2003 by Yuri Prokushev (prokushev@freemail.ru)
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This is the multimedia unit file that has the typedefs, defines and
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function prototypes for Multimedia Applets.
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This program is free software; you can redistribute it and/or modify it
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under the terms of the GNU Library General Public License (LGPL) as
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published by the Free Software Foundation; either version 2 of the
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License, or (at your option) any later version. This program is
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distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU Library General Public License for more details. You should
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have received a copy of the GNU Library General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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**********************************************************************}
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{
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@abstract(OS/2 Multimedia Applets)
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@author(Yuri Prokushev (prokushev@freemail.ru))
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@created(19 Jan 2003)
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@lastmod(23 Jan 2003)
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This is the multimedia unit file that has the typedefs, defines and
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function prototypes for Multimedia Applets.
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Warning: This code is alfa. Future versions of this unit will propably
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not be compatible.
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}
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Unit SW;
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Interface
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Uses
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Os2Def,
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PmWin;
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Const
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MAX_SMBDTEXT=35;
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MB_ICONCUSTOM=$0001;
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SC_DEFAULTSIZE=$c000; // WM_COMMAND from SysMenu
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WM_INITSECONDARYWINDOW=$0519; // MP1: NULL, MP2: CreateParams
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QS_FRAME=$1; // Flag set to query frame
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QS_DIALOG=$2; // Flag set to query dialog
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// #pragma pack(4)
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Type
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TSMBD=record
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achText: Array[0..MAX_SMBDTEXT + 1] of Char; // Text of the button. eg. "~Cancel"
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idButton: Cardinal; // Button ID returned when user chooses
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flStyle: Longint; // Button style or'ed with internal
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end;
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PSMBD=^TSMBD;
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TSMBINFO=record
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hIcon: Cardinal; // Icon handle
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cButtons: Cardinal; // Number of buttons
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flStyle: Cardinal; // Icon style flags (MB_ICONQUESTION, etc...)
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hwndNotify: HWND; // Reserved
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smbd: PSMBD; // Array of button definitions
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end;
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PSMBINFO=^TSMBINFO;
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// #pragma pack()
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// Analogous to WinDlgBox
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function WinSecondaryWindow(hwndParent: hwnd; hwndOwner: hwnd;
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pfnDlgProc: proc; hmod: Cardinal; idDlg: Cardinal; pCreateParams: Pointer): Cardinal; cdecl;
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// Analogous to WinLoadDlg
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function WinLoadSecondaryWindow(hwndParent: hwnd; hwndOwner: hwnd;
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pfnDlgProc: proc; hmod: Cardinal; idDlg: Cardinal; pCreateParams: Cardinal): hwnd; cdecl;
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// Analogous to WinProcessDlg
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function WinProcessSecondaryWindow(hwndSW: hwnd): Cardinal; cdecl;
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// Analogous to WinCreateDlg
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function WinCreateSecondaryWindow(hwndParent: hwnd; hwndOwner: hwnd;
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pfnDlgProc: proc; idDlg: Cardinal; pCreateParams: Pointer): hwnd; cdecl;
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function WinDefaultSize(Wnd: hwnd): Longbool; cdecl;
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function WinInsertDefaultSize(Wnd: hwnd; pszDefaultSize: pChar): Longbool; cdecl;
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function WinQuerySecondaryhwnd(Wnd: hwnd; ulFlag: Cardinal): hwnd; cdecl;
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//************************************************************************/
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//* WinSecondaryMessageBox */
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//* */
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//* Parameters: HWND hwndParent - handle of the parent window. */
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//* HWND hwndOwner - handle of the owner window. */
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//* PSZ pszText - message text. */
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//* PSZ pszCaption - title of the message box. */
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//* ULONG idWindow - Message box id */
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//* PSMBINFO psmbinfo - pointer to button/icon info */
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//************************************************************************/
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function WinSecondaryMessageBox(hwndParent: hwnd; hwndOwner: hwnd;
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pszText: pChar; pszCaption: pChar; idWindow: Cardinal; smb: psmbinfo): Cardinal; cdecl;
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//************************************************************************/
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//* WinDismissSecondaryWindow */
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//* */
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//* This function should be called from within the dlg proc. The hwnd */
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//* passed in MUST be the handle to the actual dialog. */
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//************************************************************************/
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function WinDismissSecondaryWindow(hwndDlg: hwnd; ulResult: Cardinal): Longbool; cdecl;
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//************************************************************************/
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//* The parameter hwnd can be either the secondary window or the actual */
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//* dialog. */
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//************************************************************************/
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function WinDestroySecondaryWindow(Wnd: hwnd): Longbool; cdecl;
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function WinDefSecondaryWindowProc(Wnd: hwnd; msg: Cardinal;
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mp1: mParam; mp2: mParam): mResult; cdecl;
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//************************************************************************/
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//* Graphic Buttons */
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//************************************************************************/
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//************************************************************************/
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//* Notes on Using GraphicButtons */
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//* */
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//* GraphicButton CONTROL DATA */
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//* */
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//* The format of the control data for GraphicButtons is */
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//* "button Text, number of bitmaps, bitmap resource id's ..." */
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//* */
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//* */
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//* Following are two example window templates of GraphicButtons: */
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//* */
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//* 1) CONTROL "", IDD_MP_REV, 120, 10, TS_PB_WIDTH, TS_PB_HEIGHT,*/
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//* WC_GRAPHICBUTTON, */
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//* GBS_TWOSTATE | GBS_HILITEBITMAP | */
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//* WS_VISIBLE | WS_TABSTOP */
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//* CTLDATA GB_RESOURCE,"~REV", 2, ID_MP_REV1, ID_MP_REV0*/
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//* */
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//* The above graphicbutton has id IDD_MP_REV and is of type */
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//* GBS_TWOSTATE and GBS_HILITEBITMAP. The GBS_HILITEBITMAP allows */
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//* a different bitmap to be displayed when the button is in the */
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//* hilite state. The graphicbutton will be displayed with text */
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//* "REV" and has "R" as the mnemonic. It has 2 bitmaps associated */
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//* with it. Their resource id are ID_MP_REV1 and ID_MP_REV0. */
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//* */
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//* */
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//* 2) CONTROL "", IDD_MP_PLAY, 175, 10, TS_PB_WIDTH, */
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//* TS_PB_HEIGHT, WC_GRAPHICBUTTON, */
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//* GBS_AUTOTWOSTATE | GBS_AUTOANIMATION | */
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//* WS_VISIBLE | WS_TABSTOP */
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//* CTLDATA GB_RESOURCE, "~PLAY", 9, */
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//* ID_MP_STOP0, ID_MP_PLAY1, ID_MP_PLAY2,*/
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//* ID_MP_PLAY3, ID_MP_PLAY4, ID_MP_PLAY5,*/
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//* ID_MP_PLAY6, ID_MP_PLAY7, ID_MP_REV1 */
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//* */
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//* The above graphicbutton has id IDD_MP_PLAY and is of type */
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//* GBS_AUTOTWOSTATE and GBS_AUTOANIMATE. When clicked upon, */
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//* the button will automatically toggle the state and animation. */
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//* The graphicbutton will be displayed with text "PLAY" */
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//* and mnemonic "P". It has 9 bitmaps associated with it. */
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//* */
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//* */
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//* */
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//* GraphicButton Painting */
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//* */
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//* Due to the PM design, whenever a graphicbutton is clicked, */
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//* it is sent a BN_PAINT (to paint a non-hilite state) and then */
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//* BN_CLICKED. Thus, for GBS_AUTO* style graphicbuttons, a paint */
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//* request is generated before the button has a chance to change */
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//* its state (BN_CLICKED). To avoid this premature painting, */
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//* code was inserted to delay the painting of graphicbuttons */
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//* GB_PAINT_RESOLUTION milliseconds whenever the button is switching */
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//* FROM the hilite paint state. */
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//* */
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//************************************************************************/
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Function WinRegisterGraphicButton: Longbool; cdecl;
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Const
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WC_GRAPHICBUTTON=PChar($ffff0040);
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//************************************************************************/
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//* GraphicButton Animation/TwoState constants */
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//************************************************************************/
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//************************************************************************/
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//* Graphic Button Style bits */
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//************************************************************************/
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GBS_TWOSTATE = $1000; // indicates TwoState button
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GBS_AUTOTWOSTATE = $2000; // will auto toggle state up/down
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GBS_ANIMATION = $4000; // indicates Animatable button
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GBS_AUTOANIMATION = $8000; // will auto toggle anim. on/off
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GBS_DISABLEBITMAP = $0010; // allows a diff. bitmap when disabled
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GBS_HILITEBITMAP = $0020; // allows a diff. bitmap when hilited
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GBS_3D_TEXTRECESSED = $0040; // display text in 3-D recessed
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GBS_3D_TEXTRAISED = $0080; // display text in 3-D raised
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GBS_MINIBUTTON = $0001; // mini button style
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//************************************************************************/
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//* Graphic Button User Constants */
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//************************************************************************/
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//************************************************************************/
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//* Codes to reference allowed GraphicButton states (or paint states) */
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//************************************************************************/
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GB_ERROR = -1; // GraphicButton Error
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GB_UP = 1; // GraphicButton up (and paint) state
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GB_DOWN = 2; // GraphicButton down (and paint) state
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GB_DISABLE = 3; // GraphicButton disabled state
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GB_HILITE = 4; // GraphicButton paint state only
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GB_OUTOFHILITE = 5; // Changing out of hilite paint state
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//************************************************************************/
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//* Codes for various GraphicButton message function parameters */
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//************************************************************************/
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GB_TOGGLE = 10; // GraphicButton toggle
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GB_CURRENTSTATE = 11; // GraphicButton's current state
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GB_ANIMATIONBEGIN = 12; // when refering to index of anim start
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GB_ANIMATIONEND = 13; // when refering to index of anim end
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GB_MAXINDEX = 14; // GraphicButton max. index
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//************************************************************************/
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//* Codes to set/query text position relative to the bitmap */
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//************************************************************************/
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GB_TEXTBELOW = 1; // place text below bitmap
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GB_TEXTABOVE = 2; // place text above bitmap
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//************************************************************************/
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//* Codes used to set the animation frame with message GBM_SETBITMAPINDEX*/
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//************************************************************************/
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GB_INDEX_FORWARD = -1; // advance one frame foward
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GB_INDEX_BACKWARD = -2; // advance one frame backwards
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GB_INDEX_FIRST = -3; // set to first frame of sequence
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GB_INDEX_LAST = -4; // set to last frame of sequence
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// #pragma pack(1)
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type
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TgbtnCdata = packed record
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usReserved: Word;
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pszText: PChar;
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hmod: Cardinal;
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cBitmaps: Word;
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aidBitmap: Array[0..1] of Word;
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end;
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pgbtnCdata = ^TgbtnCdata;
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//#pragma pack()
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const
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GB_RESOURCE = 1;
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GB_STRUCTURE = 0;
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//************************************************************************/
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//* Notification Messages received by GraphicButton Parent */
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//***********************************************************************/
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//************************************************************************/
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//* GBN_BUTTONDOWN, GBN_BUTTONUP, and GBN_BUTTONHILITE */
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//* */
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//* The notification messages are passed as part of the WM_CONTROL */
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//* message. */
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//* */
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//* msg = WM_CONTROL */
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//* mp1 = MPFROM2SHORT(gpb_id, button_state) */
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//* gpd_id = identity of the displayed graphic pushbutton */
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//* button_state = GBN_BUTTONUP, GBN_BUTTONDOWN, or */
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//* GBN_BUTTONHILITE */
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//* */
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//************************************************************************/
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GBN_BUTTONUP = $0524;
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GBN_BUTTONDOWN = $0525;
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GBN_BUTTONHILITE = $0526;
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GBN_SETFOCUS = $0527; // mp2 TRUE for gaining focus
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//************************************************************************/
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//* Messages to GraphicButton Windows */
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//************************************************************************/
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//************************************************************************/
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//* GBM_SETGRAPHICDATA */
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//************************************************************************/
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//* mp1 = MPFROMP((PGBTNCDATA)&gbtncdata); Graphic button control data*/
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//* mp2 = NULL; not used */
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//* */
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//* WARNING: This message resets all button parameters. */
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//* */
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//************************************************************************/
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GBM_SETGRAPHICDATA = $052A;
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//************************************************************************/
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//* GBM_ANIMATE */
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//************************************************************************/
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//* mp1 = MPFROMSHORT(fStart) TRUE to start animation, FALSE to stop*/
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//* mp2 = MPFROMSHORT(fContinue) TRUE continue anim. at currently */
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//* displayed bitmap, FALSE restart at */
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//* the beginning. */
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//* */
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//* Returns TRUE on Success */
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//* FALSE on Failure */
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//* */
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//************************************************************************/
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GBM_ANIMATE = $052B;
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//************************************************************************/
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//* GBM_SETANIMATIONRATE */
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//************************************************************************/
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//* mp1 = MPFROMSHORT(ULmIL); Animation rate in milliseconds */
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//* mp2 = NULL not used */
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//* */
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//* */
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//* Returns TRUE on Success */
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//* FALSE on Failure */
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//* */
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//************************************************************************/
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GBM_SETANIMATIONRATE = $052C;
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//************************************************************************/
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//* GBM_QUERYANIMATIONACTIVE */
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//************************************************************************/
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//* mp1 = NULL; not used */
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//* mp2 = NULL; not used */
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//* */
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//* */
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//* Returns TRUE if animation is active, else GB_ERROR */
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//* */
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//* */
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//************************************************************************/
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GBM_QUERYANIMATIONACTIVE = $052D;
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//************************************************************************/
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//* GBM_QUERYANIMATIONRATE */
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//************************************************************************/
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//* mp1 = NULL; not used */
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//* mp2 = NULL; not used */
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//* */
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//* */
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//* Returns ULONG sepcifying animation rate in milliseconds */
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//* */
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//* */
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//************************************************************************/
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GBM_QUERYANIMATIONRATE = $052E;
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//************************************************************************/
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//* GBM_SETBITMAPINDEX */
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//************************************************************************/
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//* mp1 = MPFROMSHORT(usGB_State) Bitmap index to change */
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//* GB_UP, */
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//* GB_DOWN, */
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//* GB_DISABLE, */
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//* GB_HILITE, */
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//* GB_ANIMATIONBEGIN, */
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//* GB_ANIMATIONEND, */
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//* or GB_CURRENTSTATE chng current state (up or down) bitmap*/
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//* mp2 = MPFROMSHORT(sFrameCode) Set according to code or frame desire */
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//* GB_INDEX_FORWARD, chng to next bitmap in circular array */
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//* GB_INDEX_BACKWARD, " " prev " " " " */
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//* GB_INDEX_FIRST, " " first " " " " */
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//* GB_INDEX_LAST, " " last " " " " */
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//* or desired_bitmap otherwise desired bmp index specified */
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//* */
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//* Returns TRUE on Success, otherwise FALSE */
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//* */
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//************************************************************************/
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GBM_SETBITMAPINDEX = $052F;
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//************************************************************************/
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//* GBM_QUERYBITMAPINDEX */
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//************************************************************************/
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//* mp1 = MPFROMSHORT(usGB_State) Query bitmap index */
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//* GB_UP, */
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//* GB_DOWN, */
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//* GB_DISABLE, */
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//* GB_HILITE, */
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//* GB_ANIMATIONBEGIN, */
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//* GB_ANIMATIONEND, */
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//* or GB_CURRENTSTATE query current state (up or down) bitmap */
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//* mp2 = NULL; not used */
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//* */
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//* Returns USHORT specifying the index */
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//* */
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//* */
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//************************************************************************/
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GBM_QUERYBITMAPINDEX = $0530;
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//************************************************************************/
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//* GBM_SETSTATE */
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//************************************************************************/
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//* mp1 = MPFROMSHORT(usStateCode) Set twostate button to specified */
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//* state */
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//* GB_UP, */
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//* GB_DOWN, */
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//* or GB_TOGGLE toggle (up/down) to (down/up) */
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//* mp2 = MPFROMBOOL(fRepaint) TRUE - state changed and displayed */
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//* FALSE - state changed, not displayed */
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//* */
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//* Returns TRUE on Success */
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//* FALSE on Failure */
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//* */
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//* */
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//************************************************************************/
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GBM_SETSTATE = $0531;
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//************************************************************************/
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//* GBM_QUERYSTATE */
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//************************************************************************/
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//* */
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//* mp1 = NULL not used */
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//* mp2 = NULL not used */
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//* */
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//* Returns the state (GB_UP or GB_DOWN) else GB_ERROR. */
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//* */
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//* */
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//************************************************************************/
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GBM_QUERYSTATE = $0532;
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//************************************************************************/
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//* GBM_SETTEXTPOSITION */
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//************************************************************************/
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//* mp1 = MPFROMSHORT(usTextPos) How to position text relative to */
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//* bitmap */
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//* GB_TEXTBELOW, */
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//* or GB_TEXTABOVE */
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//* mp2 = NULL not used */
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//* */
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//* Returns TRUE on Success, otherwise FALSE */
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//* */
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//************************************************************************/
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GBM_SETTEXTPOSITION = $0533;
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//************************************************************************/
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//* GBM_QUERYTEXTPOSITION */
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//************************************************************************/
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//* */
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//* mp1 = NULL not used */
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//* mp2 = NULL not used */
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//* */
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//* Returns GB_TEXTBELOW, GB_TEXTABOVE, GB_TEXTRIGHT, GB_TEXTLEFT */
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//* on success, otherwise FALSE */
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//* */
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//************************************************************************/
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GBM_QUERYTEXTPOSITION = $0534;
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//************************************************************************/
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//* GraphicButton END */
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//************************************************************************/
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MM_TABHELP = $054C;
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Implementation
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function WinSecondaryWindow(hwndParent: hwnd; hwndOwner: hwnd;
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pfnDlgProc: proc; hmod: Cardinal; idDlg: Cardinal; pCreateParams: Pointer): Cardinal; cdecl;
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external 'SW' index 1;
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function WinLoadSecondaryWindow(hwndParent: hwnd; hwndOwner: hwnd;
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pfnDlgProc: proc; hmod: Cardinal; idDlg: Cardinal; pCreateParams: Cardinal): hwnd; cdecl;
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external 'SW' index 2;
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function WinProcessSecondaryWindow(hwndSW: hwnd): Cardinal; cdecl;
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external 'SW' index 3;
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function WinCreateSecondaryWindow(hwndParent: hwnd; hwndOwner: hwnd;
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pfnDlgProc: proc; idDlg: Cardinal; pCreateParams: Pointer): hwnd; cdecl;
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external 'SW' index 4;
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function WinDefaultSize(Wnd: hwnd): Longbool; cdecl;
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external 'SW' index 11;
|
||
|
||
function WinInsertDefaultSize(Wnd: hwnd; pszDefaultSize: pChar): Longbool; cdecl;
|
||
external 'SW' index 12;
|
||
|
||
function WinQuerySecondaryhwnd(Wnd: hwnd; ulFlag: Cardinal): hwnd; cdecl;
|
||
external 'SW' index 52;
|
||
|
||
function WinSecondaryMessageBox(hwndParent: hwnd; hwndOwner: hwnd;
|
||
pszText: pChar; pszCaption: pChar; idWindow: Cardinal; smb: psmbinfo): Cardinal; cdecl;
|
||
external 'SW' index 5;
|
||
|
||
function WinDismissSecondaryWindow(hwndDlg: hwnd; ulResult: Cardinal): Longbool; cdecl;
|
||
external 'SW' index 6;
|
||
|
||
function WinDestroySecondaryWindow(Wnd: hwnd): Longbool; cdecl;
|
||
external 'SW' index 7;
|
||
|
||
function WinDefSecondaryWindowProc(Wnd: hwnd; msg: Cardinal;
|
||
mp1: mParam; mp2: mParam): mResult; cdecl;
|
||
external 'SW' index 8;
|
||
|
||
Function WinRegisterGraphicButton: Longbool; cdecl;
|
||
external 'SW' index 14;
|
||
|
||
End.
|
||
|
||
{
|
||
$Log$
|
||
Revision 1.3 2003-02-15 18:44:55 hajny
|
||
* mmtk directory corrected to lowercase
|
||
|
||
Revision 1.1 2003/02/15 16:59:09 hajny
|
||
* mmtk directory corrected to lowercase
|
||
|
||
Revision 1.1 2003/02/09 13:49:06 hajny
|
||
+ mmtk added
|
||
|
||
}
|
||
|
||
{ No information about following functions
|
||
Index Name
|
||
<EFBFBD> 00009 <20> WinQuerySecondaryFrame
|
||
<EFBFBD> 00010 <20> WinQuerySecondaryDialog
|
||
<EFBFBD> 00013 <20> WinRegisterCircularSlider
|
||
<EFBFBD> 00053 <20> WinQueryDefaultSize
|
||
<EFBFBD> 00057 <20> WinSWAssocResModule
|
||
<EFBFBD> 00060 <20> WinReportMessage
|
||
<EFBFBD> 00061 <20> WinRegisterSelectionSlider
|
||
<EFBFBD> 00067 <20> WinRegisterCircularSlider2
|
||
} |