fpc/packages/ptc/examples/buffer.pp
nickysn b1ffb01b42 * updated ptc
git-svn-id: trunk@16018 -
2010-09-19 22:10:28 +00:00

86 lines
1.9 KiB
ObjectPascal

{
Ported to FPC by Nikolay Nikolov (nickysn@users.sourceforge.net)
}
{
Buffer example for OpenPTC 1.0 C++ implementation
Copyright (c) Glenn Fiedler (ptc@gaffer.org)
This source code is in the public domain
}
program BufferExample;
{$MODE objfpc}
uses
ptc;
var
console: TPTCConsole = nil;
format: TPTCFormat = nil;
palette: TPTCPalette = nil;
width, height: Integer;
pixels: PUint32 = nil;
x, y, r, g, b: Integer;
i: Integer;
begin
try
try
{ create console }
console := TPTCConsole.Create;
{ create format }
format := TPTCFormat.Create(32, $00FF0000, $0000FF00, $000000FF);
{ open the console }
console.open('Buffer example', format);
{ get console dimensions }
width := console.width;
height := console.height;
{ allocate a buffer of pixels }
pixels := GetMem(width * height * SizeOf(Uint32));
FillChar(pixels^, width * height * SizeOf(Uint32), 0);
palette := TPTCPalette.Create;
{ loop until a key is pressed }
while not console.KeyPressed do
begin
{ draw random pixels }
for i := 1 to 100 do
begin
{ get random position }
x := Random(width);
y := Random(height);
{ get random color }
r := Random(256);
g := Random(256);
b := Random(256);
{ draw color [r,g,b] at position [x,y] }
pixels[x + y * width] := (r shl 16) or (g shl 8) or b;
end;
{ load pixels to console }
console.load(pixels, width, height, width * 4, format, palette);
{ update console }
console.update;
end;
finally
{ free pixels buffer }
FreeMem(pixels);
console.close;
palette.Free;
format.Free;
console.Free;
end;
except
on error: TPTCError do
{ report error }
error.report;
end;
end.