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![]() later: the same as i386/darwin, except a) uses the non-fragile Objective-C ABI/runtime b) does not require stubs for direct calls/jumps (not required for i386/darwin under 10.6 and later either, but still generated there for backwards compatibility) c) only the same packages are enabled as for ARM/Darwin d) MacOSAll is compiled specifically for the iPhoneSimulator SDK This target also defines the symbol "darwin" apart from the target name "iphonesim" for source code compatibility reasons. git-svn-id: trunk@16065 - |
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.. | ||
examples | ||
scripts | ||
src | ||
fpmake_disabled.pp | ||
Makefile | ||
Makefile.fpc | ||
README.txt |
This is the README file for the sndfile package. The sndfile unit contains a straight translation of the sndfile library header file (version 0.27). It should work exactly as the C header, so for any API documentation, see the library's documentation. To work with this unit, you need the sndfile library installed on your system. (http://www.zip.com.au/~erikd/libsndfile/) The sfplay program is a rewrite in Pascal of the sfplay.c example that comes with the sndfile lib documentation. It accepts a list of filenames on the command-line, and will attempt to play each of the files on the sound card - provided the sound card is correctly configured. The testc.c file was used to find out the meaning of some hideous kernel sound IOCTL macros. Its output was pasted into the program as constants. Enjoy! Michael.