fpc/rtl/morphos/intuition.pas
Károly Balogh 2ec1678cc1 * Changes for better MUI support
git-svn-id: trunk@1835 -
2005-11-28 03:29:37 +00:00

4697 lines
180 KiB
ObjectPascal

{
This file is part of the Free Pascal run time library.
Copyright (c) 2004 Karoly Balogh for Genesi S.a.r.l. <www.genesi.lu>
intuition.library interface unit for MorphOS/PowerPC
Based on work of Nils Sjoholm member of the Amiga RTL
development team.
MorphOS port was done on a free Pegasos II/G4 machine
provided by Genesi S.a.r.l. <www.genesi.lu>
See the file COPYING.FPC, included in this distribution,
for details about the copyright.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
**********************************************************************}
{$PACKRECORDS 2}
unit intuition;
interface
uses
exec, graphics, utility, inputevent, timer, layers;
{
* NOTE: intuition/iobsolete.h is included at the END of this file!
}
{ ======================================================================== }
{ === IntuiText ========================================================== }
{ ================================= ======================================= }
{ IntuiText is a series of strings that start with a screen location
* (always relative to the upper-left corner of something) and then the
* text of the string. The text is null-terminated.
}
Type
pIntuiText = ^tIntuiText;
tIntuiText = record
FrontPen,
BackPen : Byte; { the pen numbers for the rendering }
DrawMode : Byte; { the mode for rendering the text }
LeftEdge : smallint; { relative start location for the text }
TopEdge : smallint; { relative start location for the text }
ITextFont : pTextAttr; { if NULL, you accept the default }
IText : PChar; { pointer to null-terminated text }
NextText : pIntuiText; { continuation to TxWrite another text }
end;
{ ======================================================================== }
{ === Border ============================================================= }
{ ======================================================================== }
{ Data type Border, used for drawing a series of lines which is intended for
* use as a border drawing, but which may, in fact, be used to render any
* arbitrary vector shape.
* The routine DrawBorder sets up the RastPort with the appropriate
* variables, then does a Move to the first coordinate, then does Draws
* to the subsequent coordinates.
* After all the Draws are done, if NextBorder is non-zero we call DrawBorder
* recursively
}
Type
pBorder = ^tBorder;
tBorder = record
LeftEdge,
TopEdge : smallint; { initial offsets from the origin }
FrontPen,
BackPen : Byte; { pens numbers for rendering }
DrawMode : Byte; { mode for rendering }
Count : Shortint; { number of XY pairs }
XY : Pointer; { vector coordinate pairs rel to LeftTop}
NextBorder : pBorder; { pointer to any other Border too }
end;
{ ======================================================================== }
{ === MenuItem =========================================================== }
{ ======================================================================== }
Type
pMenuItem = ^tMenuItem;
tMenuItem = record
NextItem : pMenuItem; { pointer to next in chained list }
LeftEdge,
TopEdge : smallint; { position of the select box }
Width,
Height : smallint; { dimensions of the select box }
Flags : Word; { see the defines below }
MutualExclude : Longint; { set bits mean this item excludes that }
ItemFill : Pointer; { points to Image, IntuiText, or NULL }
{ when this item is pointed to by the cursor and the items highlight
* mode HIGHIMAGE is selected, this alternate image will be displayed
}
SelectFill : Pointer; { points to Image, IntuiText, or NULL }
Command : Char; { only if appliprog sets the COMMSEQ flag }
SubItem : pMenuItem; { if non-zero, DrawMenu shows "->" }
{ The NextSelect field represents the menu number of next selected
* item (when user has drag-selected several items)
}
NextSelect : Word;
end;
Const
{ FLAGS SET BY THE APPLIPROG }
CHECKIT = $0001; { whether to check this item if selected }
ITEMTEXT = $0002; { set if textual, clear if graphical item }
COMMSEQ = $0004; { set if there's an command sequence }
MENUTOGGLE = $0008; { set to toggle the check of a menu item }
ITEMENABLED = $0010; { set if this item is enabled }
{ these are the SPECIAL HIGHLIGHT FLAG state meanings }
HIGHFLAGS = $00C0; { see definitions below for these bits }
HIGHIMAGE = $0000; { use the user's "select image" }
HIGHCOMP = $0040; { highlight by complementing the selectbox }
HIGHBOX = $0080; { highlight by "boxing" the selectbox }
HIGHNONE = $00C0; { don't highlight }
{ FLAGS SET BY BOTH APPLIPROG AND INTUITION }
CHECKED = $0100; { if CHECKIT, then set this when selected }
{ FLAGS SET BY INTUITION }
ISDRAWN = $1000; { this item's subs are currently drawn }
HIGHITEM = $2000; { this item is currently highlighted }
MENUTOGGLED = $4000; { this item was already toggled }
{ ======================================================================== }
{ === Menu =============================================================== }
{ ======================================================================== }
Type
pMenu = ^tMenu;
tMenu = record
NextMenu : pMenu; { same level }
LeftEdge,
TopEdge : smallint; { position of the select box }
Width,
Height : smallint; { dimensions of the select box }
Flags : Word; { see flag definitions below }
MenuName : PChar; { text for this Menu Header }
FirstItem : pMenuItem; { pointer to first in chain }
{ these mysteriously-named variables are for internal use only }
JazzX,
JazzY,
BeatX,
BeatY : smallint;
end;
CONST
{ FLAGS SET BY BOTH THE APPLIPROG AND INTUITION }
MENUENABLED = $0001; { whether or not this menu is enabled }
{ FLAGS SET BY INTUITION }
MIDRAWN = $0100; { this menu's items are currently drawn }
{ ======================================================================== }
{ === Gadget ============================================================= }
{ ======================================================================== }
Type
pGadget = ^tGadget;
tGadget = record
NextGadget : pGadget; { next gadget in the list }
LeftEdge,
TopEdge : smallint; { "hit box" of gadget }
Width,
Height : smallint; { "hit box" of gadget }
Flags : Word; { see below for list of defines }
Activation : Word; { see below for list of defines }
GadgetType : Word; { see below for defines }
{ appliprog can specify that the Gadget be rendered as either as Border
* or an Image. This variable points to which (or equals NULL if there's
* nothing to be rendered about this Gadget)
}
GadgetRender : Pointer;
{ appliprog can specify "highlighted" imagery rather than algorithmic
* this can point to either Border or Image data
}
SelectRender : Pointer;
GadgetText : pIntuiText; { text for this gadget }
{ by using the MutualExclude word, the appliprog can describe
* which gadgets mutually-exclude which other ones. The bits
* in MutualExclude correspond to the gadgets in object containing
* the gadget list. If this gadget is selected and a bit is set
* in this gadget's MutualExclude and the gadget corresponding to
* that bit is currently selected (e.g. bit 2 set and gadget 2
* is currently selected) that gadget must be unselected.
* Intuition does the visual unselecting (with checkmarks) and
* leaves it up to the program to unselect internally
}
MutualExclude : Longint; { set bits mean this gadget excludes that gadget }
{ pointer to a structure of special data required by Proportional,
* String and Longint Gadgets
}
SpecialInfo : Pointer;
GadgetID : Word; { user-definable ID field }
UserData : Pointer; { ptr to general purpose User data (ignored by In) }
end;
pExtGadget = ^tExtGadget;
tExtGadget = record
{ The first fields match struct Gadget exactly }
NextGadget : pExtGadget; { Matches struct Gadget }
LeftEdge, TopEdge, { Matches struct Gadget }
Width, Height : smallint; { Matches struct Gadget }
Flags, { Matches struct Gadget }
Activation, { Matches struct Gadget }
GadgetType : WORD; { Matches struct Gadget }
GadgetRender, { Matches struct Gadget }
SelectRender : Pointer; { Matches struct Gadget }
GadgetText : pIntuiText; { Matches struct Gadget }
MutualExclude : Longint; { Matches struct Gadget }
SpecialInfo : Pointer; { Matches struct Gadget }
GadgetID : WORD; { Matches struct Gadget }
UserData : Pointer; { Matches struct Gadget }
{ These fields only exist under V39 and only if GFLG_EXTENDED is set }
MoreFlags : Cardinal; { see GMORE_ flags below }
BoundsLeftEdge, { Bounding extent for gadget, valid }
BoundsTopEdge, { only if GMORE_BOUNDS is set. The }
BoundsWidth, { GFLG_RELxxx flags affect these }
BoundsHeight : smallint; { coordinates as well. }
end;
CONST
{ --- Gadget.Flags values --- }
{ combinations in these bits describe the highlight technique to be used }
GFLG_GADGHIGHBITS = $0003;
GFLG_GADGHCOMP = $0000; { Complement the select box }
GFLG_GADGHBOX = $0001; { Draw a box around the image }
GFLG_GADGHIMAGE = $0002; { Blast in this alternate image }
GFLG_GADGHNONE = $0003; { don't highlight }
GFLG_GADGIMAGE = $0004; { set IF GadgetRender AND SelectRender
* point to an Image structure, clear
* if they point to Border structures
}
{ combinations in these next two bits specify to which corner the gadget's
* Left & Top coordinates are relative. If relative to Top/Left,
* these are "normal" coordinates (everything is relative to something in
* this universe).
*
* Gadget positions and dimensions are relative to the window or
* requester which contains the gadget
}
GFLG_RELBOTTOM = $0008; { vert. pos. is relative to bottom edge }
GFLG_RELRIGHT = $0010; { horiz. pos. is relative to right edge }
GFLG_RELWIDTH = $0020; { width is relative to req/window }
GFLG_RELHEIGHT = $0040; { height is relative to req/window }
{ New for V39: GFLG_RELSPECIAL allows custom gadget implementors to
* make gadgets whose position and size depend in an arbitrary way
* on their window's dimensions. The GM_LAYOUT method will be invoked
* for such a gadget (or any other GREL_xxx gadget) at suitable times,
* such as when the window opens or the window's size changes.
}
GFLG_RELSPECIAL = $4000; { custom gadget has special relativity.
* Gadget box values are absolutes, but
* can be changed via the GM_LAYOUT method.
}
GFLG_SELECTED = $0080; { you may initialize AND look at this }
{ the GFLG_DISABLED flag is initialized by you and later set by Intuition
* according to your calls to On/OffGadget(). It specifies whether or not
* this Gadget is currently disabled from being selected
}
GFLG_DISABLED = $0100;
{ These flags specify the type of text field that Gadget.GadgetText
* points to. In all normal (pre-V36) gadgets which you initialize
* this field should always be zero. Some types of gadget objects
* created from classes will use these fields to keep track of
* types of labels/contents that different from IntuiText, but are
* stashed in GadgetText.
}
GFLG_LABELMASK = $3000;
GFLG_LABELITEXT = $0000; { GadgetText points to IntuiText }
GFLG_LABELSTRING = $1000; { GadgetText points to (UBYTE *) }
GFLG_LABELIMAGE = $2000; { GadgetText points to Image (object) }
{ New for V37: GFLG_TABCYCLE }
GFLG_TABCYCLE = $0200; { (string OR custom) gadget participates in
* cycling activation with Tab or Shift-Tab
}
{ New for V37: GFLG_STRINGEXTEND. We discovered that V34 doesn't properly
* ignore the value we had chosen for the Gadget->Activation flag
* GACT_STRINGEXTEND. NEVER SET THAT FLAG WHEN RUNNING UNDER V34.
* The Gadget->Flags bit GFLG_STRINGEXTEND is provided as a synonym which is
* safe under V34, and equivalent to GACT_STRINGEXTEND under V37.
* (Note that the two flags are not numerically equal)
}
GFLG_STRINGEXTEND = $0400; { this String Gadget has StringExtend }
{ New for V39: GFLG_IMAGEDISABLE. This flag is automatically set if
* the custom image of this gadget knows how to do disabled rendering
* (more specifically, if its IA_SupportsDisable attribute is TRUE).
* Intuition uses this to defer the ghosting to the image-class,
* instead of doing it itself (the old compatible way).
* Do not set this flag yourself - Intuition will do it for you.
}
GFLG_IMAGEDISABLE = $0800; { Gadget's image knows how to do disabled
* rendering
}
{ New for V39: If set, this bit means that the Gadget is actually
* a struct ExtGadget, with new fields and flags. All V39 boopsi
* gadgets are ExtGadgets. Never ever attempt to read the extended
* fields of a gadget if this flag is not set.
}
GFLG_EXTENDED = $8000; { Gadget is extended }
{ --- Gadget.Activation flag values --- }
{ Set GACT_RELVERIFY if you want to verify that the pointer was still over
* the gadget when the select button was released. Will cause
* an IDCMP_GADGETUP message to be sent if so.
}
GACT_RELVERIFY = $0001;
{ the flag GACT_IMMEDIATE, when set, informs the caller that the gadget
* was activated when it was activated. This flag works in conjunction with
* the GACT_RELVERIFY flag
}
GACT_IMMEDIATE = $0002;
{ the flag GACT_ENDGADGET, when set, tells the system that this gadget,
* when selected, causes the Requester to be ended. Requesters
* that are ended are erased and unlinked from the system.
}
GACT_ENDGADGET = $0004;
{ the GACT_FOLLOWMOUSE flag, when set, specifies that you want to receive
* reports on mouse movements while this gadget is active.
* You probably want to set the GACT_IMMEDIATE flag when using
* GACT_FOLLOWMOUSE, since that's the only reasonable way you have of
* learning why Intuition is suddenly sending you a stream of mouse
* movement events. If you don't set GACT_RELVERIFY, you'll get at
* least one Mouse Position event.
}
GACT_FOLLOWMOUSE = $0008;
{ if any of the BORDER flags are set in a Gadget that's included in the
* Gadget list when a Window is opened, the corresponding Border will
* be adjusted to make room for the Gadget
}
GACT_RIGHTBORDER = $0010;
GACT_LEFTBORDER = $0020;
GACT_TOPBORDER = $0040;
GACT_BOTTOMBORDER= $0080;
GACT_BORDERSNIFF = $8000; { neither set nor rely on this bit }
GACT_TOGGLESELECT= $0100; { this bit for toggle-select mode }
GACT_BOOLEXTEND = $2000; { this Boolean Gadget has a BoolInfo }
{ should properly be in StringInfo, but aren't }
GACT_STRINGLEFT = $0000; { NOTE WELL: that this has value zero }
GACT_STRINGCENTER= $0200;
GACT_STRINGRIGHT = $0400;
GACT_LONGINT = $0800; { this String Gadget is for Long Ints }
GACT_ALTKEYMAP = $1000; { this String has an alternate keymap }
GACT_STRINGEXTEND= $2000; { this String Gadget has StringExtend }
{ NOTE: NEVER SET GACT_STRINGEXTEND IF YOU
* ARE RUNNING ON LESS THAN V36! SEE
* GFLG_STRINGEXTEND (ABOVE) INSTEAD
}
GACT_ACTIVEGADGET = $4000; { this gadget is "active". This flag
* is maintained by Intuition, and you
* cannot count on its value persisting
* while you do something on your program's
* task. It can only be trusted by
* people implementing custom gadgets
}
{ note $8000 is used above (GACT_BORDERSNIFF);
* all Activation flags defined }
{ --- GADGET TYPES ------------------------------------------------------- }
{ These are the Gadget Type definitions for the variable GadgetType
* gadget number type MUST start from one. NO TYPES OF ZERO ALLOWED.
* first comes the mask for Gadget flags reserved for Gadget typing
}
GTYP_GADGETTYPE = $FC00; { all Gadget Global Type flags (padded) }
GTYP_SYSGADGET = $8000; { 1 = Allocated by the system, 0 = by app. }
GTYP_SCRGADGET = $4000; { 1 = ScreenGadget, 0 = WindowGadget }
GTYP_GZZGADGET = $2000; { 1 = for WFLG_GIMMEZEROZERO borders }
GTYP_REQGADGET = $1000; { 1 = this is a Requester Gadget }
{ system gadgets }
GTYP_SIZING = $0010;
GTYP_WDRAGGING = $0020;
GTYP_SDRAGGING = $0030;
GTYP_WUPFRONT = $0040;
GTYP_SUPFRONT = $0050;
GTYP_WDOWNBACK = $0060;
GTYP_SDOWNBACK = $0070;
GTYP_CLOSE = $0080;
{ application gadgets }
GTYP_BOOLGADGET = $0001;
GTYP_GADGET0002 = $0002;
GTYP_PROPGADGET = $0003;
GTYP_STRGADGET = $0004;
GTYP_CUSTOMGADGET = $0005;
{* GTYP_GTYPEMASK is a mask you can apply to tell what class
* of gadget this is. The possible classes follow.
*}
GTYP_GTYPEMASK = $0007;
{ This bit in GadgetType is reserved for undocumented internal use
* by the Gadget Toolkit, and cannot be used nor relied on by
* applications: $0100;
}
{ New for V39. Gadgets which have the GFLG_EXTENDED flag set are
* actually ExtGadgets, which have more flags. The GMORE_xxx
* identifiers describe those flags. For GMORE_SCROLLRASTER, see
* important information in the ScrollWindowRaster() autodoc.
* NB: GMORE_SCROLLRASTER must be set before the gadget is
* added to a window.
}
GMORE_BOUNDS = $00000001; { ExtGadget has valid Bounds }
GMORE_GADGETHELP = $00000002; { This gadget responds to gadget help }
GMORE_SCROLLRASTER = $00000004; { This (custom) gadget uses ScrollRaster }
{ ======================================================================== }
{ === BoolInfo======================================================= }
{ ======================================================================== }
{ This is the special data needed by an Extended Boolean Gadget
* Typically this structure will be pointed to by the Gadget field SpecialInfo
}
Type
pBoolInfo = ^tBoolInfo;
tBoolInfo = record
Flags : Word; { defined below }
Mask : Pointer; { bit mask for highlighting and selecting
* mask must follow the same rules as an Image
* plane. It's width and height are determined
* by the width and height of the gadget's
* select box. (i.e. Gadget.Width and .Height).
}
Reserved : Cardinal; { set to 0 }
end;
Const
{ set BoolInfo.Flags to this flag bit.
* in the future, additional bits might mean more stuff hanging
* off of BoolInfo.Reserved.
}
BOOLMASK = $0001; { extension is for masked gadget }
{ ======================================================================== }
{ === PropInfo =========================================================== }
{ ======================================================================== }
{ this is the special data required by the proportional Gadget
* typically, this data will be pointed to by the Gadget variable SpecialInfo
}
Type
pPropInfo = ^tPropInfo;
tPropInfo = record
Flags : Word; { general purpose flag bits (see defines below) }
{ You initialize the Pot variables before the Gadget is added to
* the system. Then you can look here for the current settings
* any time, even while User is playing with this Gadget. To
* adjust these after the Gadget is added to the System, use
* ModifyProp(); The Pots are the actual proportional settings,
* where a value of zero means zero and a value of MAXPOT means
* that the Gadget is set to its maximum setting.
}
HorizPot : WORD; { 16-bit FixedPoint horizontal quantity percentage }
VertPot : WORD; { 16-bit FixedPoint vertical quantity percentage }
{ the 16-bit FixedPoint Body variables describe what percentage of
* the entire body of stuff referred to by this Gadget is actually
* shown at one time. This is used with the AUTOKNOB routines,
* to adjust the size of the AUTOKNOB according to how much of
* the data can be seen. This is also used to decide how far
* to advance the Pots when User hits the Container of the Gadget.
* For instance, if you were controlling the display of a 5-line
* Window of text with this Gadget, and there was a total of 15
* lines that could be displayed, you would set the VertBody value to
* (MAXBODY / (TotalLines / DisplayLines)) = MAXBODY / 3.
* Therefore, the AUTOKNOB would fill 1/3 of the container, and
* if User hits the Cotainer outside of the knob, the pot would
* advance 1/3 (plus or minus) If there's no body to show, or
* the total amount of displayable info is less than the display area,
* set the Body variables to the MAX. To adjust these after the
* Gadget is added to the System, use ModifyProp();
}
HorizBody : Word; { horizontal Body }
VertBody : Word; { vertical Body }
{ these are the variables that Intuition sets and maintains }
CWidth : Word; { Container width (with any relativity absoluted) }
CHeight : Word; { Container height (with any relativity absoluted) }
HPotRes,
VPotRes : Word; { pot increments }
LeftBorder : Word; { Container borders }
TopBorder : Word; { Container borders }
end;
CONST
{ --- FLAG BITS ---------------------------------------------------------- }
AUTOKNOB = $0001; { this flag sez: gimme that old auto-knob }
{ NOTE: if you do not use an AUTOKNOB for a proportional gadget,
* you are currently limited to using a single Image of your own
* design: Intuition won't handle a linked list of images as
* a proportional gadget knob.
}
FREEHORIZ = $0002; { IF set, the knob can move horizontally }
FREEVERT = $0004; { IF set, the knob can move vertically }
PROPBORDERLESS = $0008; { IF set, no border will be rendered }
KNOBHIT = $0100; { set when this Knob is hit }
PROPNEWLOOK = $0010; { set this IF you want to get the new
* V36 look
}
KNOBHMIN = 6; { minimum horizontal size of the Knob }
KNOBVMIN = 4; { minimum vertical size of the Knob }
MAXBODY = $FFFF; { maximum body value }
MAXPOT = $FFFF; { maximum pot value }
{ ======================================================================== }
{ === StringInfo ========================================================= }
{ ======================================================================== }
{ this is the special data required by the string Gadget
* typically, this data will be pointed to by the Gadget variable SpecialInfo
}
Type
pStringInfo = ^tStringInfo;
tStringInfo = record
{ you initialize these variables, and then Intuition maintains them }
Buffer : PChar; { the buffer containing the start and final string }
UndoBuffer : PChar; { optional buffer for undoing current entry }
BufferPos : smallint; { character position in Buffer }
MaxChars : smallint; { max number of chars in Buffer (including NULL) }
DispPos : smallint; { Buffer position of first displayed character }
{ Intuition initializes and maintains these variables for you }
UndoPos : smallint; { character position in the undo buffer }
NumChars : smallint; { number of characters currently in Buffer }
DispCount : smallint; { number of whole characters visible in Container }
CLeft,
CTop : smallint; { topleft offset of the container }
{ you can initialize this variable before the gadget is submitted to
* Intuition, and then examine it later to discover what Longint
* the user has entered (if the user never plays with the gadget,
* the value will be unchanged from your initial setting)
}
Extension : Pointer;
_LongInt : Longint;
{ If you want this Gadget to use your own Console keymapping, you
* set the ALTKEYMAP bit in the Activation flags of the Gadget, and then
* set this variable to point to your keymap. If you don't set the
* ALTKEYMAP, you'll get the standard ASCII keymapping.
}
AltKeyMap : Pointer;
end;
{ ======================================================================== }
{ === Requester ========================================================== }
{ ======================================================================== }
Type
pRequester = ^tRequester;
tRequester = record
{ the ClipRect and BitMap and used for rendering the requester }
OlderRequest : pRequester;
LeftEdge,
TopEdge : smallint; { dimensions of the entire box }
Width,
Height : smallint; { dimensions of the entire box }
RelLeft,
RelTop : smallint; { for Pointer relativity offsets }
ReqGadget : pGadget; { pointer to a list of Gadgets }
ReqBorder : pBorder; { the box's border }
ReqText : pIntuiText; { the box's text }
Flags : Word; { see definitions below }
{ pen number for back-plane fill before draws }
BackFill : Byte;
{ Layer in place of clip rect }
ReqLayer : pLayer;
ReqPad1 : Array [0..31] of Byte;
{ If the BitMap plane pointers are non-zero, this tells the system
* that the image comes pre-drawn (if the appliprog wants to define
* it's own box, in any shape or size it wants!); this is OK by
* Intuition as long as there's a good correspondence between
* the image and the specified Gadgets
}
ImageBMap : pBitMap; { points to the BitMap of PREDRAWN imagery }
RWindow : Pointer; { added. points back to Window }
ReqImage : Pointer;
ReqPad2 : Array [0..31] of Shortint;
end;
Const
{ FLAGS SET BY THE APPLIPROG }
POINTREL = $0001; { if POINTREL set, TopLeft is relative to pointer}
PREDRAWN = $0002; { if ReqBMap points to predrawn Requester imagery }
NOISYREQ = $0004; { if you don't want requester to filter input }
SIMPLEREQ = $0010;
{ to use SIMPLEREFRESH layer (recommended) }
{ New for V36 }
USEREQIMAGE = $0020;
{ render linked list ReqImage after BackFill
* but before gadgets and text
}
NOREQBACKFILL = $0040;
{ don't bother filling requester with Requester.BackFill pen }
{ FLAGS SET BY INTUITION }
REQOFFWINDOW = $1000; { part of one of the Gadgets was offwindow }
REQACTIVE = $2000; { this requester is active }
SYSREQUEST = $4000; { this requester caused by system }
DEFERREFRESH = $8000; { this Requester stops a Refresh broadcast }
{ ======================================================================== }
{ === Image ============================================================== }
{ ======================================================================== }
{ This is a brief image structure for very simple transfers of
* image data to a RastPort
}
Type
pImage = ^tImage;
tImage = record
LeftEdge : smallint; { starting offset relative to some origin }
TopEdge : smallint; { starting offsets relative to some origin }
Width : smallint; { pixel size (though data is word-aligned) }
Height,
Depth : smallint; { pixel sizes }
ImageData : Pointer; { pointer to the actual word-aligned bits }
{ the PlanePick and PlaneOnOff variables work much the same way as the
* equivalent GELS Bob variables. It's a space-saving
* mechanism for image data. Rather than defining the image data
* for every plane of the RastPort, you need define data only
* for the planes that are not entirely zero or one. As you
* define your Imagery, you will often find that most of the planes
* ARE just as color selectors. For instance, if you're designing
* a two-color Gadget to use colors two and three, and the Gadget
* will reside in a five-plane display, bit plane zero of your
* imagery would be all ones, bit plane one would have data that
* describes the imagery, and bit planes two through four would be
* all zeroes. Using these flags allows you to avoid wasting all
* that memory in this way: first, you specify which planes you
* want your data to appear in using the PlanePick variable. For
* each bit set in the variable, the next "plane" of your image
* data is blitted to the display. For each bit clear in this
* variable, the corresponding bit in PlaneOnOff is examined.
* If that bit is clear, a "plane" of zeroes will be used.
* If the bit is set, ones will go out instead. So, for our example:
* Gadget.PlanePick = $02;
* Gadget.PlaneOnOff = $01;
* Note that this also allows for generic Gadgets, like the
* System Gadgets, which will work in any number of bit planes.
* Note also that if you want an Image that is only a filled
* rectangle, you can get this by setting PlanePick to zero
* (pick no planes of data) and set PlaneOnOff to describe the pen
* color of the rectangle.
}
PlanePick,
PlaneOnOff : Byte;
{ if the NextImage variable is not NULL, Intuition presumes that
* it points to another Image structure with another Image to be
* rendered
}
NextImage : pImage;
end;
{ New for V39, Intuition supports the IESUBCLASS_NEWTABLET subclass
* of the IECLASS_NEWPOINTERPOS event. The ie_EventAddress of such
* an event points to a TabletData structure (see below).
*
* The TabletData structure contains certain elements including a taglist.
* The taglist can be used for special tablet parameters. A tablet driver
* should include only those tag-items the tablet supports. An application
* can listen for any tag-items that interest it. Note: an application
* must set the WA_TabletMessages attribute to TRUE to receive this
* extended information in its IntuiMessages.
*
* The definitions given here MUST be followed. Pay careful attention
* to normalization and the interpretation of signs.
*
* TABLETA_TabletZ: the current value of the tablet in the Z direction.
* This unsigned value should typically be in the natural units of the
* tablet. You should also provide TABLETA_RangeZ.
*
* TABLETA_RangeZ: the maximum value of the tablet in the Z direction.
* Normally specified along with TABLETA_TabletZ, this allows the
* application to scale the actual Z value across its range.
*
* TABLETA_AngleX: the angle of rotation or tilt about the X-axis. This
* number should be normalized to fill a signed long Longint. Positive
* values imply a clockwise rotation about the X-axis when viewing
* from +X towards the origin.
*
* TABLETA_AngleY: the angle of rotation or tilt about the Y-axis. This
* number should be normalized to fill a signed long Longint. Positive
* values imply a clockwise rotation about the Y-axis when viewing
* from +Y towards the origin.
*
* TABLETA_AngleZ: the angle of rotation or tilt about the Z axis. This
* number should be normalized to fill a signed long Longint. Positive
* values imply a clockwise rotation about the Z-axis when viewing
* from +Z towards the origin.
*
* Note: a stylus that supports tilt should use the TABLETA_AngleX
* and TABLETA_AngleY attributes. Tilting the stylus so the tip
* points towards increasing or decreasing X is actually a rotation
* around the Y-axis. Thus, if the stylus tip points towards
* positive X, then that tilt is represented as a negative
* TABLETA_AngleY. Likewise, if the stylus tip points towards
* positive Y, that tilt is represented by positive TABLETA_AngleX.
*
* TABLETA_Pressure: the pressure reading of the stylus. The pressure
* should be normalized to fill a signed long Longint. Typical devices
* won't generate negative pressure, but the possibility is not precluded.
* The pressure threshold which is considered to cause a button-click is
* expected to be set in a Preferences program supplied by the tablet
* vendor. The tablet driver would send IECODE_LBUTTON-type events as
* the pressure crossed that threshold.
*
* TABLETA_ButtonBits: ti_Data is a long Longint whose bits are to
* be interpreted at the state of the first 32 buttons of the tablet.
*
* TABLETA_InProximity: ti_Data is a boolean. For tablets that support
* proximity, they should send the (TABLETA_InProximity,FALSE) tag item
* when the stylus is out of proximity. One possible use we can forsee
* is a mouse-blanking commodity which keys off this to blank the
* mouse. When this tag is absent, the stylus is assumed to be
* in proximity.
*
* TABLETA_ResolutionX: ti_Data is an unsigned long Longint which
* is the x-axis resolution in dots per inch.
*
* TABLETA_ResolutionY: ti_Data is an unsigned long Longint which
* is the y-axis resolution in dots per inch.
}
const
TABLETA_Dummy = (TAG_USER + $3A000) ;
TABLETA_TabletZ = (TABLETA_Dummy + $01);
TABLETA_RangeZ = (TABLETA_Dummy + $02);
TABLETA_AngleX = (TABLETA_Dummy + $03);
TABLETA_AngleY = (TABLETA_Dummy + $04);
TABLETA_AngleZ = (TABLETA_Dummy + $05);
TABLETA_Pressure = (TABLETA_Dummy + $06);
TABLETA_ButtonBits = (TABLETA_Dummy + $07);
TABLETA_InProximity = (TABLETA_Dummy + $08);
TABLETA_ResolutionX = (TABLETA_Dummy + $09);
TABLETA_ResolutionY = (TABLETA_Dummy + $0A);
{ If your window sets WA_TabletMessages to TRUE, then it will receive
* extended IntuiMessages (struct ExtIntuiMessage) whose eim_TabletData
* field points at a TabletData structure. This structure contains
* additional information about the input event.
}
Type
pTabletData = ^tTabletData;
tTabletData = record
{ Sub-pixel position of tablet, in screen coordinates,
* scaled to fill a UWORD fraction:
}
td_XFraction, td_YFraction : WORD;
{ Current tablet coordinates along each axis: }
td_TabletX, td_TabletY : Cardinal;
{ Tablet range along each axis. For example, if td_TabletX
* can take values 0-999, td_RangeX should be 1000.
}
td_RangeX, td_RangeY : Cardinal;
{ Pointer to tag-list of additional tablet attributes.
* See <intuition/intuition.h> for the tag values.
}
td_TagList : pTagItem;
end;
{ If a tablet driver supplies a hook for ient_CallBack, it will be
* invoked in the standard hook manner. A0 will point to the Hook
* itself, A2 will point to the InputEvent that was sent, and
* A1 will point to a TabletHookData structure. The InputEvent's
* ie_EventAddress field points at the IENewTablet structure that
* the driver supplied.
*
* Based on the thd_Screen, thd_Width, and thd_Height fields, the driver
* should scale the ient_TabletX and ient_TabletY fields and store the
* result in ient_ScaledX, ient_ScaledY, ient_ScaledXFraction, and
* ient_ScaledYFraction.
*
* The tablet hook must currently return NULL. This is the only
* acceptable return-value under V39.
}
pTabletHookData = ^tTabletHookData;
tTabletHookData = record
{ Pointer to the active screen:
* Note: if there are no open screens, thd_Screen will be NULL.
* thd_Width and thd_Height will then describe an NTSC 64$400
* screen. Please scale accordingly.
}
thd_Screen : Pointer;
{ The width and height (measured in pixels of the active screen)
* that your are to scale to:
}
thd_Width,
thd_Height : Cardinal;
{ Non-zero if the screen or something about the screen
* changed since the last time you were invoked:
}
thd_ScreenChanged : Longint;
end;
{ ======================================================================== }
{ === IntuiMessage ======================================================= }
{ ======================================================================== }
Type
pIntuiMessage = ^tIntuiMessage;
tIntuiMessage = record
ExecMessage : tMessage;
{ the Class bits correspond directly with the IDCMP Flags, except for the
* special bit LONELYMESSAGE (defined below)
}
IClass : Cardinal;
{ the Code field is for special values like MENU number }
Code : Word;
{ the Qualifier field is a copy of the current InputEvent's Qualifier }
Qualifier : Word;
{ IAddress contains particular addresses for Intuition functions, like
* the pointer to the Gadget or the Screen
}
IAddress : Pointer;
{ when getting mouse movement reports, any event you get will have the
* the mouse coordinates in these variables. the coordinates are relative
* to the upper-left corner of your Window (GIMMEZEROZERO notwithstanding)
}
MouseX,
MouseY : smallint;
{ the time values are copies of the current system clock time. Micros
* are in units of microseconds, Seconds in seconds.
}
Seconds,
Micros : Cardinal;
{ the IDCMPWindow variable will always have the Pointer of the Window of
* this IDCMP
}
IDCMPWindow : Pointer;
{ system-use variable }
SpecialLink : pIntuiMessage;
end;
{ New for V39:
* All IntuiMessages are now slightly extended. The ExtIntuiMessage
* structure has an additional field for tablet data, which is usually
* NULL. If a tablet driver which is sending IESUBCLASS_NEWTABLET
* events is installed in the system, windows with the WA_TabletMessages
* property set will find that eim_TabletData points to the TabletData
* structure. Applications must first check that this field is non-NULL;
* it will be NULL for certain kinds of message, including mouse activity
* generated from other than the tablet (i.e. the keyboard equivalents
* or the mouse itself).
*
* NEVER EVER examine any extended fields when running under pre-V39!
*
* NOTE: This structure is subject to grow in the future. Making
* assumptions about its size is A BAD IDEA.
}
pExtIntuiMessage = ^tExtIntuiMessage;
tExtIntuiMessage = record
eim_IntuiMessage : tIntuiMessage;
eim_TabletData : pTabletData;
end;
CONST
{ --- IDCMP Classes ------------------------------------------------------ }
{ Please refer to the Autodoc for OpenWindow() and to the Rom Kernel
* Manual for full details on the IDCMP classes.
}
IDCMP_SIZEVERIFY = $00000001;
IDCMP_NEWSIZE = $00000002;
IDCMP_REFRESHWINDOW = $00000004;
IDCMP_MOUSEBUTTONS = $00000008;
IDCMP_MOUSEMOVE = $00000010;
IDCMP_GADGETDOWN = $00000020;
IDCMP_GADGETUP = $00000040;
IDCMP_REQSET = $00000080;
IDCMP_MENUPICK = $00000100;
IDCMP_CLOSEWINDOW = $00000200;
IDCMP_RAWKEY = $00000400;
IDCMP_REQVERIFY = $00000800;
IDCMP_REQCLEAR = $00001000;
IDCMP_MENUVERIFY = $00002000;
IDCMP_NEWPREFS = $00004000;
IDCMP_DISKINSERTED = $00008000;
IDCMP_DISKREMOVED = $00010000;
IDCMP_WBENCHMESSAGE = $00020000; { System use only }
IDCMP_ACTIVEWINDOW = $00040000;
IDCMP_INACTIVEWINDOW = $00080000;
IDCMP_DELTAMOVE = $00100000;
IDCMP_VANILLAKEY = $00200000;
IDCMP_INTUITICKS = $00400000;
{ for notifications from "boopsi" gadgets }
IDCMP_IDCMPUPDATE = $00800000; { new for V36 }
{ for getting help key report during menu session }
IDCMP_MENUHELP = $01000000; { new for V36 }
{ for notification of any move/size/zoom/change window }
IDCMP_CHANGEWINDOW = $02000000; { new for V36 }
IDCMP_GADGETHELP = $04000000; { new for V39 }
{ NOTEZ-BIEN: $80000000 is reserved for internal use }
{ the IDCMP Flags do not use this special bit, which is cleared when
* Intuition sends its special message to the Task, and set when Intuition
* gets its Message back from the Task. Therefore, I can check here to
* find out fast whether or not this Message is available for me to send
}
IDCMP_LONELYMESSAGE = $80000000;
{ --- IDCMP Codes -------------------------------------------------------- }
{ This group of codes is for the IDCMP_CHANGEWINDOW message }
CWCODE_MOVESIZE = $0000; { Window was moved and/or sized }
CWCODE_DEPTH = $0001; { Window was depth-arranged (new for V39) }
{ This group of codes is for the IDCMP_MENUVERIFY function }
MENUHOT = $0001; { IntuiWants verification OR MENUCANCEL }
MENUCANCEL = $0002; { HOT Reply of this cancels Menu operation }
MENUWAITING = $0003; { Intuition simply wants a ReplyMsg() ASAP }
{ These are internal tokens to represent state of verification attempts
* shown here as a clue.
}
OKOK = MENUHOT; { guy didn't care }
OKABORT = $0004; { window rendered question moot }
OKCANCEL = MENUCANCEL; { window sent cancel reply }
{ This group of codes is for the IDCMP_WBENCHMESSAGE messages }
WBENCHOPEN = $0001;
WBENCHCLOSE = $0002;
{ A data structure common in V36 Intuition processing }
Type
pIBox = ^tIBox;
tIBox = record
Left,
Top,
Width,
Height : smallint;
END;
{ ======================================================================== }
{ === Window ============================================================= }
{ ======================================================================== }
Type
pWindow = ^tWindow;
tWindow = record
NextWindow : pWindow; { for the linked list in a screen }
LeftEdge,
TopEdge : smallint; { screen dimensions of window }
Width,
Height : smallint; { screen dimensions of window }
MouseY,
MouseX : smallint; { relative to upper-left of window }
MinWidth,
MinHeight : smallint; { minimum sizes }
MaxWidth,
MaxHeight : smallint; { maximum sizes }
Flags : Cardinal; { see below for defines }
MenuStrip : pMenu; { the strip of Menu headers }
Title : PChar; { the title text for this window }
FirstRequest : pRequester; { all active Requesters }
DMRequest : pRequester; { double-click Requester }
ReqCount : smallint; { count of reqs blocking Window }
WScreen : Pointer; { this Window's Screen }
RPort : pRastPort; { this Window's very own RastPort }
{ the border variables describe the window border. If you specify
* GIMMEZEROZERO when you open the window, then the upper-left of the
* ClipRect for this window will be upper-left of the BitMap (with correct
* offsets when in SuperBitMap mode; you MUST select GIMMEZEROZERO when
* using SuperBitMap). If you don't specify ZeroZero, then you save
* memory (no allocation of RastPort, Layer, ClipRect and associated
* Bitmaps), but you also must offset all your writes by BorderTop,
* BorderLeft and do your own mini-clipping to prevent writing over the
* system gadgets
}
BorderLeft,
BorderTop,
BorderRight,
BorderBottom : Shortint;
BorderRPort : pRastPort;
{ You supply a linked-list of Gadgets for your Window.
* This list DOES NOT include system gadgets. You get the standard
* window system gadgets by setting flag-bits in the variable Flags (see
* the bit definitions below)
}
FirstGadget : pGadget;
{ these are for opening/closing the windows }
Parent,
Descendant : pWindow;
{ sprite data information for your own Pointer
* set these AFTER you Open the Window by calling SetPointer()
}
_Pointer : Pointer; { sprite data }
PtrHeight : Shortint; { sprite height (not including sprite padding) }
PtrWidth : Shortint; { sprite width (must be less than or equal to 16) }
XOffset,
YOffset : Shortint; { sprite offsets }
{ the IDCMP Flags and User's and Intuition's Message Ports }
IDCMPFlags : Cardinal; { User-selected flags }
UserPort,
WindowPort : pMsgPort;
MessageKey : pIntuiMessage;
DetailPen,
BlockPen : Byte; { for bar/border/gadget rendering }
{ the CheckMark is a pointer to the imagery that will be used when
* rendering MenuItems of this Window that want to be checkmarked
* if this is equal to NULL, you'll get the default imagery
}
CheckMark : pImage;
ScreenTitle : PChar; { if non-null, Screen title when Window is active }
{ These variables have the mouse coordinates relative to the
* inner-Window of GIMMEZEROZERO Windows. This is compared with the
* MouseX and MouseY variables, which contain the mouse coordinates
* relative to the upper-left corner of the Window, GIMMEZEROZERO
* notwithstanding
}
GZZMouseX : smallint;
GZZMouseY : smallint;
{ these variables contain the width and height of the inner-Window of
* GIMMEZEROZERO Windows
}
GZZWidth : smallint;
GZZHeight : smallint;
ExtData : Pointer;
UserData : Pointer; { general-purpose pointer to User data extension }
{* jimm: NEW: 11/18/85: this pointer keeps a duplicate of what
* Window.RPort->Layer is _supposed_ to be pointing at
}
WLayer : pLayer;
{ jimm: NEW 1.2: need to keep track of the font that
* OpenWindow opened, in case user SetFont's into RastPort
}
IFont : pTextFont;
{* (V36) another flag word (the Flags field is used up).
* At present, all flag values are system private.
* Until further notice, you may not change nor use this field.
*}
MoreFlags : Cardinal;
{**** Data beyond this point are Intuition Private. DO NOT USE ****}
end;
CONST
{ --- Flags requested at OpenWindow() time by the application --------- }
WFLG_SIZEGADGET = $00000001; { include sizing system-gadget? }
WFLG_DRAGBAR = $00000002; { include dragging system-gadget? }
WFLG_DEPTHGADGET = $00000004; { include depth arrangement gadget? }
WFLG_CLOSEGADGET = $00000008; { include close-box system-gadget? }
WFLG_SIZEBRIGHT = $00000010; { size gadget uses right border }
WFLG_SIZEBBOTTOM = $00000020; { size gadget uses bottom border }
{ --- refresh modes ------------------------------------------------------ }
{ combinations of the WFLG_REFRESHBITS select the refresh type }
WFLG_REFRESHBITS = $000000C0;
WFLG_SMART_REFRESH = $00000000;
WFLG_SIMPLE_REFRESH= $00000040;
WFLG_SUPER_BITMAP = $00000080;
WFLG_OTHER_REFRESH = $000000C0;
WFLG_BACKDROP = $00000100; { this is a backdrop window }
WFLG_REPORTMOUSE = $00000200; { to hear about every mouse move }
WFLG_GIMMEZEROZERO = $00000400; { a GimmeZeroZero window }
WFLG_BORDERLESS = $00000800; { to get a Window sans border }
WFLG_ACTIVATE = $00001000; { when Window opens, it's Active }
{ --- Other User Flags --------------------------------------------------- }
WFLG_RMBTRAP = $00010000; { Catch RMB events for your own }
WFLG_NOCAREREFRESH = $00020000; { not to be bothered with REFRESH }
{ - V36 new Flags which the programmer may specify in NewWindow.Flags }
WFLG_NW_EXTENDED = $00040000; { extension data provided }
{ see struct ExtNewWindow }
{ - V39 new Flags which the programmer may specify in NewWindow.Flags }
WFLG_NEWLOOKMENUS = $00200000; { window has NewLook menus }
{ These flags are set only by Intuition. YOU MAY NOT SET THEM YOURSELF! }
WFLG_WINDOWACTIVE = $00002000; { this window is the active one }
WFLG_INREQUEST = $00004000; { this window is in request mode }
WFLG_MENUSTATE = $00008000; { Window is active with Menus on }
WFLG_WINDOWREFRESH = $01000000; { Window is currently refreshing }
WFLG_WBENCHWINDOW = $02000000; { WorkBench tool ONLY Window }
WFLG_WINDOWTICKED = $04000000; { only one timer tick at a time }
{ --- V36 Flags to be set only by Intuition ------------------------- }
WFLG_VISITOR = $08000000; { visitor window }
WFLG_ZOOMED = $10000000; { identifies "zoom state" }
WFLG_HASZOOM = $20000000; { windowhas a zoom gadget }
{ --- Other Window Values ---------------------------------------------- }
DEFAULTMOUSEQUEUE = (5); { no more mouse messages }
{ --- see struct IntuiMessage for the IDCMP Flag definitions ------------- }
{ ======================================================================== }
{ === NewWindow ========================================================== }
{ ======================================================================== }
Type
pNewWindow = ^tNewWindow;
tNewWindow = record
LeftEdge,
TopEdge : smallint; { screen dimensions of window }
Width,
Height : smallint; { screen dimensions of window }
DetailPen,
BlockPen : Byte; { for bar/border/gadget rendering }
IDCMPFlags : Cardinal; { User-selected IDCMP flags }
Flags : Cardinal; { see Window struct for defines }
{ You supply a linked-list of Gadgets for your Window.
* This list DOES NOT include system Gadgets. You get the standard
* system Window Gadgets by setting flag-bits in the variable Flags (see
* the bit definitions under the Window structure definition)
}
FirstGadget : pGadget;
{ the CheckMark is a pointer to the imagery that will be used when
* rendering MenuItems of this Window that want to be checkmarked
* if this is equal to NULL, you'll get the default imagery
}
CheckMark : pImage;
Title : PChar; { the title text for this window }
{ the Screen pointer is used only if you've defined a CUSTOMSCREEN and
* want this Window to open in it. If so, you pass the Pointer of the
* Custom Screen structure in this variable. Otherwise, this variable
* is ignored and doesn't have to be initialized.
}
Screen : Pointer;
{ SUPER_BITMAP Window? If so, put the Pointer of your BitMap structure
* in this variable. If not, this variable is ignored and doesn't have
* to be initialized
}
BitMap : pBitMap;
{ the values describe the minimum and maximum sizes of your Windows.
* these matter only if you've chosen the WINDOWSIZING Gadget option,
* which means that you want to let the User to change the size of
* this Window. You describe the minimum and maximum sizes that the
* Window can grow by setting these variables. You can initialize
* any one these to zero, which will mean that you want to duplicate
* the setting for that dimension (if MinWidth == 0, MinWidth will be
* set to the opening Width of the Window).
* You can change these settings later using SetWindowLimits().
* If you haven't asked for a SIZING Gadget, you don't have to
* initialize any of these variables.
}
MinWidth,
MinHeight : smallint; { minimums }
MaxWidth,
MaxHeight : smallint; { maximums }
{ the type variable describes the Screen in which you want this Window to
* open. The type value can either be CUSTOMSCREEN or one of the
* system standard Screen Types such as WBENCHSCREEN. See the
* type definitions under the Screen structure
}
WType : Word; { is "Type" in C includes }
end;
{ The following structure is the future NewWindow. Compatibility
* issues require that the size of NewWindow not change.
* Data in the common part (NewWindow) indicates the the extension
* fields are being used.
* NOTE WELL: This structure may be subject to future extension.
* Writing code depending on its size is not allowed.
}
pExtNewWindow = ^tExtNewWindow;
tExtNewWindow = record
LeftEdge, TopEdge : smallint;
Width, Height : smallint;
DetailPen, BlockPen : Byte;
IDCMPFlags : Cardinal;
Flags : Cardinal;
FirstGadget : pGadget;
CheckMark : pImage;
Title : PChar;
WScreen : Pointer;
WBitMap : pBitMap;
MinWidth, MinHeight : smallint;
MaxWidth, MaxHeight : Word;
{ the type variable describes the Screen in which you want this Window to
* open. The type value can either be CUSTOMSCREEN or one of the
* system standard Screen Types such as WBENCHSCREEN. See the
* type definitions under the Screen structure.
* A new possible value for this field is PUBLICSCREEN, which
* defines the window as a 'visitor' window. See below for
* additional information provided.
}
WType : Word;
{ ------------------------------------------------------- *
* extensions for V36
* if the NewWindow Flag value WFLG_NW_EXTENDED is set, then
* this field is assumed to point to an array ( or chain of arrays)
* of TagItem structures. See also ExtNewScreen for another
* use of TagItems to pass optional data.
*
* see below for tag values and the corresponding data.
}
Extension : pTagItem;
END;
{
* The TagItem ID's (ti_Tag values) for OpenWindowTagList() follow.
* They are values in a TagItem array passed as extension/replacement
* values for the data in NewWindow. OpenWindowTagList() can actually
* work well with a NULL NewWindow pointer.
}
CONST
WA_Dummy = (TAG_USER + 99); { $80000063 }
{ these tags simply override NewWindow parameters }
WA_Left = (WA_Dummy + $01);
WA_Top = (WA_Dummy + $02);
WA_Width = (WA_Dummy + $03);
WA_Height = (WA_Dummy + $04);
WA_DetailPen = (WA_Dummy + $05);
WA_BlockPen = (WA_Dummy + $06);
WA_IDCMP = (WA_Dummy + $07);
{ "bulk" initialization of NewWindow.Flags }
WA_Flags = (WA_Dummy + $08);
WA_Gadgets = (WA_Dummy + $09);
WA_Checkmark = (WA_Dummy + $0A);
WA_Title = (WA_Dummy + $0B);
{ means you don't have to call SetWindowTitles
* after you open your window
}
WA_ScreenTitle = (WA_Dummy + $0C);
WA_CustomScreen = (WA_Dummy + $0D);
WA_SuperBitMap = (WA_Dummy + $0E);
{ also implies WFLG_SUPER_BITMAP property }
WA_MinWidth = (WA_Dummy + $0F);
WA_MinHeight = (WA_Dummy + $10);
WA_MaxWidth = (WA_Dummy + $11);
WA_MaxHeight = (WA_Dummy + $12);
{ The following are specifications for new features }
WA_InnerWidth = (WA_Dummy + $13);
WA_InnerHeight = (WA_Dummy + $14);
{ You can specify the dimensions of the interior
* region of your window, independent of what
* the border widths will be. You probably want
* to also specify WA_AutoAdjust to allow
* Intuition to move your window or even
* shrink it so that it is completely on screen.
}
WA_PubScreenName = (WA_Dummy + $15);
{ declares that you want the window to open as
* a visitor on the public screen whose name is
* pointed to by (UBYTE *) ti_Data
}
WA_PubScreen = (WA_Dummy + $16);
{ open as a visitor window on the public screen
* whose Pointer is in (struct Screen *) ti_Data.
* To ensure that this screen remains open, you
* should either be the screen's owner, have a
* window open on the screen, or use LockPubScreen().
}
WA_PubScreenFallBack = (WA_Dummy + $17);
{ A Boolean, specifies whether a visitor window
* should "fall back" to the default public screen
* (or Workbench) if the named public screen isn't
* available
}
WA_WindowName = (WA_Dummy + $18);
{ not implemented }
WA_Colors = (WA_Dummy + $19);
{ a ColorSpec array for colors to be set
* when this window is active. This is not
* implemented, and may not be, since the default
* values to restore would be hard to track.
* We'd like to at least support per-window colors
* for the mouse pointer sprite.
}
WA_Zoom = (WA_Dummy + $1A);
{ ti_Data points to an array of four WORD's,
* the initial Left/Top/Width/Height values of
* the "alternate" zoom position/dimensions.
* It also specifies that you want a Zoom gadget
* for your window, whether or not you have a
* sizing gadget.
}
WA_MouseQueue = (WA_Dummy + $1B);
{ ti_Data contains initial value for the mouse
* message backlog limit for this window.
}
WA_BackFill = (WA_Dummy + $1C);
{ unimplemented at present: provides a "backfill
* hook" for your window's layer.
}
WA_RptQueue = (WA_Dummy + $1D);
{ initial value of repeat key backlog limit }
{ These Boolean tag items are alternatives to the NewWindow.Flags
* boolean flags with similar names.
}
WA_SizeGadget = (WA_Dummy + $1E);
WA_DragBar = (WA_Dummy + $1F);
WA_DepthGadget = (WA_Dummy + $20);
WA_CloseGadget = (WA_Dummy + $21);
WA_Backdrop = (WA_Dummy + $22);
WA_ReportMouse = (WA_Dummy + $23);
WA_NoCareRefresh = (WA_Dummy + $24);
WA_Borderless = (WA_Dummy + $25);
WA_Activate = (WA_Dummy + $26);
WA_RMBTrap = (WA_Dummy + $27);
WA_WBenchWindow = (WA_Dummy + $28); { PRIVATE!! }
WA_SimpleRefresh = (WA_Dummy + $29);
{ only specify if TRUE }
WA_SmartRefresh = (WA_Dummy + $2A);
{ only specify if TRUE }
WA_SizeBRight = (WA_Dummy + $2B);
WA_SizeBBottom = (WA_Dummy + $2C);
{ New Boolean properties }
WA_AutoAdjust = (WA_Dummy + $2D);
{ shift or squeeze the window's position and
* dimensions to fit it on screen.
}
WA_GimmeZeroZero = (WA_Dummy + $2E);
{ equiv. to NewWindow.Flags WFLG_GIMMEZEROZERO }
{ New for V37: WA_MenuHelp (ignored by V36) }
WA_MenuHelp = (WA_Dummy + $2F);
{ Enables IDCMP_MENUHELP: Pressing HELP during menus
* will return IDCMP_MENUHELP message.
}
{ New for V39: (ignored by V37 and earlier) }
WA_NewLookMenus = (WA_Dummy + $30);
{ Set to TRUE if you want NewLook menus }
WA_AmigaKey = (WA_Dummy + $31);
{ Pointer to image for Amiga-key equiv in menus }
WA_NotifyDepth = (WA_Dummy + $32);
{ Requests IDCMP_CHANGEWINDOW message when
* window is depth arranged
* (imsg->Code = CWCODE_DEPTH)
}
{ WA_Dummy + $33 is obsolete }
WA_Pointer = (WA_Dummy + $34);
{ Allows you to specify a custom pointer
* for your window. ti_Data points to a
* pointer object you obtained via
* "pointerclass". NULL signifies the
* default pointer.
* This tag may be passed to OpenWindowTags()
* or SetWindowPointer().
}
WA_BusyPointer = (WA_Dummy + $35);
{ ti_Data is boolean. Set to TRUE to
* request the standard busy pointer.
* This tag may be passed to OpenWindowTags()
* or SetWindowPointer().
}
WA_PointerDelay = (WA_Dummy + $36);
{ ti_Data is boolean. Set to TRUE to
* request that the changing of the
* pointer be slightly delayed. The change
* will be called off if you call NewSetPointer()
* before the delay expires. This allows
* you to post a busy-pointer even if you think
* the busy-time may be very Word, without
* fear of a flashing pointer.
* This tag may be passed to OpenWindowTags()
* or SetWindowPointer().
}
WA_TabletMessages = (WA_Dummy + $37);
{ ti_Data is a boolean. Set to TRUE to
* request that tablet information be included
* in IntuiMessages sent to your window.
* Requires that something (i.e. a tablet driver)
* feed IESUBCLASS_NEWTABLET InputEvents into
* the system. For a pointer to the TabletData,
* examine the ExtIntuiMessage->eim_TabletData
* field. It is UNSAFE to check this field
* when running on pre-V39 systems. It's always
* safe to check this field under V39 and up,
* though it may be NULL.
}
WA_HelpGroup = (WA_Dummy + $38);
{ When the active window has gadget help enabled,
* other windows of the same HelpGroup number
* will also get GadgetHelp. This allows GadgetHelp
* to work for multi-windowed applications.
* Use GetGroupID() to get an ID number. Pass
* this number as ti_Data to all your windows.
* See also the HelpControl() function.
}
WA_HelpGroupWindow = (WA_Dummy + $39);
{ When the active window has gadget help enabled,
* other windows of the same HelpGroup will also get
* GadgetHelp. This allows GadgetHelp to work
* for multi-windowed applications. As an alternative
* to WA_HelpGroup, you can pass a pointer to any
* other window of the same group to join its help
* group. Defaults to NULL, which has no effect.
* See also the HelpControl() function.
}
{ HelpControl() flags:
*
* HC_GADGETHELP - Set this flag to enable Gadget-Help for one or more
* windows.
}
HC_GADGETHELP = 1;
{ ======================================================================== }
{ === Remember =========================================================== }
{ ======================================================================== }
{ this structure is used for remembering what memory has been allocated to
* date by a given routine, so that a premature abort or systematic exit
* can deallocate memory cleanly, easily, and completely
}
Type
pRemember = ^tRemember;
tRemember = record
NextRemember : pRemember;
RememberSize : Cardinal;
Memory : Pointer;
end;
{ === Color Spec ====================================================== }
{ How to tell Intuition about RGB values for a color table entry. }
pColorSpec = ^tColorSpec;
tColorSpec = record
ColorIndex : smallint; { -1 terminates an array of ColorSpec }
Red : Word; { only the _bottom_ 4 bits recognized }
Green : Word; { only the _bottom_ 4 bits recognized }
Blue : Word; { only the _bottom_ 4 bits recognized }
END;
{ === Easy Requester Specification ======================================= }
{ see also autodocs for EasyRequest and BuildEasyRequest }
{ NOTE: This structure may grow in size in the future }
pEasyStruct = ^tEasyStruct;
tEasyStruct = record
es_StructSize : Cardinal; { should be sizeof (struct EasyStruct )}
es_Flags : Cardinal; { should be 0 for now }
es_Title : PChar; { title of requester window }
es_TextFormat : PChar; { 'printf' style formatting string }
es_GadgetFormat : PChar; { 'printf' style formatting string }
END;
{ ======================================================================== }
{ === Miscellaneous ====================================================== }
{ ======================================================================== }
CONST
{ = MENU STUFF =========================================================== }
NOMENU = $001F;
NOITEM = $003F;
NOSUB = $001F;
MENUNULL = -1;
{ = =RJ='s peculiarities ================================================= }
{ these defines are for the COMMSEQ and CHECKIT menu stuff. If CHECKIT,
* I'll use a generic Width (for all resolutions) for the CheckMark.
* If COMMSEQ, likewise I'll use this generic stuff
}
CHECKWIDTH = 19;
COMMWIDTH = 27;
LOWCHECKWIDTH = 13;
LOWCOMMWIDTH = 16;
{ these are the AlertNumber defines. if you are calling DisplayAlert()
* the AlertNumber you supply must have the ALERT_TYPE bits set to one
* of these patterns
}
ALERT_TYPE = $80000000;
RECOVERY_ALERT = $00000000; { the system can recover from this }
DEADEND_ALERT = $80000000; { no recovery possible, this is it }
{ When you're defining IntuiText for the Positive and Negative Gadgets
* created by a call to AutoRequest(), these defines will get you
* reasonable-looking text. The only field without a define is the IText
* field; you decide what text goes with the Gadget
}
AUTOFRONTPEN = 0;
AUTOBACKPEN = 1;
AUTODRAWMODE = JAM2;
AUTOLEFTEDGE = 6;
AUTOTOPEDGE = 3;
{ -
AUTOITEXTFONT = Nil;
AUTONEXTTEXT = Nil;
- }
{ --- RAWMOUSE Codes and Qualifiers (Console OR IDCMP) ------------------- }
SELECTUP = IECODE_LBUTTON + IECODE_UP_PREFIX;
SELECTDOWN = IECODE_LBUTTON;
MENUUP = IECODE_RBUTTON + IECODE_UP_PREFIX;
MENUDOWN = IECODE_RBUTTON;
ALTLEFT = IEQUALIFIER_LALT;
ALTRIGHT = IEQUALIFIER_RALT;
AMIGALEFT = IEQUALIFIER_LCOMMAND;
AMIGARIGHT = IEQUALIFIER_RCOMMAND;
AMIGAKEYS = AMIGALEFT + AMIGARIGHT;
CURSORUP = $4C;
CURSORLEFT = $4F;
CURSORRIGHT = $4E;
CURSORDOWN = $4D;
KEYCODE_Q = $10;
KEYCODE_X = $32;
KEYCODE_N = $36;
KEYCODE_M = $37;
KEYCODE_V = $34;
KEYCODE_B = $35;
KEYCODE_LESS = $38;
KEYCODE_GREATER = $39;
{ these are the display modes for which we have corresponding parameter
* settings in the config arrays
}
CONST
DMODECOUNT = $0002; { how many modes there are }
HIRESPICK = $0000;
LOWRESPICK = $0001;
EVENTMAX = 10; { size of event array }
{ these are the system Gadget defines }
RESCOUNT = 2;
HIRESGADGET = 0;
LOWRESGADGET = 1;
GADGETCOUNT = 8;
UPFRONTGADGET = 0;
DOWNBACKGADGET = 1;
SIZEGADGET = 2;
CLOSEGADGET = 3;
DRAGGADGET = 4;
SUPFRONTGADGET = 5;
SDOWNBACKGADGET= 6;
SDRAGGADGET = 7;
{ ======================================================================== }
{ === DrawInfo ========================================================= }
{ ======================================================================== }
{ This is a packet of information for graphics rendering. It originates
* with a Screen, and is gotten using GetScreenDrawInfo( screen );
}
{ If you find dri_Version >= DRI_VERSION, you know this structure
* has at least the fields defined in this version of the include file
}
CONST
RI_VERSION = (1); { obsolete, will be removed }
DRI_VERSION = (1);
Type
pDrawInfo = ^tDrawInfo;
tDrawInfo = record
dri_Version : Word; { will be DRI_VERSION }
dri_NumPens : Word; { guaranteed to be >= numDrIPens }
dri_Pens : Pointer; { pointer to pen array }
dri_Font : pTextFont; { screen default font }
dri_Depth : Word; { (initial) depth of screen bitmap }
dri_Resolution : record { from DisplayInfo database for initial display mode }
x : word;
y : word;
end;
dri_Flags : Cardinal; { defined below }
{ New for V39: dri_CheckMark, dri_AmigaKey. }
dri_CheckMark : pImage; { ImagePtr } { pointer to scaled checkmark image
* Will be NULL if DRI_VERSION < 2
}
dri_AmigaKey : pImage; { ImagePtr } { pointer to scaled Amiga-key image
* Will be NULL if DRI_VERSION < 2
}
dri_Reserved : Array[0..4] of Cardinal; { avoid recompilation ;^) }
END;
CONST
DRIF_NEWLOOK = $00000001; { specified SA_Pens, full treatment }
{ rendering pen number indexes into DrawInfo.dri_Pens[] }
DETAILPEN = ($0000); { compatible Intuition rendering pens }
BLOCKPEN = ($0001); { compatible Intuition rendering pens }
TEXTPEN = ($0002); { text on background }
SHINEPEN = ($0003); { bright edge on 3D objects }
SHADOWPEN = ($0004); { dark edge on 3D objects }
FILLPEN = ($0005); { active-window/selected-gadget fill }
FILLTEXTPEN = ($0006); { text over FILLPEN }
BACKGROUNDPEN = ($0007); { always color 0 }
HIGHLIGHTTEXTPEN = ($0008); { special color text, on background }
{ New for V39, only present if DRI_VERSION >= 2: }
BARDETAILPEN = ($0009); { text/detail in screen-bar/menus }
BARBLOCKPEN = ($000A); { screen-bar/menus fill }
BARTRIMPEN = ($000B); { trim under screen-bar }
NUMDRIPENS = ($0009);
{ New for V39: It is sometimes useful to specify that a pen value
* is to be the complement of color zero to three. The "magic" numbers
* serve that purpose:
}
PEN_C3 = $FEFC; { Complement of color 3 }
PEN_C2 = $FEFD; { Complement of color 2 }
PEN_C1 = $FEFE; { Complement of color 1 }
PEN_C0 = $FEFF; { Complement of color 0 }
{ ======================================================================== }
{ === Screen ============================================================= }
{ ======================================================================== }
Type
pScreen = ^tScreen;
tScreen = record
NextScreen : pScreen; { linked list of screens }
FirstWindow : pWindow; { linked list Screen's Windows }
LeftEdge,
TopEdge : smallint; { parameters of the screen }
Width,
Height : smallint; { parameters of the screen }
MouseY,
MouseX : smallint; { position relative to upper-left }
Flags : Word; { see definitions below }
Title : PChar; { null-terminated Title text }
DefaultTitle : PChar; { for Windows without ScreenTitle }
{ Bar sizes for this Screen and all Window's in this Screen }
BarHeight,
BarVBorder,
BarHBorder,
MenuVBorder,
MenuHBorder : Shortint;
WBorTop,
WBorLeft,
WBorRight,
WBorBottom : Shortint;
Font : pTextAttr; { this screen's default font }
{ the display data structures for this Screen (note the prefix S)}
ViewPort : tViewPort; { describing the Screen's display }
RastPort : tRastPort; { describing Screen rendering }
BitMap : tBitMap; { extra copy of RastPort BitMap }
LayerInfo : tLayer_Info; { each screen gets a LayerInfo }
{ You supply a linked-list of Gadgets for your Screen.
* This list DOES NOT include system Gadgets. You get the standard
* system Screen Gadgets by default
}
FirstGadget : pGadget;
DetailPen,
BlockPen : Byte; { for bar/border/gadget rendering }
{ the following variable(s) are maintained by Intuition to support the
* DisplayBeep() color flashing technique
}
SaveColor0 : Word;
{ This layer is for the Screen and Menu bars }
BarLayer : pLayer;
ExtData : Pointer;
UserData : Pointer;
{ general-purpose pointer to User data extension }
{**** Data below this point are SYSTEM PRIVATE ****}
end;
Const
{ The screen flags have the suffix "_f" added to avoid conflicts with
routine names. }
{ --- FLAGS SET BY INTUITION --------------------------------------------- }
{ The SCREENTYPE bits are reserved for describing various Screen types
* available under Intuition.
}
SCREENTYPE_f = $000F; { all the screens types available }
{ --- the definitions for the Screen Type ------------------------------- }
WBENCHSCREEN_f = $0001; { Ta Da! The Workbench }
CUSTOMSCREEN_f = $000F; { for that special look }
SHOWTITLE_f = $0010; { this gets set by a call to ShowTitle() }
BEEPING_f = $0020; { set when Screen is beeping }
CUSTOMBITMAP_f = $0040; { if you are supplying your own BitMap }
SCREENBEHIND_f = $0080; { if you want your screen to open behind
* already open screens
}
SCREENQUIET_f = $0100; { if you do not want Intuition to render
* into your screen (gadgets, title) }
SCREENHIRES = $0200; { do no use lowres gadgets (private) }
NS_EXTENDED = $1000; { ExtNewScreen.Extension is valid }
{ V36 applications can use OpenScreenTagList() instead of NS_EXTENDED }
{ New for V39: }
PENSHARED = $0400; { Screen opener set (SA_SharePens,TRUE) }
AUTOSCROLL = $4000; { screen is to autoscoll }
STDSCREENHEIGHT = -1; { supply in NewScreen.Height }
STDSCREENWIDTH = -1; { supply in NewScreen.Width }
{
* Screen attribute tag ID's. These are used in the ti_Tag field of
* TagItem arrays passed to OpenScreenTagList() (or in the
* ExtNewScreen.Extension field).
}
{ Screen attribute tags. Please use these versions, not those in
* iobsolete.h.
}
CONST
SA_Dummy = (TAG_USER + 32);
{
* these items specify items equivalent to fields in NewScreen
}
SA_Left = (SA_Dummy + $0001);
SA_Top = (SA_Dummy + $0002);
SA_Width = (SA_Dummy + $0003);
SA_Height = (SA_Dummy + $0004);
{ traditional screen positions and dimensions }
SA_Depth = (SA_Dummy + $0005);
{ screen bitmap depth }
SA_DetailPen= (SA_Dummy + $0006);
{ serves as default for windows, too }
SA_BlockPen = (SA_Dummy + $0007);
SA_Title = (SA_Dummy + $0008);
{ default screen title }
SA_Colors = (SA_Dummy + $0009);
{ ti_Data is an array of struct ColorSpec,
* terminated by ColorIndex = -1. Specifies
* initial screen palette colors.
}
SA_ErrorCode= (SA_Dummy + $000A);
{ ti_Data points to LONG error code (values below)}
SA_Font = (SA_Dummy + $000B);
{ equiv. to NewScreen.Font }
SA_SysFont = (SA_Dummy + $000C);
{ Selects one of the preferences system fonts:
* 0 - old DefaultFont, fixed-width
* 1 - WB Screen preferred font
}
SA_Type = (SA_Dummy + $000D);
{ equiv. to NewScreen.Type }
SA_BitMap = (SA_Dummy + $000E);
{ ti_Data is pointer to custom BitMap. This
* implies type of CUSTOMBITMAP
}
SA_PubName = (SA_Dummy + $000F);
{ presence of this tag means that the screen
* is to be a public screen. Please specify
* BEFORE the two tags below
}
SA_PubSig = (SA_Dummy + $0010);
SA_PubTask = (SA_Dummy + $0011);
{ Task ID and signal for being notified that
* the last window has closed on a public screen.
}
SA_DisplayID= (SA_Dummy + $0012);
{ ti_Data is new extended display ID from
* <graphics/displayinfo.h>.
}
SA_DClip = (SA_Dummy + $0013);
{ ti_Data points to a rectangle which defines
* screen display clip region
}
SA_Overscan = (SA_Dummy + $0014);
{ was S_STDDCLIP. Set to one of the OSCAN_
* specifiers below to get a system standard
* overscan region for your display clip,
* screen dimensions (unless otherwise specified),
* and automatically centered position (partial
* support only so far).
* If you use this, you shouldn't specify
* SA_DClip. SA_Overscan is for "standard"
* overscan dimensions, SA_DClip is for
* your custom numeric specifications.
}
SA_Obsolete1= (SA_Dummy + $0015);
{ obsolete S_MONITORNAME }
{* booleans *}
SA_ShowTitle = (SA_Dummy + $0016);
{ boolean equivalent to flag SHOWTITLE }
SA_Behind = (SA_Dummy + $0017);
{ boolean equivalent to flag SCREENBEHIND }
SA_Quiet = (SA_Dummy + $0018);
{ boolean equivalent to flag SCREENQUIET }
SA_AutoScroll = (SA_Dummy + $0019);
{ boolean equivalent to flag AUTOSCROLL }
SA_Pens = (SA_Dummy + $001A);
{ pointer to ~0 terminated UWORD array, as
* found in struct DrawInfo
}
SA_FullPalette= (SA_Dummy + $001B);
{ boolean: initialize color table to entire
* preferences palette (32 for V36), rather
* than compatible pens 0-3, 17-19, with
* remaining palette as returned by GetColorMap()
}
SA_ColorMapEntries = (SA_Dummy + $001C);
{ New for V39:
* Allows you to override the number of entries
* in the ColorMap for your screen. Intuition
* normally allocates (1<<depth) or 32, whichever
* is more, but you may require even more if you
* use certain V39 graphics.library features
* (eg. palette-banking).
}
SA_Parent = (SA_Dummy + $001D);
{ New for V39:
* ti_Data is a pointer to a "parent" screen to
* attach this one to. Attached screens slide
* and depth-arrange together.
}
SA_Draggable = (SA_Dummy + $001E);
{ New for V39:
* Boolean tag allowing non-draggable screens.
* Do not use without good reason!
* (Defaults to TRUE).
}
SA_Exclusive = (SA_Dummy + $001F);
{ New for V39:
* Boolean tag allowing screens that won't share
* the display. Use sparingly! Starting with 3.01,
* attached screens may be SA_Exclusive. Setting
* SA_Exclusive for each screen will produce an
* exclusive family. (Defaults to FALSE).
}
SA_SharePens = (SA_Dummy + $0020);
{ New for V39:
* For those pens in the screen's DrawInfo->dri_Pens,
* Intuition obtains them in shared mode (see
* graphics.library/ObtainPen()). For compatibility,
* Intuition obtains the other pens of a public
* screen as PEN_EXCLUSIVE. Screens that wish to
* manage the pens themselves should generally set
* this tag to TRUE. This instructs Intuition to
* leave the other pens unallocated.
}
SA_BackFill = (SA_Dummy + $0021);
{ New for V39:
* provides a "backfill hook" for your screen's
* Layer_Info.
* See layers.library/InstallLayerInfoHook()
}
SA_Interleaved = (SA_Dummy + $0022);
{ New for V39:
* Boolean tag requesting that the bitmap
* allocated for you be interleaved.
* (Defaults to FALSE).
}
SA_Colors32 = (SA_Dummy + $0023);
{ New for V39:
* Tag to set the screen's initial palette colors
* at 32 bits-per-gun. ti_Data is a pointer
* to a table to be passed to the
* graphics.library/LoadRGB32() function.
* This format supports both runs of color
* registers and sparse registers. See the
* autodoc for that function for full details.
* Any color set here has precedence over
* the same register set by SA_Colors.
}
SA_VideoControl = (SA_Dummy + $0024);
{ New for V39:
* ti_Data is a pointer to a taglist that Intuition
* will pass to graphics.library/VideoControl(),
* upon opening the screen.
}
SA_FrontChild = (SA_Dummy + $0025);
{ New for V39:
* ti_Data is a pointer to an already open screen
* that is to be the child of the screen being
* opened. The child screen will be moved to the
* front of its family.
}
SA_BackChild = (SA_Dummy + $0026);
{ New for V39:
* ti_Data is a pointer to an already open screen
* that is to be the child of the screen being
* opened. The child screen will be moved to the
* back of its family.
}
SA_LikeWorkbench = (SA_Dummy + $0027);
{ New for V39:
* Set ti_Data to 1 to request a screen which
* is just like the Workbench. This gives
* you the same screen mode, depth, size,
* colors, etc., as the Workbench screen.
}
SA_Reserved = (SA_Dummy + $0028);
{ Reserved for private Intuition use }
SA_MinimizeISG = (SA_Dummy + $0029);
{ New for V40:
* For compatibility, Intuition always ensures
* that the inter-screen gap is at least three
* non-interlaced lines. If your application
* would look best with the smallest possible
* inter-screen gap, set ti_Data to TRUE.
* If you use the new graphics VideoControl()
* VC_NoColorPaletteLoad tag for your screen's
* ViewPort, you should also set this tag.
}
{ this is an obsolete tag included only for compatibility with V35
* interim release for the A2024 and Viking monitors
}
NSTAG_EXT_VPMODE = (TAG_USER + 1);
{ OpenScreen error codes, which are returned in the (optional) LONG
* pointed to by ti_Data for the SA_ErrorCode tag item
}
OSERR_NOMONITOR = (1); { named monitor spec not available }
OSERR_NOCHIPS = (2); { you need newer custom chips }
OSERR_NOMEM = (3); { couldn't get normal memory }
OSERR_NOCHIPMEM = (4); { couldn't get chipmem }
OSERR_PUBNOTUNIQUE= (5); { public screen name already used }
OSERR_UNKNOWNMODE = (6); { don't recognize mode asked for }
{ ======================================================================== }
{ === NewScreen ========================================================== }
{ ======================================================================== }
Type
pNewScreen = ^tNewScreen;
tNewScreen = record
LeftEdge,
TopEdge,
Width,
Height,
Depth : smallint; { screen dimensions }
DetailPen,
BlockPen : Byte; { for bar/border/gadget rendering }
ViewModes : Word; { the Modes for the ViewPort (and View) }
SType : Word; { the Screen type (see defines above) }
Font : pTextAttr; { this Screen's default text attributes }
DefaultTitle : PChar; { the default title for this Screen }
Gadgets : pGadget; { your own Gadgets for this Screen }
{ if you are opening a CUSTOMSCREEN and already have a BitMap
* that you want used for your Screen, you set the flags CUSTOMBITMAP in
* the Type field and you set this variable to point to your BitMap
* structure. The structure will be copied into your Screen structure,
* after which you may discard your own BitMap if you want
}
CustomBitMap : pBitMap;
end;
type
pExtNewScreen = ^tExtNewScreen;
tExtNewScreen = record
LeftEdge, TopEdge, Width, Height, Depth : smallint;
DetailPen, BlockPen : Byte;
ViewModes : Word;
ens_Type : Word; { Type in C-Includes }
Font : pTextAttr;
DefaultTitle : PChar;
Gadgets : pGadget;
CustomBitMap : pBitMap;
Extension : pTagItem;
END;
CONST
{ === Overscan Types === }
OSCAN_TEXT = (1); { entirely visible }
OSCAN_STANDARD = (2); { just past edges }
OSCAN_MAX = (3); { as much as possible }
OSCAN_VIDEO = (4); { even more than is possible }
{ === Public Shared Screen Node === }
{ This is the representative of a public shared screen.
* This is an internal data structure, but some functions may
* present a copy of it to the calling application. In that case,
* be aware that the screen pointer of the structure can NOT be
* used safely, since there is no guarantee that the referenced
* screen will remain open and a valid data structure.
*
* Never change one of these.
}
Type
pPubScreenNode = ^tPubScreenNode;
tPubScreenNode = record
psn_Node : tNode; { ln_Name is screen name }
psn_Screen : pScreen;
psn_Flags : Word; { below }
psn_Size : smallint; { includes name buffer }
psn_VisitorCount : smallint; { how many visitor windows }
psn_SigTask : pTask; { who to signal when visitors gone }
psn_SigBit : Byte; { which signal }
END;
CONST
PSNF_PRIVATE = ($0001);
MAXPUBSCREENNAME = (139); { names no longer, please }
{ pub screen modes }
SHANGHAI = $0001; { put workbench windows on pub screen }
POPPUBSCREEN = $0002; { pop pub screen to front when visitor opens }
{ New for V39: Intuition has new screen depth-arrangement and movement
* functions called ScreenDepth() and ScreenPosition() respectively.
* These functions permit the old behavior of ScreenToFront(),
* ScreenToBack(), and MoveScreen(). ScreenDepth() also allows
* independent depth control of attached screens. ScreenPosition()
* optionally allows positioning screens even though they were opened
* (SA_Draggable,FALSE).
}
{ For ScreenDepth(), specify one of SDEPTH_TOFRONT or SDEPTH_TOBACK,
* and optionally also SDEPTH_INFAMILY.
*
* NOTE: ONLY THE OWNER OF THE SCREEN should ever specify
* SDEPTH_INFAMILY. Commodities, "input helper" programs,
* or any other program that did not open a screen should never
* use that flag. (Note that this is a style-behavior
* requirement; there is no technical requirement that the
* task calling this function need be the task which opened
* the screen).
}
SDEPTH_TOFRONT = (0); { Bring screen to front }
SDEPTH_TOBACK = (1); { Send screen to back }
SDEPTH_INFAMILY = (2); { Move an attached screen with
* respect to other screens of
* its family
}
{ Here's an obsolete name equivalent to SDEPTH_INFAMILY: }
SDEPTH_CHILDONLY = SDEPTH_INFAMILY;
{ For ScreenPosition(), specify one of SPOS_RELATIVE, SPOS_ABSOLUTE,
* or SPOS_MAKEVISIBLE to describe the kind of screen positioning you
* wish to perform:
*
* SPOS_RELATIVE: The x1 and y1 parameters to ScreenPosition() describe
* the offset in coordinates you wish to move the screen by.
* SPOS_ABSOLUTE: The x1 and y1 parameters to ScreenPosition() describe
* the absolute coordinates you wish to move the screen to.
* SPOS_MAKEVISIBLE: (x1,y1)-(x2,y2) describes a rectangle on the
* screen which you would like autoscrolled into view.
*
* You may additionally set SPOS_FORCEDRAG along with any of the
* above. Set this if you wish to reposition an (SA_Draggable,FALSE)
* screen that you opened.
*
* NOTE: ONLY THE OWNER OF THE SCREEN should ever specify
* SPOS_FORCEDRAG. Commodities, "input helper" programs,
* or any other program that did not open a screen should never
* use that flag.
}
SPOS_RELATIVE = (0); { Coordinates are relative }
SPOS_ABSOLUTE = (1); { Coordinates are expressed as
* absolutes, not relatives.
}
SPOS_MAKEVISIBLE = (2); { Coordinates describe a box on
* the screen you wish to be
* made visible by autoscrolling
}
SPOS_FORCEDRAG = (4); { Move non-draggable screen }
{ New for V39: Intuition supports double-buffering in screens,
* with friendly interaction with menus and certain gadgets.
* For each buffer, you need to get one of these structures
* from the AllocScreenBuffer() call. Never allocate your
* own ScreenBuffer structures!
*
* The sb_DBufInfo field is for your use. See the graphics.library
* AllocDBufInfo() autodoc for details.
}
Type
pScreenBuffer = ^tScreenBuffer;
tScreenBuffer = record
sb_BitMap : pBitMap; { BitMap of this buffer }
sb_DBufInfo : pDBufInfo; { DBufInfo for this buffer }
end;
const
{ These are the flags that may be passed to AllocScreenBuffer().
}
SB_SCREEN_BITMAP = 1;
SB_COPY_BITMAP = 2;
{ ======================================================================== }
{ === Preferences ======================================================== }
{ ======================================================================== }
Const
{ these are the definitions for the printer configurations }
FILENAME_SIZE = 30; { Filename size }
POINTERSIZE = (1 + 16 + 1) * 2; { Size of Pointer data buffer }
{ These defines are for the default font size. These actually describe the
* height of the defaults fonts. The default font type is the topaz
* font, which is a fixed width font that can be used in either
* eighty-column or sixty-column mode. The Preferences structure reflects
* which is currently selected by the value found in the variable FontSize,
* which may have either of the values defined below. These values actually
* are used to select the height of the default font. By changing the
* height, the resolution of the font changes as well.
}
TOPAZ_EIGHTY = 8;
TOPAZ_SIXTY = 9;
Type
pPreferences = ^tPreferences;
tPreferences = record
{ the default font height }
FontHeight : Shortint; { height for system default font }
{ constant describing what's hooked up to the port }
PrinterPort : Byte; { printer port connection }
{ the baud rate of the port }
BaudRate : Word; { baud rate for the serial port }
{ various timing rates }
KeyRptSpeed : ttimeval; { repeat speed for keyboard }
KeyRptDelay : ttimeval; { Delay before keys repeat }
DoubleClick : ttimeval; { Interval allowed between clicks }
{ Intuition Pointer data }
PointerMatrix : Array [0..POINTERSIZE-1] of Word;
{ Definition of pointer sprite }
XOffset : Shortint; { X-Offset for active 'bit' }
YOffset : Shortint; { Y-Offset for active 'bit' }
color17 : Word; {*********************************}
color18 : Word; { Colours for sprite pointer }
color19 : Word; {*********************************}
PointerTicks : Word; { Sensitivity of the pointer }
{ Workbench Screen colors }
color0 : Word; {*********************************}
color1 : Word; { Standard default colours }
color2 : Word; { Used in the Workbench }
color3 : Word; {*********************************}
{ positioning data for the Intuition View }
ViewXOffset : Shortint; { Offset for top lefthand corner }
ViewYOffset : Shortint; { X and Y dimensions }
ViewInitX,
ViewInitY : smallint; { View initial offset values }
EnableCLI : Boolean; { CLI availability switch }
{ printer configurations }
PrinterType : Word; { printer type }
PrinterFilename : Array [0..FILENAME_SIZE-1] of Char;
{ file for printer }
{ print format and quality configurations }
PrintPitch : Word; { print pitch }
PrintQuality : Word; { print quality }
PrintSpacing : Word; { number of lines per inch }
PrintLeftMargin : Word; { left margin in characters }
PrintRightMargin : Word; { right margin in characters }
PrintImage : Word; { positive or negative }
PrintAspect : Word; { horizontal or vertical }
PrintShade : Word; { b&w, half-tone, or color }
PrintThreshold : smallint; { darkness ctrl for b/w dumps }
{ print paper descriptors }
PaperSize : Word; { paper size }
PaperLength : Word; { paper length in number of lines }
PaperType : Word; { continuous or single sheet }
{ Serial device settings: These are six nibble-fields in three bytes }
{ (these look a little strange so the defaults will map out to zero) }
SerRWBits : Byte;
{ upper nibble = (8-number of read bits) }
{ lower nibble = (8-number of write bits) }
SerStopBuf : Byte;
{ upper nibble = (number of stop bits - 1) }
{ lower nibble = (table value for BufSize) }
SerParShk : Byte;
{ upper nibble = (value for Parity setting) }
{ lower nibble = (value for Handshake mode) }
LaceWB : Byte; { if workbench is to be interlaced }
WorkName : Array [0..FILENAME_SIZE-1] of Char;
{ temp file for printer }
RowSizeChange : Shortint;
ColumnSizeChange : Shortint;
PrintFlags : Word; { user preference flags }
PrintMaxWidth : Word; { max width of printed picture in 10ths/inch }
PrintMaxHeight : Word; { max height of printed picture in 10ths/inch }
PrintDensity : Byte; { print density }
PrintXOffset : Byte; { offset of printed picture in 10ths/inch }
wb_Width : Word; { override default workbench width }
wb_Height : Word; { override default workbench height }
wb_Depth : Byte; { override default workbench depth }
ext_size : Byte; { extension information -- do not touch! }
{ extension size in blocks of 64 bytes }
end;
Const
{ Workbench Interlace (use one bit) }
LACEWB = $01;
LW_RESERVED = 1; { internal use only }
{ PrinterPort }
PARALLEL_PRINTER = $00;
SERIAL_PRINTER = $01;
{ BaudRate }
BAUD_110 = $00;
BAUD_300 = $01;
BAUD_1200 = $02;
BAUD_2400 = $03;
BAUD_4800 = $04;
BAUD_9600 = $05;
BAUD_19200 = $06;
BAUD_MIDI = $07;
{ PaperType }
FANFOLD = $00;
SINGLE = $80;
{ PrintPitch }
PICA = $000;
ELITE = $400;
FINE = $800;
{ PrintQuality }
DRAFT = $000;
LETTER = $100;
{ PrintSpacing }
SIX_LPI = $000;
EIGHT_LPI = $200;
{ Print Image }
IMAGE_POSITIVE = $00;
IMAGE_NEGATIVE = $01;
{ PrintAspect }
ASPECT_HORIZ = $00;
ASPECT_VERT = $01;
{ PrintShade }
SHADE_BW = $00;
SHADE_GREYSCALE = $01;
SHADE_COLOR = $02;
{ PaperSize }
US_LETTER = $00;
US_LEGAL = $10;
N_TRACTOR = $20;
W_TRACTOR = $30;
CUSTOM_PAPER = $40;
{ New PaperSizes for V36: }
EURO_A0 = $50; { European size A0: 841 x 1189 }
EURO_A1 = $60; { European size A1: 594 x 841 }
EURO_A2 = $70; { European size A2: 420 x 594 }
EURO_A3 = $80; { European size A3: 297 x 420 }
EURO_A4 = $90; { European size A4: 210 x 297 }
EURO_A5 = $A0; { European size A5: 148 x 210 }
EURO_A6 = $B0; { European size A6: 105 x 148 }
EURO_A7 = $C0; { European size A7: 74 x 105 }
EURO_A8 = $D0; { European size A8: 52 x 74 }
{ PrinterType }
CUSTOM_NAME = $00;
ALPHA_P_101 = $01;
BROTHER_15XL = $02;
CBM_MPS1000 = $03;
DIAB_630 = $04;
DIAB_ADV_D25 = $05;
DIAB_C_150 = $06;
EPSON = $07;
EPSON_JX_80 = $08;
OKIMATE_20 = $09;
QUME_LP_20 = $0A;
{ new printer entries, 3 October 1985 }
HP_LASERJET = $0B;
HP_LASERJET_PLUS = $0C;
{ Serial Input Buffer Sizes }
SBUF_512 = $00;
SBUF_1024 = $01;
SBUF_2048 = $02;
SBUF_4096 = $03;
SBUF_8000 = $04;
SBUF_16000 = $05;
{ Serial Bit Masks }
SREAD_BITS = $F0; { for SerRWBits }
SWRITE_BITS = $0F;
SSTOP_BITS = $F0; { for SerStopBuf }
SBUFSIZE_BITS = $0F;
SPARITY_BITS = $F0; { for SerParShk }
SHSHAKE_BITS = $0F;
{ Serial Parity (upper nibble, after being shifted by
* macro SPARNUM() )
}
SPARITY_NONE = 0;
SPARITY_EVEN = 1;
SPARITY_ODD = 2;
{ Serial Handshake Mode (lower nibble, after masking using
* macro SHANKNUM() )
}
SHSHAKE_XON = 0;
SHSHAKE_RTS = 1;
SHSHAKE_NONE = 2;
{ new defines for PrintFlags }
CORRECT_RED = $0001; { color correct red shades }
CORRECT_GREEN = $0002; { color correct green shades }
CORRECT_BLUE = $0004; { color correct blue shades }
CENTER_IMAGE = $0008; { center image on paper }
IGNORE_DIMENSIONS = $0000; { ignore max width/height settings }
BOUNDED_DIMENSIONS = $0010; { use max width/height as boundaries }
ABSOLUTE_DIMENSIONS = $0020; { use max width/height as absolutes }
PIXEL_DIMENSIONS = $0040; { use max width/height as prt pixels }
MULTIPLY_DIMENSIONS = $0080; { use max width/height as multipliers }
INTEGER_SCALING = $0100; { force integer scaling }
ORDERED_DITHERING = $0000; { ordered dithering }
HALFTONE_DITHERING = $0200; { halftone dithering }
FLOYD_DITHERING = $0400; { Floyd-Steinberg dithering }
ANTI_ALIAS = $0800; { anti-alias image }
GREY_SCALE2 = $1000; { for use with hi-res monitor }
{ masks used for checking bits }
CORRECT_RGB_MASK = CORRECT_RED + CORRECT_GREEN + CORRECT_BLUE;
DIMENSIONS_MASK = BOUNDED_DIMENSIONS + ABSOLUTE_DIMENSIONS +
PIXEL_DIMENSIONS + MULTIPLY_DIMENSIONS;
DITHERING_MASK = HALFTONE_DITHERING + FLOYD_DITHERING;
{ ======================================================================== }
{ === IntuitionBase ====================================================== }
{ ======================================================================== }
{
* Be sure to protect yourself against someone modifying these data as
* you look at them. This is done by calling:
*
* lock = LockIBase(0), which returns an Integer. When done call
* UnlockIBase(lock) where lock is what LockIBase() returned.
}
Type
pIntuitionBase = ^tIntuitionBase;
tIntuitionBase = record
{ IntuitionBase should never be directly modified by programs }
{ even a little bit, guys/gals; do you hear me? }
LibNode : tLibrary;
ViewLord : tView;
ActiveWindow : pWindow;
ActiveScreen : pScreen;
{ the FirstScreen variable points to the frontmost Screen. Screens are
* then maintained in a front to back order using Screen.NextScreen
}
FirstScreen : pScreen; { for linked list of all screens }
Flags : Cardinal; { see definitions below }
MouseY,
MouseX : smallint; { mouse position relative to View }
Seconds : Cardinal; { timestamp of most current input event }
Micros : Cardinal; { timestamp of most current input event }
{ I told you this was private.
* The data beyond this point has changed, is changing, and
* will continue to change.
}
end;
{
* Package of information passed to custom and 'boopsi'
* gadget 'hook' functions. This structure is READ ONLY.
}
Type
pGadgetInfo = ^tGadgetInfo;
tGadgetInfo = record
gi_Screen : pScreen; { ScreenPtr }
gi_Window : pWindow; { null for screen gadgets } { WindowPtr }
gi_Requester : pRequester; { null IF not GTYP_REQGADGET } { RequesterPtr }
{ rendering information:
* don't use these without cloning/locking.
* Official way is to call ObtainRPort()
}
gi_RastPort : pRastPort; { RastPortPtr }
gi_Layer : pLayer; { LayerPtr }
{ copy of dimensions of screen/window/g00/req(/group)
* that gadget resides in. Left/Top of this box is
* offset from window mouse coordinates to gadget coordinates
* screen gadgets: 0,0 (from screen coords)
* window gadgets (no g00): 0,0
* GTYP_GZZGADGETs (borderlayer): 0,0
* GZZ innerlayer gadget: borderleft, bordertop
* Requester gadgets: reqleft, reqtop
}
gi_Domain : tIBox;
gi_Pens : record
DetailPen : Byte;
BlockPen : Byte;
end;
{ the Detail and Block pens in gi_DrInfo->dri_Pens[] are
* for the screen. Use the above for window-sensitive
* colors.
}
gi_DrInfo : pDrawInfo; { DrawInfoPtr }
{ reserved space: this structure is extensible
* anyway, but using these saves some recompilation
}
gi_Reserved : Array[0..5] of Cardinal;
END;
{** system private data structure for now **}
{ prop gadget extra info }
pPGX = ^tPGX;
tPGX = record
pgx_Container : tIBox;
pgx_NewKnob : tIBox;
END;
{ this casts MutualExclude for easy assignment of a hook
* pointer to the unused MutualExclude field of a custom gadget
}
{** User visible handles on objects, classes, messages **}
Type
Object_ = Cardinal;
pObject_ = ^Object_;
ClassID = ^Byte;
{
you can use this type to point to a 'generic' message,
* in the object-oriented programming parlance. Based on
* the value of 'MethodID', you dispatch to processing
* for the various message types. The meaningful parameter
* packet structure definitions are defined below.
typedef struct
Cardinal MethodID;
method-specific data follows, some examples below
*Msg; }
pMsg = ^tMsg;
tMsg = record
MethodID : Cardinal;
end;
{
* Class id strings for Intuition classes.
* There's no real reason to use the uppercase constants
* over the lowercase strings, but this makes a good place
* to list the names of the built-in classes.
}
CONST
ROOTCLASS : PChar = 'rootclass' ; { classusr.h }
IMAGECLASS : PChar = 'imageclass' ; { imageclass.h }
FRAMEICLASS : PChar = 'frameiclass' ;
SYSICLASS : PChar = 'sysiclass' ;
FILLRECTCLASS : PChar = 'fillrectclass';
GADGETCLASS : PChar = 'gadgetclass' ; { gadgetclass.h }
PROPGCLASS : PChar = 'propgclass' ;
STRGCLASS : PChar = 'strgclass' ;
BUTTONGCLASS : PChar = 'buttongclass' ;
FRBUTTONCLASS : PChar = 'frbuttonclass';
GROUPGCLASS : PChar = 'groupgclass' ;
ICCLASS : PChar = 'icclass' ; { icclass.h }
MODELCLASS : PChar = 'modelclass' ;
ITEXTICLASS : PChar = 'itexticlass' ;
POINTERCLASS : PChar = 'pointerclass' ; { pointerclass.h }
{ Dispatched method ID's
* NOTE: Applications should use Intuition entry points, not direct
* DoMethod() calls, for NewObject, DisposeObject, SetAttrs,
* SetGadgetAttrs, and GetAttr.
}
OM_Dummy = ($100);
OM_NEW = ($101); { 'object' parameter is 'true class' }
OM_DISPOSE = ($102); { delete self (no parameters) }
OM_SET = ($103); { set attributes (in tag list) }
OM_GET = ($104); { return single attribute value }
OM_ADDTAIL = ($105); { add self to a List (let root do it) }
OM_REMOVE = ($106); { remove self from list }
OM_NOTIFY = ($107); { send to self: notify dependents }
OM_UPDATE = ($108); { notification message from somebody }
OM_ADDMEMBER = ($109); { used by various classes with lists }
OM_REMMEMBER = ($10A); { used by various classes with lists }
{ Parameter 'Messages' passed to methods }
{ OM_NEW and OM_SET }
Type
popSet = ^topSet;
topSet = record
MethodID : Cardinal;
ops_AttrList : pTagItem; { new attributes }
ops_GInfo : pGadgetInfo; { always there for gadgets,
* when SetGadgetAttrs() is used,
* but will be NULL for OM_NEW
}
END;
{ OM_NOTIFY, and OM_UPDATE }
popUpdate = ^topUpdate;
topUpdate = record
MethodID : Cardinal;
opu_AttrList : pTagItem; { new attributes }
opu_GInfo : pGadgetInfo; { non-NULL when SetGadgetAttrs OR
* notification resulting from gadget
* input occurs.
}
opu_Flags : Cardinal; { defined below }
END;
{ this flag means that the update message is being issued from
* something like an active gadget, a la GACT_FOLLOWMOUSE. When
* the gadget goes inactive, it will issue a final update
* message with this bit cleared. Examples of use are for
* GACT_FOLLOWMOUSE equivalents for propgadclass, and repeat strobes
* for buttons.
}
CONST
OPUF_INTERIM = 1;
{ OM_GET }
Type
popGet = ^topGet;
topGet = record
MethodID,
opg_AttrID : Cardinal;
opg_Storage : Pointer; { may be other types, but 'int'
* types are all Cardinal
}
END;
{ OM_ADDTAIL }
popAddTail = ^topAddTail;
topAddTail = record
MethodID : Cardinal;
opat_List : pList;
END;
{ OM_ADDMEMBER, OM_REMMEMBER }
Type
popMember = ^topMember;
topMember = record
MethodID : Cardinal;
opam_Object : pObject_;
END;
{*****************************************}
{** 'White box' access to struct IClass **}
{*****************************************}
{ This structure is READ-ONLY, and allocated only by Intuition }
TYPE
pIClass = ^tIClass;
tIClass = record
cl_Dispatcher : tHook;
cl_Reserved : Cardinal; { must be 0 }
cl_Super : pIClass;
cl_ID : ClassID;
{ where within an object is the instance data for this class? }
cl_InstOffset : Word;
cl_InstSize : Word;
cl_UserData : Cardinal; { per-class data of your choice }
cl_SubclassCount : Cardinal;
{ how many direct subclasses? }
cl_ObjectCount : Cardinal;
{ how many objects created of this class? }
cl_Flags : Cardinal;
END;
CONST
CLF_INLIST = $00000001; { class is in public class list }
{************************************************}
{** 'White box' access to struct _Object **}
{************************************************}
{
* We have this, the instance data of the root class, PRECEDING
* the 'object'. This is so that Gadget objects are Gadget pointers,
* and so on. If this structure grows, it will always have o_Class
* at the end, so the macro OCLASS(o) will always have the same
* offset back from the pointer returned from NewObject().
*
* This data structure is subject to change. Do not use the o_Node
* embedded structure.
}
Type
p_Object = ^t_Object;
t_Object = record
o_Node : tMinNode;
o_Class : pIClass;
END;
{ BOOPSI class libraries should use this structure as the base for their
* library data. This allows developers to obtain the class pointer for
* performing object-less inquiries. }
PClassLibrary = ^tClassLibrary;
tClassLibrary = record
cl_Lib : tLibrary; { Embedded library }
cl_Pad : Word; { Align the structure }
cl_Class : PIClass; { Class pointer }
end;
{
* NOTE: <intuition/iobsolete.h> is included at the END of this file!
}
{ Gadget Class attributes }
CONST
GA_Dummy = (TAG_USER +$30000);
{ (LONG) Left edge of the gadget relative to the left edge of
* the window }
GA_Left = (GA_Dummy + $0001);
{ (LONG) Left edge of the gadget relative to the right edge of
* the window }
GA_RelRight = (GA_Dummy + $0002);
{ (LONG) Top edge of the gadget relative to the top edge of
* the window }
GA_Top = (GA_Dummy + $0003);
{ (LONG) Top edge of the gadget relative to the bottom edge
* of the window }
GA_RelBottom = (GA_Dummy + $0004);
{ (LONG) Width of the gadget }
GA_Width = (GA_Dummy + $0005);
{ (LONG) Width of the gadget relative to the width of the
* window }
GA_RelWidth = (GA_Dummy + $0006);
{ (LONG) Height of the gadget }
GA_Height = (GA_Dummy + $0007);
{ (LONG) Height of the gadget relative to the height of
* the window }
GA_RelHeight = (GA_Dummy + $0008);
{ (PChar) Gadget imagry is NULL terminated string }
GA_Text = (GA_Dummy + $0009); { ti_Data is (UBYTE *) }
{ (struct Image *) Gadget imagry is an image }
GA_Image = (GA_Dummy + $000A);
{ (struct Border *) Gadget imagry is a border }
GA_Border = (GA_Dummy + $000B);
{ (struct Image *) Selected gadget imagry }
GA_SelectRender = (GA_Dummy + $000C);
{ (UWORD) One of GFLG_GADGHNONE, GFLG_GADGHBOX, GFLG_GADGHCOMP,
* or GFLG_GADGHIMAGE }
GA_Highlight = (GA_Dummy + $000D);
{ (BOOL) Indicate whether gadget is disabled or not.
* Defaults to FALSE. }
GA_Disabled = (GA_Dummy + $000E);
{ (BOOL) Indicate whether the gadget is for
* WFLG_GIMMEZEROZERO window borders or not. Defaults
* to FALSE. }
GA_GZZGadget = (GA_Dummy + $000F);
{ (UWORD) Gadget ID assigned by the application }
GA_ID = (GA_Dummy + $0010);
{ (APTR) Application specific data }
GA_UserData = (GA_Dummy + $0011);
{ (APTR) Gadget specific data }
GA_SpecialInfo = (GA_Dummy + $0012);
{ (BOOL) Indicate whether the gadget is selected or not.
* Defaults to FALSE }
GA_Selected = (GA_Dummy + $0013);
{ (BOOL) When set tells the system that when this gadget
* is selected causes the requester that it is in to be
* ended. Defaults to FALSE. }
GA_EndGadget = (GA_Dummy + $0014);
{ (BOOL) When set indicates that the gadget is to
* notify the application when it becomes active. Defaults
* to FALSE. }
GA_Immediate = (GA_Dummy + $0015);
{ (BOOL) When set indicates that the application wants to
* verify that the pointer was still over the gadget when
* the select button is released. Defaults to FALSE. }
GA_RelVerify = (GA_Dummy + $0016);
{ (BOOL) When set indicates that the application wants to
* be notified of mouse movements while the gadget is active.
* It is recommmended that GA_Immediate and GA_RelVerify are
* also used so that the active gadget can be tracked by the
* application. Defaults to FALSE. }
GA_FollowMouse = (GA_Dummy + $0017);
{ (BOOL) Indicate whether the gadget is in the right border
* or not. Defaults to FALSE. }
GA_RightBorder = (GA_Dummy + $0018);
{ (BOOL) Indicate whether the gadget is in the left border
* or not. Defaults to FALSE. }
GA_LeftBorder = (GA_Dummy + $0019);
{ (BOOL) Indicate whether the gadget is in the top border
* or not. Defaults to FALSE. }
GA_TopBorder = (GA_Dummy + $001A);
{ (BOOL) Indicate whether the gadget is in the bottom border
* or not. Defaults to FALSE. }
GA_BottomBorder = (GA_Dummy + $001B);
{ (BOOL) Indicate whether the gadget is toggle-selected
* or not. Defaults to FALSE. }
GA_ToggleSelect = (GA_Dummy + $001C);
{ (BOOL) Reserved for system use to indicate that the
* gadget belongs to the system. Defaults to FALSE. }
GA_SysGadget = (GA_Dummy + $001D);
{ (UWORD) Reserved for system use to indicate the
* gadget type. }
GA_SysGType = (GA_Dummy + $001E);
{ (struct Gadget *) Previous gadget in the linked list.
* NOTE: This attribute CANNOT be used to link new gadgets
* into the gadget list of an open window or requester.
* You must use AddGList(). }
GA_Previous = (GA_Dummy + $001F);
{ (struct Gadget *) Next gadget in the linked list. }
GA_Next = (GA_Dummy + $0020);
{ (struct DrawInfo *) Some gadgets need a DrawInfo at creation time }
GA_DrawInfo = (GA_Dummy + $0021);
{ You should use at most ONE of GA_Text, GA_IntuiText, and GA_LabelImage }
{ (struct IntuiText *) Label is an IntuiText. }
GA_IntuiText = (GA_Dummy + $0022);
{ (Object *) Label is an image object. }
GA_LabelImage = (GA_Dummy + $0023);
{ New for V37:
* Boolean indicates that this gadget is to participate in
* cycling activation with Tab or Shift-Tab.
}
GA_TabCycle = (GA_Dummy + $0024);
{ New for V39:
* Boolean indicates that this gadget sends gadget-help
}
GA_GadgetHelp = (GA_Dummy + $0025);
{ New for V39:
* ti_Data is a pointer to an IBox structure which is
* to be copied into the extended gadget's bounds.
}
GA_Bounds = (GA_Dummy + $0026);
{ New for V39:
* Boolean indicates that this gadget has the "special relativity"
* property, which is useful for certain fancy relativity
* operations through the GM_LAYOUT method.
}
GA_RelSpecial = (GA_Dummy + $0027);
GA_TextAttr = GA_Dummy + 40;
{ (struct TextAttr ) Indicate the font to use for the gadget.
New for V42. }
GA_ReadOnly = GA_Dummy + 41;
{ (BOOL) Indicate that the gadget is read-only (non-selectable).
Defaults to FALSE. New for V42. }
GA_Underscore = GA_Dummy + 42;
{ (UBYTE) Underscore/escape character for keyboard shortcuts.
Defaults to '_' . New for V44. }
GA_ActivateKey = GA_Dummy + 43;
{ (PChar) Set/Get the gadgets shortcut/activation key(s)
Defaults to NULL. New for V44. }
GA_BackFill = GA_Dummy + 44;
{ (struct Hook ) Backfill pattern hook.
Defaults to NULL. New for V44. }
GA_GadgetHelpText = GA_Dummy + 45;
{ (PChar) RESERVERD/PRIVATE DO NOT USE
Defaults to NULL. New for V44. }
GA_UserInput = GA_Dummy + 46;
{ (BOOL) Notification tag indicates this notification is from the activite
gadget receiving user input - an attempt to make IDCMPUPDATE more efficient.
Defaults to FALSE. New for V44. }
{ PROPGCLASS attributes }
PGA_Dummy = (TAG_USER + $31000);
PGA_Freedom = (PGA_Dummy + $0001);
{ only one of FREEVERT or FREEHORIZ }
PGA_Borderless = (PGA_Dummy + $0002);
PGA_HorizPot = (PGA_Dummy + $0003);
PGA_HorizBody = (PGA_Dummy + $0004);
PGA_VertPot = (PGA_Dummy + $0005);
PGA_VertBody = (PGA_Dummy + $0006);
PGA_Total = (PGA_Dummy + $0007);
PGA_Visible = (PGA_Dummy + $0008);
PGA_Top = (PGA_Dummy + $0009);
{ New for V37: }
PGA_NewLook = (PGA_Dummy + $000A);
{ STRGCLASS attributes }
STRINGA_Dummy = (TAG_USER +$32000);
STRINGA_MaxChars = (STRINGA_Dummy + $0001);
STRINGA_Buffer = (STRINGA_Dummy + $0002);
STRINGA_UndoBuffer = (STRINGA_Dummy + $0003);
STRINGA_WorkBuffer = (STRINGA_Dummy + $0004);
STRINGA_BufferPos = (STRINGA_Dummy + $0005);
STRINGA_DispPos = (STRINGA_Dummy + $0006);
STRINGA_AltKeyMap = (STRINGA_Dummy + $0007);
STRINGA_Font = (STRINGA_Dummy + $0008);
STRINGA_Pens = (STRINGA_Dummy + $0009);
STRINGA_ActivePens = (STRINGA_Dummy + $000A);
STRINGA_EditHook = (STRINGA_Dummy + $000B);
STRINGA_EditModes = (STRINGA_Dummy + $000C);
{ booleans }
STRINGA_ReplaceMode = (STRINGA_Dummy + $000D);
STRINGA_FixedFieldMode = (STRINGA_Dummy + $000E);
STRINGA_NoFilterMode = (STRINGA_Dummy + $000F);
STRINGA_Justification = (STRINGA_Dummy + $0010);
{ GACT_STRINGCENTER, GACT_STRINGLEFT, GACT_STRINGRIGHT }
STRINGA_LongVal = (STRINGA_Dummy + $0011);
STRINGA_TextVal = (STRINGA_Dummy + $0012);
STRINGA_ExitHelp = (STRINGA_Dummy + $0013);
{ STRINGA_ExitHelp is new for V37, and ignored by V36.
* Set this if you want the gadget to exit when Help is
* pressed. Look for a code of $5F, the rawkey code for Help
}
SG_DEFAULTMAXCHARS = (128);
{ Gadget Layout related attributes }
LAYOUTA_Dummy = (TAG_USER + $38000);
LAYOUTA_LayoutObj = (LAYOUTA_Dummy + $0001);
LAYOUTA_Spacing = (LAYOUTA_Dummy + $0002);
LAYOUTA_Orientation = (LAYOUTA_Dummy + $0003);
LAYOUTA_ChildMaxWidth = LAYOUTA_Dummy + $0004;
{ (BOOL) Child objects are of equal width. Should default to TRUE for
gadgets with a horizontal orientation. New for V42. }
LAYOUTA_ChildMaxHeight = LAYOUTA_Dummy + $0005;
{ (BOOL) Child objects are of equal height. Should default to TRUE for
gadgets with a vertical orientation. New for V42. }
{ orientation values }
LORIENT_NONE = 0;
LORIENT_HORIZ = 1;
LORIENT_VERT = 2;
{ Gadget Method ID's }
GM_Dummy = (-1); { not used for anything }
GM_HITTEST = (0); { return GMR_GADGETHIT IF you are clicked on
* (whether or not you are disabled).
}
GM_RENDER = (1); { draw yourself, in the appropriate state }
GM_GOACTIVE = (2); { you are now going to be fed input }
GM_HANDLEINPUT = (3); { handle that input }
GM_GOINACTIVE = (4); { whether or not by choice, you are done }
GM_HELPTEST = (5); { Will you send gadget help if the mouse is
* at the specified coordinates? See below
* for possible GMR_ values.
}
GM_LAYOUT = (6); { re-evaluate your size based on the GadgetInfo
* Domain. Do NOT re-render yourself yet, you
* will be called when it is time...
}
{ Parameter "Messages" passed to gadget class methods }
{ GM_HITTEST }
type
pgpHitTest = ^tgpHitTest;
tgpHitTest = record
MethodID : Cardinal;
gpht_GInfo : pGadgetInfo;
gpht_Mouse : record
x : smallint;
y : smallint;
end;
END;
const
{ For GM_HITTEST, return GMR_GADGETHIT if you were indeed hit,
* otherwise return zero.
*
* For GM_HELPTEST, return GMR_NOHELPHIT (zero) if you were not hit.
* Typically, return GMR_HELPHIT if you were hit.
* It is possible to pass a UWORD to the application via the Code field
* of the IDCMP_GADGETHELP message. Return GMR_HELPCODE or'd with
* the UWORD-sized result you wish to return.
*
* GMR_HELPHIT yields a Code value of ((UWORD) ~0), which should
* mean "nothing particular" to the application.
}
GMR_GADGETHIT = ($00000004); { GM_HITTEST hit }
GMR_NOHELPHIT = ($00000000); { GM_HELPTEST didn't hit }
GMR_HELPHIT = ($FFFFFFFF); { GM_HELPTEST hit, return code = ~0 }
GMR_HELPCODE = ($00010000); { GM_HELPTEST hit, return low word as code }
{ GM_RENDER }
Type
pgpRender = ^tgpRender;
tgpRender = record
MethodID : Cardinal;
gpr_GInfo : pGadgetInfo; { gadget context }
gpr_RPort : pRastPort; { all ready for use }
gpr_Redraw : Longint; { might be a "highlight pass" }
END;
{ values of gpr_Redraw }
CONST
GREDRAW_UPDATE = (2); { incremental update, e.g. prop slider }
GREDRAW_REDRAW = (1); { redraw gadget }
GREDRAW_TOGGLE = (0); { toggle highlight, IF applicable }
{ GM_GOACTIVE, GM_HANDLEINPUT }
Type
pgpInput = ^tgpInput;
tgpInput = record
MethodID : Cardinal;
gpi_GInfo : pGadgetInfo;
gpi_IEvent : pInputEvent;
gpi_Termination : Pointer;
gpi_Mouse : record
x : smallint;
y : smallint;
end;
{* (V39) Pointer to TabletData structure, if this event originated
* from a tablet which sends IESUBCLASS_NEWTABLET events, or NULL if
* not.
*
* DO NOT ATTEMPT TO READ THIS FIELD UNDER INTUITION PRIOR TO V39!
* IT WILL BE INVALID!
*}
gpi_TabletData : pTabletData;
END;
{ GM_HANDLEINPUT and GM_GOACTIVE return code flags }
{ return GMR_MEACTIVE (0) alone if you want more input.
* Otherwise, return ONE of GMR_NOREUSE and GMR_REUSE, and optionally
* GMR_VERIFY.
}
CONST
GMR_MEACTIVE = (0);
GMR_NOREUSE = (2);
GMR_REUSE = (4);
GMR_VERIFY = (8); { you MUST set cgp_Termination }
{ New for V37:
* You can end activation with one of GMR_NEXTACTIVE and GMR_PREVACTIVE,
* which instructs Intuition to activate the next or previous gadget
* that has GFLG_TABCYCLE set.
}
GMR_NEXTACTIVE = (16);
GMR_PREVACTIVE = (32);
{ GM_GOINACTIVE }
Type
pgpGoInactive = ^tgpGoInactive;
tgpGoInactive = record
MethodID : Cardinal;
gpgi_GInfo : pGadgetInfo;
{ V37 field only! DO NOT attempt to read under V36! }
gpgi_Abort : Cardinal; { gpgi_Abort=1 IF gadget was aborted
* by Intuition and 0 if gadget went
* inactive at its own request
}
END;
{* New for V39: Intuition sends GM_LAYOUT to any GREL_ gadget when
* the gadget is added to the window (or when the window opens, if
* the gadget was part of the NewWindow.FirstGadget or the WA_Gadgets
* list), or when the window is resized. Your gadget can set the
* GA_RelSpecial property to get GM_LAYOUT events without Intuition
* changing the interpretation of your gadget select box. This
* allows for completely arbitrary resizing/repositioning based on
* window size.
*}
{* GM_LAYOUT *}
Type
pgpLayout = ^tgpLayout;
tgpLayout = record
MethodID : Cardinal;
gpl_GInfo : pGadgetInfo;
gpl_Initial : Cardinal; {* non-zero if this method was invoked
* during AddGList() or OpenWindow()
* time. zero if this method was invoked
* during window resizing.
*}
end;
{***************************************************************************}
{ The GM_DOMAIN method is used to obtain the sizing requirements of an
* object for a class before ever creating an object. }
{ GM_DOMAIN }
PgpDomain = ^tgpDomain;
tgpDomain = record
MethodID : Cardinal;
gpd_GInfo : PGadgetInfo;
gpd_RPort : PRastPort; { RastPort to layout for }
gpd_Which : LongInt;
gpd_Domain : tIBox; { Resulting domain }
gpd_Attrs : PTagItem; { Additional attributes }
end;
const
GDOMAIN_MINIMUM = 0;
{ Minimum size }
GDOMAIN_NOMINAL = 1;
{ Nominal size }
GDOMAIN_MAXIMUM = 2;
{ Maximum size }
{***************************************************************************}
{ The GM_KEYTEST method is used to determin if a key press matches an
* object's activation key(s). }
{ GM_KEYTEST send this message.
}
type
PgpKeyTest = ^tgpKeyTest;
tgpKeyTest = record
MethodID : Cardinal;
gpkt_GInfo : PGadgetInfo;
gpkt_IMsg : PIntuiMessage; { The IntuiMessage that triggered this }
gpkt_VanillaKey : Cardinal;
end;
{***************************************************************************}
{ The GM_KEYGOACTIVE method is called to "simulate" a gadget going down.
* A gadget should render itself in a selected state when receiving
* this message. If the class supports this method, it must return
* GMR_KEYACTIVE.
*
* If a gadget returns zero for this method, it will subsequently be
* activated via ActivateGadget() with a NULL IEvent.
}
PgpKeyInput = ^tgpKeyInput;
tgpKeyInput = record
MethodID : Cardinal; { GM_KEYGOACTIVE }
gpk_GInfo : PGadgetInfo;
gpk_IEvent : PInputEvent;
gpk_Termination : ^LongInt;
end;
const
GMR_KEYACTIVE = 1 shl 4;
{ you MUST set gpk_Termination }
GMR_KEYVERIFY = 1 shl 5;
{ The GM_KEYGOINACTIVE method is called to simulate the gadget release.
* Upon receiving this message, the gadget should do everything a
* normal gadget release would do.
}
type
PgpKeyGoInactive = ^tgpKeyGoInactive;
tgpKeyGoInactive = record
MethodID : Cardinal;
gpki_GInfo : PGadgetInfo;
gpki_Abort : Cardinal;
end;
CONST
ICM_Dummy = ($0401); { used for nothing }
ICM_SETLOOP = ($0402); { set/increment loop counter }
ICM_CLEARLOOP = ($0403); { clear/decrement loop counter }
ICM_CHECKLOOP = ($0404); { set/increment loop }
{ no parameters for ICM_SETLOOP, ICM_CLEARLOOP, ICM_CHECKLOOP }
{ interconnection attributes used by icclass, modelclass, and gadgetclass }
ICA_Dummy = (TAG_USER+$40000);
ICA_TARGET = (ICA_Dummy + 1);
{ interconnection target }
ICA_MAP = (ICA_Dummy + 2);
{ interconnection map tagitem list }
ICSPECIAL_CODE = (ICA_Dummy + 3);
{ a "pseudo-attribute", see below. }
{ Normally, the value for ICA_TARGET is some object pointer,
* but if you specify the special value ICTARGET_IDCMP, notification
* will be send as an IDCMP_IDCMPUPDATE message to the appropriate window's
* IDCMP port. See the definition of IDCMP_IDCMPUPDATE.
*
* When you specify ICTARGET_IDCMP for ICA_TARGET, the map you
* specify will be applied to derive the attribute list that is
* sent with the IDCMP_IDCMPUPDATE message. If you specify a map list
* which results in the attribute tag id ICSPECIAL_CODE, the
* lower sixteen bits of the corresponding ti_Data value will
* be copied into the Code field of the IDCMP_IDCMPUPDATE IntuiMessage.
}
ICTARGET_IDCMP = (NOT 0);
CONST
CUSTOMIMAGEDEPTH = (-1);
{ if image.Depth is this, it's a new Image class object }
{****************************************************}
CONST
IA_Dummy = (TAG_USER + $20000);
IA_Left = (IA_Dummy + $01);
IA_Top = (IA_Dummy + $02);
IA_Width = (IA_Dummy + $03);
IA_Height = (IA_Dummy + $04);
IA_FGPen = (IA_Dummy + $05);
{ IA_FGPen also means "PlanePick" }
IA_BGPen = (IA_Dummy + $06);
{ IA_BGPen also means "PlaneOnOff" }
IA_Data = (IA_Dummy + $07);
{ bitplanes, for classic image,
* other image classes may use it for other things
}
IA_LineWidth = (IA_Dummy + $08);
IA_Pens = (IA_Dummy + $0E);
{ pointer to UWORD pens[],
* ala DrawInfo.Pens, MUST be
* terminated by ~0. Some classes can
* choose to have this, or SYSIA_DrawInfo,
* or both.
}
IA_Resolution = (IA_Dummy + $0F);
{ packed uwords for x/y resolution into a longword
* ala DrawInfo.Resolution
}
{*** see class documentation to learn which ****}
{*** classes recognize these ****}
IA_APattern = (IA_Dummy + $10);
IA_APatSize = (IA_Dummy + $11);
IA_Mode = (IA_Dummy + $12);
IA_Font = (IA_Dummy + $13);
IA_Outline = (IA_Dummy + $14);
IA_Recessed = (IA_Dummy + $15);
IA_DoubleEmboss = (IA_Dummy + $16);
IA_EdgesOnly = (IA_Dummy + $17);
{*** "sysiclass" attributes ****}
SYSIA_Size = (IA_Dummy + $0B);
{ 's below }
SYSIA_Depth = (IA_Dummy + $0C);
{ this is unused by Intuition. SYSIA_DrawInfo
* is used instead for V36
}
SYSIA_Which = (IA_Dummy + $0D);
{ see 's below }
SYSIA_DrawInfo = (IA_Dummy + $18);
{ pass to sysiclass, please }
{**** obsolete: don't use these, use IA_Pens ****}
SYSIA_Pens = IA_Pens;
IA_ShadowPen = (IA_Dummy + $09);
IA_HighlightPen = (IA_Dummy + $0A);
{ New for V39: }
SYSIA_ReferenceFont = (IA_Dummy + $19);
{ Font to use as reference for scaling
* certain sysiclass images
}
IA_SupportsDisable = (IA_Dummy + $1a);
{ By default, Intuition ghosts gadgets itself,
* instead of relying on IDS_DISABLED or
* IDS_SELECTEDDISABLED. An imageclass that
* supports these states should return this attribute
* as TRUE. You cannot set or clear this attribute,
* however.
}
IA_FrameType = (IA_Dummy + $1b);
{ Starting with V39, FrameIClass recognizes
* several standard types of frame. Use one
* of the FRAME_ specifiers below. Defaults
* to FRAME_DEFAULT.
}
IA_Underscore = IA_Dummy + $1c;
{ V44, Indicate underscore keyboard shortcut for image labels.
(UBYTE) Defaults to '_'
}
IA_Scalable = IA_Dummy + $1d;
{ V44, Attribute indicates this image is allowed
to/can scale its rendering.
(BOOL) Defaults to FALSE.
}
IA_ActivateKey = IA_Dummy + $1e;
{ V44, Used to get an underscored label shortcut.
Useful for labels attached to string gadgets.
(UBYTE) Defaults to NULL.
}
IA_Screen = IA_Dummy + $1f;
{ V44 Screen pointer, may be useful/required by certain classes.
(struct Screen )
}
IA_Precision = IA_Dummy + $20;
{ V44 Precision value, typically pen precision but may be
used for similar custom purposes.
(Cardinal)
}
{* next attribute: (IA_Dummy + $1c) *}
{***********************************************}
{ data values for SYSIA_Size }
SYSISIZE_MEDRES = (0);
SYSISIZE_LOWRES = (1);
SYSISIZE_HIRES = (2);
{
* SYSIA_Which tag data values:
* Specifies which system gadget you want an image for.
* Some numbers correspond to internal Intuition s
}
DEPTHIMAGE = ($00);
ZOOMIMAGE = ($01);
SIZEIMAGE = ($02);
CLOSEIMAGE = ($03);
SDEPTHIMAGE = ($05); { screen depth gadget }
LEFTIMAGE = ($0A);
UPIMAGE = ($0B);
RIGHTIMAGE = ($0C);
DOWNIMAGE = ($0D);
CHECKIMAGE = ($0E);
MXIMAGE = ($0F); { mutual exclude "button" }
{* New for V39: *}
MENUCHECK = ($10); { Menu checkmark image }
AMIGAKEY = ($11); { Menu Amiga-key image }
{ Data values for IA_FrameType (recognized by FrameIClass)
*
* FRAME_DEFAULT: The standard V37-type frame, which has
* thin edges.
* FRAME_BUTTON: Standard button gadget frames, having thicker
* sides and nicely edged corners.
* FRAME_RIDGE: A ridge such as used by standard string gadgets.
* You can recess the ridge to get a groove image.
* FRAME_ICONDROPBOX: A broad ridge which is the standard imagery
* for areas in AppWindows where icons may be dropped.
}
FRAME_DEFAULT = 0;
FRAME_BUTTON = 1;
FRAME_RIDGE = 2;
FRAME_ICONDROPBOX = 3;
{ image message id's }
IM_DRAW = $202; { draw yourself, with "state" }
IM_HITTEST = $203; { return TRUE IF click hits image }
IM_ERASE = $204; { erase yourself }
IM_MOVE = $205; { draw new AND erase old, smoothly }
IM_DRAWFRAME= $206; { draw with specified dimensions }
IM_FRAMEBOX = $207; { get recommended frame around some box}
IM_HITFRAME = $208; { hittest with dimensions }
IM_ERASEFRAME= $209; { hittest with dimensions }
IM_DOMAINFRAME = $20A;{ query image for its domain info (V44) }
{ image draw states or styles, for IM_DRAW }
IDS_NORMAL = (0);
IDS_SELECTED = (1); { for selected gadgets }
IDS_DISABLED = (2); { for disabled gadgets }
IDS_BUSY = (3); { for future functionality }
IDS_INDETERMINATE = (4); { for future functionality }
IDS_INACTIVENORMAL = (5); { normal, in inactive window border }
IDS_INACTIVESELECTED= (6); { selected, in inactive border }
IDS_INACTIVEDISABLED= (7); { disabled, in inactive border }
IDS_SELECTEDDISABLED = 8; { disabled and selected }
{ oops, please forgive spelling error by jimm }
IDS_INDETERMINANT = IDS_INDETERMINATE;
{ IM_FRAMEBOX }
Type
pimpFrameBox = ^timpFrameBox;
timpFrameBox = record
MethodID : Cardinal;
imp_ContentsBox : pIBox; { input: relative box of contents }
imp_FrameBox : pIBox; { output: rel. box of encl frame }
imp_DrInfo : pDrawInfo;
imp_FrameFlags : Cardinal;
END;
CONST
FRAMEF_SPECIFY = (1); { Make do with the dimensions of FrameBox
* provided.
}
{ IM_DRAW, IM_DRAWFRAME }
Type
pimpDraw = ^timpDraw;
timpDraw = record
MethodID : Cardinal;
imp_RPort : pRastPort;
imp_Offset : record
x : Word;
y : Word;
end;
imp_State : Cardinal;
imp_DrInfo : pDrawInfo;
{ these parameters only valid for IM_DRAWFRAME }
imp_Dimensions : record
Width : Word;
Height : Word;
end;
END;
{ IM_ERASE, IM_ERASEFRAME }
{ NOTE: This is a subset of impDraw }
pimpErase = ^timpErase;
timpErase = record
MethodID : Cardinal;
imp_RPort : pRastPort;
imp_Offset : record
x : Word;
y : Word;
end;
{ these parameters only valid for IM_ERASEFRAME }
imp_Dimensions : record
Width : Word;
Height : Word;
end;
END;
{ IM_HITTEST, IM_HITFRAME }
pimpHitTest = ^timpHitTest;
timpHitTest = record
MethodID : Cardinal;
imp_Point : record
x : Word;
y : Word;
end;
{ these parameters only valid for IM_HITFRAME }
imp_Dimensions : record
Width : Word;
Height : Word;
end;
END;
{ The IM_DOMAINFRAME method is used to obtain the sizing
* requirements of an image object within a layout group.
}
{ IM_DOMAINFRAME }
PimpDomainFrame = ^timpDomainFrame;
timpDomainFrame = record
MethodID : Cardinal;
imp_DrInfo : PDrawInfo;
imp_RPort : PRastPort;
imp_Which : LongInt;
imp_Domain : tIBox;
imp_Attrs : PTagItem;
end;
{ Accepted vales for imp_Which.
}
const
IDOMAIN_MINIMUM = 0;
IDOMAIN_NOMINAL = 1;
IDOMAIN_MAXIMUM = 2;
{ ** 'boopsi' pointer class interface }
const
{ The following tags are recognized at NewObject() time by
* pointerclass:
*
* POINTERA_BitMap (struct BitMap *) - Pointer to bitmap to
* get pointer imagery from. Bitplane data need not be
* in chip RAM.
* POINTERA_XOffset (LONG) - X-offset of the pointer hotspot.
* POINTERA_YOffset (LONG) - Y-offset of the pointer hotspot.
* POINTERA_WordWidth (Cardinal) - designed width of the pointer in words
* POINTERA_XResolution (Cardinal) - one of the POINTERXRESN_ flags below
* POINTERA_YResolution (Cardinal) - one of the POINTERYRESN_ flags below
*
}
POINTERA_Dummy = (TAG_USER + $39000);
POINTERA_BitMap = (POINTERA_Dummy + $01);
POINTERA_XOffset = (POINTERA_Dummy + $02);
POINTERA_YOffset = (POINTERA_Dummy + $03);
POINTERA_WordWidth = (POINTERA_Dummy + $04);
POINTERA_XResolution = (POINTERA_Dummy + $05);
POINTERA_YResolution = (POINTERA_Dummy + $06);
{ These are the choices for the POINTERA_XResolution attribute which
* will determine what resolution pixels are used for this pointer.
*
* POINTERXRESN_DEFAULT (ECS-compatible pointer width)
* = 70 ns if SUPERHIRES-type mode, 140 ns if not
*
* POINTERXRESN_SCREENRES
* = Same as pixel speed of screen
*
* POINTERXRESN_LORES (pointer always in lores-like pixels)
* = 140 ns in 15kHz modes, 70 ns in 31kHz modes
*
* POINTERXRESN_HIRES (pointer always in hires-like pixels)
* = 70 ns in 15kHz modes, 35 ns in 31kHz modes
*
* POINTERXRESN_140NS (pointer always in 140 ns pixels)
* = 140 ns always
*
* POINTERXRESN_70NS (pointer always in 70 ns pixels)
* = 70 ns always
*
* POINTERXRESN_35NS (pointer always in 35 ns pixels)
* = 35 ns always
}
POINTERXRESN_DEFAULT = 0;
POINTERXRESN_140NS = 1;
POINTERXRESN_70NS = 2;
POINTERXRESN_35NS = 3;
POINTERXRESN_SCREENRES = 4;
POINTERXRESN_LORES = 5;
POINTERXRESN_HIRES = 6;
{ These are the choices for the POINTERA_YResolution attribute which
* will determine what vertical resolution is used for this pointer.
*
* POINTERYRESN_DEFAULT
* = In 15 kHz modes, the pointer resolution will be the same
* as a non-interlaced screen. In 31 kHz modes, the pointer
* will be doubled vertically. This means there will be about
* 200-256 pointer lines per screen.
*
* POINTERYRESN_HIGH
* POINTERYRESN_HIGHASPECT
* = Where the hardware/software supports it, the pointer resolution
* will be high. This means there will be about 400-480 pointer
* lines per screen. POINTERYRESN_HIGHASPECT also means that
* when the pointer comes out double-height due to hardware/software
* restrictions, its width would be doubled as well, if possible
* (to preserve aspect).
*
* POINTERYRESN_SCREENRES
* POINTERYRESN_SCREENRESASPECT
* = Will attempt to match the vertical resolution of the pointer
* to the screen's vertical resolution. POINTERYRESN_SCREENASPECT also
* means that when the pointer comes out double-height due to
* hardware/software restrictions, its width would be doubled as well,
* if possible (to preserve aspect).
*
}
POINTERYRESN_DEFAULT = 0;
POINTERYRESN_HIGH = 2;
POINTERYRESN_HIGHASPECT = 3;
POINTERYRESN_SCREENRES = 4;
POINTERYRESN_SCREENRESASPECT = 5;
{ Compatibility note:
*
* The AA chipset supports variable sprite width and resolution, but
* the setting of width and resolution is global for all sprites.
* When no other sprites are in use, Intuition controls the sprite
* width and sprite resolution for correctness based on pointerclass
* attributes specified by the creator of the pointer. Intuition
* controls sprite resolution with the VTAG_DEFSPRITERESN_SET tag
* to VideoControl(). Applications can override this on a per-viewport
* basis with the VTAG_SPRITERESN_SET tag to VideoControl().
*
* If an application uses a sprite other than the pointer sprite,
* Intuition will automatically regenerate the pointer sprite's image in
* a compatible width. This might involve BitMap scaling of the imagery
* you supply.
*
* If any sprites other than the pointer sprite were obtained with the
* old GetSprite() call, Intuition assumes that the owner of those
* sprites is unaware of sprite resolution, hence Intuition will set the
* default sprite resolution (VTAG_DEFSPRITERESN_SET) to ECS-compatible,
* instead of as requested by the various pointerclass attributes.
*
* No resolution fallback occurs when applications use ExtSprites.
* Such applications are expected to use VTAG_SPRITERESN_SET tag if
* necessary.
*
* NB: Under release V39, only sprite width compatibility is implemented.
* Sprite resolution compatibility was added for V40.
}
Type
pStringExtend = ^tStringExtend;
tStringExtend = record
{ display specifications }
Font : pTextFont; { must be an open Font (not TextAttr) }
Pens : Array[0..1] of Byte; { color of text/backgroun }
ActivePens : Array[0..1] of Byte; { colors when gadget is active }
{ edit specifications }
InitialModes : Cardinal; { initial mode flags, below }
EditHook : pHook; { IF non-NULL, must supply WorkBuffer }
WorkBuffer : PChar; { must be as large as StringInfo.Buffer}
Reserved : Array[0..3] of Cardinal; { set to 0 }
END;
pSGWork = ^tSGWork;
tSGWork = record
{ set up when gadget is first activated }
Gad : pGadget; { the contestant itself } { Gadget in C-Includes }
StrInfo : pStringInfo; { easy access to sinfo } { StrInfo in C-Includes }
WorkBuffer : PChar; { intuition's planned result }
PrevBuffer : PChar; { what was there before }
Modes : Cardinal; { current mode }
{ modified for each input event }
IEvent : pInputEvent; { actual event: do not change }
Code : Word; { character code, IF one byte }
BufferPos : smallint; { cursor position }
NumChars : smallint;
Actions : Cardinal; { what Intuition will do }
LongInt_ : Longint; { temp storage for longint }
GInfo : pGadgetInfo; { see cghooks.h } { GadgetInfo in C-Includes }
EditOp : Word; { from constants below }
END;
{ SGWork.EditOp -
* These values indicate what basic type of operation the global
* editing hook has performed on the string before your gadget's custom
* editing hook gets called. You do not have to be concerned with the
* value your custom hook leaves in the EditOp field, only if you
* write a global editing hook.
*
* For most of these general edit operations, you'll want to compare
* the BufferPos and NumChars of the StringInfo (before global editing)
* and SGWork (after global editing).
}
CONST
EO_NOOP = ($0001);
{ did nothing }
EO_DELBACKWARD= ($0002);
{ deleted some chars (maybe 0). }
EO_DELFORWARD = ($0003);
{ deleted some characters under and in front of the cursor }
EO_MOVECURSOR = ($0004);
{ moved the cursor }
EO_ENTER = ($0005);
{ "enter" or "return" key, terminate }
EO_RESET = ($0006);
{ current Intuition-style undo }
EO_REPLACECHAR= ($0007);
{ replaced one character and (maybe) advanced cursor }
EO_INSERTCHAR = ($0008);
{ inserted one char into string or added one at end }
EO_BADFORMAT = ($0009);
{ didn't like the text data, e.g., Bad LONGINT }
EO_BIGCHANGE = ($000A); { unused by Intuition }
{ complete or major change to the text, e.g. new string }
EO_UNDO = ($000B); { unused by Intuition }
{ some other style of undo }
EO_CLEAR = ($000C);
{ clear the string }
EO_SPECIAL = ($000D); { unused by Intuition }
{ some operation that doesn't fit into the categories here }
{ Mode Flags definitions (ONLY first group allowed as InitialModes) }
SGM_REPLACE = (1); { replace mode }
{ please initialize StringInfo with in-range value of BufferPos
* if you are using SGM_REPLACE mode.
}
SGM_FIXEDFIELD = (2); { fixed length buffer }
{ always set SGM_REPLACE, too }
SGM_NOFILTER = (4); { don't filter control chars }
{ SGM_EXITHELP is new for V37, and ignored by V36: }
SGM_EXITHELP = (128); { exit with code = $5F IF HELP hit }
{ These Mode Flags are for internal use only }
SGM_NOCHANGE = (8); { no edit changes yet }
SGM_NOWORKB = (16); { Buffer == PrevBuffer }
SGM_CONTROL = (32); { control char escape mode }
SGM_LONGINT = (64); { an intuition longint gadget }
{ String Gadget Action Flags (put in SGWork.Actions by EditHook) }
SGA_USE = ($1); { use contents of SGWork }
SGA_END = ($2); { terminate gadget, code in Code field }
SGA_BEEP = ($4); { flash the screen for the user }
SGA_REUSE = ($8); { reuse input event }
SGA_REDISPLAY = ($10); { gadget visuals changed }
{ New for V37: }
SGA_NEXTACTIVE = ($20); { Make next possible gadget active. }
SGA_PREVACTIVE = ($40); { Make previous possible gadget active.}
{ function id for only existing custom string gadget edit hook }
SGH_KEY = (1); { process editing keystroke }
SGH_CLICK = (2); { process mouse click cursor position }
{ Here's a brief summary of how the custom string gadget edit hook works:
* You provide a hook in StringInfo.Extension.EditHook.
* The hook is called in the standard way with the 'object'
* a pointer to SGWork, and the 'message' a pointer to a command
* block, starting either with (longword) SGH_KEY, SGH_CLICK,
* or something new.
*
* You return 0 if you don't understand the command (SGH_KEY is
* required and assumed). Return non-zero if you implement the
* command.
*
* SGH_KEY:
* There are no parameters following the command longword.
*
* Intuition will put its idea of proper values in the SGWork
* before calling you, and if you leave SGA_USE set in the
* SGWork.Actions field, Intuition will use the values
* found in SGWork fields WorkBuffer, NumChars, BufferPos,
* and LongInt, copying the WorkBuffer back to the StringInfo
* Buffer.
*
* NOTE WELL: You may NOT change other SGWork fields.
*
* If you clear SGA_USE, the string gadget will be unchanged.
*
* If you set SGA_END, Intuition will terminate the activation
* of the string gadget. If you also set SGA_REUSE, Intuition
* will reuse the input event after it deactivates your gadget.
*
* In this case, Intuition will put the value found in SGWork.Code
* into the IntuiMessage.Code field of the IDCMP_GADGETUP message it
* sends to the application.
*
* If you set SGA_BEEP, Intuition will call DisplayBeep(); use
* this if the user has typed in error, or buffer is full.
*
* Set SGA_REDISPLAY if the changes to the gadget warrant a
* gadget redisplay. Note: cursor movement requires a redisplay.
*
* Starting in V37, you may set SGA_PREVACTIVE or SGA_NEXTACTIVE
* when you set SGA_END. This tells Intuition that you want
* the next or previous gadget with GFLG_TABCYCLE to be activated.
*
* SGH_CLICK:
* This hook command is called when Intuition wants to position
* the cursor in response to a mouse click in the string gadget.
*
* Again, here are no parameters following the command longword.
*
* This time, Intuition has already calculated the mouse position
* character cell and put it in SGWork.BufferPos. The previous
* BufferPos value remains in the SGWork.StringInfo.BufferPos.
*
* Intuition will again use the SGWork fields listed above for
* SGH_KEY. One restriction is that you are NOT allowed to set
* SGA_END or SGA_REUSE for this command. Intuition will not
* stand for a gadget which goes inactive when you click in it.
*
* You should always leave the SGA_REDISPLAY flag set, since Intuition
* uses this processing when activating a string gadget.
}
const
INTUITIONNAME : PChar = 'intuition.library';
var
intuitionbase : PIntuitionBase;
procedure OpenIntuition;
SysCall IntuitionBase 030;
procedure Intuition(iEvent : pInputEvent location 'a0');
SysCall IntuitionBase 036;
function AddGadget(window : pWindow location 'a0'; gadget : pGadget location 'a1'; position : CARDINAL location 'd0') : Word;
SysCall IntuitionBase 042;
function ClearDMRequest(window : pWindow location 'a0') : BOOLEAN;
SysCall IntuitionBase 048;
procedure ClearMenuStrip(window : pWindow location 'a0');
SysCall IntuitionBase 054;
procedure ClearPointer(window : pWindow location 'a0');
SysCall IntuitionBase 060;
function CloseScreen(screen : pScreen location 'a0') : BOOLEAN;
SysCall IntuitionBase 066;
procedure CloseWindow(window : pWindow location 'a0');
SysCall IntuitionBase 072;
function CloseWorkBench : LongInt;
SysCall IntuitionBase 078;
procedure CurrentTime(VAR seconds : CARDINAL location 'a0'; VAR micros : CARDINAL location 'a1');
SysCall IntuitionBase 084;
function DisplayAlert(alertNumber : CARDINAL location 'd0'; string1 : PChar location 'a0'; height : CARDINAL location 'd1') : BOOLEAN;
SysCall IntuitionBase 090;
procedure DisplayBeep(screen : pScreen location 'a0');
SysCall IntuitionBase 096;
function DoubleClick(sSeconds : CARDINAL location 'd0'; sMicros : CARDINAL location 'd1'; cSeconds : CARDINAL location 'd2'; cMicros : CARDINAL location 'd3') : BOOLEAN;
SysCall IntuitionBase 102;
procedure DrawBorder(rp : pRastPort location 'a0'; border : pBorder location 'a1'; leftOffset : LongInt location 'd0'; topOffset : LongInt location 'd1');
SysCall IntuitionBase 108;
procedure DrawImage(rp : pRastPort location 'a0'; image : pImage location 'a1'; leftOffset : LongInt location 'd0'; topOffset : LongInt location 'd1');
SysCall IntuitionBase 114;
procedure EndRequest(requester : pRequester location 'a0'; window : pWindow location 'a1');
SysCall IntuitionBase 120;
function GetDefPrefs(preferences : pPreferences location 'a0'; size : LongInt location 'd0') : pPreferences;
SysCall IntuitionBase 126;
function GetPrefs(preferences : pPreferences location 'a0'; size : LongInt location 'd0') : pPreferences;
SysCall IntuitionBase 132;
procedure InitRequester(requester : pRequester location 'a0');
SysCall IntuitionBase 138;
function ItemAddress(menuStrip : pMenu location 'a0'; menuNumber : CARDINAL location 'd0') : pMenuItem;
SysCall IntuitionBase 144;
function ModifyIDCMP(window : pWindow location 'a0'; flags : CARDINAL location 'd0') : BOOLEAN;
SysCall IntuitionBase 150;
procedure ModifyProp(gadget : pGadget location 'a0'; window : pWindow location 'a1'; requester : pRequester location 'a2'; flags : CARDINAL location 'd0'; horizPot : CARDINAL location 'd1'; vertPot : CARDINAL location 'd2'; horizBody : CARDINAL location 'd3'; vertBody : CARDINAL location 'd4');
SysCall IntuitionBase 156;
procedure MoveScreen(screen : pScreen location 'a0'; dx : LongInt location 'd0'; dy : LongInt location 'd1');
SysCall IntuitionBase 162;
procedure MoveWindow(window : pWindow location 'a0'; dx : LongInt location 'd0'; dy : LongInt location 'd1');
SysCall IntuitionBase 168;
procedure OffGadget(gadget : pGadget location 'a0'; window : pWindow location 'a1'; requester : pRequester location 'a2');
SysCall IntuitionBase 174;
procedure OffMenu(window : pWindow location 'a0'; menuNumber : CARDINAL location 'd0');
SysCall IntuitionBase 180;
procedure OnGadget(gadget : pGadget location 'a0'; window : pWindow location 'a1'; requester : pRequester location 'a2');
SysCall IntuitionBase 186;
procedure OnMenu(window : pWindow location 'a0'; menuNumber : CARDINAL location 'd0');
SysCall IntuitionBase 192;
function OpenScreen(newScreen : pNewScreen location 'a0') : pScreen;
SysCall IntuitionBase 198;
function OpenWindow(newWindow : pNewWindow location 'a0') : pWindow;
SysCall IntuitionBase 204;
function OpenWorkBench : CARDINAL;
SysCall IntuitionBase 210;
procedure PrintIText(rp : pRastPort location 'a0'; iText : pIntuiText location 'a1'; left : LongInt location 'd0'; top : LongInt location 'd1');
SysCall IntuitionBase 216;
procedure RefreshGadgets(gadgets : pGadget location 'a0'; window : pWindow location 'a1'; requester : pRequester location 'a2');
SysCall IntuitionBase 222;
function RemoveGadget(window : pWindow location 'a0'; gadget : pGadget location 'a1') : Word;
SysCall IntuitionBase 228;
procedure ReportMouse(flag : LongInt location 'd0'; window : pWindow location 'a0');
SysCall IntuitionBase 234;
function Request(requester : pRequester location 'a0'; window : pWindow location 'a1') : BOOLEAN;
SysCall IntuitionBase 240;
procedure ScreenToBack(screen : pScreen location 'a0');
SysCall IntuitionBase 246;
procedure ScreenToFront(screen : pScreen location 'a0');
SysCall IntuitionBase 252;
function SetDMRequest(window : pWindow location 'a0'; requester : pRequester location 'a1') : BOOLEAN;
SysCall IntuitionBase 258;
function SetMenuStrip(window : pWindow location 'a0'; menu : pMenu location 'a1') : BOOLEAN;
SysCall IntuitionBase 264;
procedure SetPointer(window : pWindow location 'a0'; VAR pointer : Word location 'a1'; height : LongInt location 'd0'; width : LongInt location 'd1'; xOffset : LongInt location 'd2'; yOffset : LongInt location 'd3');
SysCall IntuitionBase 270;
procedure SetWindowTitles(window : pWindow location 'a0'; windowTitle : PChar location 'a1'; screenTitle : PChar location 'a2');
SysCall IntuitionBase 276;
procedure ShowTitle(screen : pScreen location 'a0'; showIt : LongInt location 'd0');
SysCall IntuitionBase 282;
procedure SizeWindow(window : pWindow location 'a0'; dx : LongInt location 'd0'; dy : LongInt location 'd1');
SysCall IntuitionBase 288;
function ViewAddress : pView;
SysCall IntuitionBase 294;
function ViewPortAddress(window : pWindow location 'a0') : pViewPort;
SysCall IntuitionBase 300;
procedure WindowToBack(window : pWindow location 'a0');
SysCall IntuitionBase 306;
procedure WindowToFront(window : pWindow location 'a0');
SysCall IntuitionBase 312;
function WindowLimits(window : pWindow location 'a0'; widthMin : LongInt location 'd0'; heightMin : LongInt location 'd1'; widthMax : CARDINAL location 'd2'; heightMax : CARDINAL location 'd3') : BOOLEAN;
SysCall IntuitionBase 318;
function SetPrefs(preferences : pPreferences location 'a0'; size : LongInt location 'd0'; inform : LongInt location 'd1') : pPreferences;
SysCall IntuitionBase 324;
function IntuiTextLength(iText : pIntuiText location 'a0') : LongInt;
SysCall IntuitionBase 330;
function WBenchToBack : BOOLEAN;
SysCall IntuitionBase 336;
function WBenchToFront : BOOLEAN;
SysCall IntuitionBase 342;
function AutoRequest(window : pWindow location 'a0'; body : pIntuiText location 'a1'; posText : pIntuiText location 'a2'; negText : pIntuiText location 'a3'; pFlag : CARDINAL location 'd0'; nFlag : CARDINAL location 'd1'; width : CARDINAL location 'd2'; height : CARDINAL location 'd3') : BOOLEAN;
SysCall IntuitionBase 348;
procedure BeginRefresh(window : pWindow location 'a0');
SysCall IntuitionBase 354;
function BuildSysRequest(window : pWindow location 'a0'; body : pIntuiText location 'a1'; posText : pIntuiText location 'a2'; negText : pIntuiText location 'a3'; flags : CARDINAL location 'd0'; width : CARDINAL location 'd1'; height : CARDINAL location 'd2') : pWindow;
SysCall IntuitionBase 360;
procedure EndRefresh(window : pWindow location 'a0'; complete : LongInt location 'd0');
SysCall IntuitionBase 366;
procedure FreeSysRequest(window : pWindow location 'a0');
SysCall IntuitionBase 372;
function MakeScreen(screen : pScreen location 'a0') : LongInt;
SysCall IntuitionBase 378;
function RemakeDisplay : LongInt;
SysCall IntuitionBase 384;
function RethinkDisplay : LongInt;
SysCall IntuitionBase 390;
function AllocRemember(var rememberKey : pRemember location 'a0'; size : CARDINAL location 'd0'; flags : CARDINAL location 'd1') : POINTER;
SysCall IntuitionBase 396;
procedure FreeRemember(var rememberKey : pRemember location 'a0'; reallyForget : LongInt location 'd0');
SysCall IntuitionBase 408;
function LockIBase(dontknow : CARDINAL location 'd0') : CARDINAL;
SysCall IntuitionBase 414;
procedure UnlockIBase(ibLock : CARDINAL location 'a0');
SysCall IntuitionBase 420;
function GetScreenData(buffer : POINTER location 'a0'; size : CARDINAL location 'd0'; type1 : CARDINAL location 'd1'; screen : pScreen location 'a1') : LongInt;
SysCall IntuitionBase 426;
procedure RefreshGList(gadgets : pGadget location 'a0'; window : pWindow location 'a1'; requester : pRequester location 'a2'; numGad : LongInt location 'd0');
SysCall IntuitionBase 432;
function AddGList(window : pWindow location 'a0'; gadget : pGadget location 'a1'; position : CARDINAL location 'd0'; numGad : LongInt location 'd1'; requester : pRequester location 'a2') : Word;
SysCall IntuitionBase 438;
function RemoveGList(remPtr : pWindow location 'a0'; gadget : pGadget location 'a1'; numGad : LongInt location 'd0') : Word;
SysCall IntuitionBase 444;
procedure ActivateWindow(window : pWindow location 'a0');
SysCall IntuitionBase 450;
procedure RefreshWindowFrame(window : pWindow location 'a0');
SysCall IntuitionBase 456;
function ActivateGadget(gadgets : pGadget location 'a0'; window : pWindow location 'a1'; requester : pRequester location 'a2') : BOOLEAN;
SysCall IntuitionBase 462;
procedure NewModifyProp(gadget : pGadget location 'a0'; window : pWindow location 'a1'; requester : pRequester location 'a2'; flags : CARDINAL location 'd0'; horizPot : CARDINAL location 'd1'; vertPot : CARDINAL location 'd2'; horizBody : CARDINAL location 'd3'; vertBody : CARDINAL location 'd4'; numGad : LongInt location 'd5');
SysCall IntuitionBase 468;
function QueryOverscan(displayID : CARDINAL location 'a0'; rect : pRectangle location 'a1'; oScanType : LongInt location 'd0') : LongInt;
SysCall IntuitionBase 474;
procedure MoveWindowInFrontOf(window : pWindow location 'a0'; behindWindow : pWindow location 'a1');
SysCall IntuitionBase 480;
procedure ChangeWindowBox(window : pWindow location 'a0'; left : LongInt location 'd0'; top : LongInt location 'd1'; width : LongInt location 'd2'; height : LongInt location 'd3');
SysCall IntuitionBase 486;
function SetEditHook(hook : pHook location 'a0') : pHook;
SysCall IntuitionBase 492;
function SetMouseQueue(window : pWindow location 'a0'; queueLength : CARDINAL location 'd0') : LongInt;
SysCall IntuitionBase 498;
procedure ZipWindow(window : pWindow location 'a0');
SysCall IntuitionBase 504;
function LockPubScreen(name : PChar location 'a0') : pScreen;
SysCall IntuitionBase 510;
procedure UnlockPubScreen(name : PChar location 'a0'; screen : pScreen location 'a1');
SysCall IntuitionBase 516;
function LockPubScreenList : pList;
SysCall IntuitionBase 522;
procedure UnlockPubScreenList;
SysCall IntuitionBase 528;
function NextPubScreen(screen : pScreen location 'a0'; namebuf : PChar location 'a1') : PChar;
SysCall IntuitionBase 534;
procedure SetDefaultPubScreen(name : PChar location 'a0');
SysCall IntuitionBase 540;
function SetPubScreenModes(modes : CARDINAL location 'd0') : Word;
SysCall IntuitionBase 546;
function PubScreenStatus(screen : pScreen location 'a0'; statusFlags : CARDINAL location 'd0') : Word;
SysCall IntuitionBase 552;
function ObtainGIRPort(gInfo : pGadgetInfo location 'a0') : pRastPort;
SysCall IntuitionBase 558;
procedure ReleaseGIRPort(rp : pRastPort location 'a0');
SysCall IntuitionBase 564;
procedure GadgetMouse(gadget : pGadget location 'a0'; gInfo : pGadgetInfo location 'a1'; VAR mousePoint : INTEGER location 'a2');
SysCall IntuitionBase 570;
procedure GetDefaultPubScreen(nameBuffer : PChar location 'a0');
SysCall IntuitionBase 582;
function EasyRequestArgs(window : pWindow location 'a0'; easyStruct : pEasyStruct location 'a1'; idcmpPtr : Pointer location 'a2'; args : POINTER location 'a3') : LongInt;
SysCall IntuitionBase 588;
function BuildEasyRequestArgs(window : pWindow location 'a0'; easyStruct : pEasyStruct location 'a1'; idcmp : CARDINAL location 'd0'; args : POINTER location 'a3') : pWindow;
SysCall IntuitionBase 594;
function SysReqHandler(window : pWindow location 'a0'; VAR idcmpPtr : CARDINAL location 'a1'; waitInput : LongInt location 'd0') : LongInt;
SysCall IntuitionBase 600;
function OpenWindowTagList(newWindow : pNewWindow location 'a0'; tagList : pTagItem location 'a1') : pWindow;
SysCall IntuitionBase 606;
function OpenWindowTags(newWindow : pNewWindow; tagList : array of DWord) : pWindow; Inline;
function OpenScreenTagList(newScreen : pNewScreen location 'a0'; tagList : pTagItem location 'a1') : pScreen;
SysCall IntuitionBase 612;
function OpenScreenTags(newScreen : pNewScreen; tagList : array of DWord) : pScreen; Inline;
procedure DrawImageState(rp : pRastPort location 'a0'; image : pImage location 'a1'; leftOffset : LongInt location 'd0'; topOffset : LongInt location 'd1'; state : CARDINAL location 'd2'; drawInfo : pDrawInfo location 'a2');
SysCall IntuitionBase 618;
function PointInImage(point : CARDINAL location 'd0'; image : pImage location 'a0') : BOOLEAN;
SysCall IntuitionBase 624;
procedure EraseImage(rp : pRastPort location 'a0'; image : pImage location 'a1'; leftOffset : LongInt location 'd0'; topOffset : LongInt location 'd1');
SysCall IntuitionBase 630;
function NewObjectA(classPtr : pIClass location 'a0'; classID : PChar location 'a1'; tagList : pTagItem location 'a2') : POINTER;
SysCall IntuitionBase 636;
function NewObject(classPtr : pIClass; classID : PChar; tags: array of LongWord) : POINTER;
procedure DisposeObject(object1 : POINTER location 'a0');
SysCall IntuitionBase 642;
function SetAttrsA(object1 : POINTER location 'a0'; tagList : pTagItem location 'a1') : CARDINAL;
SysCall IntuitionBase 648;
function GetAttr(attrID : CARDINAL location 'd0'; object1 : POINTER location 'a0'; VAR storagePtr : CARDINAL location 'a1') : CARDINAL;
SysCall IntuitionBase 654;
function SetGadgetAttrsA(gadget : pGadget location 'a0'; window : pWindow location 'a1'; requester : pRequester location 'a2'; tagList : pTagItem location 'a3') : CARDINAL;
SysCall IntuitionBase 660;
function NextObject(objectPtrPtr : POINTER location 'a0') : POINTER;
SysCall IntuitionBase 666;
function MakeClass(classID : PChar location 'a0'; superClassID : PChar location 'a1'; superClassPtr : pIClass location 'a2'; instanceSize : CARDINAL location 'd0'; flags : CARDINAL location 'd1') : pIClass;
SysCall IntuitionBase 678;
procedure AddClass(classPtr : pIClass location 'a0');
SysCall IntuitionBase 684;
function GetScreenDrawInfo(screen : pScreen location 'a0') : pDrawInfo;
SysCall IntuitionBase 690;
procedure FreeScreenDrawInfo(screen : pScreen location 'a0'; drawInfo : pDrawInfo location 'a1');
SysCall IntuitionBase 696;
function ResetMenuStrip(window : pWindow location 'a0'; menu : pMenu location 'a1') : BOOLEAN;
SysCall IntuitionBase 702;
procedure RemoveClass(classPtr : pIClass location 'a0');
SysCall IntuitionBase 708;
function FreeClass(classPtr : pIClass location 'a0') : BOOLEAN;
SysCall IntuitionBase 714;
function AllocScreenBuffer(sc : pScreen location 'a0'; bm : pBitMap location 'a1'; flags : CARDINAL location 'd0') : pScreenBuffer;
SysCall IntuitionBase 768;
procedure FreeScreenBuffer(sc : pScreen location 'a0'; sb : pScreenBuffer location 'a1');
SysCall IntuitionBase 774;
function ChangeScreenBuffer(sc : pScreen location 'a0'; sb : pScreenBuffer location 'a1') : CARDINAL;
SysCall IntuitionBase 780;
procedure ScreenDepth(screen : pScreen location 'a0'; flags : CARDINAL location 'd0'; reserved : POINTER location 'a1');
SysCall IntuitionBase 786;
procedure ScreenPosition(screen : pScreen location 'a0'; flags : CARDINAL location 'd0'; x1 : LongInt location 'd1'; y1 : LongInt location 'd2'; x2 : LongInt location 'd3'; y2 : LongInt location 'd4');
SysCall IntuitionBase 792;
procedure ScrollWindowRaster(win : pWindow location 'a1'; dx : LongInt location 'd0'; dy : LongInt location 'd1'; xMin : LongInt location 'd2'; yMin : LongInt location 'd3'; xMax : LongInt location 'd4'; yMax : LongInt location 'd5');
SysCall IntuitionBase 798;
procedure LendMenus(fromwindow : pWindow location 'a0'; towindow : pWindow location 'a1');
SysCall IntuitionBase 804;
function DoGadgetMethodA(gad : pGadget location 'a0'; win : pWindow location 'a1'; req : pRequester location 'a2'; message : pLongInt location 'a3') : CARDINAL;
SysCall IntuitionBase 810;
procedure SetWindowPointerA(win : pWindow location 'a0'; taglist : pTagItem location 'a1');
SysCall IntuitionBase 816;
function TimedDisplayAlert(alertNumber : CARDINAL location 'd0'; string1 : PChar location 'a0'; height : CARDINAL location 'd1'; time : CARDINAL location 'a1') : BOOLEAN;
SysCall IntuitionBase 822;
procedure HelpControl(win : pWindow location 'a0'; flags : CARDINAL location 'd0');
SysCall IntuitionBase 828;
procedure ShowWindow(win : pWindow location 'a0');
SysCall IntuitionBase 840;
procedure HideWindow(win : pWindow location 'a0');
SysCall IntuitionBase 846;
function GetSkinInfoAttrA(drawinfo : pDrawInfo location 'a0'; attr : CARDINAL location 'd0'; taglist : pTagItem location 'a1') : CARDINAL;
SysCall IntuitionBase 918;
function GetDrawInfoAttr(drawinfo : pDrawInfo location 'a0'; attr : CARDINAL location 'd0'; VAR errorPtr : CARDINAL location 'a1') : CARDINAL;
SysCall IntuitionBase 936;
procedure WindowAction(window : pWindow location 'a0'; action : CARDINAL location 'd0'; tags : pTagItem location 'a1');
SysCall IntuitionBase 942;
function TransparencyControl(window : pWindow location 'a0'; method : CARDINAL location 'd0'; tags : pTagItem location 'a1') : BOOLEAN;
SysCall IntuitionBase 948;
procedure ScrollWindowRasterNoFill(win : pWindow location 'a1'; dx : LongInt location 'd0'; dy : LongInt location 'd1'; xMin : LongInt location 'd2'; yMin : LongInt location 'd3'; xMax : LongInt location 'd4'; yMax : LongInt location 'd5');
SysCall IntuitionBase 954;
{ Intuition macros }
function INST_DATA (cl: pIClass; o: p_Object): Pointer;
function SIZEOF_INSTANCE (cl: pIClass): Longint;
function BASEOBJECT (o: p_Object): Pointer;
function _OBJ(o: p_Object): p_Object;
function __OBJECT (o: Pointer): p_Object;
function OCLASS (o: Pointer): pIClass;
function SHIFTITEM (n: smallint): word;
function SHIFTMENU (n: smallint): word;
function SHIFTSUB (n: smallint): word;
function FULLMENUNUM (menu, item, sub: smallint): word;
function IM_BGPEN (im: pImage): byte;
function IM_BOX (im: pImage): pIBox;
function IM_FGPEN (im: pImage): byte;
function GADGET_BOX (g: pGadget): pIBox;
function CUSTOM_HOOK (gadget: pGadget): pHook;
function ITEMNUM( n : Word): Word;
function MENUNUM( n : Word): Word;
function SUBNUM( n : Word): Word;
{
FUNCTION DisplayAlert(alertNumber : Cardinal;string_ : string; height : Cardinal) : BOOLEAN;
FUNCTION LockPubScreen(name : string) : pScreen;
FUNCTION MakeClass(classID : string;superClassID : pCHAR;superClassPtr : pIClass; instanceSize : Cardinal; flags : Cardinal) : pIClass;
FUNCTION MakeClass(classID : pCHAR;superClassID : string;superClassPtr : pIClass; instanceSize : Cardinal; flags : Cardinal) : pIClass;
FUNCTION MakeClass(classID : string;superClassID : string;superClassPtr : pIClass; instanceSize : Cardinal; flags : Cardinal) : pIClass;
FUNCTION NewObjectA(classPtr : pIClass;classID : string;tagList : pTagItem) : POINTER;
PROCEDURE SetDefaultPubScreen(name : string);
PROCEDURE SetWindowTitles(window : pWindow;windowTitle : string;screenTitle : pCHAR);
PROCEDURE SetWindowTitles(window : pWindow;windowTitle : pCHAR;screenTitle : string);
PROCEDURE SetWindowTitles(window : pWindow;windowTitle : string;screenTitle : string);
FUNCTION TimedDisplayAlert(alertNumber : Cardinal;string_ : string; height : Cardinal; time : Cardinal) : BOOLEAN;
PROCEDURE UnlockPubScreen(name : string; screen : pScreen);
}
{ Helper calls }
function InitIntuitionLibrary : boolean;
implementation
{$WARNING Ugly workaround, this still needs support in the compiler}
function OpenScreenTags(newScreen : pNewScreen; tagList : array of DWord) : pScreen; Inline;
begin
OpenScreenTags:=OpenScreenTagList(newScreen,@tagList);
end;
function OpenWindowTags(newWindow : pNewWindow; tagList : array of DWord) : pWindow; Inline;
begin
OpenWindowTags:=OpenWindowTagList(newWindow,@tagList);
end;
function NewObject(classPtr : pIClass; classID : PChar; tags: array of LongWord) : POINTER; inline;
begin
NewObject:=NewObjectA(classPtr, classID, @tags);
end;
function INST_DATA (cl: pIClass; o: p_Object): Pointer;
begin
INST_DATA := Pointer(Longint(o) + cl^.cl_InstOffset);
end;
function SIZEOF_INSTANCE (cl: pIClass): Longint;
begin
SIZEOF_INSTANCE := cl^.cl_InstOffset + cl^.cl_InstSize + sizeof(t_Object);
end;
function BASEOBJECT (o: p_Object): Pointer;
begin
BASEOBJECT := Pointer(Longint(o) + sizeof(t_Object));
end;
function _OBJ(o: p_Object): p_Object;
begin
_OBJ := p_Object(o);
END;
function __OBJECT (o: Pointer): p_Object;
begin
__OBJECT := p_Object(Longint(o) - sizeof(t_Object))
end;
function OCLASS (o: Pointer): pIClass;
var
obj: p_Object;
begin
obj := p_Object(Longint(o) - sizeof(t_Object));
OCLASS := obj^.o_Class;
end;
function SHIFTITEM (n: smallint): word;
begin
SHIFTITEM := (n and $3f) shl 5
end;
function SHIFTMENU (n: smallint): word;
begin
SHIFTMENU := n and $1f
end;
function SHIFTSUB (n: smallint): word;
begin
SHIFTSUB := (n and $1f) shl 11
end;
function FULLMENUNUM (menu, item, sub: smallint): word;
begin
FULLMENUNUM := ((sub and $1f) shl 11) or
((item and $3f) shl 5) or
(menu and $1f)
end;
{ The next functons _BGPEN AND _FGPEN aren't a full replacement of the
C macros because the C preprocessor makes it possible to set the
A/BPen values of the image class objects as well. This can't work
in pascal, of course! }
function IM_BGPEN (im: pImage): byte;
begin
IM_BGPEN := im^.PlaneOnOff;
end;
function IM_BOX (im: pImage): pIBox;
begin
IM_BOX := pIBox(@im^.LeftEdge);
END;
function IM_FGPEN (im: pImage): byte;
begin
IM_FGPEN := im^.PlanePick;
end;
function GADGET_BOX (g: pGadget): pIBox;
begin
GADGET_BOX := pIBox(@g^.LeftEdge);
end;
function CUSTOM_HOOK (gadget: pGadget): pHook;
begin
CUSTOM_HOOK := pHook(gadget^.MutualExclude);
end;
function ITEMNUM( n : Word): Word;
begin
ITEMNUM := (n shr 5) and $3F
end;
function MENUNUM( n : Word): Word;
begin
MENUNUM := n and $1f
end;
function SUBNUM( n : Word): Word;
begin
SUBNUM := (n shr 11) and $1f
end;
{
FUNCTION DisplayAlert(alertNumber : Cardinal;string_ : string; height : Cardinal) : BOOLEAN;
begin
DisplayAlert := DisplayAlert(alertNumber,pas2c(string_),height);
end;
FUNCTION LockPubScreen(name : string) : pScreen;
begin
LockPubScreen := LockPubScreen(pas2c(name));
end;
FUNCTION MakeClass(classID : string;superClassID : pCHAR;superClassPtr : pIClass; instanceSize : Cardinal; flags : Cardinal) : pIClass;
begin
MakeClass := MakeClass(pas2c(classID),superClassID,superClassPtr,instanceSize,flags);
end;
FUNCTION MakeClass(classID : pCHAR;superClassID : string;superClassPtr : pIClass; instanceSize : Cardinal; flags : Cardinal) : pIClass;
begin
MakeClass := MakeClass(classID,pas2c(superClassID),superClassPtr,instanceSize,flags);
end;
FUNCTION MakeClass(classID : string;superClassID : string;superClassPtr : pIClass; instanceSize : Cardinal; flags : Cardinal) : pIClass;
begin
MakeClass := MakeClass(pas2c(classID),pas2c(superClassID),superClassPtr,instanceSize,flags);
end;
FUNCTION NewObjectA(classPtr : pIClass;classID : string;tagList : pTagItem) : POINTER;
begin
NewObjectA := NewObjectA(classPtr,pas2c(classID),taglist);
end;
PROCEDURE SetDefaultPubScreen(name : string);
begin
SetDefaultPubScreen(pas2c(name));
end;
PROCEDURE SetWindowTitles(window : pWindow;windowTitle : string;screenTitle : pCHAR);
begin
SetWindowTitles(window,pas2c(windowTitle),screenTitle);
end;
PROCEDURE SetWindowTitles(window : pWindow;windowTitle : pCHAR;screenTitle : string);
begin
SetWindowTitles(window,windowTitle,pas2c(screenTitle));
end;
PROCEDURE SetWindowTitles(window : pWindow;windowTitle : string;screenTitle : string);
begin
SetWindowTitles(window,pas2c(windowTitle),pas2c(screenTitle));
end;
FUNCTION TimedDisplayAlert(alertNumber : Cardinal;string_ : string; height : Cardinal; time : Cardinal) : BOOLEAN;
begin
TimedDisplayAlert := TimedDisplayAlert(alertNumber,pas2c(string_),height,time);
end;
PROCEDURE UnlockPubScreen(name : string; screen : pScreen);
begin
UnlockPubScreen(pas2c(name),screen);
end;
}
const
{ Change VERSION and LIBVERSION to proper values }
VERSION : string[2] = '50';
LIBVERSION : longword = 50;
var
intuition_exit : Pointer;
procedure CloseIntuitionLibrary;
begin
ExitProc := intuition_exit;
if IntuitionBase <> nil then begin
CloseLibrary(PLibrary(IntuitionBase));
IntuitionBase := nil;
end;
end;
function InitIntuitionLibrary : boolean;
begin
IntuitionBase := nil;
IntuitionBase := OpenLibrary(INTUITIONNAME,LIBVERSION);
if IntuitionBase <> nil then begin
intuition_exit := ExitProc;
ExitProc := @CloseIntuitionLibrary;
InitIntuitionLibrary:=True;
end else begin
InitIntuitionLibrary:=False;
end;
end;
end. (* UNIT INTUITION *)