fpc/packages/libsee
pierre 1c2a5f9819 + Update all Makefile's modified by
change in utils/fpcm/fpcmake.ini in prevous commit.

  Adapt also other files to that change:

  * compiler/globals.pas: Replace $FPCTARGET by os_string if
  tf_use_8_3 flag is set for target_info also.

  * tests/Makefile.fpc: Modify TEST_TARGETSUFFIX in the same way
  as TARGETSUFFIX was modified in previous commit.

  * tests/utils/dotest.pp:
    + New variable UseOSOnly, set to true if only target OS name
    should be used for subdirectories.

git-svn-id: trunk@18228 -
2011-08-16 20:10:19 +00:00
..
examples + Update all Makefile's modified by 2011-08-16 20:10:19 +00:00
src
fpmake.pp * Trunk version to 2.7.1 2011-08-03 13:59:33 +00:00
Makefile + Update all Makefile's modified by 2011-08-16 20:10:19 +00:00
Makefile.fpc * Trunk version to 2.7.1 2011-08-03 13:59:33 +00:00
README.txt

This package contains an interface unit to the libSEE library.

SEE = Simple ECMAScript Engine

libSEE is a library that executes Javascript code, and is written by David Leonard.

The library itself must be obtained separately from 
http://www.adaptive-enterprises.com.au/~d/software/see/
The library tarball contains installation instructions.
Make sure you compile it with Garbage collection.

the libsee unit was generated from the header files of version 3.1 of
libsee. Note that all type names have been prepended with T. That means
that the C struct
  SEE_interpreter
becomes
  TSEE_interpreter
in pascal.

The examples directory contains some examples of what can be done
with libsee, including how to integrate Object Pascal objects in the
Javascript runtime environment.

Enjoy,

Michael.